preempt: explicit check!() macro for no-alloc loops
Stable Rust emits stack probes inline (subq/movq/jne loop) rather than calling __rust_probestack, so there's no transparent hook for stack- frame preemption. Override of __rust_probestack links cleanly but never runs. Falling back to an explicit check!() that users drop into hot compute loops. check!() decrements the same ALLOC_COUNT counter as the heap path, so both event sources fire timeslice checks at the same rate. Documents the prep-to-park invariant on maybe_preempt — library code that registers a wakeup and then parks must keep that window alloc-free and check-free, or a preemption-driven yield in the middle would lose the wakeup.
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22
src/lib.rs
22
src/lib.rs
@@ -42,3 +42,25 @@ pub use scheduler::{
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block_on_io, run, self_pid, sleep, spawn, spawn_under, yield_now, JoinError, JoinHandle,
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};
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pub use supervisor::Signal;
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// ---------------------------------------------------------------------------
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// check!() — explicit preemption point for tight no-alloc loops.
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// ---------------------------------------------------------------------------
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/// Voluntarily check whether this actor's timeslice has expired, yielding
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/// if so. Drop this into hot compute loops that don't allocate (heap or
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/// large stack frames) — without it, such loops monopolise the scheduler
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/// until they return.
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///
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/// Decrements the same per-actor event counter as the heap allocator's
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/// preemption hook, so the check rate is identical regardless of whether
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/// the actor is alloc-heavy, check-heavy, or mixed.
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///
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/// No-op outside an actor (the runtime's `PREEMPTION_ENABLED` flag is
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/// false there).
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#[macro_export]
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macro_rules! check {
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() => {
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$crate::preempt::maybe_preempt()
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};
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}
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@@ -6,10 +6,16 @@
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//! `switch_to_scheduler` to yield. Resetting the counter to `ALLOC_INTERVAL`
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//! amortises the RDTSC across many cheap events.
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//!
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//! Events today are heap allocations (via `PreemptingAllocator`). v0.2 will
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//! add stack-frame entries as a second event source — frames are stack
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//! allocations, the counter naming still fits — sharing this same counter
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//! so both routes behave consistently.
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//! Two event sources today:
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//! - `PreemptingAllocator` — heap allocations.
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//! - `smarm::check!()` — explicit preemption point for tight no-alloc
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//! loops, since stable Rust gives us no transparent way to preempt
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//! such loops (`__rust_probestack` is emitted inline by LLVM and not
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//! called at runtime).
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//!
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//! Both sources share `ALLOC_COUNT`, so the timeslice check fires at the
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//! same rate regardless of whether the actor is alloc-heavy, check-heavy,
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//! or mixed.
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//!
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//! All state is thread-local. The scheduler enables preemption on resume
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//! and disables it on the return path, so the scheduler can never preempt
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@@ -80,9 +86,17 @@ unsafe impl GlobalAlloc for PreemptingAllocator {
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}
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/// Shared preemption check. Called by every preemption event source — the
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/// heap allocator today, the stack-frame entry hook in v0.2. Decrements
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/// `ALLOC_COUNT`; every `ALLOC_INTERVAL` calls reads the timeslice clock
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/// and yields if expired.
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/// heap allocator today, `smarm::check!()` for tight no-alloc loops.
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/// Decrements `ALLOC_COUNT`; every `ALLOC_INTERVAL` calls reads the
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/// timeslice clock and yields if expired.
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///
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/// **Invariant**: must not be called inside a "prep-to-park" region —
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/// e.g. between registering as a channel's parked receiver and calling
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/// `park_current()`. A preemption-driven yield in that window would
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/// reach the scheduler with state=Runnable, the unparker would no-op,
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/// the actor would then park, and the wakeup would be lost. Library
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/// code that touches the parking primitives must keep its prep-to-park
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/// regions allocation-free and check!()-free.
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#[inline(always)]
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pub fn maybe_preempt() {
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ALLOC_COUNT.with(|c| {
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