# llmdbg A scriptable, stateful debugger REPL with JavaScript as the interface language. Built from the spec in [`SPEC.md`](./SPEC.md). This repo holds the v0.1–v0.6 implementation: enough to actually drive a debugged process from an agent harness with breakpoints, disassembly, and symbol-aware addresses. The premise: existing debuggers optimise for humans at a terminal. An LLM agent is a different user — it wants terse output it can parse, lazy state access, and a scripting layer rich enough that "describe what you want to see each step" is the natural interface. The full motivation is in `SPEC.md`. ## Status | Version | What landed | |---|---| | v0.1 | Spawn, step, continue, basic state (pc/sp/regs/memory), persistent `ctx`, `print()`, JS prelude loaded via `include_str!` | | v0.2 | `prev` register snapshot before each resume; refactored register accessors | | v0.3 | ELF symbol parsing of main exe; `sym(addr)` / `addr(name)` / `symbols()`; `addrstr` / `here` prelude helpers | | v0.4 | INT3 software breakpoints with by-name/by-id ops; auto disarm-step-rearm; RIP rewind on hit | | v0.5 | x86-64 disassembly via `iced-x86`; `read_mem_pristine()` overlays original bytes through active INT3s; branch targets get symbolised | | v0.6 | `state.stack`; `until(loc)`; `finish()`; `show.{disasm,bp,regs}` prelude helpers | | v0.7 | Event-listener system: `addEventListener('step'\|'breakpoint'\|'signal'\|'exit', ...)`, `removeEventListener`, `clearListeners`, `listeners()`; `step`/`cont` fire listeners per stop with `{state, prev, stop_reason, ...}` events; native steppers moved to `__step_native`/`__cont_native` | Each `vN` corresponds to one git commit. See `git log --oneline`. ## Not yet implemented The spec calls for these; they're deliberately deferred: - `attach(pid)` — only `spawn` works today. - Hardware watchpoints. (The `watchpoint` event type exists in the listener registry but never fires until hardware watchpoints land.) - Source-level debugging via DWARF (`gimli`). - Multi-threaded targets; shared-library symbol resolution. - Browser visualisation / DOM API. - Conditional breakpoints. (Now trivial to express as a guard inside a `breakpoint` listener, but native `--condition` support is still deferred.) - The `--summary` mode for batch stepping. - Reverse execution. The event-listener system (`addEventListener('step', ...)` etc.) landed in v0.7 — see the status table. The complete "what not yet" list is in `SPEC.md`. ## Build Requires a Linux x86-64 host with `ptrace` permitted (no yama `ptrace_scope` restriction in the way) and a recent stable Rust toolchain (1.87+). ```bash cargo build # debug cargo build --release # ~3-5x faster ``` QuickJS builds via `rquickjs-sys`'s pre-generated bindings; no `libclang` or `bindgen` needed on the supported platforms. ## Run The binary is a daemon. It reads JS scripts from stdin and writes results to stdout, with sentinels separating turns: ``` $ ./target/debug/llmdbg <<'EOF' spawn("/tmp/testprog") bp.set("main") cont() show.disasm(5) ---END--- EOF ``` Protocol: - Read lines until a line containing exactly `---END---`. - Evaluate the accumulated buffer as one JS script in the persistent context. - Print: any `print()` output, then the final expression's value (when not `undefined`), or `error: ...` if the eval threw. - Print `---DONE---` and flush. - Repeat. - EOF on stdin exits cleanly. If a target is still alive, it gets SIGKILL'd. ## Quick tour A representative session against a small C program: ```js spawn("/tmp/testprog") bp.set("main") bp.set("add", "add_bp") show.bp() // #1 0x55ca2862c1e8 (main) hits=0 enabled // #2 "add_bp" 0x55ca2862c149 (add) hits=0 enabled ---END--- cont() // -> "breakpoint:1" here() // -> 0x55ca2862c1e8 (main) show.disasm(5) // 0x55ca2862c1e8 f30f1efa endbr64 // 0x55ca2862c1ec 55 push rbp // ... ---END--- cont() // -> "breakpoint:2" here() // -> 0x55ca2862c149 (add) show.regs(["rip","rdi","rsi"]) // (rdi, rsi are the first two args) // rip=0x55... rdi=0x5 rsi=0x1 ---END--- step(5) finish() // -> "breakpoint:N", back at caller state.registers.rax & 0xffffffffn // -> 0x6 (the eax return value) ---END--- cont() // -> "exited:0" ---END--- ``` ## The native surface Everything below is installed in the global scope by the Rust side. The JS prelude (`src/prelude.js`) adds the helpers listed at the bottom. ```js // Process control spawn(path, ...args) // -> { pid, status: "stopped_at_entry" } step(n = 1) // -> stop-reason string cont() // -> stop-reason string (NOT `continue` — JS keyword) // Stop reasons (returned as strings): // "step", "breakpoint:N", "signal:SIGSEGV", "exited:0", "killed:SIGKILL" // Live state (each property re-reads via ptrace on access) state.pc // -> BigInt state.sp // -> BigInt state.registers // -> { rax, rbx, ..., r15, eflags } all BigInt state.memory(addr) // -> { u8(), u32(), u64(), i64(), bytes(n) } state.disasm(n = 8) // -> [{addr, bytes, text, target?, target_sym?