RFC 016 Chunk 2c: approximate per-actor time-budget (reductions-like)
Accumulate on-CPU cycles per actor as ActorInfo.budget_cycles, behind the off-by-default budget-accounting feature (D6) — a reductions-style work metric for relative comparison across runs. - Approximate by design (per Mark): charge now - slice-start once at the yield point, reusing the timestamp reset_timeslice already sets, so one RDTSC per resume not two. Wake-slot resumes inherit the slice and so slightly over-attribute the chain's time to the woken actor — noise that averages out; we trade exactness for half the hot-path cost. - Field/ActorInfo member are unconditional (keeps the snapshot shape stable across the feature flag, D1); only the accumulation is gated, so default builds are byte-identical and pay nothing. Reads return 0 when off. Single-writer Relaxed like the other counters; reset in reset_counters (D7). Matrix: default + feature-on + rq-mpmc + rq-striped + release + trace all green; loom unaffected (feature off under --cfg loom).
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@@ -10,6 +10,11 @@ unexpected_cfgs = { level = "warn", check-cfg = ["cfg(loom)"] }
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[features]
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default = ["rq-mutex"]
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smarm-trace = []
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# RFC 016 Chunk 2: cycle-accurate per-actor time-budget accounting. Off by
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# default — it costs two extra RDTSC reads per actor resume on the hot path
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# (D6). The `ActorInfo.budget_cycles` field exists regardless; it just stays 0
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# unless this is enabled.
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budget-accounting = []
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# Run-queue selection: exactly one, compile-time (see src/run_queue.rs).
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# Non-default variants need --no-default-features (features are additive).
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rq-mutex = []
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