Add `Config::alloc_interval()` and `Config::timeslice_cycles()` so callers can tune preemption sensitivity at runtime. The values flow through `RuntimeInner` and are written into per-scheduler-thread locals via a new `configure_preempt()` call at thread startup, keeping the hot path free of cross-thread coherency traffic. Fix unused-variable warnings in channel.rs by inlining `current_pid()` directly into `te!` macro arguments — since the no-op macro arm never evaluates its argument, no binding is needed at the call site. Clean up a handful of dead imports exposed by the refactor.
smarm
Silly Marks Abstract Rust Machine. A prototype green-thread actor runtime for Rust.
Implements the core ideas in LOOM.md: green-thread actors on a
shared heap, scheduled cooperatively, communicating only by Send messages.
Erlang's isolation model without Erlang's copying GC, Rust's zero-copy
ownership transfers without async's function colouring.
The scheduler is multi-threaded — one OS thread per available CPU, all drawing
from a shared run queue. The single-threaded run() entry point is kept as a
convenience wrapper around runtime::init(Config::exact(1)).run(f).
What's here
| Module | What it does |
|---|---|
stack |
mmap'd growable stack with guard page; SIGSEGV on overflow |
context |
#[naked] x86-64 context-switch shims, callee-saved regs only |
preempt |
Allocator-driven preemption; check!() macro for no-alloc loops |
pid |
(index, generation) PIDs; stale handles are detectable, not silent |
actor |
Trampoline + catch_unwind boundary at the actor entry point |
scheduler |
Run queue, slot table, spawn/join, parking, idle path |
channel |
Unbounded MPSC channel; recv parks the actor |
mutex |
Mutex<T> with mandatory timeout; FIFO waiters; parks the green thread |
timer |
Min-heap of (deadline, reason); Sleep and WaitTimeout reasons |
io |
block_on_io for blocking work; wait_readable/wait_writable + read/write via epoll |
supervisor |
Signal::Exit / Signal::Panic delivered to a parent actor's mailbox |
Quick taste
use smarm::{run, spawn, channel};
run(|| {
let (tx, rx) = channel::<i64>();
let h = spawn(move || {
for _ in 0..3 {
let v = rx.recv().unwrap();
println!("got {v}");
}
});
for v in 1..=3i64 {
tx.send(v).unwrap();
}
h.join().unwrap();
});
Layout
src/
stack.rs context.rs preempt.rs pid.rs actor.rs
scheduler.rs channel.rs mutex.rs timer.rs io.rs supervisor.rs
lib.rs
tests/
per-module integration tests
benches/
primes.rs fan-out/fan-in compute, vs tokio current_thread
LOOM.md design intent
Building and running
Standard Cargo. Requires Rust 1.95 or newer (the #[naked] attribute went stable
in 1.88; we use a few unrelated post-1.88 features). x86-64 Linux only —
ARM64 and macOS are on the deferred list because of the assembly shim and the
epoll dependency.
cargo test # all tests
cargo test --test mutex # one module
cargo bench # primes benchmark vs tokio
What's not here
See the Defer section of LOOM.md. Notable absences: supervisor
restart-intensity caps, join! for handle groups, stack growth via remap,
hierarchical timer wheel, fd-wait timeouts, Signal::Timeout. Each is
mechanism we know how to add; none belongs in this iteration.