# llmdbg A scriptable, stateful debugger REPL with JavaScript as the interface language. Built from the spec in [`SPEC.md`](./SPEC.md). This repo holds the v0.1–v0.8 implementation: enough to actually drive a debugged process from an agent harness with breakpoints, disassembly, symbol-aware (demangled) addresses, event listeners, and step-over. The premise: existing debuggers optimise for humans at a terminal. An LLM agent is a different user — it wants terse output it can parse, lazy state access, and a scripting layer rich enough that "describe what you want to see each step" is the natural interface. The full motivation is in `SPEC.md`. ## Status | Version | What landed | |---|---| | v0.1 | Spawn, step, continue, basic state (pc/sp/regs/memory), persistent `ctx`, `print()`, JS prelude loaded via `include_str!` | | v0.2 | `prev` register snapshot before each resume; refactored register accessors | | v0.3 | ELF symbol parsing of main exe; `sym(addr)` / `addr(name)` / `symbols()`; `addrstr` / `here` prelude helpers | | v0.4 | INT3 software breakpoints with by-name/by-id ops; auto disarm-step-rearm; RIP rewind on hit | | v0.5 | x86-64 disassembly via `iced-x86`; `read_mem_pristine()` overlays original bytes through active INT3s; branch targets get symbolised | | v0.6 | `state.stack`; `until(loc)`; `finish()`; `show.{disasm,bp,regs}` prelude helpers | | v0.7 | Event-listener system: `addEventListener('step'\|'breakpoint'\|'signal'\|'exit', ...)`, `removeEventListener`, `clearListeners`, `listeners()`; `step`/`cont` fire listeners per stop with `{state, prev, stop_reason, ...}` events; native steppers moved to `__step_native`/`__cont_native` | | v0.8 | Step-over: `next(n)` and `trace(from, to, {over})`. Rust: symbol **demangling** (`addr("switch_to_scheduler")` resolves by demangled path or unique last component; `sym()` returns demangled names), disasm records gain `.len` and `.is_call`. Prelude: `state.insn`, `stackContains`/`stackDistance`/`region`, `watch(specs)`, `fmt()` (BigInt-safe), `step(n, {summary})` | Each `vN` corresponds to one git commit. See `git log --oneline`. ## Not yet implemented The spec calls for these; they're deliberately deferred: - `attach(pid)` — only `spawn` works today. - Hardware watchpoints. (The `watchpoint` event type exists in the listener registry but never fires until hardware watchpoints land.) - Source-level debugging via DWARF (`gimli`). - Multi-threaded targets; shared-library symbol resolution. - Browser visualisation / DOM API. - Conditional breakpoints. (Expressible as a guard inside a `breakpoint` listener — see the idiom below; native `--condition` support is still deferred.) - Reverse execution. A basic `step(n, {summary})` batch-step mode landed in v0.8 (first/last/count instead of N listener fires); the SPEC's fuller "interesting events" summary is still open. Symbol **demangling** also landed in v0.8: `addr("name")` resolves by demangled path or unique last component, and `sym()` returns demangled names. The event-listener system landed in v0.7 — see the status table. The complete "what not yet" list is in `SPEC.md`. ## Build Requires a Linux x86-64 host with `ptrace` permitted (no yama `ptrace_scope` restriction in the way) and a recent stable Rust toolchain (1.87+). ```bash cargo build # debug cargo build --release # ~3-5x faster ``` QuickJS builds via `rquickjs-sys`'s pre-generated bindings; no `libclang` or `bindgen` needed on the supported platforms. ## Run The binary is a daemon. It reads JS scripts from stdin and writes results to stdout, with sentinels separating turns: ``` $ ./target/debug/llmdbg <<'EOF' spawn("/tmp/testprog") bp.set("main") cont() show.disasm(5) ---END--- EOF ``` Protocol: - Read lines until a line containing exactly `---END---`. - Evaluate the accumulated buffer as one JS script in the persistent context. - Print: any `print()` output, then the final expression's value (when not `undefined`), or `error: ...` if the eval threw. - Print `---DONE---` and flush. - Repeat. - EOF on stdin exits cleanly. If a target is still alive, it gets SIGKILL'd. ## Quick tour A representative session against a small C program: ```js spawn("/tmp/testprog") bp.set("main") bp.set("add", "add_bp") show.bp() // #1 0x55ca2862c1e8 (main) hits=0 enabled // #2 "add_bp" 0x55ca2862c149 (add) hits=0 enabled ---END--- cont() // -> "breakpoint:1" here() // -> 0x55ca2862c1e8 (main) show.disasm(5) // 0x55ca2862c1e8 f30f1efa endbr64 // 0x55ca2862c1ec 55 push rbp // ... ---END--- cont() // -> "breakpoint:2" here() // -> 0x55ca2862c149 (add) show.regs(["rip","rdi","rsi"]) // (rdi, rsi are the first two args) // rip=0x55... rdi=0x5 rsi=0x1 ---END--- step(5) finish() // -> "breakpoint:N", back at caller state.registers.rax & 0xffffffffn // -> 0x6 (the eax return value) ---END--- cont() // -> "exited:0" ---END--- ``` ## The native surface Everything