refactor: centralize runtime logic (v0.4)
Extract scheduler responsibilities into a dedicated Runtime component: - src/runtime.rs: New centralized control flow (669 lines) - src/scheduler.rs: Simplified to task queue & preemption management - tests/runtime.rs: Comprehensive runtime test suite - benches/multi_scheduler.rs: Multi-runtime scheduling benchmarks - Improves modularity and enables per-runtime configuration
This commit is contained in:
@@ -1,12 +1,8 @@
|
||||
//! Unbounded MPSC channels.
|
||||
//!
|
||||
//! Single-threaded scheduler: the inner state is `Rc<RefCell<Inner<T>>>`,
|
||||
//! not `Arc<Mutex>`. We hand-implement `Send` for `Sender<T>` and
|
||||
//! `Receiver<T>` when `T: Send`, on the basis that the only way two actor
|
||||
//! contexts touch the same channel is by being scheduled on the *same* OS
|
||||
//! thread (v0.1 has exactly one). When we add a second scheduler thread,
|
||||
//! this lie must be retired: replace `Rc<RefCell>` with `Arc<Mutex>` (or a
|
||||
//! lock-free queue) and remove the unsafe Send impls.
|
||||
//! Inner state is `Arc<Mutex<Inner<T>>>` so channels can be sent across OS
|
||||
//! threads (required for the multi-scheduler runtime where a sender and
|
||||
//! receiver may run on different scheduler threads simultaneously).
|
||||
//!
|
||||
//! Semantics:
|
||||
//! - Senders are clonable; the last sender drop closes the channel.
|
||||
@@ -19,12 +15,11 @@
|
||||
//! parked, the receiver is unparked.
|
||||
|
||||
use crate::pid::Pid;
|
||||
use std::cell::RefCell;
|
||||
use std::collections::VecDeque;
|
||||
use std::rc::Rc;
|
||||
use std::sync::{Arc, Mutex};
|
||||
|
||||
pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
|
||||
let inner = Rc::new(RefCell::new(Inner {
|
||||
let inner = Arc::new(Mutex::new(Inner {
|
||||
queue: VecDeque::new(),
|
||||
parked_receiver: None,
|
||||
senders: 1,
|
||||
@@ -41,20 +36,13 @@ struct Inner<T> {
|
||||
}
|
||||
|
||||
pub struct Sender<T> {
|
||||
inner: Rc<RefCell<Inner<T>>>,
|
||||
inner: Arc<Mutex<Inner<T>>>,
|
||||
}
|
||||
|
||||
pub struct Receiver<T> {
|
||||
inner: Rc<RefCell<Inner<T>>>,
|
||||
inner: Arc<Mutex<Inner<T>>>,
|
||||
}
|
||||
|
||||
// SAFETY (v0.1 only): the scheduler is single-threaded. Sender/Receiver can
|
||||
// be captured into actor closures (which require Send), but they will only
|
||||
// ever be touched from one OS thread. When multi-threading lands, swap the
|
||||
// `Rc<RefCell>` for `Arc<Mutex>` and remove these.
|
||||
unsafe impl<T: Send> Send for Sender<T> {}
|
||||
unsafe impl<T: Send> Send for Receiver<T> {}
|
||||
|
||||
#[derive(Debug, PartialEq, Eq)]
|
||||
pub struct SendError<T>(pub T);
|
||||
|
||||
@@ -71,7 +59,7 @@ impl std::error::Error for RecvError {}
|
||||
|
||||
impl<T> Clone for Sender<T> {
|
||||
fn clone(&self) -> Self {
|
||||
self.inner.borrow_mut().senders += 1;
|
||||
self.inner.lock().unwrap().senders += 1;
|
||||
Sender { inner: self.inner.clone() }
|
||||
}
|
||||
}
|
||||
@@ -79,11 +67,9 @@ impl<T> Clone for Sender<T> {
|
||||
impl<T> Drop for Sender<T> {
|
||||
fn drop(&mut self) {
|
||||
let unpark = {
|
||||
let mut g = self.inner.borrow_mut();
|
||||
let mut g = self.inner.lock().unwrap();
|
||||
g.senders -= 1;
|
||||
if g.senders == 0 && g.queue.is_empty() {
|
||||
// Channel closed and drained. Wake the receiver so it can
|
||||
// see RecvError.
|
||||
g.parked_receiver.take()
|
||||
} else {
|
||||
None
|
||||
@@ -97,19 +83,18 @@ impl<T> Drop for Sender<T> {
|
||||
|
||||
impl<T> Drop for Receiver<T> {
|
||||
fn drop(&mut self) {
|
||||
self.inner.borrow_mut().receiver_alive = false;
|
||||
self.inner.lock().unwrap().receiver_alive = false;
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Sender<T> {
|
||||
pub fn send(&self, value: T) -> Result<(), SendError<T>> {
|
||||
let unpark = {
|
||||
let mut g = self.inner.borrow_mut();
|
||||
let mut g = self.inner.lock().unwrap();
|
||||
if !g.receiver_alive {
|
||||
return Err(SendError(value));
|
||||
}
|
||||
g.queue.push_back(value);
|
||||
// If the receiver is parked, unpark it.
|
||||
g.parked_receiver.take()
|
||||
};
|
||||
if let Some(pid) = unpark {
|
||||
@@ -122,16 +107,14 @@ impl<T> Sender<T> {
|
||||
impl<T> Receiver<T> {
|
||||
pub fn recv(&self) -> Result<T, RecvError> {
|
||||
loop {
|
||||
// Try to take a message.
|
||||
{
|
||||
let mut g = self.inner.borrow_mut();
|
||||
let mut g = self.inner.lock().unwrap();
|
||||
if let Some(v) = g.queue.pop_front() {
|
||||
return Ok(v);
|
||||
}
|
||||
if g.senders == 0 {
|
||||
return Err(RecvError);
|
||||
}
|
||||
// Empty + open: register and park.
|
||||
let me = crate::actor::current_pid()
|
||||
.expect("recv() called outside an actor");
|
||||
debug_assert!(
|
||||
@@ -140,18 +123,15 @@ impl<T> Receiver<T> {
|
||||
);
|
||||
g.parked_receiver = Some(me);
|
||||
}
|
||||
// Release the borrow before parking — the unparker will need it.
|
||||
// Release the lock before parking — the unparker will need it.
|
||||
crate::scheduler::park_current();
|
||||
// Loop: the message that woke us might already have been taken
|
||||
// (it can't, with one receiver, but the senders=0 path can fire
|
||||
// here too).
|
||||
}
|
||||
}
|
||||
|
||||
/// Non-blocking. `Ok(Some(v))` if a message was available, `Ok(None)` if
|
||||
/// the channel is empty but open, `Err(RecvError)` if closed and drained.
