Claude 4482f47265 feat(parser,conn): chunked request bodies (v0.3 chunk 2)
parser: Transfer-Encoding: chunked no longer 411s — it sets
ParsedHead.chunked and the conn actor decodes. Two hard rejections at
parse time, both Malformed/400: chunked together with Content-Length
(the request-smuggling ambiguity; RFC 7230 §3.3.3 permits rejection)
and chunked on HTTP/1.0 (TE is a 1.1 mechanism). ParseError::Unsupported
is now unconstructed; kept for future framings.

conn_actor: read_chunked_body decodes incrementally from buf[head_len..],
reading on the SAME request deadline the head came in under (a stalled
chunked body dies at request_timeout exactly like a stalled CL body).
Chunk extensions are ignored; trailers are consumed and discarded.
Bounds: decoded size capped at max_body_bytes -> 413 the moment the cap
would be crossed (the CL pre-check can't see a chunked body's size up
front); size lines capped at 128 bytes and the trailer section at 8 KiB
-> 400, so framing spam can't grow the read buffer unboundedly.

Returns (decoded, raw_consumed_past_head): the keep-alive drain at the
loop bottom now drops head_len + RAW framing length (not decoded length),
so pipelined requests behind a chunked body land exactly — covered by
the trailers+pipelining test.

Tests: 3 parser unit (flagging, CL+TE reject, 1.0 reject; the old
chunked-is-Unsupported test replaced) + 6 integration (decode with
extensions, trailers + pipelined next request, 413 over decoded cap,
400 malformed size line, 400 CL+TE on the wire, stalled chunked body
killed at request_timeout with silent close).
2026-06-12 04:56:09 +00:00
2026-05-26 23:16:45 +02:00

urus

A cowboy/bandit-style HTTP library for the smarm actor runtime.

Overview

urus is a lightweight, actor-first HTTP/1.1 library designed to integrate seamlessly with the smarm actor runtime. Instead of traditional shared mutable state and locking patterns, urus embraces the actor model: connection handling is fully concurrent, and request processing pipelines are message-passing all the way down.

Key design principles:

  • No locks: State is owned by actors; concurrency is via channels.
  • Actor-native: Built from the ground up for smarm; each connection is an actor.
  • Pluggable pipelines: Compose HTTP request handling logic with Plug and Pipeline.
  • Fast HTTP/1.1 parsing: Uses httparse for robust, battle-tested RFC 7230 compliance.

Quick Start

[dependencies]
urus = { path = "../urus" }
smarm = { path = "../smarm" }

Minimal Example

use urus::{Pipeline, Router, Conn, Next, serve};

let pipeline = Pipeline::new().plug(
    Router::new()
        .get("/", |c: Conn, _n: Next| {
            c.put_status(200).put_body("hello")
        })
);

serve("0.0.0.0:8080", pipeline).unwrap();

Then:

cargo run --example hello
curl http://localhost:8080/

Routing with Path Parameters

Router::new()
    .get("/users/:id", |c: Conn, _n: Next| {
        let id = c.params.get("id").unwrap_or("").to_string();
        c.put_status(200).put_body(format!("user: {}", id))
    })

Path parameters are extracted into c.params: HashMap<String, String>.

Core Concepts

Conn — The Connection Object

The Conn struct represents a single HTTP request/response pair:

pub struct Conn {
    pub method:        Method,
    pub path:          String,
    pub params:        HashMap<String, String>,  // Path parameters (e.g., :id)
    pub assigns:       Assigns,                  // Request-scoped state
    pub body:          Body,                     // Request body
    pub headers:       HeaderMap,                // Request headers
    pub status:        u16,                      // Response status (default 200)
    pub resp_headers:  HeaderMap,                // Response headers
    pub resp_body:     RespBody,                 // Response body
    // ... (internal fields)
}

Builders make it ergonomic to modify response state:

c.put_status(201)
 .put_header("content-type", "application/json")
 .put_body(r#"{"ok": true}"#)

c.assigns is a request-scoped key-value store (similar to Plug's Assigns in Elixir/Phoenix) for passing data between plugs in a pipeline.

Pipeline — Composable Handlers

A pipeline chains plugs (middleware/handlers) together. Each plug receives a Conn, can modify it, and passes it to the next plug via the Next callback:

use urus::{Pipeline, Plug, Conn, Next};

struct LoggingPlug;

impl Plug for LoggingPlug {
    fn call(&self, mut c: Conn, n: Next) -> Conn {
        println!("{} {}", c.method, c.path);
        n.call(c)
    }
}

let pipeline = Pipeline::new()
    .plug(LoggingPlug)
    .plug(Router::new().get("/", |c, _| c.put_body("ok")));

Router — Path Matching

The built-in router matches HTTP methods and paths:

Router::new()
    .get("/", handler_fn)
    .post("/users", create_user)
    .get("/users/:id", get_user)
    .put("/users/:id", update_user)
    .delete("/users/:id", delete_user)

Handlers are closures taking (Conn, Next) -> Conn. Call Next::call(c) to continue to the next plug; omitting it short-circuits the pipeline (e.g., for authentication failures).

