Files
smarm/src/channel.rs
T
Claude 393cdd01f4 feat(select): fd arms in select + timed fd waits (RFC 008 phase 1)
FdArm composes fd readiness with channel arms on one wait epoch.
Selectable grows fallible sel_register and an eager-cleanup hook;
losing/stop-unwound/timed-out fd arms are unregistered (waiters entry
+ kernel ONESHOT) so the fd is never poisoned. try_select /
try_select_timeout surface registration errors (EBADF, EMFILE,
AlreadyExists) instead of RFC 008's permanently-ready lean, which
would busy-loop a healthy-but-unregistrable fd; select/select_timeout
stay infallible for channel-only arms. Adds wait_readable_timeout /
wait_writable_timeout as one-arm selects.

Known benign race (pre-existing, slightly widened): a queued FdReady
racing the cleanup DEL can spuriously wake a fresh waiter on that fd;
absorbed by select's defensive re-loop. Fixable by epoch-stamping
completions.
2026-06-11 11:28:58 +00:00

658 lines
27 KiB
Rust

//! Unbounded MPSC channels.
//!
//! Inner state is `Arc<RawMutex<Inner<T>>>` so channels can be sent across OS
//! threads (required for the multi-scheduler runtime where a sender and
//! receiver may run on different scheduler threads simultaneously).
//!
//! ## Why `RawMutex` (Channel class), not `std::sync::Mutex`
//!
//! An actor holding a guard with preemption *enabled* can be timesliced
//! inside the critical section and resume on a different OS thread — the
//! pthread mutex would then be released from a thread that didn't lock it,
//! which is UB (Linux futexes happen to tolerate it, but it's not
//! guaranteed). `RawMutex` disables preemption for the guard's span and is
//! cross-thread-release sound by construction, closing the hole. It also
//! cannot poison. Channel locks form their own [`LockClass::Channel`]
//! (raw_mutex.rs): they may be taken under a cold (Leaf) lock — finalize and
//! `monitor()` clone senders that live in slots — but nothing may be locked
//! under them, which the debug build enforces. `recv_match` runs its user
//! predicate under this lock: keep it cheap, pure, and channel-free.
//!
//! Semantics:
//! - Senders are clonable; the last sender drop closes the channel.
//! - `Receiver::recv` on an empty open channel parks the receiver.
//! - `Receiver::recv` on an empty closed channel returns `Err(RecvError)`.
//! - `Sender::send` on an open channel always succeeds.
//! - `Sender::send` on a closed channel (receiver dropped) returns
//! `Err(SendError(value))`.
//! - When a send pushes to a previously empty queue and a receiver is
//! parked, the receiver is unparked.
use crate::pid::Pid;
use crate::raw_mutex::RawMutex;
use std::collections::VecDeque;
use std::sync::Arc;
pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
let inner = Arc::new(RawMutex::new_channel(Inner {
queue: VecDeque::new(),
parked_receiver: None,
senders: 1,
receiver_alive: true,
}));
(Sender { inner: inner.clone() }, Receiver { inner })
}
struct Inner<T> {
queue: VecDeque<T>,
/// The parked receiver's `(pid, park-epoch)`. The epoch is the slot
/// word's runtime-wide wait identity (see slot_state.rs): wakers call
/// `unpark_at(pid, epoch)`, so an entry left over from an already-woken
/// wait — a `select` loser arm, a satisfied `recv_timeout`'s timer — is
/// inert: the wake fails the word's epoch CAS and no-ops. This replaces
/// the old per-channel `cur_wait`/`next_wait_seq`/`timed_out` trio: wait
/// identity now exists exactly once, in the slot word.
parked_receiver: Option<(Pid, u32)>,
senders: usize,
receiver_alive: bool,
}
pub struct Sender<T> {
inner: Arc<RawMutex<Inner<T>>>,
}
pub struct Receiver<T> {
inner: Arc<RawMutex<Inner<T>>>,
}
#[derive(Debug, PartialEq, Eq)]
pub struct SendError<T>(pub T);
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct RecvError;
impl std::fmt::Display for RecvError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "channel closed")
}
}
impl std::error::Error for RecvError {}
/// Returned by [`Receiver::recv_timeout`].
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum RecvTimeoutError {
/// The deadline passed with no message available.
