feat: full runtime redesign (v0.6)
Complete rewrite with improved architecture & correctness: - src/runtime.rs: Simplified task scheduling with proper state transitions - src/scheduler.rs: Decoupled from runtime, pure task queue logic - src/io.rs, src/mutex.rs: Refactored for clarity & performance - New actor model framework (src/actor.rs, src/context.rs) - Channel primitives (src/channel.rs) & process IDs (src/pid.rs) - Preemption framework (src/preempt.rs) for fair timeslicing - Expanded benchmarks & tests (multi_scheduler, primes, runtime)
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//! Process identifiers.
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//!
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//! A `Pid` is `(index, generation)`. The index is a slot in the scheduler's
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//! actor table; the generation increments every time that slot is reused.
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//! A stale `Pid` (correct index, wrong generation) is a detectable error,
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//! not a silent misdirection — solves the ABA problem without exhausting
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//! the PID space.
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#[derive(Copy, Clone, PartialEq, Eq, Hash)]
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pub struct Pid {
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index: u32,
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generation: u32,
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}
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impl Pid {
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#[inline]
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pub const fn new(index: u32, generation: u32) -> Self {
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Self { index, generation }
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}
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#[inline]
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pub const fn index(self) -> u32 { self.index }
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#[inline]
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pub const fn generation(self) -> u32 { self.generation }
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}
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impl std::fmt::Debug for Pid {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "Pid({}.{})", self.index, self.generation)
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}
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}
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impl std::fmt::Display for Pid {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "<{}.{}>", self.index, self.generation)
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}
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}
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