|
||||
pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
|
||||
let mut g = self.inner.borrow_mut();
|
||||
let mut g = self.inner.lock().unwrap();
|
||||
if let Some(v) = g.queue.pop_front() {
|
||||
return Ok(Some(v));
|
||||
}
|
||||
|
||||
37
src/lib.rs
37
src/lib.rs
@@ -2,14 +2,12 @@
|
||||
//!
|
||||
//! Erlang-style green-thread actor concurrency for Rust.
|
||||
//!
|
||||
//! Single-threaded for now: one scheduler, one OS thread. The scheduler
|
||||
//! cooperatively interleaves green-thread actors with hand-rolled context
|
||||
//! switches. Actors communicate by sending `Send` messages over channels;
|
||||
//! every actor has a supervisor, which is itself just an actor with a
|
||||
//! `Receiver<Signal>`. Synchronisation primitives — `Mutex<T>` with
|
||||
//! mandatory lock timeouts, channel `recv`, `sleep`, and epoll-backed
|
||||
//! `wait_readable`/`wait_writable` — all park the green thread, never
|
||||
//! the OS thread.
|
||||
//! Multi-threaded: N scheduler OS threads (default: one per CPU) share a
|
||||
//! single global run queue behind a `Mutex`. Actors communicate by sending
|
||||
//! `Send` messages over channels; every actor has a supervisor. Synchronisation
|
||||
//! primitives — `Mutex<T>` with mandatory lock timeouts, channel `recv`,
|
||||
//! `sleep`, and epoll-backed `wait_readable`/`wait_writable` — all park the
|
||||
//! green thread, never the OS thread.
|
||||
//!
|
||||
//! See `LOOM.md` for the design intent and the deferred-for-later list.
|
||||
|
||||
@@ -24,13 +22,10 @@ pub mod supervisor;
|
||||
pub mod timer;
|
||||
pub mod io;
|
||||
pub mod mutex;
|
||||
pub mod runtime;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Global allocator
|
||||
//
|
||||
// The preempting allocator wraps `System`. While `PREEMPTION_ENABLED` is
|
||||
// false (the default outside an actor) it adds one branch per allocation
|
||||
// and no syscalls. The scheduler flips it on per-resume.
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#[global_allocator]
|
||||
@@ -43,31 +38,19 @@ static ALLOCATOR: preempt::PreemptingAllocator = preempt::PreemptingAllocator;
|
||||
pub use channel::{channel, Receiver, RecvError, Sender};
|
||||
pub use mutex::{LockTimeout, Mutex, MutexGuard};
|
||||
pub use pid::Pid;
|
||||
pub use runtime::{init, Config, Runtime};
|
||||
pub use scheduler::{
|
||||
block_on_io, run, self_pid, sleep, spawn, spawn_under, wait_readable, wait_writable,
|
||||
yield_now, JoinError, JoinHandle,
|
||||
};
|
||||
// `read` and `write` would shadow heavily-used names if re-exported at the
|
||||
// crate root; users reach for them as `smarm::scheduler::read` /
|
||||
// `smarm::scheduler::write` instead. May reshuffle into a `smarm::io`
|
||||
// surface in a future pass.
|
||||
pub use supervisor::Signal;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// check!() — explicit preemption point for tight no-alloc loops.
|
||||
// check!()
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// Voluntarily check whether this actor's timeslice has expired, yielding
|
||||
/// if so. Drop this into hot compute loops that don't allocate (heap or
|
||||
/// large stack frames) — without it, such loops monopolise the scheduler
|
||||
/// until they return.
|
||||
///
|
||||
/// Decrements the same per-actor event counter as the heap allocator's
|
||||
/// preemption hook, so the check rate is identical regardless of whether
|
||||
/// the actor is alloc-heavy, check-heavy, or mixed.
|
||||
///
|
||||
/// No-op outside an actor (the runtime's `PREEMPTION_ENABLED` flag is
|
||||
/// false there).
|
||||
/// if so.
|
||||
#[macro_export]
|
||||
macro_rules! check {
|
||||
() => {
|
||||
|
||||
220
src/mutex.rs
220
src/mutex.rs
@@ -1,63 +1,20 @@
|
||||
//! Actor-aware mutex with mandatory timeout.
|
||||
//!
|
||||
//! `loom::Mutex<T>` looks like `std::sync::Mutex<T>` but its `lock()` parks
|
||||
//! the calling *green* thread on contention rather than blocking the OS
|
||||
//! thread — and every lock attempt is bounded by a timeout. If the lock is
|
||||
//! not acquired within the timeout, `lock()` returns `Err(LockTimeout)`.
|
||||
//! This is a hard runtime guarantee (the spec calls it out): no actor can
|
||||
//! be parked on a mutex forever.
|
||||
//! `Mutex<T>` parks the calling *green* thread on contention rather than
|
||||
//! blocking the OS thread. Every lock attempt is bounded by a timeout.
|
||||
//!
|
||||
//! ```ignore
|
||||
//! let m = loom::Mutex::new(42);
|
||||
//! let guard = m.lock()?; // default timeout
|
||||
//! let guard = m.lock_timeout(Duration::from_millis(50))?;
|
||||
//! ```
|
||||
//! Internals use `Arc<std::sync::Mutex<...>>` so the type is genuinely
|
||||
//! `Send + Sync` and can be shared across scheduler threads.
|
||||
//!
|
||||
//! Fairness
|
||||
//! ========
|
||||
//! Waiters are granted the lock in FIFO order. The spec prizes fairness:
|
||||
//! starvation under contention is precisely the kind of failure mode
|
||||
//! supervision can't recover from cleanly. LIFO would be faster on cache
|
||||
//! locality and is not offered.
|
||||
//!
|
||||
//! Poisoning
|
||||
//! =========
|
||||
//! Unlike `std::sync::Mutex`, `loom::Mutex` does not poison on panic. If a
|
||||
//! holder panics while holding the lock, the next waiter receives the
|
||||
//! (now-untouched) value. Rationale: supervision handles the panic at the
|
||||
//! actor level; a separate poisoning channel is redundant and adds an
|
||||
//! error case to every `lock()`. Users who care about "the value may be in
|
||||
//! an inconsistent state after a panic" should encode that in `T` itself
|
||||
//! (e.g. `Mutex<Option<State>>` and `take()` the value at the start of
|
||||
//! each critical section).
|
||||
//!
|
||||
//! Reentrance
|
||||
//! ==========
|
||||
//! Not reentrant. An actor that already holds the lock and calls `lock()`
|
||||
//! again on the same mutex will wait on its own grant — and time out. This
|
||||
//! is a bug in the caller, not a feature.
|
||||
//!
