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Author SHA1 Message Date
smarm d4839f1d81 feat(runtime,io): driver-enqueues + park/wake idle path — retire the wake pipe
The swap (RFC 018). Schedulers no longer sleep on a shared level-triggered
wake pipe — the herd source that made the default 8-thread config 7x
slower than 2 threads (E1). They park on per-thread futex parkers via the
coordination layer; IO backends become producers behind a two-call
contract (make runnable, then the enqueue tail wakes exactly one parked
scheduler).

Deleted: the drain lock and the one-winner phase-1 drain; the shared
completions VecDeque; the wake pipe fds, poll_wake, drain_wake_pipe,
wake_scheduler, the FdReady/Blocking Completion enum; the 100us idle nap;
the per-pop io.lock liveness read; io.rs's as_millis timeout truncation.

Added:
- enqueue wake tail (fixes the silent enqueue): wake_one_if_idle, a fence
  + one Relaxed mask load when everyone is busy — the pure-compute hot
  path pays almost nothing.
- driver-enqueues: the pool thread stashes its result in the slot,
  decrements io_outstanding, unparks; the epoll thread removes+DELs the
  waiter under the waiters lock and unparks. Both reach the runtime via a
  Weak (no Arc cycle). The waiters map moves behind its own Arc<Mutex> so
  the epoll thread never takes the runtime io lock (teardown holds it
  while joining that thread).
- io_outstanding / io_fd_waiters atomics: the termination verdict reads
  two atomics instead of taking io.lock on every pop.
- timekeeper idle path: at most one parked scheduler holds the timer
  deadline (an expiry wakes one, not a herd); everyone else parks
  indefinitely and is woken by the enqueue tail.
- busy-path timer due-check (ratified design point (a)): under saturation
  nobody parks and no timekeeper exists, yet due timers must still fire —
  one Relaxed load of the earliest-deadline snapshot per loop, clock read
  only when a timer is armed. Maintained under the timers mutex.
- chain rule: a scheduler that pops with more work queued and a sibling
  parked wakes one, so surplus runs in parallel rather than behind it.

tests/park_wake.rs pins the two new observable properties: timers fire
under full scheduler saturation, and sub-ms sleeps are prompt (the
as_millis truncation regression). Full suite + all loom models green;
clippy --lib clean.
2026-07-24 09:12:12 +02:00
smarm 2854b560d6 feat(park): fenced producer fast path + earliest-deadline snapshot
Two integration-driven amendments ahead of the runtime swap:

wake_one_if_idle() realizes RFC 018's "empty-mask fast path is one
relaxed load" soundly: a bare relaxed load is a lost-wake in the Dekker
shape for the lock-free ring queues, so the producer publishes work,
fences (SeqCst), then reads the mask Relaxed — paired with a matching
fence between the consumer's bit-publish and its re-check in park().
The pure-compute hot path (mask 0) never takes the shared mask line
exclusive; the RMW read stays on the rare chain-rule path only. Loom
models 1/2 now drive the fenced pattern end to end.

next_deadline is the earliest KNOWN timer deadline, independent of
whether anyone is parked — which tk_armed cannot give: under saturation
nobody parks, nobody arms, yet due timers must still fire (ratified
design point (a): the busy-path due-check). Maintained under the timers
mutex (note_deadline on insert — which also carries the timekeeper
re-arm wake — refresh_deadline after pop/clear); read lock-free.
deadline_due() costs one Relaxed load and a branch when no timer exists;
the clock is read only when one does.
2026-07-24 09:12:12 +02:00
smarm 7b026cfe56 feat(park): scheduler coordination layer — parkers, idle mask, wake protocol (RFC 018)
Schedulers get an IO-agnostic sleep/wake primitive of their own: one
futex Parker per scheduler thread (permit semantics, std::thread::park
shaped — closes the check-then-park race), an AtomicU64 idle mask with a
set-bit → re-check → wait park protocol, wake_one (highest-bit LIFO,
CAS-clear before unpark: exactly one wakeup per call by construction),
wake_all for the terminal path, and the timekeeper role — at most one
parked scheduler holds the timer deadline, with an atomic armed-deadline
snapshot for the busy-path due-check and an insert-side re-arm wake.

