Commit Graph
12 Commits
Author SHA1 Message Date
smarm f09e992f32 commit new baseline before perf work 2026-06-11 20:18:51 +02:00
Claude a7ca6646d7 docs(bench,test): READMEs for benches/ and tests/
benches/README.md: catalog of the two bench families (cross-runtime
comparisons + the v0.5 run-queue shootout), how to run the shootout
(scripts/bench_rq.sh, SMARM_BENCH_* knobs, the --no-default-features dance,
summary.csv/RQCSV format), honest-numbers caveats (core count is the
experiment; striped losing at low thread counts is expected), and the
conventions for adding a bench.

tests/README.md: catalog grouped by layer (low-level units / feature areas /
regression+stress), the run matrix (debug-first — that's where the invariant
asserts live — three queue variants, release, loom, trace), why loom tests
live in src/ rather than tests/, and the house conventions: one runtime per
test, oversubscription on purpose, regression tests validated against the
reintroduced bug, odds-stacking for stochastic tests, ordering-not-duration
time assertions, and new-invariant = assert + loom model.

Also fixes a stale header in tests/mutex.rs that claimed 'loom::Mutex' —
it tests smarm::Mutex, and the old name is actively confusing now that loom
is real in this repo.
2026-06-09 21:35:08 +00:00
Claude 6d9f3698d4 feat(bench): phase 4 — run-queue bench harness + shootout driver
- benches/rq_micro.rs: raw-structure microbench, threads x producer:consumer
  ratio sweep. Benches all three queue types in one binary (they compile in
  every build; only the runtime alias is feature-selected), so no rebuild
  dance. Queues sized to the op count so the occupancy contract is met.
- benches/rq_runtime.rs: whole-runtime benches with the selected variant:
  yield-storm (pure queue churn), ping-pong-pairs (park/unpark latency),
  spawn-storm (slab + free list + queue under churn). Scheduler-count sweep.
- scripts/bench_rq.sh: rebuilds rq_runtime per rq-* feature, runs rq_micro
  once, aggregates RQCSV lines into bench_results/summary.csv.
- All knobs via SMARM_BENCH_* env vars; house table format + machine lines.
- run_queue module is now #[doc(hidden)] pub (types + push/pop/len +
  MpmcRing::with_capacity) solely so the external bench binary can drive the
  raw structures.

docs(roadmap): phase 4 ticked (harness done; numbers from the 20-core box).
New fast-follow per review: assert the invariants we lean on — debug_assert!
on hot paths, loud assert!/panic on cold ones, at the point of reliance;
sweep existing code during the phase-5 audit, adopt as house style.

Validated end-to-end at smoke scale on the 1-core sandbox: full driver run,
24-row summary.csv across micro (3 structures x sweeps) and runtime
(3 variants x 3 benches x thread sweep).
2026-06-09 20:44:10 +00:00
smarm 7746dca69b fix(runtime): handle timer firing while actor is still Runnable in sleep()
While running benchmarks, a hang surfaced in timer-only workloads — actors
sleeping with no IO in flight. Tracing it down, the race lives in sleep():
between the call to `timers.insert_sleep` and the subsequent `park_current`
yield, the actor is still in State::Runnable. If the timer fires in that
window, the old code's `if matches!(slot.state, State::Parked)` guard silently
drops the wakeup. The actor then parks normally and never gets re-queued —
it sleeps forever.

The fix mirrors what scheduler::unpark() and the IO FdReady path already do:
when the timer fires and the slot is still Runnable, set `pending_unpark`
instead of re-queuing immediately. The upcoming Park yield sees the flag and
re-queues the actor rather than suspending it, closing the race without any
new synchronisation.

Adds a regression test: 100 actors doing pure timer sleeps across ≥2
scheduler threads. The test asserts both correctness (all actors complete)
and timeliness (wall time < 2×sleep duration), which is enough signal to
catch a stuck actor even on a single-core CI runner.
2026-05-26 21:58:14 +02:00
smarm 72f5d38e5d perf: reduce scheduler mutex contention + stack pool
Three changes, each independently measured, landed together.

Fuse pre-resume mutex acquisitions
-----------------------------------
The schedule loop previously took the shared lock three separate times
per actor resume: once to pop the run queue, once to read the stack
pointer, and once to pop the first-resume closure. These are now a
single acquisition that returns everything needed to resume the actor.

As a side effect, pending_closures was changed from a Vec<(Pid, Closure)>
with O(n) linear scan to a Vec<Option<Closure>> indexed by slot index,
making first-closure lookup O(1).

Move stack allocation outside the shared lock
----------------------------------------------
Stack::new() (mmap + mprotect) was previously called inside with_shared,
stalling every other scheduler thread for the duration of two syscalls on
every spawn. It now runs before the lock is acquired.

Stack pool
----------
Rather than munmap-ing a stack when an actor finishes and mmap-ing a fresh
one on the next spawn, stacks are now recycled through a per-Runtime pool
(Mutex<Vec<Stack>>). finalize_actor extracts the stack from the Actor
before clearing the slot and pushes it to the pool outside the shared lock.
spawn_under pops from the pool before falling back to Stack::new().

The pool is unbounded for now (shrink policy TBD) but capped at
stack_pool_cap stacks on return, defaulting to thread_count * 4.
The cap is configurable via Config::stack_pool_cap(n).