|
||||
//! Multi-threading note
|
||||
//! ====================
|
||||
//! The current implementation uses `Rc<RefCell<…>>` internals because the
|
||||
//! v0.2 scheduler is single-threaded. The public API is identical to what
|
||||
//! the eventual multi-threaded version will expose; the migration replaces
|
||||
//! the `Rc<RefCell>` with `Arc<sync::Mutex>` around bookkeeping (waiters
|
||||
//! queue, holder pid) — the *value* itself never goes through a blocking
|
||||
//! OS-level lock, because contention always parks the green thread first.
|
||||
//! No `unsafe impl Send` games today: `loom::Mutex<T>` is `!Send` on v0.2,
|
||||
//! which is correct given there is only one OS thread.
|
||||
//! Fairness: FIFO. Poisoning: none. Reentrance: deadlock (caller bug).
|
||||
|
||||
use crate::pid::Pid;
|
||||
use crate::scheduler;
|
||||
use crate::timer::{self, TimerTarget};
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::collections::VecDeque;
|
||||
use std::rc::Rc;
|
||||
use std::sync::{Arc, Mutex as StdMutex};
|
||||
use std::time::Duration;
|
||||
|
||||
/// 30 seconds. Override per-call with `lock_timeout`, or per-mutex (TODO)
|
||||
/// once the supervisor-level policy hook lands.
|
||||
pub const DEFAULT_TIMEOUT: Duration = Duration::from_secs(30);
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
|
||||
@@ -74,63 +31,55 @@ impl std::error::Error for LockTimeout {}
|
||||
// Internals
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// A pending lock attempt. Sits in `MutexCore::state.waiters` from the
|
||||
/// moment an actor parks until it is either granted the lock (popped by
|
||||
/// `MutexGuard::drop`) or times out (popped by `on_timeout`).
|
||||
struct Wait {
|
||||
pid: Pid,
|
||||
/// Per-mutex monotonic sequence. Lets `on_timeout` recognise "this
|
||||
/// specific wait" vs. "a later wait by the same pid on the same
|
||||
/// mutex" — important because a single actor can re-acquire and then
|
||||
/// re-wait, and we don't want a stale timer firing to disturb the new
|
||||
/// wait.
|
||||
seq: u64,
|
||||
}
|
||||
|
||||
/// The non-generic part of the mutex. Lives inside `Rc<>` so it can also
|
||||
/// be stashed (as `Rc<dyn TimerTarget>`) inside a timer entry.
|
||||
struct MutexCore {
|
||||
state: RefCell<MutexState>,
|
||||
default_timeout: Cell<Duration>,
|
||||
}
|
||||
|
||||
struct MutexState {
|
||||
holder: Option<Pid>,
|
||||
waiters: VecDeque<Wait>,
|
||||
next_seq: u64,
|
||||
default_timeout: Duration,
|
||||
}
|
||||
|
||||
struct MutexCore {
|
||||
state: StdMutex<MutexState>,
|
||||
}
|
||||
|
||||
impl MutexCore {
|
||||
fn new(default_timeout: Duration) -> Self {
|
||||
Self {
|
||||
state: RefCell::new(MutexState {
|
||||
state: StdMutex::new(MutexState {
|
||||
holder: None,
|
||||
waiters: VecDeque::new(),
|
||||
next_seq: 0,
|
||||
default_timeout,
|
||||
}),
|
||||
default_timeout: Cell::new(default_timeout),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl TimerTarget for MutexCore {
|
||||
fn on_timeout(&self, pid: Pid, wait_seq: u64) {
|
||||
// Remove the waiter with this seq, if it's still queued. If it's
|
||||
// gone the lock was already granted to this actor before the timer
|
||||
// popped — the actor will return normally; do nothing.
|
||||
let removed = {
|
||||
let mut st = self.state.borrow_mut();
|
||||
if let Some(pos) = st.waiters.iter().position(|w| w.seq == wait_seq) {
|
||||
st.waiters.remove(pos);
|
||||
let unpark = {
|
||||
let mut st = self.state.lock().unwrap();
|
||||
// Remove from waiters only if still there with matching seq.
|
||||
// If the lock was already granted (holder == Some(pid)), the
|
||||
// timer fired after the grant — treat as no-op; the actor
|
||||
// will see `is_holder == true` and return Ok.
|
||||
if st.holder == Some(pid) {
|
||||
return;
|
||||
}
|
||||
let pos = st.waiters.iter().position(|w| w.pid == pid && w.seq == wait_seq);
|
||||
if pos.is_some() {
|
||||
st.waiters.remove(pos.unwrap());
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
};
|
||||
if removed {
|
||||
// The actor is parked, waiting on us. Wake it up; `lock_timeout`
|
||||
// will resume, observe `holder != Some(self)`, and return
|
||||
// LockTimeout.
|
||||
if unpark {
|
||||
scheduler::unpark(pid);
|
||||
}
|
||||
}
|
||||
@@ -141,145 +90,105 @@ impl TimerTarget for MutexCore {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub struct Mutex<T> {
|
||||
core: Rc<MutexCore>,
|
||||
/// `None` while the lock is held; `Some(T)` while free or while a
|
||||
/// grantee is in the gap between unpark and resumption.
|
||||
value: Rc<RefCell<Option<T>>>,
|
||||
core: Arc<MutexCore>,
|
||||
/// Protected value. `None` while a guard is live; `Some` while free.
|
||||
value: Arc<StdMutex<Option<T>>>,
|
||||
}
|
||||
|
||||
impl<T> Mutex<T> {
|
||||
pub fn new(value: T) -> Self {
|
||||
Self {
|
||||
core: Rc::new(MutexCore::new(DEFAULT_TIMEOUT)),
|
||||
value: Rc::new(RefCell::new(Some(value))),
|
||||
core: Arc::new(MutexCore::new(DEFAULT_TIMEOUT)),
|
||||
value: Arc::new(StdMutex::new(Some(value))),
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the default timeout used by `lock()`. Does not affect in-flight
|
||||
/// `lock_timeout` calls.
|
||||
pub fn set_default_timeout(&self, timeout: Duration) {
|
||||
self.core.default_timeout.set(timeout);
|
||||
self.core.state.lock().unwrap().default_timeout = timeout;
|
||||
}
|
||||
|
||||
/// Acquire the lock, blocking the calling actor until it's granted or
|
||||
/// the default timeout expires.
|
||||
pub fn lock(&self) -> Result<MutexGuard<'_, T>, LockTimeout> {
|
||||
self.lock_timeout(self.core.default_timeout.get())
|
||||
let timeout = self.core.state.lock().unwrap().default_timeout;
|
||||
self.lock_timeout(timeout)
|
||||
}
|
||||
|
||||
/// Acquire the lock with an explicit timeout.
|
||||
pub fn lock_timeout(&self, timeout: Duration) -> Result<MutexGuard<'_, T>, LockTimeout> {
|
||||
let me = scheduler::self_pid();
|
||||
|
||||
// Fast path: nobody holds it. Mark ourselves as holder, take the
|
||||
// value out, return a guard.
|
||||
// Fast path: nobody holds it.
