Lost-wakeup: schedule_loop's phase-1 drain uses drain_lock.try_lock(), and
try_lock losers skip the completion drain entirely. Both schedulers park on
one shared wake pipe and, until now, drained ALL its bytes right after their
idle poll_wake returned — outside the drain lock. A loser could therefore
eat the byte announcing a completion the winner had not seen (the winner was
already past drain_completions when the epoll thread pushed it), and both
threads would park with the completion stranded. Because the bridge eventfd
is registered EPOLLONESHOT, the kernel had already disarmed it at
epoll_wait, so no later write could re-fire it: the runtime slept until an
unrelated timer deadline forced another phase-1 pass.
Fix: drain_wake_pipe() moves inside the drain guard, immediately before
drain_completions(); the two post-poll drains in the Pop::Idle arms are
removed. Producers push their completion before writing the byte, so a byte
consumed under the guard always has its completion visible to the drain that
follows. An unconsumed byte keeps the (level-triggered) idle poll returning
instantly, so a try_lock loser spins briefly until the winner releases —
it can no longer sleep through stranded work.
Found via smarm_beam's ingress-cap drain barrier flaking under CPU load
(5/25 loaded suite runs wedged; mid-wedge stacks showed both schedulers in
poll_wake with an FdReady stranded and the eventfd disarmed). Post-fix:
60/60 loaded runs green, tight 5.8-6.8s timing band, no stall tail.
Root-cause notes: smarm_beam outputs/flake-rootcause-egress-overload.md.