Results (24-thread, against stored baseline)
--------------------------------------------
chained_spawn      smarm 1-thread:   9763 → 261 µs   (-97%)
chained_spawn      smarm 24-thread: 23562 → 838 µs   (-96%)
ping_pong_oneshot  smarm 1-thread:  18409 → 742 µs   (-96%)
ping_pong_oneshot  smarm 24-thread: 44596 → 1425 µs  (-97%)
catch_unwind_panics smarm 24-thread: 267812 → 124094 µs (-54%)
fan_out_compute    smarm 24-thread:   2839 → 2226 µs  (-22%)

Tokio regressions in the checker output are baseline measurement drift;
no tokio code was changed.
2026-05-25 23:28:11 +02:00
smarm 64be3f23ac Baseline benchmarks on my machine 2026-05-25 23:23:12 +02:00
Benchandsmarm 3da6ffaa77 benches: expose preemption knobs + sweep runner
Config API changes (src/preempt.rs, src/runtime.rs):
- preempt: promote ALLOC_INTERVAL and TIMESLICE_CYCLES from bare consts to
  DEFAULT_ALLOC_INTERVAL / DEFAULT_TIMESLICE_CYCLES; store active values in
  thread-locals set on each actor resume so multiple runtimes can use
  different settings concurrently.
- runtime: add alloc_interval / timeslice_cycles fields to Config; add
  Config::alloc_interval(n) and Config::timeslice_cycles(c) builder methods;
  thread the values through RuntimeInner to the reset_timeslice() call in
  schedule_loop.

Bench changes:
- Add bench_cfg(threads) helper to general/tokio_favored/smarm_favored that
  wraps Config::exact and reads SMARM_ALLOC_INTERVAL / SMARM_TIMESLICE_CYCLES
  env vars, so the sweep script can vary knobs without recompiling.

Sweep tooling (benches/sweep.py):
- 'run':     run the 3-file bench suite once; --save-baseline persists JSON
- 'regress': compare current run against baseline.json, exit 1 on any bench
             that regresses >10% vs stored medians
- 'sweep':   run the full SWEEP_GRID (10 points), print comparison table,
             optional --save-csv; binaries pre-built so no recompile per point

Sweep results (10-point grid, 1-CPU sandbox):
- The preemption knobs have very little effect on this single-CPU machine.
  Most benches move <5% across the entire grid.
- Longer timeslices (tc=600k, tc=1200k) reliably hurt spawn_storm_busy
  (+11-15%) and catch_unwind_panics (+10-12%) because actors hold the
  scheduler mutex longer per timeslice, stalling the storm of joinable tasks.
- Shorter timeslices (tc=150k) give a small improvement on many_timers
  (-3-4%) and a wash everywhere else.
- yield_in_hot_loop and uncontended_channel are essentially flat across all
  knobs — both are scheduling-dominated and call yield_now explicitly, so
  the RDTSC-driven preemption path is irrelevant.
- Conclusion: the knobs matter primarily under contention (multi-core).
  Re-run sweep on a multi-core machine before drawing tuning conclusions.
2026-05-25 13:04:58 +00:00
Benchandsmarm 6d1c59fb99 benches: baseline results
Two compile fixes:
- tokio_favored.rs bench_mpsc_smarm: consumer spawn closure returned u64 via
  bare 'count' tail expression; smarm::Runtime::run() requires FnOnce()->().
  Fixed to 'let _ = count;'. Same fix on the consumer.join() call site.
- smarm_favored.rs bench_unc_smarm: same pattern, same fix.

Baseline run: Intel Xeon @ 2.80GHz, 1 core, kernel 6.18.5, rustc 1.95.0,
smarm 0.3.0, no RUSTFLAGS. Single-CPU sandbox — N-thread rows identical to
1-thread; scaling sweep limited to 1 thread.

Notable findings:
- deep_recursion: tokio wins (22 vs 62 us); mmap stack alloc cost dominates
  for single-use actors at depth 500.
- yield_in_hot_loop: tokio wins (138 vs 182 ms); smarm mutex overhead on
  yield_now exceeds expected naked-switch advantage on 1 CPU.
- mpsc_contention/uncontended_channel/catch_unwind_panics: smarm wins as
  predicted.
- spawn_storm_busy: smarm 47x slower; global mutex saturated by bg yielders.
2026-05-25 13:04:54 +00:00
Claude 978678a46e feat: full runtime redesign (v0.6)
Complete rewrite with improved architecture & correctness:
- src/runtime.rs: Simplified task scheduling with proper state transitions
- src/scheduler.rs: Decoupled from runtime, pure task queue logic
- src/io.rs, src/mutex.rs: Refactored for clarity & performance
- New actor model framework (src/actor.rs, src/context.rs)
- Channel primitives (src/channel.rs) & process IDs (src/pid.rs)
- Preemption framework (src/preempt.rs) for fair timeslicing
- Expanded benchmarks & tests (multi_scheduler, primes, runtime)
2026-05-23 16:09:35 +00:00
Claude 078447539c chore: reset working tree (v0.5)
Temporary commit clearing working tree for v0.6 rebuild
2026-05-23 16:09:35 +00:00
Claude e9fdbb1160 refactor: centralize runtime logic (v0.4)
Extract scheduler responsibilities into a dedicated Runtime component:
- src/runtime.rs: New centralized control flow (669 lines)
- src/scheduler.rs: Simplified to task queue & preemption management
- tests/runtime.rs: Comprehensive runtime test suite
- benches/multi_scheduler.rs: Multi-runtime scheduling benchmarks
- Improves modularity and enables per-runtime configuration
2026-05-23 16:09:32 +00:00
Claude 0e9d9d7d5f v0.1: green-thread actors, supervision, channels, benchmark
Hand-rolled context switching on mmap'd stacks with guard pages,
allocator-driven RDTSC preemption, unbounded MPSC channels, supervision
via per-slot Signal mailboxes, root supervisor as sentinel PID.

Lib + tests + benches clean check/clippy. All 29 tests pass.
Bench: smarm 3.4% over serial baseline, within 160us of tokio
current-thread on prime-counting fan-out.
2026-05-22 05:01:51 +00:00