|
||||
{
|
||||
let mut st = self.core.state.borrow_mut();
|
||||
let mut st = self.core.state.lock().unwrap();
|
||||
if st.holder.is_none() {
|
||||
st.holder = Some(me);
|
||||
drop(st);
|
||||
let value = self
|
||||
.value
|
||||
.borrow_mut()
|
||||
.take()
|
||||
let value = self.value.lock().unwrap().take()
|
||||
.expect("Mutex: value missing on free fast path");
|
||||
return Ok(MutexGuard {
|
||||
mutex: self,
|
||||
value: Some(value),
|
||||
});
|
||||
return Ok(MutexGuard { mutex: self, value: Some(value) });
|
||||
}
|
||||
}
|
||||
|
||||
// Slow path: register as a waiter, schedule a timeout, park.
|
||||
// No preemption during prep-to-park — see scheduler::NoPreempt.
|
||||
// Slow path: register as a waiter, set timeout, park.
|
||||
let _np = scheduler::NoPreempt::enter();
|
||||
let seq = {
|
||||
let mut st = self.core.state.borrow_mut();
|
||||
let mut st = self.core.state.lock().unwrap();
|
||||
let seq = st.next_seq;
|
||||
st.next_seq = st.next_seq.wrapping_add(1);
|
||||
st.waiters.push_back(Wait { pid: me, seq });
|
||||
seq
|
||||
};
|
||||
|
||||
let target: Rc<dyn TimerTarget> = self.core.clone();
|
||||
let target: Arc<dyn TimerTarget> = self.core.clone();
|
||||
let deadline = timer::deadline_from_now(timeout);
|
||||
scheduler::insert_wait_timer(deadline, me, target, seq);
|
||||
scheduler::park_current();
|
||||
|
||||
// Resumed. Two possibilities:
|
||||
// (a) MutexGuard::drop on the previous holder popped us off the
|
||||
// waiters queue, set core.holder = me, and unparked us.
|
||||
// => self.value is Some, we take it and return Ok.
|
||||
// (b) on_timeout fired: it removed us from waiters and unparked
|
||||
// us, but did NOT set holder. core.holder is whatever it was
|
||||
// (Some(other) or None). => return Err.
|
||||
let is_holder = self.core.state.borrow().holder == Some(me);
|
||||
// Resumed. Are we the holder?
|
||||
let is_holder = self.core.state.lock().unwrap().holder == Some(me);
|
||||
if is_holder {
|
||||
let value = self
|
||||
.value
|
||||
.borrow_mut()
|
||||
.take()
|
||||
let value = self.value.lock().unwrap().take()
|
||||
.expect("Mutex: value missing after grant");
|
||||
Ok(MutexGuard {
|
||||
mutex: self,
|
||||
value: Some(value),
|
||||
})
|
||||
Ok(MutexGuard { mutex: self, value: Some(value) })
|
||||
} else {
|
||||
Err(LockTimeout)
|
||||
}
|
||||
}
|
||||
|
||||
/// Non-blocking attempt. Returns `Some` if the lock was free, `None`
|
||||
/// otherwise. Useful as a fast path before a long-running computation,
|
||||
/// or for tests.
|
||||
pub fn try_lock(&self) -> Option<MutexGuard<'_, T>> {
|
||||
let mut st = self.core.state.borrow_mut();
|
||||
let me = scheduler::self_pid();
|
||||
let mut st = self.core.state.lock().unwrap();
|
||||
if st.holder.is_some() {
|
||||
return None;
|
||||
}
|
||||
let me = scheduler::self_pid();
|
||||
st.holder = Some(me);
|
||||
drop(st);
|
||||
let value = self
|
||||
.value
|
||||
.borrow_mut()
|
||||
.take()
|
||||
let value = self.value.lock().unwrap().take()
|
||||
.expect("Mutex: value missing on try_lock free path");
|
||||
Some(MutexGuard {
|
||||
mutex: self,
|
||||
value: Some(value),
|
||||
})
|
||||
Some(MutexGuard { mutex: self, value: Some(value) })
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Clone for Mutex<T> {
|
||||
/// Cloning a `Mutex<T>` clones the handle, not the protected value —
|
||||
/// both clones refer to the same lock state and the same `T`.
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
core: self.core.clone(),
|
||||
value: self.value.clone(),
|
||||
}
|
||||
Self { core: self.core.clone(), value: self.value.clone() }
|
||||
}
|
||||
}
|
||||
|
||||
// Genuinely Send + Sync now that internals are Arc<std::sync::Mutex<...>>.
|
||||
unsafe impl<T: Send> Send for Mutex<T> {}
|
||||
unsafe impl<T: Send> Sync for Mutex<T> {}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Guard
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub struct MutexGuard<'a, T> {
|
||||
mutex: &'a Mutex<T>,
|
||||
/// The protected value, taken out of `mutex.value` while the guard is
|
||||
/// alive. `Option` only so `Drop` can put it back; in normal use this
|
||||
/// is always `Some` while the guard is observable.
|
||||
value: Option<T>,
|
||||
}
|
||||
|
||||
impl<T> std::ops::Deref for MutexGuard<'_, T> {
|
||||
type Target = T;
|
||||
fn deref(&self) -> &T {
|
||||
self.value.as_ref().expect("MutexGuard: value missing")
|
||||
}
|
||||
fn deref(&self) -> &T { self.value.as_ref().expect("MutexGuard: value missing") }
|
||||
}
|
||||
|
||||
impl<T> std::ops::DerefMut for MutexGuard<'_, T> {
|
||||
@@ -288,19 +197,22 @@ impl<T> std::ops::DerefMut for MutexGuard<'_, T> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: std::fmt::Debug> std::fmt::Debug for MutexGuard<'_, T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_tuple("MutexGuard")
|
||||
.field(self.value.as_ref().expect("MutexGuard: value missing"))
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Drop for MutexGuard<'_, T> {
|
||||
fn drop(&mut self) {
|
||||
// Put the value back into the mutex.
|
||||
let v = self.value.take().expect("MutexGuard: double drop");
|
||||
*self.mutex.value.borrow_mut() = Some(v);
|
||||
*self.mutex.value.lock().unwrap() = Some(v);
|
||||
|
||||
// Pick the next waiter (if any) and grant it the lock by writing
|
||||
// its pid into `holder` *before* unparking. The grantee, on
|
||||
// resumption, will see `holder == self_pid` and take the value.
|
||||
let next_pid = {
|
||||
let mut st = self.mutex.core.state.borrow_mut();
|
||||
let next = st.waiters.pop_front();
|
||||
match next {
|
||||
let mut st = self.mutex.core.state.lock().unwrap();
|
||||
match st.waiters.pop_front() {
|
||||
Some(w) => {
|
||||
st.holder = Some(w.pid);
|
||||
Some(w.pid)
|
||||
|
||||
669
src/runtime.rs
Normal file
669
src/runtime.rs
Normal file
@@ -0,0 +1,669 @@
|
||||
//! Multi-scheduler runtime: configuration, initialisation, and the shared
|
||||
//! state that all scheduler OS threads operate against.