Deadlines travel as nanosecond timespecs end to end; the wake pipe's
as_millis truncation is unrepresentable here. The Dekker publish/re-check
shape is resolved by the same-location-RMW handshake (AcqRel), not SeqCst
loads; loom verifies exactly this in four models (no-lost-wake, chain
propagation, timekeeper handoff, termination), run with
LOOM_MAX_PREEMPTIONS=3 — unbounded exploration is impractical for the
looped models. Loom/non-Linux builds park on a Mutex+Condvar via
sync_shim.

Standalone until the runtime swap (next commit): nothing outside tests
constructs a Coordinator yet, hence the temporary dead_code allow in
lib.rs.
2026-07-24 09:12:12 +02:00
smarm 006a3283e7 chore(hooks): clippy gate falls back to a nix-shell toolchain
Desktop migration: the home-manager rust here ships without the clippy
component. Prefer an installed cargo-clippy; otherwise run clippy from an
ephemeral nix-shell with a separate target dir (mixed-compiler artifacts
are an E0514 hard error). MSRV keeps the shell's older toolchain a
legitimate gate.
2026-07-24 09:12:12 +02:00
Markk116 8c764e9169 docs(monitor): user-facing rewrite of process monitors
Lead with the user's problem (learn when another actor dies without
it knowing you're watching), explain one-directional/one-shot
semantics and contrast briefly with link without assuming link.rs has
been read. Add a compiling doctest. Drop em-dashes. Correctness facts
about registration/death races and demonitor-after-fire safety kept,
reworded in plain terms and separated from the public item docs.
2026-07-24 08:44:56 +02:00
Markk116 41b9d6d056 docs(introspect): user-facing rewrite of runtime introspection
Was the worst offender for external-context references (RFC 016
Chunk 1/4, DECISION D1/D2, RFC 003/011), all removed. Lead with the
practical use cases (debugging, health checks, test assertions,
dashboards) for snapshot()/actor_info()/tree(), and explain the
per-actor-reads-not-a-world-freeze consistency model in plain terms
instead of citing a decision log. Add a compiling doctest.
2026-07-24 08:44:56 +02:00
Markk116 dd845f22fe docs(mutex): user-facing rewrite of the actor-blocking mutex
Every public item was previously undocumented. Lead with why Mutex<T>
exists (a channel/gen_server is overkill for plain shared state) and
how it differs from std::sync::Mutex (parks the actor not the OS
thread, every lock is timeout-bounded by default). Add a compiling
doctest. Document new/lock/lock_timeout/try_lock/set_default_timeout/
MutexGuard/LockTimeout/DEFAULT_TIMEOUT. Drop em-dashes; keep wake
protocol mechanics as contributor-facing comments on private internals.
2026-07-24 08:44:56 +02:00
Markk116 36a0a9832d docs(registry): user-facing rewrite of the name registry
Replace the 'what changed' diff-against-a-prior-design framing with a
plain explanation of what the registry is for (naming an actor so
others can find and message it by name) and a compiling doctest
(register/whereis/send/unregister). Cut all RFC/decision-number/bug-id
references and em-dashes; move type-erasure and locking-discipline
detail into an Implementation notes section for contributors.
2026-07-24 08:40:26 +02:00
Markk116 feda6517e5 docs(channel): user-facing rewrite of the MPSC channel primitive
Lead with what a channel is and how to use it (compiling doctest for
channel()/send/recv/close), before any internal rationale. Document
every previously-undocumented public item (channel(), Sender, Receiver,
SendError, RecvError). Move the RawMutex-vs-std::sync::Mutex rationale
and lock-class discipline into an Implementation notes section. Drop
em-dashes throughout.
2026-07-24 08:40:26 +02:00
Markk116 8625ae4c35 docs(scheduler): user-facing rewrite of the actor/spawn/run entry point
Lead with what an actor is and how to start one with run()/spawn(),
following gen_server.rs's example-first style. Add a compiling module
doctest. Drop RFC references and em-dashes; keep internal mechanics
(preemption gating, thread-local borrow rules) as plain contributor
comments rather than public-facing doc prose.
2026-07-24 08:40:26 +02:00
Claude (sandbox) d9addeba5e test(causal): controller test no longer races the sweep's site snapshot
run_experiments snapshots the site registry once at entry. stage-x is
registered lazily (first causal_site! execution in the worker), so on a
1-core box the snapshot deterministically wins whenever a sibling test
has already paid the tsc_hz calibration — stage-x missed the sweep and
the summary assert tripped (silently, pre-propagation; the earlier
cascade attribution was incomplete). The worker now signals after its
first site entry and the test waits on it before starting the sweep.
Jarred separately: the lazy-registration trap is a lib UX hazard worth a
doc note or warm-up guidance.
2026-07-18 21:59:21 +00:00
Claude (sandbox) d5a3ba1934 fix(causal): born current — slot reuse booked phantom park forgiveness
A fresh/reused slot started with causal_delay=0 and causal_parked=true:
the first resume then 'forgave' the entire monotone global backlog, once
per spawn, booked as park forgiveness. Under close-mode conn churn (~95k
spawns/s) that is millions of phantom forgiven ms per 700ms window, even
in 0% cells — the books could not balance under actor churn while
ka-mode stayed plausible (few spawns). Impacts were unaffected: the
first resume always precedes the first check, so nobody ever spun.