Timeout,
/// All senders dropped with no message available — the bounded analogue
/// of [`RecvError`].
Disconnected,
}
impl std::fmt::Display for RecvTimeoutError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
RecvTimeoutError::Timeout => write!(f, "recv timed out"),
RecvTimeoutError::Disconnected => write!(f, "channel closed"),
}
}
}
impl std::error::Error for RecvTimeoutError {}
impl<T> Clone for Sender<T> {
fn clone(&self) -> Self {
self.inner.lock().senders += 1;
Sender { inner: self.inner.clone() }
}
}
impl<T> Drop for Sender<T> {
fn drop(&mut self) {
let unpark = {
let mut g = self.inner.lock();
g.senders -= 1;
// Wake the parked receiver on the last sender drop regardless of
// whether the queue is empty. A plain `recv` only ever parks on an
// empty queue (so this is unchanged for it), but a selective
// `recv_match` may be parked on a *non-empty* queue holding only
// non-matching messages — it must wake to observe closure and
// return Err rather than sleep forever.
if g.senders == 0 {
g.parked_receiver.take()
} else {
None
}
};
if let Some((pid, epoch)) = unpark {
crate::scheduler::unpark_at(pid, epoch);
}
}
}
impl<T> Drop for Receiver<T> {
fn drop(&mut self) {
self.inner.lock().receiver_alive = false;
}
}
impl<T> Sender<T> {
pub fn send(&self, value: T) -> Result<(), SendError<T>> {
let unpark = {
let mut g = self.inner.lock();
if !g.receiver_alive {
return Err(SendError(value));
}
g.queue.push_back(value);
g.parked_receiver.take()
};
if let Some((pid, epoch)) = unpark {
crate::te!(crate::trace::Event::Send { sender: crate::actor::current_pid().unwrap_or(crate::pid::Pid::new(u32::MAX, u32::MAX)), receiver: Some(pid) });
crate::scheduler::unpark_at(pid, epoch);
} else {
crate::te!(crate::trace::Event::Send { sender: crate::actor::current_pid().unwrap_or(crate::pid::Pid::new(u32::MAX, u32::MAX)), receiver: None });
}
Ok(())
}
}
impl<T> Receiver<T> {
pub fn recv(&self) -> Result<T, RecvError> {
loop {
{
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
return Ok(v);
}
if g.senders == 0 {
return Err(RecvError);
}
let me = crate::actor::current_pid()
.expect("recv() called outside an actor");
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == me),
"channel has more than one receiver"
);
// begin_wait is lock-free — legal under the Channel lock;
// registering in the same critical section makes the epoch
// atomic with the senders' view of the registration.
g.parked_receiver = Some((me, crate::scheduler::begin_wait()));
crate::te!(crate::trace::Event::RecvPark(me));
}
// Release the lock before parking — the unparker will need it.
crate::scheduler::park_current();
// Woken up — record it before looping to check the queue.
crate::te!(crate::trace::Event::RecvWake(crate::actor::current_pid().unwrap()));
}
}
/// Bounded receive: like [`recv`](Self::recv), but gives up once
/// `timeout` has elapsed, returning [`RecvTimeoutError::Timeout`].
///
/// Built on the same timer machinery as `Mutex::lock_timeout`: the wait
/// registers a `WaitTimeout` entry stamped with the wait's park-epoch;
/// on expiry the channel (as the
/// [`TimerTarget`](crate::timer::TimerTarget)) checks whether *this*
/// wait is still parked and, only then, cancels it. A wake that races
/// the deadline resolves message-first: if a message is available when
/// the receiver runs, it is delivered even if the timer had already
/// fired. A satisfied or abandoned wait leaves its timer entry to expire
/// as a no-op (registration gone; epoch consumed), per the
/// no-cancellation convention in `timer.rs`.
///
/// The wake is classified from state alone — wakes are precise (the only
/// stamped wakers of this wait are a send, the last-sender drop, and the
/// timer; a stop wake unwinds out of `park_current` and never reaches
/// the classification), so: message queued → `Ok`; `senders == 0` →
/// `Disconnected`; neither → it was the timer → `Timeout`.
