Claude (sandbox)andClaude (sandbox) e8f0234492 feat(scheduler,runtime): non-panicking try_spawn for at-capacity load shedding
allocate_slot() panics on a full slab; for a load-shedding caller (an
accept loop spawning one actor per connection) that panic lands in the
spawning actor, which then crash-loops under Restart::Transient into the
still-full slab until its restart budget is spent — and the service stops
accepting entirely. Observed live (urus slowloris scaling, 2026-08-10).
A full slab is a routine overload condition for such callers, not an
invariant violation.

- RuntimeInner::try_allocate_slot() -> Option<u32>: the non-panicking
  core; a single pop under the free-list lock, so the claim is atomic
  (claim-or-report — no check-then-spawn TOCTOU, no headroom margin).
  allocate_slot() is now a thin panicking wrapper over it.
- scheduler::try_spawn / try_spawn_under_with -> Result<JoinHandle,
  SpawnError>: parity with spawn/spawn_under_with except a full slab
  returns Err(SpawnError::AtCapacity) instead of panicking. Minimal
  surface per the agreed strategy; the remaining _with/_addr mirrors are
  trivial wrappers if ever needed.
- Slot-first ordering on the try path (reverse of spawn's stack-first):
  under overload Err is the hot path, and a rejection costs one mutex
  pop — no mmap/pool-pop + init + recycle per shed unit of work. A
  drop-guard returns the claimed slot if stack allocation panics in the
  claim-to-install window (would otherwise leak and trip run()'s
  teardown slot-leak debug_assert).
- SpawnError: non_exhaustive, Display + std::error::Error.
- spawn and every existing call site untouched: the panic remains the
  correct loud invariant check at internal/bounded spawn sites.

tests/try_spawn.rs: parity when slots free; exact slab accounting at
capacity (Err, no panic, repeatable); custom-shape try refuses before
stack allocation; self-heal after slots free; plain spawn still panics
(surfaced via JoinError payload); 4-thread race for the last slots
claims exactly the free count; SpawnError impl checks.

Design doc: smarm-suggestion-try-spawn.md. Downstream consumer change
(canned 503 on AtCapacity in urus's accept loop) is urus scope, not
smarm.

(cherry picked from commit 36de4b36aeaa72b2a5f9f3797b9854652656dcf6)
2026-08-13 11:30:55 +00:00
2026-05-26 23:14:46 +02:00

smarm

SMARM — Smarm, Marks Actor Runtime Machinery. A proof-of-concept green-thread actor runtime for Rust.

Implements the core ideas in Achitecture.md: green-thread actors on a shared heap, scheduled cooperatively, communicating only by Send messages. Erlang's isolation model without Erlang's copying GC, Rust's zero-copy ownership transfers without async's function colouring.

The scheduler is multi-threaded — one OS thread per available CPU, all drawing from a shared run queue. The single-threaded run() entry point is kept as a convenience wrapper around runtime::init(Config::exact(1)).run(f).

What's here

Module What it does
stack mmap'd growable stack with guard page; SIGSEGV on overflow
context #[naked] x86-64 context-switch shims, callee-saved regs only
preempt Allocator-driven preemption; check!() macro for no-alloc loops
pid (index, generation) PIDs; stale handles are detectable, not silent
actor Trampoline + catch_unwind boundary at the actor entry point
scheduler Run queue, slot table, spawn/join, parking, idle path
channel Unbounded MPSC channel; recv parks the actor; recv_timeout bounds it; select/select_timeout park on many receivers at once (ready-index, priority order)
mutex Mutex<T> with mandatory timeout; FIFO waiters; parks the green thread
timer Min-heap of (deadline, reason); Sleep and WaitTimeout reasons
io block_on_io for blocking work; wait_readable/wait_writable + read/write via epoll
supervisor Signal::Exit/Panic/Stopped funnelled to a parent; OneForOne/OneForAll/RestForOne strategies + restart-intensity cap
monitor monitor(pid) → Monitor { id, target, rx }; one-shot Down via rx; demonitor(&m) tears one registration down; unidirectional death notice
link bidirectional link/unlink; abnormal death propagates (cooperative stop, or an ExitSignal message under trap_exit)
gen_server call/call_timeout (sync request-reply) / cast (async) over one inbox; handle_info over static info arms + handle_down via Watcher-fed monitors, selected ahead of the inbox; ServerRef/ServerBuilder + init/terminate hooks; server-down via channel closure
registry register/whereis/name_of: name ↔ pid bimap; lazy generation-checked cleanup

Quick taste

use smarm::{run, spawn, channel};

run(|| {
    let (tx, rx) = channel::<i64>();
    let h = spawn(move || {
        for _ in 0..3 {
            let v = rx.recv().unwrap();
            println!("got {v}");
        }
    });
    for v in 1..=3i64 {
        tx.send(v).unwrap();
    }
    h.join().unwrap();
});

Layout

src/
  stack.rs context.rs preempt.rs pid.rs actor.rs
  scheduler.rs channel.rs mutex.rs timer.rs io.rs
  supervisor.rs monitor.rs link.rs runtime.rs
  gen_server.rs lib.rs
tests/
  per-module integration tests
benches/
  primes.rs    fan-out/fan-in compute, vs tokio current_thread

Building and running

Standard Cargo. Requires Rust 1.95 or newer (the #[naked] attribute went stable in 1.88; we use a few unrelated post-1.88 features). master is x86-64 Linux only. An experimental, untested aarch64 context-switch backend lives on the arm-port branch (extracted into a target_arch-gated src/arch/); it has not been validated on hardware yet. macOS remains on the deferred list because of the epoll dependency.

cargo test                # all tests
cargo test --test mutex   # one module
cargo bench               # primes benchmark vs tokio

What's not here

See the Defer section of Architecture.md. join! for handle groups, stack growth via remap, hierarchical timer wheel, fd-wait timeouts, Signal::Timeout. Each is mechanism we know how to add; none belongs in this iteration.

Docs

Document What it covers
Architecture.md Design intent, runtime model, and deferred work
smarm - Deep Dive.html Generated walkthrough of the system; good starting point
BENCHMARKS_AND_TUNING.md Where smarm wins and loses vs tokio, preemption knob recommendations
benchmarks.md Raw benchmark results, methodology, and tuning experiment log

Contributing

This is a personal proof-of-concept. There's no PR workflow. If you fork it and do something interesting, just send me an email. If it's nice, I'll upstream the changes.


S
Description
SMARM - Smarm, Marks Actor Runtime Machinery
Readme MIT
1.5 MiB
Languages
Rust 98.7%
Python 1%
Shell 0.2%