Commit Graph
15 Commits
Author SHA1 Message Date
smarm-dev 7d44b20baf perf(scheduler): fold timer+IO drain into one lock, skip clock read when no timers
The single-scheduler hot path acquired the shared mutex three times per
yield: once to drain timers, once to drain IO completions, and once to pop
the next runnable actor. It also called Instant::now() every loop iteration
to feed timers.pop_due(), even though the pure-yield / pure-compute workloads
never arm a timer.

Confirmed with llmdbg before touching anything: breakpointing
switch_to_scheduler and instruction-counting one scheduler-side yield cycle on
the ctx_switch_probe showed ~6950 instructions / 68 calls of bookkeeping
between consecutive actor resumes, dominated by lock acquisition and the
per-iteration clock read — not by the naked-asm switch itself (~16 insns).
The te!() trace macro compiles to () without the smarm-trace feature, so it
was ruled out as a contributor.

This collapses the two drain `with_shared` calls into one lock hold and reads
the clock only when the timer heap is non-empty. IO completions are still
drained unconditionally while the IO subsystem is live, because the IO/pool
threads push completions onto their own mutex (not `shared`), so the scheduler
cannot know in advance whether any arrived — it must look; that look is a
single empty-VecDeque check on the hot path. No change to timer or IO
semantics; the asm switch is untouched.

Measured on this box (single core, nproc==1), medians over the bench harness,
re-baselined locally first:
  yield_many       smarm 1-thread  38459 -> 29943 us  (-22.1%)
  yield_in_hot_loop smarm 1-thread 166220 -> 122629 us (-26.2%)
  ping_pong_oneshot smarm 1-thread  1619 ->  1367 us  (-15.6%)
  chained_spawn    smarm 1-thread    481 ->   399 us  (-17.0%)
Run-to-run spread on yield_many is ~3-4% (29565-30634), so the 22% move is
well outside the noise. Gap to tokio current_thread closes from ~2.4x to ~1.95x.

All tests green: cargo test --test context (4) plus the full suite (93 total).
2026-05-28 06:29:58 +00:00
smarm-dev 6d17254ae3 docs(context): fix off-by-one-slot error in init_actor_stack layout comment
The diagram claimed the entry/ret target sits at aligned_top-8 and r15 at
aligned_top-56. The code does (top & ~15) - 8 then a -= 8 before the first
write, so entry actually lands at aligned_top-16 and r15 at aligned_top-64.
Confirmed by single-stepping the shim's ret under llmdbg: the entry slot is
at an address with %16==0, giving the required rsp%16==8 on entry. Code was
correct; only the comment was wrong (and would mislead a maintainer).
2026-05-28 05:50:18 +00:00
smarm 7746dca69b fix(runtime): handle timer firing while actor is still Runnable in sleep()
While running benchmarks, a hang surfaced in timer-only workloads — actors
sleeping with no IO in flight. Tracing it down, the race lives in sleep():
between the call to `timers.insert_sleep` and the subsequent `park_current`
yield, the actor is still in State::Runnable. If the timer fires in that
window, the old code's `if matches!(slot.state, State::Parked)` guard silently
drops the wakeup. The actor then parks normally and never gets re-queued —
it sleeps forever.

The fix mirrors what scheduler::unpark() and the IO FdReady path already do:
when the timer fires and the slot is still Runnable, set `pending_unpark`
instead of re-queuing immediately. The upcoming Park yield sees the flag and
re-queues the actor rather than suspending it, closing the race without any
new synchronisation.

Adds a regression test: 100 actors doing pure timer sleeps across ≥2
scheduler threads. The test asserts both correctness (all actors complete)
and timeliness (wall time < 2×sleep duration), which is enough signal to
catch a stuck actor even on a single-core CI runner.
2026-05-26 21:58:14 +02:00
smarm 72f5d38e5d perf: reduce scheduler mutex contention + stack pool
Three changes, each independently measured, landed together.

Fuse pre-resume mutex acquisitions
-----------------------------------
The schedule loop previously took the shared lock three separate times
per actor resume: once to pop the run queue, once to read the stack
pointer, and once to pop the first-resume closure. These are now a
single acquisition that returns everything needed to resume the actor.

As a side effect, pending_closures was changed from a Vec<(Pid, Closure)>
with O(n) linear scan to a Vec<Option<Closure>> indexed by slot index,
making first-closure lookup O(1).

Move stack allocation outside the shared lock
----------------------------------------------
Stack::new() (mmap + mprotect) was previously called inside with_shared,
stalling every other scheduler thread for the duration of two syscalls on
every spawn. It now runs before the lock is acquired.

Stack pool
----------
Rather than munmap-ing a stack when an actor finishes and mmap-ing a fresh
one on the next spawn, stacks are now recycled through a per-Runtime pool
(Mutex<Vec<Stack>>). finalize_actor extracts the stack from the Actor
before clearing the slot and pushes it to the pool outside the shared lock.
spawn_under pops from the pool before falling back to Stack::new().

The pool is unbounded for now (shrink policy TBD) but capped at
stack_pool_cap stacks on return, defaulting to thread_count * 4.
The cap is configurable via Config::stack_pool_cap(n).