///
/// `Duration::ZERO` is a valid timeout: it parks until the immediately-
/// due timer is drained, then reports `Timeout` unless a message was
/// already queued.
pub fn recv_timeout(&self, timeout: std::time::Duration) -> Result<T, RecvTimeoutError>
where
T: Send + 'static,
{
let me = crate::actor::current_pid()
.expect("recv_timeout() called outside an actor");
// Fast path + wait registration, one critical section.
let epoch;
{
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
return Ok(v);
}
if g.senders == 0 {
return Err(RecvTimeoutError::Disconnected);
}
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == me),
"channel has more than one receiver"
);
epoch = crate::scheduler::begin_wait();
g.parked_receiver = Some((me, epoch));
crate::te!(crate::trace::Event::RecvPark(me));
}
// Arm the timer after releasing the channel lock (insert takes the
// timers lock; never nest under a Channel lock). A send or even the
// timer itself may unpark us before we park — the RunningNotified
// protocol makes the park below return immediately in that case.
let deadline = crate::timer::deadline_from_now(timeout);
let target: std::sync::Arc<dyn crate::timer::TimerTarget> = self.inner.clone();
crate::scheduler::insert_wait_timer(deadline, me, target, epoch);
crate::scheduler::park_current();
crate::te!(crate::trace::Event::RecvWake(crate::actor::current_pid().unwrap()));
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
return Ok(v);
}
if g.senders == 0 {
return Err(RecvTimeoutError::Disconnected);
}
Err(RecvTimeoutError::Timeout)
}
/// Selective receive: remove and return the first queued message for which
/// `pred` holds, leaving the rest in arrival order. If no queued message
/// matches, parks and re-scans on every send (a selective receiver may park
/// on a *non-empty* queue). Returns `Err(RecvError)` only once the channel
/// is closed and no queued message matches.
///
/// `pred` is run while the channel lock is held: keep it cheap and pure,
/// and do not call back into this channel from inside it. It is modelled as
/// `Fn` (not `FnMut`) deliberately — it is re-run from scratch on every
/// scan, so a stateful predicate would observe surprising re-counting.
pub fn recv_match<F>(&self, pred: F) -> Result<T, RecvError>
where
F: Fn(&T) -> bool,
{
loop {
{
let mut g = self.inner.lock();
if let Some(i) = g.queue.iter().position(|v| pred(v)) {
// position() found it, so remove() returns Some.
return Ok(g.queue.remove(i).unwrap());
}
if g.senders == 0 {
// Closed and nothing queued can ever match.
return Err(RecvError);
}
let me = crate::actor::current_pid()
.expect("recv_match() called outside an actor");
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == me),
"channel has more than one receiver"
);
g.parked_receiver = Some((me, crate::scheduler::begin_wait()));
crate::te!(crate::trace::Event::RecvPark(me));
}
// Release the lock before parking — the unparker will need it.
crate::scheduler::park_current();
crate::te!(crate::trace::Event::RecvWake(crate::actor::current_pid().unwrap()));
}
}
/// Non-blocking selective receive. `Ok(Some(v))` if a queued message
/// matched `pred` (removed, rest left in order), `Ok(None)` if the channel
/// is open but nothing matched, `Err(RecvError)` if closed and nothing
/// matched. Same predicate contract as [`recv_match`](Self::recv_match).
pub fn try_recv_match<F>(&self, pred: F) -> Result<Option<T>, RecvError>
where
F: Fn(&T) -> bool,
{
let mut g = self.inner.lock();
if let Some(i) = g.queue.iter().position(|v| pred(v)) {
return Ok(Some(g.queue.remove(i).unwrap()));
}
if g.senders == 0 {
return Err(RecvError);
}
Ok(None)
}
/// Non-blocking. `Ok(Some(v))` if a message was available, `Ok(None)` if
/// the channel is empty but open, `Err(RecvError)` if closed and drained.
pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
return Ok(Some(v));
}
if g.senders == 0 {
return Err(RecvError);
}
Ok(None)
}
}
// ---------------------------------------------------------------------------
// TimerTarget — the expiry half of recv_timeout
// ---------------------------------------------------------------------------
impl<T: Send + 'static> crate::timer::TimerTarget for RawMutex<Inner<T>> {
fn on_timeout(&self, pid: Pid, epoch: u32) {
// Cancel the wait only if THIS wait (epoch match) is still
// registered. If a sender already took `parked_receiver`, the
// receiver is waking with a message — message wins, the timer
// no-ops. If a later wait by the same receiver is registered, the
// epoch mismatches — stale entry, no-op. (The unpark_at would fail
// its word CAS in either case anyway; checking under the lock keeps
// the registration bookkeeping exact.)