reset_counters now installs Coz's new-thread rule: causal_delay starts
at the current global ledger and causal_parked starts false — a newborn
neither owes nor is forgiven the process's history, and delay injected
while it sits spawn-queued (runnable, not blocked) is owed and paid at
its first check, the semantics audit_zero_pct_window_absorbs_leftover_
debt pins. That test (born failing, unmasked by the run() propagation
fix) and the new actor_churn_between_experiments_forgives_nothing
regression test both go green.
2026-07-18 21:55:56 +00:00
Claude (sandbox) 7eae56a296 fix(runtime): a root actor panic escapes run()
The trampoline caught the root's panic, recorded it as Outcome::Panic on
the slot, and run() dropped the initial handle without reading it — every
assert inside run(), the standard test-suite pattern, was silently
vacuous (found live: a failing-first test passed). run() now reads the
root outcome before the handle drop and resume_unwinds the payload after
full teardown, so a caller's catch_unwind leaves the Runtime reusable;
Exit and Stopped return normally. The payload message is printed before
re-raising (the throw-site hook output was suppressed in-actor).

Correct the two tests this unmasked, both born failing and never run:
the select loser-arm test kept a closed arm in the set (the documented
closed-arm rule: a closed arm reports ready forever — observe the
disconnect and drop it); the send_after-to-dead test expected Ok(None)
from a closed+empty channel (documented: Err(RecvError), which proves
nothing-delivered even more strongly).
2026-07-18 21:52:50 +00:00
Claude (sandbox) 527f045e17 feat(causal): offcpu column + closed-books eff in the attrib probe
The probe now prints eff+offcpu next to eff — attributed plus the
counted runnable off-CPU gaps over ground-truth in-site time — the
per-window check that the located mechanism accounts for the whole
residual (~1.00 = books closed, no remaining silent loss). Audit line
gains the offcpu column, same delta-terms convention as the lib
renderer. Header doc rewritten from hypothesis to resolution.
2026-07-13 12:46:58 +00:00
Claude (sandbox) 0ee3fe7330 feat(causal): offcpu audit bucket — the @50 deficit located (RFC 007)
GPU sweep decomposed the ~23ms/700ms @50 injection deficit: every
ledger bucket is ~zero (drop park 0, discards 0, drop yield ~0.3ms),
books balance at absorbed+forgiven = 4x injected in all 48 cells, and
the 0%-cell contamination signature is absent. The probe pins the
residual: eff 0.933-0.943, a constant 22-27µs missing per site entry
= ~4.9 slice-expiry yields/entry x ~5.6µs runqueue wait. The
"deficit" is runnable off-CPU time inside the site — wall time the
probe's ground truth counts but on-CPU attribution correctly skips
(Coz model: speeding the site's code does not shrink queue-wait).

