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CCC/README.md
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Markk116 24175dde36 Add small in-actor LRU cache for hot assets
AssetStoreServer runs on a single dedicated smarm actor thread, so a
plain HashMap+VecDeque LRU in front of the SQLite lookup needs no
locking. Capacity configurable via CCC_CACHE_CAPACITY (default 256).

Bench (bench/RPS): +42-47% RPS under a cache-sized/hot-set workload,
but a small net loss under adversarial uniform-random access with a
cache smaller than the catalog. Real traffic is hot-set skewed, so
net win in practice; capacity should be tuned to the expected hot set.
2026-08-08 22:59:57 +02:00

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Markdown

# C3 - Cached Content Conduit
My super simple CDN built for distributing my own (text) content.
## Running in Docker
```
docker compose up -d
```
The runtime image is `distroless` (no shell, no package manager, ~24MB),
so managing packages happens via `docker exec` running the `ccc` binary
directly rather than an interactive shell:
```
docker compose exec ccc /usr/local/bin/ccc create demo
```
To add a file, it needs to exist inside the container first. Drop it in
the `./staging` dir, which is bind-mounted to `/staging`:
```
cp app.js staging/
docker compose exec ccc /usr/local/bin/ccc add demo /staging/app.js 1.0.0
```
(Alternatively `docker cp` a file straight into the container if you'd
rather not use the staging mount.)
_See [bench/RPS](bench/RPS) for an RPS bench of the store's LRU cache vs. raw SQLite._
## License
AGPL-3.0-only - see [LICENSE](LICENSE). If you run a modified version
of this as a network service, you must make the modified source
available to its users.