let unpark = {
let mut g = self.lock();
if g.parked_receiver == Some((pid, epoch)) {
g.parked_receiver = None;
true
} else {
false
}
};
// Unpark outside the channel lock — it may take the run-queue lock;
// legal under a Channel lock, but pointless to nest.
if unpark {
crate::scheduler::unpark_at(pid, epoch);
}
}
}
// ---------------------------------------------------------------------------
// select — ready-index wait over multiple receivers
// ---------------------------------------------------------------------------
pub(crate) mod sealed {
pub trait Sealed {}
}
impl<T> sealed::Sealed for Receiver<T> {}
/// An arm of a [`select`]. Implemented by [`Receiver`]; sealed, because the
/// registration contract below is part of the runtime's wake protocol.
///
/// Contract (all under the arm's own lock): `sel_register` checks-or-
/// registers atomically — if the arm is ready it does NOT register and
/// returns `Ok(false)`; otherwise it publishes `(pid, epoch)` where its
/// wakers will find it and returns `Ok(true)`. "Ready" means a receive
/// would not park: a message is queued, or the arm is closed. `Err` means
/// the arm could not register at all (only fd arms can fail; channel
/// registration is infallible) — the wait must be retired and earlier
/// eager-cleanup arms unregistered.
pub trait Selectable: sealed::Sealed {
#[doc(hidden)]
fn sel_register(&self, pid: Pid, epoch: u32) -> std::io::Result<bool>;
#[doc(hidden)]
fn sel_ready(&self) -> bool;
/// Remove this arm's `(pid, epoch)` registration if — and only if — it
/// is still in place. Default no-op: a losing channel arm's stale
/// registration is inert (its wakers die at the epoch CAS; the next
/// wait overwrites the slot). Fd arms override this: their staleness
/// poisons the fd (waiters entry + kernel-side ONESHOT registration)
/// and needs an eager cleanup pass.
#[doc(hidden)]
fn sel_unregister(&self, _pid: Pid, _epoch: u32) {}
/// Whether this arm requires the eager cleanup pass at all. Gates the
/// post-wake `sel_unregister` sweep so channel-only selects keep
/// today's zero-cancellation hot path.
#[doc(hidden)]
fn sel_eager_cleanup(&self) -> bool {
false
}
}
impl<T> Selectable for Receiver<T> {
fn sel_register(&self, pid: Pid, epoch: u32) -> std::io::Result<bool> {
let mut g = self.inner.lock();
if !g.queue.is_empty() || g.senders == 0 {
return Ok(false);
}
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == pid),
"channel has more than one receiver"
);
g.parked_receiver = Some((pid, epoch));
Ok(true)
}
fn sel_ready(&self) -> bool {
let g = self.inner.lock();
!g.queue.is_empty() || g.senders == 0
}
}
/// Park on every arm at once; return the index of the first ready one.
///
/// "Ready" means a receive on that arm would not park: a message is queued,
/// or the arm is **closed** (so the caller's `try_recv` observes the
/// disconnect — a dead arm is an event, not a hang). The caller consumes the
/// arm itself, typically via [`Receiver::try_recv`]; single-receiver
/// channels guarantee nothing can steal the message in between.
///
/// A closed arm stays ready *forever*: once its disconnect has been
/// observed, drop it from the arm set — under priority order it would
/// otherwise win every subsequent call and starve every higher-indexed arm.
///
/// Arms are scanned **in order**: index 0 is the highest priority, both on
/// the immediate-ready path and after a wake. This is a documented
/// guarantee (compose like BEAM receive clauses: put control channels
/// first), not an accident — and therefore there is NO fairness promise; a
/// saturated arm 0 starves arm 1 by design.
///
/// One actor may select on a channel and later `recv` on it (or select on
/// overlapping sets) freely. What stays illegal is what was always illegal:
/// two *different* actors receiving on one channel.
///
/// Built on the consuming-wake protocol (see slot_state.rs): all arms are
/// registered under one wait epoch; the winning wake consumes it, so losing
/// arms' registrations are inert and need no cancellation pass — they
/// self-clean at their wakers' failed CAS, or get overwritten by this
/// receiver's next wait on that channel.