below is installed in the global scope by the Rust side. The JS prelude (`src/prelude.js`) adds the helpers listed at the bottom. ```js // Process control spawn(path, ...args) // -> { pid, status: "stopped_at_entry" } step(n = 1) // -> stop-reason string cont() // -> stop-reason string (NOT `continue` — JS keyword) // Stop reasons (returned as strings): // "step", "breakpoint:N", "signal:SIGSEGV", "exited:0", "killed:SIGKILL" // Live state (each property re-reads via ptrace on access) state.pc // -> BigInt state.sp // -> BigInt state.registers // -> { rax, rbx, ..., r15, eflags } all BigInt state.memory(addr) // -> { u8(), u32(), u64(), i64(), bytes(n) } state.disasm(n = 8) // -> [{addr, bytes, text, target?, target_sym?}] state.stack // -> { top, usable_base, guard_size } // Snapshot before the most recent step/cont — same shape as state for regs. // Throws if no step has happened yet. prev.pc / prev.sp / prev.registers // Symbols (main exe only; shared libs deferred) sym(addr) // -> "name+0xN" | "name" | null addr(name) // -> BigInt | null symbols() // -> { count, load_base, path } disasm(addr, n = 8) // -> same shape as state.disasm // Breakpoints (`breakpoint` and `bp` are the same object) bp.set(addr_or_symbol, name?) // -> id bp.remove(id_or_name) bp.list() // -> [{id, addr, name, hits, enabled}] // User scratchpad (persistent across all evals) ctx.something = whatever ``` ## Prelude (`src/prelude.js`) Pure JS, loaded last so it can reference the natives. Edit it freely; it gets re-embedded into the binary on every `cargo build` via `include_str!`. ```js hex(v) // -> "0x..." for Number or BigInt unhex(s) // -> BigInt (handles "0x", case, sign) dump(label, v) // -> print one terse "label\tvalue" line repr(v) // -> string form; hex for numerics, JSON for objects addrstr(v) // -> "0xN (sym+0xoff)" when sym is known, else "0xN" here(label?) // -> print addrstr(state.pc), optionally labelled until(loc) // one-shot bp at addr-or-symbol, cont, cleanup finish() // until([rbp+8]) — assumes frame pointer next(n=1) // step OVER calls (gdb `next`): bp at ret addr, cont trace(from,to,opts) // run to `from`, step (opts.over → over calls) to `to`, // capturing per-step records. opts: {over, max, capture, // print, range:[lo,hi]}. -> {steps, reason, trace:[...]} watch(specs) // register a 'step' listener printing named exprs each // step; specs = {label: e => value}. -> handler fmt(v) // BigInt-safe stringify (never throws on nested BigInt) state.insn // disasm record at pc: {addr,bytes,len,text,is_call,...} stackContains(addr) // is addr within [usable_base, top)? stackDistance(addr) // top - addr (how deep into the stack) region(addr) // "stack" | "text:" | "0x.." — which mapping show.disasm(n=8, [at]) show.bp() show.regs([keys]) step(n, {summary:true}) // step n, print only first/last/count (no per-step // listeners) — for large N where you just want // the landing site // Event listeners (v0.7). Handlers fire on each stop during step()/cont(). addEventListener(type, handler) // type: 'step'|'breakpoint'|'signal'|'exit' removeEventListener(type, handler) clearListeners([type]) // drop one type, or all if omitted listeners() // -> { step: n, breakpoint: n, ... } counts ``` ### Event listeners The event object passed to each handler: ```js e.state // live state (re-reads via ptrace), same as the `state` global e.prev // pre-resume snapshot, or null on the very first event e.stop_reason // "step" | "breakpoint:N" | "signal:SIGSEGV" | "exited:0" | ... e.breakpoint_id // number — only on 'breakpoint' events e.signal // string — only on 'signal' events e.exit_code // number — only on 'exit' events ``` `step(n)` single-steps one instruction at a time, firing listeners after each stop; `cont()` fires after the stop it lands on. When no listeners are registered, both take the native fast path and pay nothing. Handler exceptions are caught and printed, so one bad listener won't abort a long step loop. A worked example against smarm's context switch is in `examples/smarm_ctx_switch.js`. ### Step-over (`next`) and `trace` (v0.8) `next(n)` steps *over* calls: if the instruction at pc is a `call`, it sets a one-shot breakpoint at the return address (`pc + insn.len`), `cont()`s to it, and cleans up; otherwise it single-steps. A stepped-over call fires the `step` listener exactly once, so it reads as one logical step. **Caveat — calls that don't return to `pc+len`.