smarm-agent b937f1f50f monitor/registry: terminal-outcome record — a raced watch can recover the real down reason (soak sig 4)
A watch installed after its target's death has, until now, only NoProc to
report — but the bridge's proxies install their native watch asynchronously
after acquire returns, so a link established before a crash (from the BEAM's
view) could still lose the panic's translated reason to that blanket NoProc
(width-20 soak signature 4: link_test.exs:26, 1/600 full-suite, 3/2000
link-only, all whereis-miss; deterministic repro in the bridge suite).

Two primitives, no change to monitor()'s own Erlang-faithful stale-pid
semantics — the upgrade is the caller's deliberate act:

- finalize_actor stamps the slot with (generation, DownReason) under the same
  cold-lock block that publishes the outcome. The record survives reclaim,
  registry pruning, and the next tenant's install; only the slot's next death
  overwrites it. terminal_reason(pid) reads it generation-matched.
- resolve_name(name) is whereis with the corpse kept: the dead-holder arm
  returns the stored pid it prunes (NameResolution::Corpse) instead of
  discarding the only evidence of who died — whereis itself prunes on the way
  out, so a whereis-then-lookup consumer would find the evidence already
  destroyed. Live/Unbound match whereis's Some/None; the name heals exactly
  as before.

Contract pinned in tests/terminal_outcome_after_death.rs: one record per way
of dying (Exit/Panic/Stopped), no record while live, corpse capture + heal on
resolve_name, record independence from registry pruning, survival across slot
re-tenancy, overwrite at the next tenancy's death.
2026-08-13 05:56:19 +00:00
2026-05-26 23:14:46 +02:00

smarm

SMARM — Smarm, Marks Actor Runtime Machinery. A proof-of-concept green-thread actor runtime for Rust.

Implements the core ideas in Achitecture.md: green-thread actors on a shared heap, scheduled cooperatively, communicating only by Send messages. Erlang's isolation model without Erlang's copying GC, Rust's zero-copy ownership transfers without async's function colouring.

The scheduler is multi-threaded — one OS thread per available CPU, all drawing from a shared run queue. The single-threaded run() entry point is kept as a convenience wrapper around runtime::init(Config::exact(1)).run(f).

What's here

Module What it does
stack mmap'd growable stack with guard page; SIGSEGV on overflow
context #[naked] x86-64 context-switch shims, callee-saved regs only
preempt Allocator-driven preemption; check!() macro for no-alloc loops
pid (index, generation) PIDs; stale handles are detectable, not silent
actor Trampoline + catch_unwind boundary at the actor entry point
scheduler Run queue, slot table, spawn/join, parking, idle path
channel Unbounded MPSC channel; recv parks the actor; recv_timeout bounds it; select/select_timeout park on many receivers at once (ready-index, priority order)
mutex Mutex<T> with mandatory timeout; FIFO waiters; parks the green thread
timer Min-heap of (deadline, reason); Sleep and WaitTimeout reasons
io block_on_io for blocking work; wait_readable/wait_writable + read/write via epoll
supervisor Signal::Exit/Panic/Stopped funnelled to a parent; OneForOne/OneForAll/RestForOne strategies + restart-intensity cap
monitor monitor(pid) → Monitor { id, target, rx }; one-shot Down via rx; demonitor(&m) tears one registration down; unidirectional death notice
link bidirectional link/unlink; abnormal death propagates (cooperative stop, or an ExitSignal message under trap_exit)
gen_server call/call_timeout (sync request-reply) / cast (async) over one inbox; handle_info over static info arms + handle_down via Watcher-fed monitors, selected ahead of the inbox; ServerRef/ServerBuilder + init/terminate hooks; server-down via channel closure
registry register/whereis/name_of: name ↔ pid bimap; lazy generation-checked cleanup

Quick taste

use smarm::{run, spawn, channel};

run(|| {
    let (tx, rx) = channel::<i64>();
    let h = spawn(move || {
        for _ in 0..3 {
            let v = rx.recv().unwrap();
            println!("got {v}");
        }
    });
    for v in 1..=3i64 {
        tx.send(v).unwrap();
    }
    h.join().unwrap();
});

Layout

src/
  stack.rs context.rs preempt.rs pid.rs actor.rs
  scheduler.rs channel.rs mutex.rs timer.rs io.rs
  supervisor.rs monitor.rs link.rs runtime.rs
  gen_server.rs lib.rs
tests/
  per-module integration tests
benches/
  primes.rs    fan-out/fan-in compute, vs tokio current_thread

Building and running

Standard Cargo. Requires Rust 1.95 or newer (the #[naked] attribute went stable in 1.88; we use a few unrelated post-1.88 features). master is x86-64 Linux only. An experimental, untested aarch64 context-switch backend lives on the arm-port branch (extracted into a target_arch-gated src/arch/); it has not been validated on hardware yet. macOS remains on the deferred list because of the epoll dependency.

cargo test                # all tests
cargo test --test mutex   # one module
cargo bench               # primes benchmark vs tokio

What's not here

See the Defer section of Architecture.md. join! for handle groups, stack growth via remap, hierarchical timer wheel, fd-wait timeouts, Signal::Timeout. Each is mechanism we know how to add; none belongs in this iteration.

Docs

Document What it covers
Architecture.md Design intent, runtime model, and deferred work
smarm - Deep Dive.html Generated walkthrough of the system; good starting point
BENCHMARKS_AND_TUNING.md Where smarm wins and loses vs tokio, preemption knob recommendations
benchmarks.md Raw benchmark results, methodology, and tuning experiment log

Contributing

This is a personal proof-of-concept. There's no PR workflow. If you fork it and do something interesting, just send me an email. If it's nice, I'll upstream the changes.


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SMARM - Smarm, Marks Actor Runtime Machinery
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