feat(channel): selective receive — recv_match + try_recv_match (roadmap #4)

recv_match(pred) scans the queue front-to-back, removes and returns the
first match (rest preserved in arrival order), and parks/re-scans on every
send when nothing matches — a selective receiver may park on a non-empty
queue. Returns Err only once the channel is closed with no queued match.
try_recv_match is the non-blocking variant, mirroring try_recv.

Sender::drop now wakes the parked receiver on the last-sender drop
regardless of queue emptiness, so a selective receiver parked on a
non-empty no-match queue observes closure instead of sleeping forever.
No-op for plain recv (which only ever parks on an empty queue).
This commit is contained in:
smarm-dev
2026-06-07 21:51:56 +00:00
parent 70bd237277
commit 2dd61d4a19
2 changed files with 258 additions and 1 deletions
+65 -1
View File
@@ -69,7 +69,13 @@ impl<T> Drop for Sender<T> {
let unpark = { let unpark = {
let mut g = self.inner.lock().unwrap(); let mut g = self.inner.lock().unwrap();
g.senders -= 1; g.senders -= 1;
if g.senders == 0 && g.queue.is_empty() { // Wake the parked receiver on the last sender drop regardless of
// whether the queue is empty. A plain `recv` only ever parks on an
// empty queue (so this is unchanged for it), but a selective
// `recv_match` may be parked on a *non-empty* queue holding only
// non-matching messages — it must wake to observe closure and
// return Err rather than sleep forever.
if g.senders == 0 {
g.parked_receiver.take() g.parked_receiver.take()
} else { } else {
None None
@@ -134,6 +140,64 @@ impl<T> Receiver<T> {
} }
} }
/// Selective receive: remove and return the first queued message for which
/// `pred` holds, leaving the rest in arrival order. If no queued message
/// matches, parks and re-scans on every send (a selective receiver may park
/// on a *non-empty* queue). Returns `Err(RecvError)` only once the channel
/// is closed and no queued message matches.
///
/// `pred` is run while the channel lock is held: keep it cheap and pure,
/// and do not call back into this channel from inside it. It is modelled as
/// `Fn` (not `FnMut`) deliberately — it is re-run from scratch on every
/// scan, so a stateful predicate would observe surprising re-counting.
pub fn recv_match<F>(&self, pred: F) -> Result<T, RecvError>
where
F: Fn(&T) -> bool,
{
loop {
{
let mut g = self.inner.lock().unwrap();
if let Some(i) = g.queue.iter().position(|v| pred(v)) {
// position() found it, so remove() returns Some.
return Ok(g.queue.remove(i).unwrap());
}
if g.senders == 0 {
// Closed and nothing queued can ever match.
return Err(RecvError);
}
let me = crate::actor::current_pid()
.expect("recv_match() called outside an actor");
debug_assert!(
g.parked_receiver.is_none(),
"channel has more than one receiver"
);
g.parked_receiver = Some(me);
crate::te!(crate::trace::Event::RecvPark(me));
}
// Release the lock before parking — the unparker will need it.
crate::scheduler::park_current();
crate::te!(crate::trace::Event::RecvWake(crate::actor::current_pid().unwrap()));
}
}
/// Non-blocking selective receive. `Ok(Some(v))` if a queued message
/// matched `pred` (removed, rest left in order), `Ok(None)` if the channel
/// is open but nothing matched, `Err(RecvError)` if closed and nothing
/// matched. Same predicate contract as [`recv_match`](Self::recv_match).
pub fn try_recv_match<F>(&self, pred: F) -> Result<Option<T>, RecvError>
where
F: Fn(&T) -> bool,
{
let mut g = self.inner.lock().unwrap();
if let Some(i) = g.queue.iter().position(|v| pred(v)) {
return Ok(Some(g.queue.remove(i).unwrap()));
}
if g.senders == 0 {
return Err(RecvError);
}
Ok(None)
}
/// Non-blocking. `Ok(Some(v))` if a message was available, `Ok(None)` if /// Non-blocking. `Ok(Some(v))` if a message was available, `Ok(None)` if
/// the channel is empty but open, `Err(RecvError)` if closed and drained. /// the channel is empty but open, `Err(RecvError)` if closed and drained.
pub fn try_recv(&self) -> Result<Option<T>, RecvError> { pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
+193
View File
@@ -0,0 +1,193 @@
//! Selective-receive tests: `Receiver::recv_match` and `try_recv_match`.
//!
//! `recv_match(pred)` scans the queued messages, removes and returns the first
//! one for which `pred` holds, and leaves the rest in arrival order. With no
//! match it parks and re-scans on every send (a selective receiver may park on
//! a *non-empty* queue), returning `Err` only once the channel is closed and no
//! queued message matches. `try_recv_match` is the non-blocking variant.
use smarm::{channel, run, spawn};
use std::sync::{Arc, Mutex};
// ---------------------------------------------------------------------------
// recv_match — same-actor scan semantics (no parking)
// ---------------------------------------------------------------------------
// First matching message is pulled out of arrival order; non-matches stay
// queued in their original order for later plain recv().