|
||||
//!
|
||||
//! # Architecture
|
||||
//!
|
||||
//! ```text
|
||||
//! init(Config) → Runtime (Arc<RuntimeInner>)
|
||||
//!
|
||||
//! RuntimeInner {
|
||||
//! shared: Mutex<SharedState> ← slot table, run queue, timers, IO
|
||||
//! stats: Vec<SchedulerStats> ← one per thread, lockless atomics (RFC 000)
|
||||
//! io_parked: AtomicU32 ← actors parked on IO
|
||||
//! sleeping: AtomicU32 ← actors parked on timer
|
||||
//! }
|
||||
//! ```
|
||||
//!
|
||||
//! `Runtime::run(f)` spawns N OS threads (one per `Config::resolved_thread_count()`),
|
||||
//! each running `schedule_loop`. It blocks until all scheduler threads exit,
|
||||
//! i.e. until the run queue is empty and nothing is pending.
|
||||
//!
|
||||
//! Each scheduler thread holds an `Arc<RuntimeInner>` clone. Per-thread
|
||||
//! identity is a small integer index, stored in a thread-local, used to index
|
||||
//! into `stats`.
|
||||
//!
|
||||
//! # Timer / IO drain (try-lock, one-winner)
|
||||
//!
|
||||
//! On each loop iteration every scheduler thread tries `try_lock()` on a
|
||||
//! separate `drain_lock: Mutex<()>`. The winner drains due timers and IO
|
||||
//! completions; losers skip and move straight to popping an actor from the
|
||||
//! run queue. This is the simplest correct approach; revisit if the drain
|
||||
//! becomes a measured bottleneck.
|
||||
|
||||
use crate::actor::{
|
||||
clear_current_pid, current_pid, is_actor_done, reset_actor_done,
|
||||
set_current_actor_box, set_current_pid, take_last_outcome, Actor, Outcome,
|
||||
};
|
||||
use crate::channel::Sender;
|
||||
use crate::context::{get_actor_sp, set_actor_sp, switch_to_actor};
|
||||
use crate::io::IoThread;
|
||||
use crate::pid::Pid;
|
||||
use crate::preempt::PREEMPTION_ENABLED;
|
||||
use crate::supervisor::Signal;
|
||||
use crate::timer::Timers;
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::sync::atomic::{AtomicU32, AtomicU64, Ordering};
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::thread;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Config
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// Runtime configuration.
|
||||
///
|
||||
/// ```
|
||||
/// use smarm::runtime::Config;
|
||||
///
|
||||
/// // Use all available CPUs (default):
|
||||
/// let c = Config::default();
|
||||
///
|
||||
/// // Exactly 4 scheduler threads:
|
||||
/// let c = Config::exact(4);
|
||||
///
|
||||
/// // Between 2 and 8, clamped to available parallelism:
|
||||
/// let c = Config::new(2, 8, None);
|
||||
/// ```
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct Config {
|
||||
min: usize,
|
||||
max: usize,
|
||||
exact: Option<usize>,
|
||||
}
|
||||
|
||||
impl Config {
|
||||
/// Exact thread count; takes precedence over min/max.
|
||||
pub fn exact(n: usize) -> Self {
|
||||
assert!(n >= 1, "scheduler thread count must be ≥ 1");
|
||||
Self { min: n, max: n, exact: Some(n) }
|
||||
}
|
||||
|
||||
/// Bounded range. Thread count = clamp(available_parallelism, min, max).
|
||||
pub fn new(min: usize, max: usize, exact: Option<usize>) -> Self {
|
||||
assert!(min >= 1, "min must be ≥ 1");
|
||||
assert!(max >= min, "max must be ≥ min");
|
||||
if let Some(e) = exact {
|
||||
assert!(e >= 1, "exact must be ≥ 1");
|
||||
}
|
||||
Self { min, max, exact }
|
||||
}
|
||||
|
||||
/// The number of scheduler threads this config resolves to.
|
||||
pub fn resolved_thread_count(&self) -> usize {
|
||||
if let Some(e) = self.exact {
|
||||
return e;
|
||||
}
|
||||
let avail = thread::available_parallelism()
|
||||
.map(|n| n.get())
|
||||
.unwrap_or(1);
|
||||
avail.clamp(self.min, self.max)
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Config {
|
||||
fn default() -> Self {
|
||||
let avail = thread::available_parallelism()
|
||||
.map(|n| n.get())
|
||||
.unwrap_or(1);
|
||||
Self { min: 1, max: avail, exact: None }
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Per-thread stats (RFC 000 Layer 1 primitives)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// Lockless per-scheduler-thread counters. Written only by the owning thread;
|
||||
/// readable from any thread (introspection actor, tests).
|
||||
pub struct SchedulerStats {
|
||||
/// PID index of the actor currently on-CPU, or `u32::MAX` when idle.
|
||||
pub current_pid_index: AtomicU32,
|
||||
/// Snapshot of run queue length maintained on every push/pop.
|
||||
pub run_queue_len: AtomicU64,
|
||||
}
|
||||
|
||||
impl SchedulerStats {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
current_pid_index: AtomicU32::new(u32::MAX),
|
||||
run_queue_len: AtomicU64::new(0),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Runtime stats snapshot (for tests / introspection)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub struct RuntimeStats {
|
||||
pub(crate) inner: Arc<RuntimeInner>,
|
||||
}
|
||||
|
||||
impl RuntimeStats {
|
||||
/// Sum of run queue lengths across all scheduler threads.
|
||||
pub fn total_run_queue_len(&self) -> u64 {
|
||||
self.inner.stats.iter()
|
||||
.map(|s| s.run_queue_len.load(Ordering::Relaxed))
|
||||
.sum()
|
||||
}
|
||||
|
||||
/// Number of scheduler threads.
|
||||
pub fn scheduler_count(&self) -> usize {
|
||||
self.inner.stats.len()
|
||||
}
|
||||
|
||||
/// Actors currently parked on IO.
|
||||
pub fn io_parked_count(&self) -> u32 {
|
||||
self.inner.io_parked.load(Ordering::Relaxed)
|
||||
}
|
||||
|
||||
/// Actors currently sleeping on a timer.