Measure-only reclassification, no behaviour change: a yield in the
target site stashes (tsc, experiment epoch) on the slot; the next
on_resume counts the gap into OFFCPU_IN_SITE_{CYCLES,N} (would-be
delta terms, MAX_SAMPLE_CYCLES-capped) iff the epoch still matches
and the word is live — a gap straddling end()/a same-word begin()
(live in the probe's 50,50 schedule) is dropped, never a leaked
cooldown. Parks excluded: blocked time is forgiveness territory.
New offcpu column in render_ledger_audit; LedgerCounters and
ExperimentResult grow the two fields. Fidelity footer now states
the on-CPU basis (deliberate wording change to the pinned summary;
the substring pin test still holds). +2 tests (counted gap; epoch
straddle) + render assert.
2026-07-13 12:46:15 +00:00
Claude (sandbox) 9bfeb2c6a2 feat(causal): ledger-audit output in the pipeline demo and attrib probe
- causal_pipeline: SMARM_CAUSAL_AUDIT=1 appends render_ledger_audit()
  after the summary; pinned summary format untouched.
- causal_attrib_probe: per-pct audit line (absorbed/forgiven/drops/
  discards) under the existing eff line, so in-site-vs-attributed and
  the loss buckets land in one place for the sweep.

1-core smoke (work + wide): books balance — absorbed = 2x injected and
forgiven = 2x injected, i.e. owed = injected x (N-1) with N=5 actors,
zero outstanding. drop park = 0 even in wide mode (the bottleneck's
queue is never empty, so its in-guard recv never parks); drop yield is
~1500 events but ~0.1ms per window, confirming slice-expiry yields
sample at their own checkpoint. Deficit decomposition needs the
parallel box.
2026-07-13 12:11:24 +00:00
Claude (sandbox) a3be8f0977 feat(causal): ledger audit — decompose the @50 injection deficit (RFC 007)
Measure-only counters for the deficit hunt (~23ms short per 700ms window
at 50% on the bottleneck site; superlinear vs 25%). Nothing here changes
injection or absorption; the sweep decides the fix.

Buckets, windowed per cell into new ExperimentResult fields (audit
snapshot taken at end() — spin/attribution freeze there, forgiveness
does not):
- spin_absorbed / park_forgiven: where owed delay actually went. Spin
  during a 0% cell is the baseline-contamination signature — leftover
  debt from a prior window being paid in a later one (checks gate on
  the experiment word, so cooldowns pay nothing and debt carries over).
- drop_park / drop_yield (+counts): the deschedule path flushes no
  sample tail — an in-target-site park or yield silently loses
  [last sample -> now]; on_resume re-arms before the actor runs again.
  New on_deschedule hook in all three intent arms (real park; explicit/
  slice-expiry yield; requeued park counts as yield — it never blocked).
  Slice-expiry yields sample at the descheduling checkpoint, so a fat
  yield bucket points at explicit yield_now or requeued parks.
- discard_overmax (+count, in would-be delta terms so columns compare
  against injected_cycles) / discard_unarmed: the attribute() clamps,
  previously silent.

LedgerCounters + ledger_counters() expose cumulative totals (tests,
run-level prints); render_ledger_audit() is the per-cell companion to
render_summary, which stays byte-identical (pinned). ExperimentResult
now derives Default so literals survive future audit-field growth.