#[test]
fn match_pulled_first_non_matches_remain_in_order() {
let got = Arc::new(Mutex::new(Vec::<i64>::new()));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
for v in [1, 2, 3] {
tx.send(v).unwrap();
}
// 2 is the only even; it's pulled despite arriving second.
let m = rx.recv_match(|&v| v % 2 == 0).unwrap();
// The non-matches remain, in order: 1 then 3.
let a = rx.recv().unwrap();
let b = rx.recv().unwrap();
let mut g = got2.lock().unwrap();
g.push(m);
g.push(a);
g.push(b);
});
assert_eq!(*got.lock().unwrap(), vec![2, 1, 3]);
}
// A read-only captured value (request-id style) is a plain `Fn` predicate.
#[test]
fn matches_on_captured_value() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
for v in [10, 20, 30] {
tx.send(v).unwrap();
}
let target = 20;
let m = rx.recv_match(move |&v| v == target).unwrap();
*got2.lock().unwrap() = m;
});
assert_eq!(*got.lock().unwrap(), 20);
}
// ---------------------------------------------------------------------------
// recv_match — parking on a non-empty, no-match queue
// ---------------------------------------------------------------------------
// The receiver parks while the queue holds only non-matching messages, must
// wake on a send that does NOT empty->fill the queue, re-scan, re-park on a
// still-non-matching send, and finally return when a match arrives.
#[test]
fn parks_on_non_matching_queue_then_wakes_on_match() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
tx.send(1).unwrap(); // odd: queued, will not match
let h = spawn(move || {
// Scans [1], no even -> parks on a non-empty queue.
let v = rx.recv_match(|&v| v % 2 == 0).unwrap();
*got2.lock().unwrap() = v;
});
smarm::yield_now(); // let the child park
tx.send(3).unwrap(); // odd: child wakes, re-scans [1,3], re-parks
tx.send(4).unwrap(); // even: child wakes, scans [1,3,4], returns 4
h.join().unwrap();
});
assert_eq!(*got.lock().unwrap(), 4);
}
// ---------------------------------------------------------------------------
// recv_match — close semantics
// ---------------------------------------------------------------------------
// Channel closes (all senders dropped) while only non-matching messages are
// queued: recv_match must return Err rather than block forever.
#[test]
fn closed_with_only_non_matches_returns_err() {
let saw_err = Arc::new(Mutex::new(false));
let saw_err2 = saw_err.clone();
run(move || {
let (tx, rx) = channel::<i64>();
let h = spawn(move || {
// Wants an even; only odds will ever exist.
let r = rx.recv_match(|&v| v % 2 == 0);
*saw_err2.lock().unwrap() = r.is_err();
});
smarm::yield_now(); // child parks on empty queue
tx.send(1).unwrap(); // odd: wakes, re-scans, re-parks (no match)
drop(tx); // last sender gone, still no match -> Err
h.join().unwrap();
});
assert!(*saw_err.lock().unwrap());
}
// A match present on a closed channel is still returned (closure doesn't
// pre-empt an available match).
#[test]
fn closed_but_match_present_returns_match() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
tx.send(1).unwrap();
tx.send(2).unwrap();
drop(tx); // closed, but a match (2) is queued
let m = rx.recv_match(|&v| v % 2 == 0).unwrap();
*got2.lock().unwrap() = m;
});
assert_eq!(*got.lock().unwrap(), 2);
}
// ---------------------------------------------------------------------------
// try_recv_match — non-blocking
// ---------------------------------------------------------------------------
#[test]
fn try_recv_match_states() {
let out = Arc::new(Mutex::new(Vec::<String>::new()));
let out2 = out.clone();
run(move || {
let (tx, rx) = channel::<i64>();
let log = |s: &str| out2.lock().unwrap().push(s.to_string());
// Empty + open -> Ok(None).
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Ok(None) => "open_empty_none",
_ => "WRONG_1",
});
// Non-matching present + open -> Ok(None), message left in place.
tx.send(1).unwrap();
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Ok(None) => "open_nomatch_none",
_ => "WRONG_2",
});
// Match present -> Ok(Some(v)).
tx.send(2).unwrap();
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Ok(Some(2)) => "got_match",
_ => "WRONG_3",
});
// Drain the leftover non-match with a plain recv to confirm it stayed.
log(match rx.recv() {
Ok(1) => "leftover_one",
_ => "WRONG_4",
});
// Closed + no match -> Err.
drop(tx);
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Err(_) => "closed_err",
_ => "WRONG_5",
});
});
assert_eq!(
*out.lock().unwrap(),
vec![
"open_empty_none",
"open_nomatch_none",
"got_match",
"leftover_one",
"closed_err",
]
);
}