Files
smarm/examples/observer.rs
T
smarm-agent 2d15834b24 RFC 016 Chunk 4: observer example with ps-style + tree dump
A runnable examples/observer.rs (required-features = ["observer"]) that
stands up a named service + two parked workers, starts the observer, and
renders a snapshot as a ps-style table and the parentage forest indented.
The observer appears in its own dump, caught running while it serves the
snapshot call — transport over the same read every consumer sees.

Complements the runnable doctest already on observer::start.
2026-06-19 10:20:09 +00:00

151 lines
4.9 KiB
Rust

//! The live observer (RFC 016 Chunk 4) producing an OTP `observer`-flavoured
//! dump of a running system.
//!
//! Run it with the feature on:
//!
//! ```text
//! cargo run --example observer --features observer
//! ```
//!
//! It stands up a tiny tree — a named service plus two workers parked on a gate
//! — starts the [`observer`](smarm::observer) gen_server, then asks it for a
//! snapshot and a tree over the call channel and renders both. The observer is
//! pure transport: every line below is the Chunk-1 read
//! ([`snapshot`](smarm::snapshot) / [`tree`](smarm::tree)) marshalled across a
//! `call`, nothing more.
use smarm::observer::{self, ObserverReply, ObserverRequest};
use smarm::{channel, register, run, spawn, ActorState, Name, RuntimeSnapshot, RuntimeTree, TreeNode};
const ECHO: Name<u64> = Name::new("echo");
fn state_glyph(s: ActorState) -> &'static str {
match s {
ActorState::Queued => "queued",
ActorState::Running => "running",
ActorState::Notified => "notified",
ActorState::Parked => "parked",
ActorState::Done => "done",
}
}
/// A `ps`-style table over the flat snapshot.
fn print_snapshot(snap: &RuntimeSnapshot) {
println!("snapshot (format v{}, {} actors)", snap.format_version, snap.actors.len());
println!(
" {:<10} {:<9} {:<10} {:>4} {:>4} {:>4} {:>4} {:>5} {}",
"pid", "state", "parent", "mon", "lnk", "joi", "mbox", "msgs", "names"
);
for a in &snap.actors {
let parent = if a.supervisor.index() == u32::MAX {
"<root>".to_string()
} else {
format!("{}.{}", a.supervisor.index(), a.supervisor.generation())
};
println!(
" {:<10} {:<9} {:<10} {:>4} {:>4} {:>4} {:>4} {:>5} {}",
format!("{}.{}", a.pid.index(), a.pid.generation()),
state_glyph(a.state),
parent,
a.monitors,
a.links,
a.joiners,
a.mailbox_depth,
a.messages_received,
if a.names.is_empty() { "-".to_string() } else { a.names.join(",") },
);
}
}
/// The parentage forest, indented.
fn print_tree(t: &RuntimeTree) {
println!("tree (format v{})", t.format_version);
fn walk(node: &TreeNode, depth: usize) {
let indent = " ".repeat(depth + 1);
let flag = if node.orphaned { " [orphaned]" } else { "" };
let names = if node.info.names.is_empty() {
String::new()
} else {
format!(" ({})", node.info.names.join(","))
};
println!(
"{indent}{}.{} {}{names}{flag}",
node.info.pid.index(),
node.info.pid.generation(),
state_glyph(node.info.state),
);
for child in &node.children {
walk(child, depth + 1);
}
}
for root in &t.roots {
walk(root, 0);
}
}
fn main() {
run(|| {
// A named echo service and two anonymous workers, all parked on a gate
// so the system holds still while we observe it. Each gets its own gate
// receiver (a Receiver is single-consumer); we keep the senders to
// release them at the end.
let (ready_tx, ready_rx) = channel::<()>();
let mut gates = Vec::new();
let svc = {
let (gate_tx, gate_rx) = channel::<()>();
gates.push(gate_tx);
let ready_tx = ready_tx.clone();
spawn(move || {
let (cmd_tx, cmd_rx) = channel::<u64>();
register(ECHO, cmd_tx).unwrap();
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
drop(cmd_rx);
})
};
let workers: Vec<_> = (0..2)
.map(|_| {
let (gate_tx, gate_rx) = channel::<()>();
gates.push(gate_tx);
let ready_tx = ready_tx.clone();
spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
})
})
.collect();
// Wait until all three have announced and parked.
for _ in 0..3 {
ready_rx.recv().unwrap();
}
// Queue two commands at the echo service so its mailbox depth is visible.
smarm::send(ECHO, 1).unwrap();
smarm::send(ECHO, 2).unwrap();
// Start the observer and dump the system through it.
let obs = observer::start();
let ObserverReply::Snapshot(snap) = obs.call(ObserverRequest::Snapshot).unwrap() else {
unreachable!()
};
let ObserverReply::Tree(t) = obs.call(ObserverRequest::Tree).unwrap() else {
unreachable!()
};
print_snapshot(&snap);
println!();
print_tree(&t);
// Release everyone and drain.
for gate_tx in gates {
gate_tx.send(()).unwrap();
}
svc.join().unwrap();
for w in workers {
w.join().unwrap();
}
});
}