Tests: +7 (spin counted, forgiveness counted, in-site park drop, in-site
yield drop, overmax discard, 0%-window leftover absorption — synthesized
deterministically via inject_delay_cycles_for_test with no experiment
active — and the audit render). 22/22 causal.
2026-07-13 12:07:19 +00:00
Claude (sandbox) a2d0b7af18 feat(causal): fidelity footer in render_summary
One unconditional footer line whenever there are results:
"note: impacts are lower bounds — undershoot grows with speedup pct;
rankings unaffected" — surfacing the RFC 007 Validation fidelity statement
where users actually look, instead of only in the RFC. Wording pinned by
the summary test.
2026-07-13 11:11:20 +00:00
Claude (sandbox) a4647f368a feat(causal): wall-anchored send_after — user-facing timer opt-out (RFC 007)
send_after_wall / send_after_named_wall (+ Timers::insert_send_wall) arm a
message-delivery timer that opts out of the RFC 007 virtual-time shift and
fires at its raw deadline regardless of injected delay — the Send-reason
sibling of sleep_wall, closing the jar item whose substrate efbc254 landed.
For deadlines that reflect the outside world (protocol timeouts, wall-clock
schedules) rather than workload pacing. cancel_timer is anchor-agnostic and
unchanged; without the feature the API exists and is identical to send_after.

The gen_server timer layer (send_after_to, RFC 015 §5) deliberately stays
virtual-only — an opt-out there means new options on the gen_server/statem
timeout API, out of scope for now.

Tests: wall send fires at raw deadline while a virtual sibling shifts;
cancel on a wall send with debt outstanding; featureless delivery/cancel
smokes through the public named API. 15/15 causal, 34/34 binaries both
feature configs, lib clippy clean both.
2026-07-13 11:10:11 +00:00
Claude (sandbox) fec760a3c0 docs(causal): record the reserve-shortfall verdict in the demo header
Occupancy probe on 24 cores: δ = 0.3µs/item (0.1% of the serialized
path); wide guard leaves the @50% cell unchanged. The +84-vs-+100
shortfall is controller-side (injected 327ms of the ideal 350ms over
the 700ms window, plus ~3% real-rate dip during experiments), not
unguarded stage time. urus's ~70µs/request remainder remains the
guard-placement case; the occupancy probe discriminates the two.
2026-07-13 09:48:24 +00:00
Claude (sandbox) d5b6a8f66f feat(causal): pipeline demo modes for the reserve-shortfall experiment
SMARM_CAUSAL_MODE selects the reserve stage's guard placement:
work (default, unchanged) | wide (guard over recv+work+send, the whole
serialized per-item path) | occupancy (no experiments; per-segment
timing of reserve's loop at baseline, reporting the unguarded
remainder δ and the impact ceiling it implies).

Discriminates the two candidate explanations for the demo's +84-vs-+100
@50% shortfall: physical recv/send time outside the guard (occupancy
sees δ≈30µs, wide recovers ~2x) vs. injection-side credit loss
(occupancy sees δ≈0, wide caps at ~+84 too — guard cadence identical).
2026-07-13 09:40:27 +00:00
Claude (sandbox) efbc254634 feat(causal): wall-anchored timers — controller windows keep fixed wall length (RFC 007)
New timer anchor: insert_sleep_wall / scheduler::sleep_wall (exported) opt a
Sleep entry out of the RFC 007 virtual-time shift, so it fires at its raw
deadline regardless of injected delay. Featureless config is unchanged (the
API exists but is identical to sleep).

The causal controller's window/cooldown sleeps and the tsc_hz calibration
sleep use it on the actor path (the OS-thread path was already wall). This
fixes the controller's own sleeps dilating under its own injection —
experiment windows stretched ~2x at 50% speedup (337ms -> 646ms injected/
window). Deltas were rate-normalized so results were unbiased; this fixes
sweep cost, not bias. The general wall-anchored-timer-semantics jar item
(user-facing opt-out) remains open; this lands the substrate.

