chore: reset working tree (v0.5)
Temporary commit clearing working tree for v0.6 rebuild
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//! # smarm — Silly Marks Abstract Rust Machine
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//!
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//! Erlang-style green-thread actor concurrency for Rust.
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//!
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//! Multi-threaded: N scheduler OS threads (default: one per CPU) share a
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//! single global run queue behind a `Mutex`. Actors communicate by sending
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//! `Send` messages over channels; every actor has a supervisor. Synchronisation
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//! primitives — `Mutex<T>` with mandatory lock timeouts, channel `recv`,
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//! `sleep`, and epoll-backed `wait_readable`/`wait_writable` — all park the
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//! green thread, never the OS thread.
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//!
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//! See `LOOM.md` for the design intent and the deferred-for-later list.
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pub mod stack;
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pub mod context;
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pub mod preempt;
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pub mod pid;
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pub mod actor;
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pub mod channel;
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pub mod scheduler;
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pub mod supervisor;
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pub mod timer;
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pub mod io;
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pub mod mutex;
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pub mod runtime;
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// ---------------------------------------------------------------------------
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// Global allocator
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// ---------------------------------------------------------------------------
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#[global_allocator]
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static ALLOCATOR: preempt::PreemptingAllocator = preempt::PreemptingAllocator;
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// ---------------------------------------------------------------------------
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// Public API re-exports
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// ---------------------------------------------------------------------------
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pub use channel::{channel, Receiver, RecvError, Sender};
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pub use mutex::{LockTimeout, Mutex, MutexGuard};
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pub use pid::Pid;
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pub use runtime::{init, Config, Runtime};
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pub use scheduler::{
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block_on_io, run, self_pid, sleep, spawn, spawn_under, wait_readable, wait_writable,
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yield_now, JoinError, JoinHandle,
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};
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pub use supervisor::Signal;
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// ---------------------------------------------------------------------------
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// check!()
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// ---------------------------------------------------------------------------
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/// Voluntarily check whether this actor's timeslice has expired, yielding
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/// if so.
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#[macro_export]
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macro_rules! check {
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() => {
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$crate::preempt::maybe_preempt()
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};
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}
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