feat(channel): selective receive — recv_match + try_recv_match (roadmap #4)
recv_match(pred) scans the queue front-to-back, removes and returns the first match (rest preserved in arrival order), and parks/re-scans on every send when nothing matches — a selective receiver may park on a non-empty queue. Returns Err only once the channel is closed with no queued match. try_recv_match is the non-blocking variant, mirroring try_recv. Sender::drop now wakes the parked receiver on the last-sender drop regardless of queue emptiness, so a selective receiver parked on a non-empty no-match queue observes closure instead of sleeping forever. No-op for plain recv (which only ever parks on an empty queue).
This commit is contained in:
+65
-1
@@ -69,7 +69,13 @@ impl<T> Drop for Sender<T> {
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let unpark = {
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let mut g = self.inner.lock().unwrap();
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g.senders -= 1;
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if g.senders == 0 && g.queue.is_empty() {
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// Wake the parked receiver on the last sender drop regardless of
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// whether the queue is empty. A plain `recv` only ever parks on an
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// empty queue (so this is unchanged for it), but a selective
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// `recv_match` may be parked on a *non-empty* queue holding only
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// non-matching messages — it must wake to observe closure and
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// return Err rather than sleep forever.
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if g.senders == 0 {
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g.parked_receiver.take()
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} else {
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None
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@@ -134,6 +140,64 @@ impl<T> Receiver<T> {
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}
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}
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/// Selective receive: remove and return the first queued message for which
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/// `pred` holds, leaving the rest in arrival order. If no queued message
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/// matches, parks and re-scans on every send (a selective receiver may park
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/// on a *non-empty* queue). Returns `Err(RecvError)` only once the channel
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/// is closed and no queued message matches.
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///
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/// `pred` is run while the channel lock is held: keep it cheap and pure,
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/// and do not call back into this channel from inside it. It is modelled as
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/// `Fn` (not `FnMut`) deliberately — it is re-run from scratch on every
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/// scan, so a stateful predicate would observe surprising re-counting.
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pub fn recv_match<F>(&self, pred: F) -> Result<T, RecvError>
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where
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F: Fn(&T) -> bool,
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{
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loop {
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{
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let mut g = self.inner.lock().unwrap();
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if let Some(i) = g.queue.iter().position(|v| pred(v)) {
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// position() found it, so remove() returns Some.
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return Ok(g.queue.remove(i).unwrap());
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}
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if g.senders == 0 {
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// Closed and nothing queued can ever match.
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return Err(RecvError);
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}
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let me = crate::actor::current_pid()
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.expect("recv_match() called outside an actor");
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debug_assert!(
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g.parked_receiver.is_none(),
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"channel has more than one receiver"
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);
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g.parked_receiver = Some(me);
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crate::te!(crate::trace::Event::RecvPark(me));
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}
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// Release the lock before parking — the unparker will need it.
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crate::scheduler::park_current();
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crate::te!(crate::trace::Event::RecvWake(crate::actor::current_pid().unwrap()));
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}
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}
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/// Non-blocking selective receive. `Ok(Some(v))` if a queued message
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/// matched `pred` (removed, rest left in order), `Ok(None)` if the channel
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/// is open but nothing matched, `Err(RecvError)` if closed and nothing
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/// matched. Same predicate contract as [`recv_match`](Self::recv_match).
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pub fn try_recv_match<F>(&self, pred: F) -> Result<Option<T>, RecvError>
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where
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F: Fn(&T) -> bool,
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{
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let mut g = self.inner.lock().unwrap();
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if let Some(i) = g.queue.iter().position(|v| pred(v)) {
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return Ok(Some(g.queue.remove(i).unwrap()));
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}
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if g.senders == 0 {
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return Err(RecvError);
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}
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Ok(None)
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}
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/// Non-blocking. `Ok(Some(v))` if a message was available, `Ok(None)` if
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/// the channel is empty but open, `Err(RecvError)` if closed and drained.
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pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
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@@ -0,0 +1,193 @@
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//! Selective-receive tests: `Receiver::recv_match` and `try_recv_match`.
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//!
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//! `recv_match(pred)` scans the queued messages, removes and returns the first
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//! one for which `pred` holds, and leaves the rest in arrival order. With no
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//! match it parks and re-scans on every send (a selective receiver may park on
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//! a *non-empty* queue), returning `Err` only once the channel is closed and no
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//! queued message matches. `try_recv_match` is the non-blocking variant.
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use smarm::{channel, run, spawn};
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use std::sync::{Arc, Mutex};
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// ---------------------------------------------------------------------------
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// recv_match — same-actor scan semantics (no parking)
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// ---------------------------------------------------------------------------
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// First matching message is pulled out of arrival order; non-matches stay
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// queued in their original order for later plain recv().
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#[test]
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fn match_pulled_first_non_matches_remain_in_order() {
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let got = Arc::new(Mutex::new(Vec::<i64>::new()));
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let got2 = got.clone();
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run(move || {
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let (tx, rx) = channel::<i64>();
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for v in [1, 2, 3] {
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tx.send(v).unwrap();
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}
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// 2 is the only even; it's pulled despite arriving second.
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let m = rx.recv_match(|&v| v % 2 == 0).unwrap();
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// The non-matches remain, in order: 1 then 3.