Test: wall_timer_ignores_injected_delay — wall entry fires at raw deadline
while a virtual sibling in the same heap shifts. 13/13 causal, 34/34
binaries both feature configs.
2026-07-13 07:44:51 +00:00
Claude (sandbox) 04dbac1f4b feat(causal): timer-heap virtual time — deadlines chase injected delay (RFC 007)
Injected delays dilate virtual time for the workload, but timer deadlines
stayed wall-anchored: a sleep or receive-timeout fired early in virtual
terms, so timeout/retry behaviour sped up relative to the dilated world
(v1 known gap #1).

Every heap Entry now carries delay_stamp — the global delay ledger at
(re-)queue time, cfg-gated on smarm-causal. pop_due converts any debt
accrued since the stamp to wall time (tsc_hz) and shifts the effective
deadline; a not-yet-due entry is re-queued at the shifted deadline with a
fresh stamp, so it keeps chasing delay injected while it waits. seq is
preserved across re-queues, keeping send_after cancellation identity
intact (cancelled entries are discarded before any shift). Zero debt is
byte-identical to the old path; peek_deadline may under-report, costing
one spurious scheduler wake per injected chunk (documented).

This also makes the park-gated resume credit *correct* rather than
forgiving for sleepers: a sleeping actor now physically pays its debt by
sleeping longer, so the on_resume fast-forward reflects real payment
(sleeping_actor_pays_injected_delay pins this end-to-end through the
runtime).

New test hooks: inject_delay_cycles_for_test (deterministic ledger
driver, eagerly TSC-calibrating so conversion never stalls a scheduler
loop) and cycles_to_duration. The ledger is process-global, so the
delta-sensitive causal tests now serialize on a shared test mutex — they
were racy under the parallel test harness before this, in principle.
2026-07-13 07:31:08 +00:00
Claude (sandbox) d496914d40 fix(causal): flush target-site samples at guard boundaries (RFC 007)
Samples were taken only when maybe_preempt's cold block happened to fire
in-site, so the interval between the last check and SiteGuard drop was
discarded on every site entry. Measured live on the 24-core box:
22-29us lost per entry, a constant attribution efficiency of ~0.93-0.94,
which under-reported every impact (+83.5% where theory says +100%; the
observed shortfall fits 1/(1-pct*eff)-1 at both 25% and 50%).

SiteGuard enter/drop now call site_transition(): leaving the target site
flushes the pending interval into the ledger (sample-only, never spins,
so safe under no-preempt regions); entering the target site re-arms the
sample clock so pre-site time is never attributed (the symmetric
over-attribution). Winner attribution is factored into attribute(),
shared by the cold check and the flush, with the same interval clamps.

Adds examples/causal_attrib_probe.rs (ground-truth in-site time vs
ledger attribution, the probe that confirmed the leak) and the
site_boundaries_flush_tail regression test (a site entry that never
hits a cold check must still be attributed). Also gates causal_probe
on smarm-causal in Cargo.toml - it never was, so featureless builds
of the examples were broken.
2026-07-12 19:35:06 +00:00
Claude (sandbox) 2668f4018f feat(causal): native causal profiling behind smarm-causal (RFC 007 v1)
causal_site! scoped site guards per actor slot, progress! throughput
points, and a Coz-style virtual-speedup engine hooked into
maybe_preempt's amortized cold block: target-site samples grow a global
delay ledger; bystanders spin-absorb their debt at the next causal
check, with timeslice extension so injected delay is not charged
against the slice.

Resume credit (Coz's blocked-thread rule) is gated on a causal_parked
slot bit set only by a real park: crediting on every resume made any
yield-cadence actor delay-immune and every experiment inert (found
live on a 24-core run — dead-flat deltas across all sites).