** A `call` that swaps `rsp` and `ret`s into a *different* stack (the context-switch shims themselves, or a longjmp) never returns to the address right after the call. `next` does not hang on this: if the `cont()` lands on anything other than its own return breakpoint (a different bp, a signal, exit, or simply not coming back), it cleans up, dispatches the real event, and stops, returning that reason. The rule of thumb: use plain `step()` to walk *through* a switch shim instruction by instruction; use `next()` to skip the ordinary helper calls (TLS accessors etc.) that `step()` would dive into. `examples/smarm_ctx_switch_next.js` shows both, tracing a full `switch_to_scheduler` in 16 readable lines. `trace(from, to, {over, range, capture, print, max})` collapses the common "run to A, step (over calls) to B, log each step" pattern into one call. With `range: [lo, hi]` it stops when pc leaves a half-open address range — handy for "trace until we leave this shim" without knowing the exact exit address. It drives execution with the native steppers directly, so it neither fires nor depends on user listeners. ### Conditional breakpoints (idiom, no new API) A `breakpoint` listener is the guard. Inspect `e.state` and decide whether to act; to auto-resume until a condition holds, loop `cont()`: ```js const myBp = bp.set("worker_loop"); function runUntilRdi(want) { while (true) { const r = cont(); if (!r.startsWith("breakpoint:")) return r; // signal/exit — stop if (state.registers.rdi === want) return r; // condition met // else: fall through and cont() again } } runUntilRdi(0x10n); ``` ### BigInt ergonomics All 64-bit values (`state.pc`, `addr(...)`, anything address-sized) are **BigInt**. Two things bite: - `JSON.stringify` throws on a raw BigInt. Use `fmt()` / `repr()` / `dump()`, which route BigInt through a `"0x.."` replacer, instead of `JSON.stringify` on any object that might hold addresses. - Mixing BigInt with Number throws (`pc + 8` is an error if `pc` is BigInt). Suffix literals with `n` (`pc + 8n`) or wrap with `BigInt(...)`. The helpers that take addresses (`stackContains`, `stackDistance`, `region`, `trace`'s `range`) coerce via `BigInt(...)` for you, so a Number offset is fine there. ## Architecture ``` src/ ├── main.rs ─ stdin read loop, ---END--- framing, SIGKILL on exit ├── target.rs ─ ptrace child management: spawn, step, cont, regs, │ process_vm_readv, breakpoint patching (read-byte+poke-byte │ via PEEKDATA/POKEDATA word RMW) ├── symbols.rs ─ ELF parsing via `object`; PIE load-base from /proc/maps; │ StackRegion from /proc/maps ├── breakpoint.rs ─ BreakpointSet storage (by id, by addr, by name) ├── disasm.rs ─ thin wrapper around iced-x86 FastFormatter; emits records │ with branch_target for caller symbolisation ├── js.rs ─ Runtime + Context + Rc>>; │ installs all native globals, then evals prelude.js └── prelude.js ─ embedded at compile time ``` ### A few decisions worth knowing - **BigInt for u64.** A JS Number above 2⁵³ loses precision, which is exactly the range we live in. `state.pc`, `addr(...)`, anything 64-bit goes in and out as BigInt. `state.memory(addr).u8()` and `.u32()` stay as Number. - **Lazy state.** Every access to `state.pc` does a fresh `PTRACE_GETREGS`; every `state.memory(...)` does a fresh `process_vm_readv`. A script that touches three fields makes three syscalls, not 20. Worth it for scripts; the cache would just be a footgun once you have multi-threaded targets. - **`continue()` doesn't exist.** `continue` is a reserved keyword in JS, so the natural name is a parse error. The spec's `continue()` is `cont()` here. - **Single QuickJS context for the daemon's lifetime.** `ctx` (the JS scratchpad), registered listeners (when they land), and any user-defined helpers all persist. Only resets on daemon restart. - **Read-modify-write breakpoint patching.** `ptrace::write` writes a full word. We `ptrace::read` first, modify byte 0, write the word back. The other seven bytes stay unchanged because we just read them. - **`read_mem_pristine`.** Used by the disassembler so it sees the *original* byte, not 0xCC, at active breakpoints. Without this, a `disasm` over a bp'd function shows `int3; ...` at the first byte. - **PIE load base.** Computed as `mapping_base - mapping_file_offset` of the *first* mapping of the executable in `/proc//maps`. Earlier versions used the first executable mapping and dropped the file offset, which is wrong on toolchains that split read-only header pages. ## Caveats - Linux x86-64 only. No multi-arch, no other OSes. - Single-threaded debuggees. A pthread'd binary will behave oddly the moment a non-main thread does anything. - Symbols only cover the main executable. Shared-library functions (e.g. `printf`, `malloc`) resolve to `null` until ld.so awareness lands. - `finish()` assumes a frame pointer (`-fno-omit-frame-pointer`, which is the default on most distros). It will throw if `rbp == 0`. - The sandbox guard-page detection in `state.stack.guard_size` returns 0 on Linux configurations where the kernel handles guard implicitly without an anonymous `---p` mapping below the stack. That's most modern setups. - No `attach(pid)` yet — only spawn. ## License Personal experiment, no license declared. Treat as all-rights-reserved by the author until otherwise noted.