|
||||
pub fn sleeping_count(&self) -> u32 {
|
||||
self.inner.sleeping.load(Ordering::Relaxed)
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Shared state (behind Mutex<>)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub(crate) const ACTOR_STACK_SIZE: usize = 64 * 1024;
|
||||
|
||||
pub(crate) enum State { Runnable, Parked, Done }
|
||||
|
||||
struct Slot {
|
||||
generation: u32,
|
||||
actor: Option<Actor>,
|
||||
state: State,
|
||||
waiters: Vec<Pid>,
|
||||
outcome: Option<Outcome>,
|
||||
supervisor_channel: Option<Sender<Signal>>,
|
||||
outstanding_handles: u32,
|
||||
pending_io_result: Option<crate::io::IoResult>,
|
||||
}
|
||||
|
||||
impl Slot {
|
||||
fn vacant() -> Self {
|
||||
Self {
|
||||
generation: 0,
|
||||
actor: None,
|
||||
state: State::Done,
|
||||
waiters: Vec::new(),
|
||||
outcome: None,
|
||||
supervisor_channel: None,
|
||||
outstanding_handles: 0,
|
||||
pending_io_result: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) type Closure = Box<dyn FnOnce() + Send>;
|
||||
|
||||
pub(crate) struct SharedState {
|
||||
pub(crate) slots: Vec<Slot>,
|
||||
pub(crate) free_list: Vec<u32>,
|
||||
pub(crate) run_queue: VecDeque<Pid>,
|
||||
pub(crate) root_pid: Option<Pid>,
|
||||
pub(crate) timers: Timers,
|
||||
pub(crate) io: Option<IoThread>,
|
||||
/// Closures awaiting their first resume, keyed by Pid.
|
||||
pub(crate) pending_closures: Vec<(Pid, Closure)>,
|
||||
}
|
||||
|
||||
impl SharedState {
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
slots: Vec::new(),
|
||||
free_list: Vec::new(),
|
||||
run_queue: VecDeque::new(),
|
||||
root_pid: None,
|
||||
timers: Timers::new(),
|
||||
io: None,
|
||||
pending_closures: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn allocate_slot(&mut self) -> (u32, u32) {
|
||||
if let Some(idx) = self.free_list.pop() {
|
||||
let gen = self.slots[idx as usize].generation;
|
||||
(idx, gen)
|
||||
} else {
|
||||
let idx = self.slots.len() as u32;
|
||||
self.slots.push(Slot::vacant());
|
||||
(idx, 0)
|
||||
}
|
||||
}
|
||||
|
||||
fn slot(&self, pid: Pid) -> Option<&Slot> {
|
||||
let s = self.slots.get(pid.index() as usize)?;
|
||||
if s.generation == pid.generation() { Some(s) } else { None }
|
||||
}
|
||||
|
||||
fn slot_mut(&mut self, pid: Pid) -> Option<&mut Slot> {
|
||||
let s = self.slots.get_mut(pid.index() as usize)?;
|
||||
if s.generation == pid.generation() { Some(s) } else { None }
|
||||
}
|
||||
|
||||
fn pop_pending_closure(&mut self, pid: Pid) -> Option<Closure> {
|
||||
let pos = self.pending_closures.iter().position(|(p, _)| *p == pid)?;
|
||||
Some(self.pending_closures.swap_remove(pos).1)
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// RuntimeInner — the shared core behind an Arc
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub(crate) struct RuntimeInner {
|
||||
pub(crate) shared: Mutex<SharedState>,
|
||||
/// Try-lock: exactly one scheduler thread drains timers/IO per iteration.
|
||||
drain_lock: Mutex<()>,
|
||||
/// Per-thread stats, indexed by scheduler thread slot (0..N).
|
||||
pub(crate) stats: Vec<SchedulerStats>,
|
||||
/// Global counters for RFC 000 primitives.
|
||||
pub(crate) io_parked: AtomicU32,
|
||||
pub(crate) sleeping: AtomicU32,
|
||||
}
|
||||
|
||||
impl RuntimeInner {
|
||||
fn new(thread_count: usize) -> Arc<Self> {
|
||||
let stats = (0..thread_count).map(|_| SchedulerStats::new()).collect();
|
||||
Arc::new(Self {
|
||||
shared: Mutex::new(SharedState::new()),
|
||||
drain_lock: Mutex::new(()),
|
||||
stats,
|
||||
io_parked: AtomicU32::new(0),
|
||||
sleeping: AtomicU32::new(0),
|
||||
})
|
||||
}
|
||||
|
||||
fn with_shared<R>(&self, f: impl FnOnce(&mut SharedState) -> R) -> R {
|
||||
f(&mut self.shared.lock().unwrap())
|
||||
}
|
||||
|
||||
/// Returns `None` when the mutex is poisoned.
|
||||
/// Used in `unpark` / channel Drop which can fire after teardown.
|
||||
fn try_with_shared<R>(&self, f: impl FnOnce(&mut SharedState) -> R) -> Option<R> {
|
||||
match self.shared.lock() {
|
||||
Ok(mut g) => Some(f(&mut g)),
|
||||
Err(p) => Some(f(&mut p.into_inner())),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Runtime — the public handle
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub struct Runtime {
|
||||
inner: Arc<RuntimeInner>,
|
||||
thread_count: usize,
|
||||
}
|
||||
|
||||
/// Initialise the runtime with the given config. Returns a reusable handle.
|
||||
pub fn init(config: Config) -> Runtime {
|
||||
let n = config.resolved_thread_count();
|
||||
Runtime {
|
||||
inner: RuntimeInner::new(n),
|
||||
thread_count: n,
|
||||
}
|
||||
}
|
||||
|
||||
impl Runtime {
|
||||
/// Run `f` as the initial actor, block until all actors finish.
|
||||
/// Can be called multiple times sequentially on the same `Runtime`.
|
||||
pub fn run(&self, f: impl FnOnce() + Send + 'static) {
|
||||
// Re-initialise shared state for this run.
|
||||
{
|
||||
let mut s = self.inner.shared.lock().unwrap();
|
||||
assert!(s.run_queue.is_empty(), "run() called while previous run still active");
|
||||
s.root_pid = Some(ROOT_PID);
|
||||
s.io = Some(IoThread::start().expect("failed to start IO thread"));
|
||||
}
|
||||
|
||||
// Spawn the initial actor through the public spawn path (which
|
||||
// requires a running runtime in the thread-local).
|
||||
RUNTIME.with(|r| *r.borrow_mut() = Some(self.inner.clone()));
|
||||
let initial_handle = crate::scheduler::spawn(f);
|
||||
|
||||
// Launch N-1 extra scheduler threads. The calling thread is thread 0.
|
||||
let mut os_threads = Vec::new();
|
||||
for slot in 1..self.thread_count {
|
||||
let inner = self.inner.clone();
|
||||
let t = thread::spawn(move || {
|
||||
RUNTIME.with(|r| *r.borrow_mut() = Some(inner.clone()));
|
||||
SCHED_SLOT.with(|s| s.set(slot));
|
||||
schedule_loop(&inner, slot);
|
||||
RUNTIME.with(|r| *r.borrow_mut() = None);
|
||||
});
|
||||
os_threads.push(t);
|
||||
}
|
||||
|
||||
// Thread 0 runs the loop on the calling thread.