Report normalization uses a measured TSC frequency (~50ms calibration
on first use) instead of the crate-wide 3 GHz assumption, which
uniformly inflated impact numbers on a 3.7 GHz box. impact_pct() is
the machine-readable form of the summary for programmatic checks.

examples/causal_pipeline.rs burns fixed *work* (calibrated LCG loop),
not fixed wall time — a timed busy-wait absorbs injected delay into
its own budget and reads as a no-op. Self-checking: exits nonzero if
causal separation fails; skips the verdict below 4 cores. Validated
on a 24-core box: reserve (true bottleneck) +29.3%@25/+83.5%@50;
serialize and background-compaction ~0%.

Known v1 gaps (jar): timer-heap deadlines unshifted, no-check!/no-alloc
actors undelayable, multi-scheduler coherence best-effort Relaxed,
off-CPU blame punted, Instant::now() uncorrected.

Zero-cost with the feature off; clippy -D warnings clean both ways;
full suite green with and without smarm-causal.
2026-07-12 19:10:04 +00:00
smarm-agent 1c90a4ef5e fix(registry): by_name stores the full holder Pid — a dead name heals under slot reuse
Root cause of soak20 signature 2 (refcount_test.exs 'watcher crash',
110235x fast {:error, :server_down} probes over the full await window):
by_name mapped name -> slot *index*, so a name whose holder died (no stop
path unregisters; prune is lazy) and whose slot was then re-tenanted read
as live-held: register failed NameTaken{holder: <unrelated tenant>} (which
the bridge macro's generated start() swallows -> start_server/1 reports :ok
for a server that never came up), while name resolution reached the
tenant's mailbox, missed on the message TypeId and failed fast WITHOUT
pruning — the wedge self-sustained for the tenant's lifetime. Name-
addressed send additionally judged liveness on the slot's *current*
mailbox pid, so a same-typed tenant would have received the message
(misdelivery) and a differently typed one a misleading NoChannel.

Fix: by_name: HashMap<&'static str, Pid> — every reader judges the
*stored* holder with the generation-checked live(), so a recycled slot's
tenant no longer impersonates a dead holder, and every touch (register /
whereis / resolve / send) prunes and heals a stale name. prune(index)
becomes prune_holder(pid): names bound to the holder go; the mailbox goes
only while still the holder's own (a tenant's replacement mailbox is left
untouched). Introspection matches names to mailboxes by full pid, so a
stale name never annotates a slot's new tenant.

Deterministic regression test added first and shown to fail pre-fix
(tests/stale_name_slot_reuse.rs: tiny slab forces re-tenanting; old slot
(1,0) died, tenant (1,1) took the index; register -> NameTaken pre-fix).
Post-fix it asserts the healed contract: whereis -> None (pruned), call ->
ServerDown, re-register -> Ok. Suite 33 ok-binaries, clippy gate clean.

In the wild the window opened at every splice_test teardown:
Splice.terminate -> exit_server('subtree') left the name bound; width 20
raised the re-tenant probability. Downstream (smarm_beam): install_child's
unregister-before-register workaround becomes dead code (removed there);
the #[smarm_server] macro's swallowed register error becomes truthful
idempotency (a NameTaken now really is a live holder).
2026-07-12 07:23:30 +00:00
smarm-agent f6641cd266 runtime: name scheduler threads smarm-sched-{slot}
Extra scheduler threads (slots 1..N-1) are now spawned via thread::Builder
with the name smarm-sched-{slot}, so they are identifiable in
/proc/<pid>/task/*/comm, stack dumps and debuggers. Thread 0 keeps its
caller-given name (an embedder names the thread that calls run — smarm_beam
names it smarm-runtime). A refused spawn still panics, matching the previous
thread::spawn semantics.