Server Configuration

serve(addr, pipeline) binds and listens on the given address. For more control, use serve_with(config, pipeline):

use urus::{serve_with, Config};
use std::time::Duration;

let cfg = Config {
    listener_pool:      2,                        // Supervised accept-loop actors
    scheduler_threads:  Some(2),                  // smarm worker threads (None = one per CPU)
    keep_alive_timeout: Duration::from_secs(60),  // Idle budget between requests
    request_timeout:    Duration::from_secs(30),  // Whole-request read deadline
    max_header_count:   64,
    read_buf_size:      8 * 1024,
    max_body_bytes:     1 << 20,
    drain_timeout:      Duration::from_secs(30),  // Graceful-shutdown drain budget
    ..Config::new("127.0.0.1:8080".parse().unwrap())
};

serve_with(cfg, pipeline).unwrap();

Timeout semantics:

  • keep_alive_timeout — how long a connection may sit idle waiting for the first byte of a request. Expiry closes the socket silently (nothing was in flight). Pipelined leftover bytes count as a started request, not idle.
  • request_timeout — a wall-clock deadline from a request's first byte until its head and body are fully read. Expiry mid-head gets a best-effort 408 Request Timeout; expiry mid-body just closes. Deadlines are absolute instants, so a trickling (slowloris-style) client can't reset its budget by sending one byte at a time.

Graceful Shutdown

serve_with_shutdown takes a ShutdownSignal; the paired Handle can be triggered from anywhere (another thread, a signal handler):

use urus::{serve_with_shutdown, shutdown_handle, Config};

let (handle, signal) = shutdown_handle();

std::thread::spawn(move || {
    // e.g. wait for SIGTERM / stdin / an admin endpoint...
    handle.shutdown();
});

serve_with_shutdown(cfg, pipeline, signal).unwrap();
// Returns once the runtime has fully wound down.

Handle::shutdown() is idempotent and performs, in order:

  1. Stop accepting — every listener exits; no new connections.
  2. Close idle keep-alive connections immediately.
  3. Drain in-flight requests for up to Config.drain_timeout.
  4. Force-stop any stragglers past the deadline (sockets close cleanly on unwind via OwnedFd::drop).

If every Handle is dropped, shutdown can never be signalled and the server runs forever — exactly serve_with's semantics (it does this internally).

Named Actors

For introspection and debugging, the server registers itself in smarm's process registry: urus.server (the listener-pool supervisor) and urus.listener.{i} (each accept loop). smarm::whereis(name) resolves them from any actor inside the runtime.

Examples

CRUD with Actor Ownership

See examples/crud.rs for a complete example demonstrating:

  • A background "store" actor that owns all data.
  • Handlers sending requests to the store via a channel.
  • No locks, no shared mutable state.
  • Automatic JSON serialization and file persistence.

Run it:

cargo run --example crud
curl -s http://localhost:8080/users
curl -s -X POST -d '{"name":"alice","email":"a@x"}' http://localhost:8080/users
curl -s http://localhost:8080/users/1

Testing

Integration tests spawn the server on an ephemeral port and issue real TCP requests:

cargo test

Tests in tests/integration.rs cover:

  • Basic routing, request bodies, headers, path parameters, status codes
  • Keep-alive and pipelining
  • Listener supervision (a panicking listener restarts without dropping a pending accept)
  • Graceful shutdown (idle close, in-flight drain, force-stop at the drain deadline)
  • Timeouts (idle keep-alive reaping, slowloris-style slow headers/body)
  • Registry names (urus.server, urus.listener.{i} resolve via whereis)

Architecture

Connection Actors

Each incoming TCP connection is handled by a dedicated actor (spawned in conn_actor.rs). The actor:

  1. Parses the HTTP request line and headers.
  2. Reads the body (if present).
  3. Runs the request through the pipeline.
  4. Writes the HTTP response to the socket.
  5. Closes the connection (or handles pipelining if HTTP/1.1 Keep-Alive is enabled).

All of this happens concurrently with other connections—no thread pool juggling required. The smarm scheduler handles actor fairness.

Parsing

HTTP request parsing uses the robust httparse crate, which handles:

  • Chunked transfer encoding (for request bodies).
  • Header validation.
  • Method and URI parsing.
  • HTTP version detection.

No Async/Await

urus uses synchronous code with blocking channels. This is intentional:

  • Simpler to reason about; no complex state machines.
  • Each actor runs in a smarm worker thread, blocked on I/O or channels.
  • The scheduler multiplexes many actors across a thread pool.

This avoids the complexity of async ecosystems while maintaining full concurrency.

Roadmap

See ROADMAP.md. Summary: v0.2 (supervised listener pool, graceful shutdown, enforced timeouts, registry names) is done; next up are streaming bodies + SSE (v0.3), WebSocket (v0.4), PubSub (v0.5), and Phoenix-style channels (v0.6).

Refer to urus-spec.md and urus-v1-build-notes.md in the artifact persistence for the original design and implementation notes.

License

MIT

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