|
||||
SCHED_SLOT.with(|s| s.set(0));
|
||||
schedule_loop(&self.inner, 0);
|
||||
|
||||
// Wait for all other scheduler threads.
|
||||
for t in os_threads {
|
||||
let _ = t.join();
|
||||
}
|
||||
|
||||
// Drop initial handle (decrements outstanding_handles count).
|
||||
drop(initial_handle);
|
||||
|
||||
// Tear down IO and clean up shared state for the next run() call.
|
||||
let mut s = self.inner.shared.lock().unwrap();
|
||||
drop(s.io.take()); // joins IO threads
|
||||
s.pending_closures.clear();
|
||||
// Reset per-thread stats.
|
||||
for stat in &self.inner.stats {
|
||||
stat.current_pid_index.store(u32::MAX, Ordering::Relaxed);
|
||||
stat.run_queue_len.store(0, Ordering::Relaxed);
|
||||
}
|
||||
self.inner.io_parked.store(0, Ordering::Relaxed);
|
||||
self.inner.sleeping.store(0, Ordering::Relaxed);
|
||||
|
||||
RUNTIME.with(|r| *r.borrow_mut() = None);
|
||||
}
|
||||
|
||||
/// Snapshot of runtime statistics for introspection / tests.
|
||||
pub fn stats(&self) -> RuntimeStats {
|
||||
RuntimeStats { inner: self.inner.clone() }
|
||||
}
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Thread-locals
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
use std::cell::{Cell, RefCell};
|
||||
|
||||
thread_local! {
|
||||
/// The RuntimeInner for the current run(). Set by run() on the calling
|
||||
/// thread and by each spawned scheduler thread.
|
||||
pub(crate) static RUNTIME: RefCell<Option<Arc<RuntimeInner>>> =
|
||||
const { RefCell::new(None) };
|
||||
|
||||
/// This scheduler thread's index into RuntimeInner::stats.
|
||||
static SCHED_SLOT: Cell<usize> = const { Cell::new(0) };
|
||||
|
||||
/// What the actor wants when it yields back to the scheduler.
|
||||
static YIELD_INTENT: Cell<YieldIntent> = const { Cell::new(YieldIntent::Yield) };
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
pub(crate) enum YieldIntent { Yield, Park }
|
||||
|
||||
pub(crate) fn set_yield_intent(i: YieldIntent) {
|
||||
YIELD_INTENT.with(|c| c.set(i));
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Sentinel root PID
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub const ROOT_PID: Pid = Pid::new(u32::MAX, u32::MAX);
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Slot reclamation
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
pub(crate) fn reclaim_slot(s: &mut SharedState, pid: Pid) {
|
||||
let idx = pid.index();
|
||||
let slot = &mut s.slots[idx as usize];
|
||||
slot.generation = slot.generation.wrapping_add(1);
|
||||
slot.actor = None;
|
||||
slot.outcome = None;
|
||||
slot.waiters.clear();
|
||||
slot.supervisor_channel = None;
|
||||
slot.state = State::Done;
|
||||
slot.outstanding_handles = 0;
|
||||
slot.pending_io_result = None;
|
||||
s.free_list.push(idx);
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// finalize_actor
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
fn finalize_actor(inner: &Arc<RuntimeInner>, pid: Pid, outcome: Outcome) {
|
||||
let (joiner_outcome, sup_signal) = match outcome {
|
||||
Outcome::Exit => (Outcome::Exit, Signal::Exit(pid)),
|
||||
Outcome::Panic(payload) => (
|
||||
Outcome::Panic(payload),
|
||||
Signal::Panic(pid, Box::new(()) as Box<dyn std::any::Any + Send>),
|
||||
),
|
||||
};
|
||||
|
||||
let (waiters, supervisor_pid) = inner.with_shared(|s| {
|
||||
let slot = s.slot_mut(pid).expect("finalize_actor: slot vanished");
|
||||
let sup = slot.actor.as_ref().map(|a| a.supervisor);
|
||||
slot.outcome = Some(joiner_outcome);
|
||||
slot.state = State::Done;
|
||||
slot.actor = None;
|
||||
(std::mem::take(&mut slot.waiters), sup)
|
||||
});
|
||||
|
||||
// Deliver to supervisor.
|
||||
if let Some(sup) = supervisor_pid {
|
||||
let sender = inner.with_shared(|s| {
|
||||
s.slot(sup).and_then(|slot| slot.supervisor_channel.clone())
|
||||
});
|
||||
if let Some(sender) = sender {
|
||||
let _ = sender.send(sup_signal);
|
||||
}
|
||||
}
|
||||
|
||||
// Unpark joiners.
|
||||
for joiner in waiters {
|
||||
crate::scheduler::unpark(joiner);
|
||||
}
|
||||
|
||||
// Reclaim if no outstanding handles.
|
||||
inner.with_shared(|s| {
|
||||
let reclaim = s.slot(pid).map(|slot| slot.outstanding_handles == 0).unwrap_or(false);
|
||||
if reclaim { reclaim_slot(s, pid); }
|
||||
});
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// schedule_loop — runs on each scheduler OS thread
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
fn schedule_loop(inner: &Arc<RuntimeInner>, slot: usize) {
|
||||
let stats = &inner.stats[slot];
|
||||
|
||||
loop {
|
||||
// ----------------------------------------------------------------
|
||||
// 1. Try to win the drain lock (timers + IO). One winner per round;
|
||||
// losers skip immediately and proceed to step 2.
|
||||
// ----------------------------------------------------------------
|
||||
if let Ok(_drain_guard) = inner.drain_lock.try_lock() {
|
||||
let now = std::time::Instant::now();
|
||||
|
||||
// Drain due timers.
|
||||
let due = inner.with_shared(|s| s.timers.pop_due(now));
|
||||
for entry in due {
|
||||
match entry.reason {
|
||||
crate::timer::Reason::Sleep => {
|
||||
inner.with_shared(|s| {
|
||||
if let Some(slot) = s.slot_mut(entry.pid) {
|
||||
if matches!(slot.state, State::Parked) {
|
||||
slot.state = State::Runnable;
|
||||
s.run_queue.push_back(entry.pid);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
crate::timer::Reason::WaitTimeout { target, wait_seq } => {
|
||||
// Runs outside with_shared — the callback may call unpark.
|
||||
target.on_timeout(entry.pid, wait_seq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Drain IO completions.