///
/// Panics if `arms` is empty, when called outside an actor, or if an fd
/// arm fails to register (EBADF, EMFILE, a second waiter on one fd —
/// see [`try_select`] for the fallible form; channel-only selects cannot
/// fail).
pub fn select(arms: &[&dyn Selectable]) -> usize {
try_select(arms).expect("select(): fd arm failed to register (use try_select)")
}
/// [`select`], fallible: `Err` when an arm fails to register (only fd
/// arms can — EBADF, EMFILE on the epoll set, or a second waiter on an
/// fd that already has one). On `Err` the wait is fully retired and no
/// registration is left behind: every arm registered before the failing
/// one has been unregistered.
pub fn try_select(arms: &[&dyn Selectable]) -> std::io::Result<usize> {
assert!(!arms.is_empty(), "select() on an empty arm list");
let me = crate::actor::current_pid().expect("select() called outside an actor");
loop {
let epoch = crate::scheduler::begin_wait();
if let Some(i) = register_arms(me, epoch, arms)? {
return Ok(i);
}
// Stale fd registrations are not harmless (a losing fd arm's
// waiters entry poisons the fd with AlreadyExists and its
// kernel-side ONESHOT registration can fire arbitrarily late), so
// selects containing fd arms run an eager cleanup pass after the
// park — including when a terminal stop unwinds out of it, via
// the guard. Channel-only selects skip all of it: `eager` is
// false, the guard is disarmed, and the loser-arm self-cleaning
// story is unchanged.
let eager = arms.iter().any(|a| a.sel_eager_cleanup());
let mut guard = UnregisterGuard { arms, me, epoch, armed: eager };
crate::scheduler::park_current();
if eager {
unregister_arms(arms, me, epoch);
}
guard.armed = false;
drop(guard);
// Woken precisely: an arm's send (message) or last-sender drop
// (closure) consumed our epoch, and both leave their arm ready —
// return the first one, in priority order (which may be a
// different, higher-priority arm than the one that woke us; its
// message stays queued and re-reports ready on the next call).
// Fd arms classify by a fresh zero-timeout poll, so they too are
// a pure function of state — independent of the registration the
// cleanup pass just removed.
for (i, arm) in arms.iter().enumerate() {
if arm.sel_ready() {
return Ok(i);
}
}
// Unreachable by protocol (a stop wake unwinds out of
// park_current). Defensive: re-open the wait and re-register —
// stale own-registrations are overwritten (channels) or were
// removed by the cleanup pass above (fds).
}
}
/// Eager-cleanup sweep: remove every fd arm's registration that is still
/// ours. No-op per channel arm (one virtual call); one io-lock visit per
/// fd arm.
fn unregister_arms(arms: &[&dyn Selectable], me: Pid, epoch: u32) {
for arm in arms {
if arm.sel_eager_cleanup() {
arm.sel_unregister(me, epoch);
}
}
}
/// Stop-unwind twin of the explicit cleanup pass: a terminal stop unwinds
/// out of `park_current`, and a registered fd arm must not outlive its
/// actor (the generalization of `wait_fd`'s `Dereg`). Disarmed on the
/// normal path after the explicit pass runs; never armed when no fd arm
/// registered, keeping the channel-only path guard-free in effect.
struct UnregisterGuard<'a> {
arms: &'a [&'a dyn Selectable],
me: Pid,
epoch: u32,
armed: bool,
}
impl Drop for UnregisterGuard<'_> {
fn drop(&mut self) {
if self.armed {
unregister_arms(self.arms, self.me, self.epoch);
}
}
}
/// The registration pass shared by [`select`] and [`select_timeout`]:
/// check-or-register each arm, in priority order, each atomically under its
/// own lock. Cross-arm atomicity is unnecessary: an arm becoming ready
/// right after its registration wakes the caller through the protocol (the
/// prep-to-park window is closed by RunningNotified).