}] state.stack // -> { top, usable_base, guard_size } // Snapshot before the most recent step/cont — same shape as state for regs. // Throws if no step has happened yet. prev.pc / prev.sp / prev.registers // Symbols (main exe only; shared libs deferred) sym(addr) // -> "name+0xN" | "name" | null addr(name) // -> BigInt | null symbols() // -> { count, load_base, path } disasm(addr, n = 8) // -> same shape as state.disasm // Breakpoints (`breakpoint` and `bp` are the same object) bp.set(addr_or_symbol, name?) // -> id bp.remove(id_or_name) bp.list() // -> [{id, addr, name, hits, enabled}] // User scratchpad (persistent across all evals) ctx.something = whatever ``` ## Prelude (`src/prelude.js`) Pure JS, loaded last so it can reference the natives. Edit it freely; it gets re-embedded into the binary on every `cargo build` via `include_str!`. ```js hex(v) // -> "0x..." for Number or BigInt unhex(s) // -> BigInt (handles "0x", case, sign) dump(label, v) // -> print one terse "label\tvalue" line repr(v) // -> string form; hex for numerics, JSON for objects addrstr(v) // -> "0xN (sym+0xoff)" when sym is known, else "0xN" here(label?) // -> print addrstr(state.pc), optionally labelled until(loc) // one-shot bp at addr-or-symbol, cont, cleanup finish() // until([rbp+8]) — assumes frame pointer show.disasm(n=8, [at]) show.bp() show.regs([keys]) // Event listeners (v0.7). Handlers fire on each stop during step()/cont(). addEventListener(type, handler) // type: 'step'|'breakpoint'|'signal'|'exit' removeEventListener(type, handler) clearListeners([type]) // drop one type, or all if omitted listeners() // -> { step: n, breakpoint: n, ... } counts ``` ### Event listeners The event object passed to each handler: ```js e.state // live state (re-reads via ptrace), same as the `state` global e.prev // pre-resume snapshot, or null on the very first event e.stop_reason // "step" | "breakpoint:N" | "signal:SIGSEGV" | "exited:0" | ... e.breakpoint_id // number — only on 'breakpoint' events e.signal // string — only on 'signal' events e.exit_code // number — only on 'exit' events ``` `step(n)` single-steps one instruction at a time, firing listeners after each stop; `cont()` fires after the stop it lands on. When no listeners are registered, both take the native fast path and pay nothing. Handler exceptions are caught and printed, so one bad listener won't abort a long step loop. A worked example against smarm's context switch is in `examples/smarm_ctx_switch.js`. ## Architecture ``` src/ ├── main.rs ─ stdin read loop, ---END--- framing, SIGKILL on exit ├── target.rs ─ ptrace child management: spawn, step, cont, regs, │ process_vm_readv, breakpoint patching (read-byte+poke-byte │ via PEEKDATA/POKEDATA word RMW) ├── symbols.rs ─ ELF parsing via `object`; PIE load-base from /proc/maps; │ StackRegion from /proc/maps ├── breakpoint.rs ─ BreakpointSet storage (by id, by addr, by name) ├── disasm.rs ─ thin wrapper around iced-x86 FastFormatter; emits records │ with branch_target for caller symbolisation ├── js.rs ─ Runtime + Context + Rc>>; │ installs all native globals, then evals prelude.js └── prelude.js ─ embedded at compile time ``` ### A few decisions worth knowing - **BigInt for u64.** A JS Number above 2⁵³ loses precision, which is exactly the range we live in. `state.pc`, `addr(...)`, anything 64-bit goes in and out as BigInt. `state.memory(addr).u8()` and `.u32()` stay as Number. - **Lazy state.** Every access to `state.pc` does a fresh `PTRACE_GETREGS`; every `state.memory(...)` does a fresh `process_vm_readv`. A script that touches three fields makes three syscalls, not 20. Worth it for scripts; the cache would just be a footgun once you have multi-threaded targets. - **`continue()` doesn't exist.** `continue` is a reserved keyword in JS, so the natural name is a parse error. The spec's `continue()` is `cont()` here. - **Single QuickJS context for the daemon's lifetime.** `ctx` (the JS scratchpad), registered listeners (when they land), and any user-defined helpers all persist. Only resets on daemon restart. - **Read-modify-write breakpoint patching.** `ptrace::write` writes a full word. We `ptrace::read` first, modify byte 0, write the word back. The other seven bytes stay unchanged because we just read them. - **`read_mem_pristine`.** Used by the disassembler so it sees the *original* byte, not 0xCC, at active breakpoints. Without this, a `disasm` over a bp'd function shows `int3; ...` at the first byte. - **PIE load base.** Computed as `mapping_base - mapping_file_offset` of the *first* mapping of the executable in `/proc//maps`. Earlier versions used the first executable mapping and dropped the file offset, which is wrong on toolchains that split read-only header pages. ## Caveats - Linux x86-64 only. No multi-arch, no other OSes. - Single-threaded debuggees. A pthread'd binary will behave oddly the moment a non-main thread does anything. - Symbols only cover the main executable. Shared-library functions (e.g. `printf`, `malloc`) resolve to `null` until ld.so awareness lands. - `finish()` assumes a frame pointer (`-fno-omit-frame-pointer`, which is the default on most distros). It will throw if `rbp == 0`. - The sandbox guard-page detection in `state.stack.guard_size` returns 0 on Linux configurations where the kernel handles guard implicitly without an anonymous `---p` mapping below the stack. That's most modern setups. - No `attach(pid)` yet — only spawn. ## License Personal experiment, no license declared. Treat as all-rights-reserved by the author until otherwise noted.