Results (24-thread, against stored baseline)
--------------------------------------------
chained_spawn      smarm 1-thread:   9763 → 261 µs   (-97%)
chained_spawn      smarm 24-thread: 23562 → 838 µs   (-96%)
ping_pong_oneshot  smarm 1-thread:  18409 → 742 µs   (-96%)
ping_pong_oneshot  smarm 24-thread: 44596 → 1425 µs  (-97%)
catch_unwind_panics smarm 24-thread: 267812 → 124094 µs (-54%)
fan_out_compute    smarm 24-thread:   2839 → 2226 µs  (-22%)

Tokio regressions in the checker output are baseline measurement drift;
no tokio code was changed.
2026-05-25 23:28:11 +02:00
smarm 2b85ef60b2 Make preemption knobs configurable; fix unused-variable warnings
Add `Config::alloc_interval()` and `Config::timeslice_cycles()` so
callers can tune preemption sensitivity at runtime. The values flow
through `RuntimeInner` and are written into per-scheduler-thread locals
via a new `configure_preempt()` call at thread startup, keeping the hot
path free of cross-thread coherency traffic.

Fix unused-variable warnings in channel.rs by inlining `current_pid()`
directly into `te!` macro arguments — since the no-op macro arm never
evaluates its argument, no binding is needed at the call site.

Clean up a handful of dead imports exposed by the refactor.
2026-05-25 21:52:16 +02:00
smarm aeacaf6118 fix: stress testing & stability (v0.6.5)
Improve reliability under high load:
- tests/stress.rs: New comprehensive stress test suite (448 lines)
- Fine-tune I/O & runtime scheduling edge cases
- Pin versions & fix MSRV compatibility
2026-05-24 07:03:45 +00:00
Claude 978678a46e feat: full runtime redesign (v0.6)
Complete rewrite with improved architecture & correctness:
- src/runtime.rs: Simplified task scheduling with proper state transitions
- src/scheduler.rs: Decoupled from runtime, pure task queue logic
- src/io.rs, src/mutex.rs: Refactored for clarity & performance
- New actor model framework (src/actor.rs, src/context.rs)
- Channel primitives (src/channel.rs) & process IDs (src/pid.rs)
- Preemption framework (src/preempt.rs) for fair timeslicing
- Expanded benchmarks & tests (multi_scheduler, primes, runtime)
2026-05-23 16:09:35 +00:00
Claude 078447539c chore: reset working tree (v0.5)
Temporary commit clearing working tree for v0.6 rebuild
2026-05-23 16:09:35 +00:00
Claude e9fdbb1160 refactor: centralize runtime logic (v0.4)
Extract scheduler responsibilities into a dedicated Runtime component:
- src/runtime.rs: New centralized control flow (669 lines)
- src/scheduler.rs: Simplified to task queue & preemption management
- tests/runtime.rs: Comprehensive runtime test suite
- benches/multi_scheduler.rs: Multi-runtime scheduling benchmarks
- Improves modularity and enables per-runtime configuration
2026-05-23 16:09:32 +00:00
Claude 8cbef1dfc1 feat: I/O and mutex support (v0.3)
Add epoll-based non-blocking I/O and kernel-like mutexes:
- src/io.rs: Complete epoll backend with timeout & error handling
- src/mutex.rs: Fair mutex with waiter queues & parking integration
- Enhanced scheduler to support synchronous I/O blocking
- Comprehensive test suites for I/O (epoll) and mutex behavior
- Documentation: LOOM.md concurrency model & README
2026-05-23 16:09:29 +00:00
Claude d3ab81b833 preempt: explicit check!() macro for no-alloc loops
Stable Rust emits stack probes inline (subq/movq/jne loop) rather than
calling __rust_probestack, so there's no transparent hook for stack-
frame preemption. Override of __rust_probestack links cleanly but never
runs. Falling back to an explicit check!() that users drop into hot
compute loops.

check!() decrements the same ALLOC_COUNT counter as the heap path, so
both event sources fire timeslice checks at the same rate. Documents
the prep-to-park invariant on maybe_preempt — library code that
registers a wakeup and then parks must keep that window alloc-free and
check-free, or a preemption-driven yield in the middle would lose the
wakeup.
2026-05-22 05:37:04 +00:00
Claude 51bfccc3c2 feat: I/O and mutex support (v0.3)
Add epoll-based non-blocking I/O and kernel-like mutexes:
- src/io.rs: Complete epoll backend with timeout & error handling
- src/mutex.rs: Fair mutex with waiter queues & parking integration
- Enhanced scheduler to support synchronous I/O blocking
- Comprehensive test suites for I/O (epoll) and mutex behavior
- Documentation: LOOM.md concurrency model & README
2026-05-22 05:32:24 +00:00
Claude 2cf75febdc timer: sleep(duration) via min-heap of (deadline, pid)
Adds a BinaryHeap of timer entries on SchedulerState. sleep() inserts
an entry and parks; schedule_loop pops due entries each iteration and
unparks them. When the run queue is empty but timers are pending, the
OS thread sleeps until the soonest deadline.

Single-threaded only; thread::sleep is fine because no other thread
can wake us. The IO thread coming next will need a Condvar or pipe
wakeup to break this OS-sleep early.
2026-05-22 05:22:55 +00:00
Claude 6c48caecab preempt: pub maybe_preempt for shared counter across event sources
v0.2 will add stack-frame entries as a second preemption event source.
Both routes share ALLOC_COUNT so the timeslice check rate is the same
whether the actor is alloc-heavy, frame-heavy, or mixed.
2026-05-22 05:15:12 +00:00
Claude 0e9d9d7d5f v0.1: green-thread actors, supervision, channels, benchmark
Hand-rolled context switching on mmap'd stacks with guard pages,
allocator-driven RDTSC preemption, unbounded MPSC channels, supervision
via per-slot Signal mailboxes, root supervisor as sentinel PID.

Lib + tests + benches clean check/clippy. All 29 tests pass.
Bench: smarm 3.4% over serial baseline, within 160us of tokio
current-thread on prime-counting fan-out.
2026-05-22 05:01:51 +00:00