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let a = rx.recv().unwrap();
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let b = rx.recv().unwrap();
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let mut g = got2.lock().unwrap();
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g.push(m);
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g.push(a);
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g.push(b);
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});
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assert_eq!(*got.lock().unwrap(), vec![2, 1, 3]);
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}
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// A read-only captured value (request-id style) is a plain `Fn` predicate.
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#[test]
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fn matches_on_captured_value() {
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let got = Arc::new(Mutex::new(0i64));
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let got2 = got.clone();
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run(move || {
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let (tx, rx) = channel::<i64>();
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for v in [10, 20, 30] {
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tx.send(v).unwrap();
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}
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let target = 20;
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let m = rx.recv_match(move |&v| v == target).unwrap();
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*got2.lock().unwrap() = m;
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});
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assert_eq!(*got.lock().unwrap(), 20);
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}
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// ---------------------------------------------------------------------------
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// recv_match — parking on a non-empty, no-match queue
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// ---------------------------------------------------------------------------
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// The receiver parks while the queue holds only non-matching messages, must
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// wake on a send that does NOT empty->fill the queue, re-scan, re-park on a
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// still-non-matching send, and finally return when a match arrives.
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#[test]
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fn parks_on_non_matching_queue_then_wakes_on_match() {
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let got = Arc::new(Mutex::new(0i64));
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let got2 = got.clone();
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run(move || {
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let (tx, rx) = channel::<i64>();
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tx.send(1).unwrap(); // odd: queued, will not match
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let h = spawn(move || {
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// Scans [1], no even -> parks on a non-empty queue.
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let v = rx.recv_match(|&v| v % 2 == 0).unwrap();
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*got2.lock().unwrap() = v;
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});
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smarm::yield_now(); // let the child park
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tx.send(3).unwrap(); // odd: child wakes, re-scans [1,3], re-parks
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tx.send(4).unwrap(); // even: child wakes, scans [1,3,4], returns 4
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h.join().unwrap();
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});
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assert_eq!(*got.lock().unwrap(), 4);
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}
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// ---------------------------------------------------------------------------
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// recv_match — close semantics
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// ---------------------------------------------------------------------------
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// Channel closes (all senders dropped) while only non-matching messages are
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// queued: recv_match must return Err rather than block forever.
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#[test]
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fn closed_with_only_non_matches_returns_err() {
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let saw_err = Arc::new(Mutex::new(false));
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let saw_err2 = saw_err.clone();
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run(move || {
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let (tx, rx) = channel::<i64>();
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let h = spawn(move || {
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// Wants an even; only odds will ever exist.
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let r = rx.recv_match(|&v| v % 2 == 0);
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*saw_err2.lock().unwrap() = r.is_err();
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});
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smarm::yield_now(); // child parks on empty queue
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tx.send(1).unwrap(); // odd: wakes, re-scans, re-parks (no match)
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drop(tx); // last sender gone, still no match -> Err
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h.join().unwrap();
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});
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assert!(*saw_err.lock().unwrap());
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}
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// A match present on a closed channel is still returned (closure doesn't
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// pre-empt an available match).
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#[test]
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fn closed_but_match_present_returns_match() {
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let got = Arc::new(Mutex::new(0i64));
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let got2 = got.clone();
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run(move || {
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let (tx, rx) = channel::<i64>();
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tx.send(1).unwrap();
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tx.send(2).unwrap();
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drop(tx); // closed, but a match (2) is queued
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let m = rx.recv_match(|&v| v % 2 == 0).unwrap();
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*got2.lock().unwrap() = m;
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});
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assert_eq!(*got.lock().unwrap(), 2);
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}
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// ---------------------------------------------------------------------------
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// try_recv_match — non-blocking
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// ---------------------------------------------------------------------------
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#[test]
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fn try_recv_match_states() {
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let out = Arc::new(Mutex::new(Vec::<String>::new()));
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let out2 = out.clone();
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run(move || {
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let (tx, rx) = channel::<i64>();
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let log = |s: &str| out2.lock().unwrap().push(s.to_string());
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// Empty + open -> Ok(None).
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log(match rx.try_recv_match(|&v| v % 2 == 0) {
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Ok(None) => "open_empty_none",
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_ => "WRONG_1",
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});
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// Non-matching present + open -> Ok(None), message left in place.
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tx.send(1).unwrap();
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log(match rx.try_recv_match(|&v| v % 2 == 0) {
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Ok(None) => "open_nomatch_none",
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_ => "WRONG_2",
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});
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// Match present -> Ok(Some(v)).
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tx.send(2).unwrap();
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log(match rx.try_recv_match(|&v| v % 2 == 0) {
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Ok(Some(2)) => "got_match",
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_ => "WRONG_3",
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});
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// Drain the leftover non-match with a plain recv to confirm it stayed.
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log(match rx.recv() {
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Ok(1) => "leftover_one",
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_ => "WRONG_4",
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});
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// Closed + no match -> Err.
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drop(tx);
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log(match rx.try_recv_match(|&v| v % 2 == 0) {
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Err(_) => "closed_err",
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_ => "WRONG_5",
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});
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});
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assert_eq!(
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*out.lock().unwrap(),
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vec![
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"open_empty_none",
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"open_nomatch_none",
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"got_match",
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"leftover_one",
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"closed_err",
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]
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);
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}
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