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smarm/Cargo.toml
T
smarm 7746dca69b fix(runtime): handle timer firing while actor is still Runnable in sleep()
While running benchmarks, a hang surfaced in timer-only workloads — actors
sleeping with no IO in flight. Tracing it down, the race lives in sleep():
between the call to `timers.insert_sleep` and the subsequent `park_current`
yield, the actor is still in State::Runnable. If the timer fires in that
window, the old code's `if matches!(slot.state, State::Parked)` guard silently
drops the wakeup. The actor then parks normally and never gets re-queued —
it sleeps forever.

The fix mirrors what scheduler::unpark() and the IO FdReady path already do:
when the timer fires and the slot is still Runnable, set `pending_unpark`
instead of re-queuing immediately. The upcoming Park yield sees the flag and
re-queues the actor rather than suspending it, closing the race without any
new synchronisation.

Adds a regression test: 100 actors doing pure timer sleeps across ≥2
scheduler threads. The test asserts both correctness (all actors complete)
and timeliness (wall time < 2×sleep duration), which is enough signal to
catch a stuck actor even on a single-core CI runner.
2026-05-26 21:58:14 +02:00

44 lines
601 B
TOML

[package]
name = "smarm"
version = "0.3.0"
edition = "2021"
rust-version = "1.95"
[features]
smarm-trace = []
[dependencies]
libc = "0.2"
[dev-dependencies]
libc = "0.2"
tokio = { version = "1", features = ["rt", "rt-multi-thread", "macros", "sync", "time"] }
[profile.dev]
panic = "unwind"
[profile.release]
panic = "unwind"
lto = "thin"
codegen-units = 1
[[bench]]
name = "primes"
harness = false
[[bench]]
name = "multi_scheduler"
harness = false
[[bench]]
name = "general"
harness = false
[[bench]]
name = "smarm_favored"
harness = false
[[bench]]
name = "tokio_favored"
harness = false