|
||||
let completions = inner.with_shared(|s| {
|
||||
s.io.as_mut().map(|io| io.drain_completions()).unwrap_or_default()
|
||||
});
|
||||
for completion in completions {
|
||||
match completion {
|
||||
crate::io::Completion::Blocking { pid, result } => {
|
||||
inner.with_shared(|s| {
|
||||
if let Some(io) = s.io.as_mut() {
|
||||
io.outstanding = io.outstanding.saturating_sub(1);
|
||||
}
|
||||
if let Some(slot) = s.slot_mut(pid) {
|
||||
slot.pending_io_result = Some(result);
|
||||
if matches!(slot.state, State::Parked) {
|
||||
slot.state = State::Runnable;
|
||||
s.run_queue.push_back(pid);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
crate::io::Completion::FdReady { fd, events: _ } => {
|
||||
inner.with_shared(|s| {
|
||||
let parked_pid = s.io.as_mut().and_then(|io| {
|
||||
let pid = io.waiters.remove(&fd);
|
||||
io.epoll_deregister(fd);
|
||||
pid
|
||||
});
|
||||
if let Some(pid) = parked_pid {
|
||||
if let Some(slot) = s.slot_mut(pid) {
|
||||
if matches!(slot.state, State::Parked) {
|
||||
slot.state = State::Runnable;
|
||||
s.run_queue.push_back(pid);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
} // drain_guard drops here
|
||||
|
||||
// ----------------------------------------------------------------
|
||||
// 2. Pop a runnable actor from the shared queue.
|
||||
// ----------------------------------------------------------------
|
||||
let pid = match inner.with_shared(|s| {
|
||||
let len = s.run_queue.len() as u64;
|
||||
stats.run_queue_len.store(len, Ordering::Relaxed);
|
||||
s.run_queue.pop_front()
|
||||
}) {
|
||||
Some(p) => p,
|
||||
None => {
|
||||
// Nothing runnable. Check whether we should wait or exit.
|
||||
let (next_deadline, io_outstanding, wake_fd, queue_empty, live_actors) =
|
||||
inner.with_shared(|s| {
|
||||
let next = s.timers.peek_deadline();
|
||||
let (out, fd) = match s.io.as_ref() {
|
||||
Some(io) => (
|
||||
io.outstanding + io.waiters.len() as u32,
|
||||
Some(io.wake_fd()),
|
||||
),
|
||||
None => (0, None),
|
||||
};
|
||||
// Count actors that are not Done (Runnable or Parked).
|
||||
let live = s.slots.iter().filter(|slot| {
|
||||
slot.actor.is_some()
|
||||
}).count();
|
||||
(next, out, fd, s.run_queue.is_empty(), live)
|
||||
});
|
||||
|
||||
match (next_deadline, io_outstanding, wake_fd, queue_empty, live_actors) {
|
||||
// Queue is now non-empty (another thread added work): retry.
|
||||
(_, _, _, false, _) => continue,
|
||||
// Truly idle — no timers, no IO, no live actors.
|
||||
(None, 0, _, true, 0) => return,
|
||||
// Live actors but queue empty: they must be parked on IO or
|
||||
// timers. Wait on the appropriate source.
|
||||
(Some(deadline), _, fd_opt, true, _) => {
|
||||
let now = std::time::Instant::now();
|
||||
if deadline > now {
|
||||
let timeout = deadline - now;
|
||||
match fd_opt {
|
||||
Some(fd) => {
|
||||
crate::io::poll_wake(fd, Some(timeout));
|
||||
crate::io::drain_wake_pipe(fd);
|
||||
}
|
||||
None => thread::sleep(timeout),
|
||||
}
|
||||
}
|
||||
continue;
|
||||
}
|
||||
(None, _, Some(fd), true, _) => {
|
||||
crate::io::poll_wake(fd, None);
|
||||
crate::io::drain_wake_pipe(fd);
|
||||
continue;
|
||||
}
|
||||
// Live actors, queue empty, no IO/timers: they're parked
|
||||
// waiting for each other (potential deadlock in user code),
|
||||
// or another thread is about to add work. Sleep briefly to
|
||||
// avoid hammering the shared mutex.
|
||||
_ => {
|
||||
thread::sleep(std::time::Duration::from_micros(100));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------
|
||||
// 3. Resume the actor.
|
||||
// ----------------------------------------------------------------
|
||||
let sp = match inner.with_shared(|s| {
|
||||
s.slot(pid).and_then(|slot| slot.actor.as_ref().map(|a| a.sp))
|
||||
}) {
|
||||
Some(sp) => sp,
|
||||
None => continue, // stale pid
|
||||
};
|
||||
|
||||
// First resume: move the closure into the trampoline's thread-local.
|
||||
if let Some(b) = inner.with_shared(|s| s.pop_pending_closure(pid)) {
|
||||
set_current_actor_box(b);
|
||||
}
|
||||
|
||||
// Update per-thread stats: record who's on-CPU.
|
||||
stats.current_pid_index.store(pid.index(), Ordering::Relaxed);
|
||||
|
||||
set_actor_sp(sp);
|
||||
set_current_pid(pid);
|
||||
reset_actor_done();
|
||||
YIELD_INTENT.with(|c| c.set(YieldIntent::Yield));
|
||||
crate::preempt::reset_timeslice();
|
||||
PREEMPTION_ENABLED.with(|c| c.set(true));
|
||||
|
||||
unsafe { switch_to_actor() };
|
||||
|
||||
PREEMPTION_ENABLED.with(|c| c.set(false));
|
||||
stats.current_pid_index.store(u32::MAX, Ordering::Relaxed);
|
||||
clear_current_pid();
|
||||
|
||||
let intent = YIELD_INTENT.with(|c| c.get());
|
||||
let new_sp = get_actor_sp();
|
||||
|
||||
if is_actor_done() {
|
||||
let outcome = take_last_outcome().unwrap_or(Outcome::Exit);
|
||||
finalize_actor(inner, pid, outcome);
|
||||
} else {
|
||||
inner.with_shared(|s| {
|
||||
if let Some(slot) = s.slot_mut(pid) {
|
||||
if let Some(actor) = slot.actor.as_mut() {
|
||||
actor.sp = new_sp;
|
||||
}
|
||||
match intent {
|
||||
YieldIntent::Yield => {
|
||||
slot.state = State::Runnable;
|
||||
s.run_queue.push_back(pid);
|
||||
}
|
||||
YieldIntent::Park => {
|
||||
slot.state = State::Parked;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
827
src/scheduler.rs
827
src/scheduler.rs
File diff suppressed because it is too large
Load Diff
@@ -28,7 +28,7 @@
|
||||
use crate::pid::Pid;
|
||||
use std::cmp::Reverse;
|
||||
use std::collections::BinaryHeap;
|
||||
use std::rc::Rc;
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
/// What to do when a timer entry's deadline arrives.
|
||||
@@ -45,7 +45,7 @@ pub enum Reason {
|
||||
/// target tell apart "this wait" from "a later wait by the same actor
|
||||
/// on the same target".
|
||||
WaitTimeout {
|
||||
target: Rc<dyn TimerTarget>,
|
||||
target: Arc<dyn TimerTarget>,
|
||||
wait_seq: u64,
|
||||
},
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user