///
/// `Ok(Some(i))` = arm `i` was ready, the pass stopped, and the wait has
/// been RETIRED (no park may follow): earlier arms hold live-epoch
/// registrations, so earlier *fd* arms are unregistered eagerly, then the
/// epoch is bumped, a landed notification eaten, and a pending stop
/// re-observed — without which a stale arm wake could fault a later
/// one-shot park. `Err` = an arm failed to register; identical unwind
/// (earlier fd arms unregistered, wait retired). `Ok(None)` = every arm
/// registered; the caller parks.
fn register_arms(
me: Pid,
epoch: u32,
arms: &[&dyn Selectable],
) -> std::io::Result<Option<usize>> {
for (i, arm) in arms.iter().enumerate() {
let registered = match arm.sel_register(me, epoch) {
Ok(r) => r,
Err(e) => {
unregister_arms(&arms[..i], me, epoch);
crate::scheduler::retire_wait();
return Err(e);
}
};
if !registered {
unregister_arms(&arms[..i], me, epoch);
crate::scheduler::retire_wait();
return Ok(Some(i));
}
}
Ok(None)
}
/// The [`select_timeout`] timer target: stateless, because precise wakes
/// make classification a pure function of channel state. The entry is
/// stamped with the select's epoch; if an arm already won, this unpark dies
/// at the word's epoch CAS (the no-cancellation convention in `timer.rs`).
struct SelectTimeout;
impl crate::timer::TimerTarget for SelectTimeout {
fn on_timeout(&self, pid: Pid, epoch: u32) {
crate::scheduler::unpark_at(pid, epoch);
}
}
/// [`select`] with a deadline: returns `Some(index)` like `select`, or
/// `None` once `timeout` elapses with no arm ready.
///
/// All of `select`'s semantics carry over (priority order, closed arms
/// permanently ready, no fairness promise). The timeout is one more stamped
/// waker on the same wait epoch — nothing is registered in any arm for it,
/// so there is nothing to cancel or leak: an arm winning leaves the timer
/// entry to expire as a stale-epoch no-op; the timer winning leaves the
/// arms' registrations to self-clean exactly as a `select` loser's would.
///
/// The wake is classified from state alone (wakes are precise): some arm
/// ready → `Some` of the first, in priority order; none ready → the timer
/// was the only remaining stamped waker → `None`. A message that races the
/// deadline resolves message-first, as `recv_timeout` does.
///
/// `Duration::ZERO` is a valid timeout: it parks until the immediately-due
/// timer is drained, then reports `None` unless an arm was already ready.
///
/// Panics if `arms` is empty, when called outside an actor, or if an fd
/// arm fails to register (see [`try_select_timeout`] for the fallible
/// form; channel-only selects cannot fail).
pub fn select_timeout(
arms: &[&dyn Selectable],
timeout: std::time::Duration,
) -> Option<usize> {
try_select_timeout(arms, timeout)
.expect("select_timeout(): fd arm failed to register (use try_select_timeout)")
}
/// [`select_timeout`], fallible: `Err` when an arm fails to register
/// (only fd arms can). On `Err` the wait is fully retired and no
/// registration — arm-side or kernel-side — is left behind.
pub fn try_select_timeout(
arms: &[&dyn Selectable],
timeout: std::time::Duration,
) -> std::io::Result<Option<usize>> {
assert!(!arms.is_empty(), "select_timeout() on an empty arm list");
let me = crate::actor::current_pid().expect("select_timeout() called outside an actor");
let epoch = crate::scheduler::begin_wait();
if let Some(i) = register_arms(me, epoch, arms)? {
return Ok(Some(i)); // ready now: the timer was never armed
}
// Arm the timer after the registration pass, outside every Channel
// lock (insert takes the timers lock).
let deadline = crate::timer::deadline_from_now(timeout);
let target: std::sync::Arc<dyn crate::timer::TimerTarget> = std::sync::Arc::new(SelectTimeout);
crate::scheduler::insert_wait_timer(deadline, me, target, epoch);
// Same eager-cleanup story as `try_select`: the timer arm needs none
// (stateless, stale entries die at the epoch CAS), channel arms need
// none, fd arms do — and a timer win in particular leaves every fd
// arm's registration behind, which without this pass would poison
// those fds until a kernel event happened to fire.
let eager = arms.iter().any(|a| a.sel_eager_cleanup());
let mut guard = UnregisterGuard { arms, me, epoch, armed: eager };
crate::scheduler::park_current();
if eager {
unregister_arms(arms, me, epoch);
}
guard.armed = false;
drop(guard);
// Woken precisely: an arm (ready below) or the timer (nothing ready).
Ok(arms.iter().position(|arm| arm.sel_ready()))
}