RFC 016 Chunk 1: runtime introspection read primitive

snapshot() / actor_info() return owned ActorInfo over the slab: pid,
names, fine-grained scheduling state, parent edge, trap flag, mailbox
depth, and monitor/link/joiner counts. Pure reads, no hot-path change.

- ActorState maps the packed slot word (no new storage); introspect.rs.
- D1: RuntimeSnapshot carries SNAPSHOT_FORMAT_VERSION from day one.
- D2: per-slot tearing (ps semantics); actor_info coherent per actor.
- D3: mailbox depth included. Registry channels now stored behind an
  ErasedSender trait (downcast for clone_sender + type-erased
  queued_len); depth summed over published channels under the registry
  Leaf (Leaf -> Channel), kept out of the cold-lock pass so no two
  Leaves are ever held at once. Depth covers published channels only.
- Done slots surface as root-less tombstones.
This commit is contained in:
smarm-agent
2026-06-19 06:31:10 +00:00
parent fc014c4e54
commit c66691943d
6 changed files with 460 additions and 1 deletions
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//! RFC 016 Chunk 1 — the read primitive. These exercise exactly what the RFC
//! promised: tests that assert an actor's state, parentage, names, mailbox
//! depth, and lifecycle counts directly off `snapshot()` / `actor_info()`
//! instead of sleeping-and-hoping.
use smarm::{
actor_info, channel, monitor, register, run, self_pid, send, snapshot, spawn, ActorState, Name,
Pid, SNAPSHOT_FORMAT_VERSION,
};
const SVC: Name<u64> = Name::new("svc");
/// Bounded poll on the introspection result itself (not a wall-clock sleep):
/// yield until `pred` holds for the given pid, panicking if it never does.
fn spin_until(pid: Pid, mut pred: impl FnMut(&smarm::ActorInfo) -> bool) -> smarm::ActorInfo {
for _ in 0..100_000 {
if let Some(info) = actor_info(pid) {
if pred(&info) {
return info;
}
}
smarm::yield_now();
}
panic!("actor {pid:?} never reached the expected state");
}
#[test]
fn snapshot_lists_actors_with_parent_edge() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let (_cmd_tx, cmd_rx) = channel::<u64>();
let h = spawn(move || {
register(Name::<u64>::new("w"), _cmd_tx).unwrap();
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap(); // park here until released
drop(cmd_rx);
});
ready_rx.recv().unwrap();
let me = self_pid();
let snap = snapshot();
assert_eq!(snap.format_version, SNAPSHOT_FORMAT_VERSION);
let worker = snap
.actors
.iter()
.find(|a| a.pid == h.pid())
.expect("worker present in snapshot");
assert_eq!(worker.names, vec!["w"]);
// `spawn` records the spawning actor as the parent (D9).
assert_eq!(worker.supervisor, me);
assert!(!worker.trap_exit);
assert_eq!((worker.monitors, worker.links, worker.joiners), (0, 0, 0));
// The root itself is on-CPU (it's running this code) and rooted under
// the forest sentinel.
let root = snap.actors.iter().find(|a| a.pid == me).expect("root present");
assert_eq!(root.state, ActorState::Running);
assert_eq!(root.supervisor, smarm::Pid::new(u32::MAX, u32::MAX));
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn parked_state_is_observable() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
// The worker has nothing to do but block on the empty gate channel, so
// it must reach Parked.
let info = spin_until(h.pid(), |a| a.state == ActorState::Parked);
assert_eq!(info.state, ActorState::Parked);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn mailbox_depth_counts_queued_messages() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let (cmd_tx, _cmd_rx) = channel::<u64>();
let h = spawn(move || {
// Publish the command inbox, then block on an unrelated gate so the
// queued commands are never drained while we observe them.
register(SVC, cmd_tx).unwrap();
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
drop(_cmd_rx);
});
ready_rx.recv().unwrap();
for i in 0..3 {
send(SVC, i).unwrap();
}
// Depth is a property of the queue, set synchronously by `send`, so it
// reads 3 regardless of the worker's scheduling state.
let via_snapshot = snapshot()
.actors
.into_iter()
.find(|a| a.pid == h.pid())
.expect("worker present");
assert_eq!(via_snapshot.mailbox_depth, 3);
assert_eq!(actor_info(h.pid()).unwrap().mailbox_depth, 3);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn monitor_count_is_visible() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
let _m = monitor(h.pid());
let info = actor_info(h.pid()).expect("worker present");
assert_eq!(info.monitors, 1);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn stale_and_forged_pids_return_none() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
let live = h.pid();
// Same slot index, wrong generation → stale, no such incarnation.
let stale = Pid::new(live.index(), live.generation().wrapping_add(7));
assert!(actor_info(stale).is_none());
// Out-of-range index → not in the slab at all.
let forged = Pid::new(u32::MAX - 1, 0);
assert!(actor_info(forged).is_none());
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn done_actor_is_a_tombstone() {
run(|| {
// Hold the join handle so the slot is NOT reclaimed when the actor
// exits: outstanding_handles stays > 0, leaving a Done tombstone to
// observe.
let h = spawn(|| {});
let pid = h.pid();
let info = spin_until(pid, |a| a.state == ActorState::Done);
assert_eq!(info.state, ActorState::Done);
// The Actor record is gone at finalize, so a tombstone reports root-less
// with empty lifecycle counts.
assert_eq!(info.supervisor, Pid::new(u32::MAX, u32::MAX));
assert_eq!((info.monitors, info.links, info.joiners), (0, 0, 0));
h.join().unwrap();
});
}