Motivation: the §17 scheduler-width knob in smarm_beam asserts the *live*
width by counting these named threads, and a 20-scheduler soak needs the
threads tellable apart in wedge captures.
2026-07-11 19:17:52 +00:00
smarm-agent 0017c5b9a1 fix(runtime): consume wake-pipe bytes only under the drain lock
Lost-wakeup: schedule_loop's phase-1 drain uses drain_lock.try_lock(), and
try_lock losers skip the completion drain entirely. Both schedulers park on
one shared wake pipe and, until now, drained ALL its bytes right after their
idle poll_wake returned — outside the drain lock. A loser could therefore
eat the byte announcing a completion the winner had not seen (the winner was
already past drain_completions when the epoll thread pushed it), and both
threads would park with the completion stranded. Because the bridge eventfd
is registered EPOLLONESHOT, the kernel had already disarmed it at
epoll_wait, so no later write could re-fire it: the runtime slept until an
unrelated timer deadline forced another phase-1 pass.

Fix: drain_wake_pipe() moves inside the drain guard, immediately before
drain_completions(); the two post-poll drains in the Pop::Idle arms are
removed. Producers push their completion before writing the byte, so a byte
consumed under the guard always has its completion visible to the drain that
follows. An unconsumed byte keeps the (level-triggered) idle poll returning
instantly, so a try_lock loser spins briefly until the winner releases —
it can no longer sleep through stranded work.

Found via smarm_beam's ingress-cap drain barrier flaking under CPU load
(5/25 loaded suite runs wedged; mid-wedge stacks showed both schedulers in
poll_wake with an FdReady stranded and the eventfd disarmed). Post-fix:
60/60 loaded runs green, tight 5.8-6.8s timing band, no stall tail.
Root-cause notes: smarm_beam outputs/flake-rootcause-egress-overload.md.
2026-07-11 16:13:46 +00:00
smarm-agent 6c2b7e91cf channel: drop queued messages when the Receiver drops
A queued Envelope::Call was stranded until the last Sender dropped, so a
caller parked in gen_server::call was never released with ServerDown when a
*named* server was request_stop'd — the registry's inbox Sender clone (lazy
prune) kept the channel Arc, and the queued reply_tx, alive indefinitely.

Receiver::Drop now drains the queue (items dropped after releasing the lock,
since a reply_tx drop reaches a different channel's lock + the scheduler),
restoring the documented ServerDown guarantee on every teardown path.

Adds tests/stop_with_queued_call.rs: deterministic pure-smarm reproducer.
2026-06-24 20:53:27 +00:00
smarm-agent 3e9c33377c gen_statem: disambiguate module/macro intra-doc links 2026-06-20 19:51:33 +00:00
smarm-agent e54c67c431 supervisor: rewrite docs for users; relocate internals to items 2026-06-20 19:51:32 +00:00
smarm-agent 3e321eaaf3 pg: rewrite docs for users; relocate internals to items
Reframe the module doc in the gen_server house style: lead with what a
process group is and when to reach for one, the auto-eviction-on-death
behaviour, groups-vs-registry, and a running-context note. Keep the
runnable example; add an ignored dispatch/worker-pool example.

Move implementation reasoning to where a maintainer stands: lock
discipline onto the ProcessGroups store, the eager-cleanup rationale onto
reap_group, the join finalize-race detail into join's body comment.

Drop all RFC references and the stray phase marker, and lead the public
read/select fn docs with what the caller gets. Demote the pub(crate)
assert_type intra-doc link in pick_as to plain code, clearing a
pre-existing broken-link warning.
2026-06-20 18:51:00 +00:00
smarm-agent c415f14dd0 ci: deny unwrap_used/expect_used on the library target
Add [lints.clippy] unwrap_used = "deny", expect_used = "deny" plus a tracked
pre-commit hook running `cargo clippy --lib -- -D warnings`. Library code may
not hide a panic behind unwrap/expect; panic!/unreachable! stay un-linted as
the explicit sanctioned form. Gate is the library target only — tests and
examples are not gated. A fresh clone must run
`git config core.hooksPath .githooks` to enable the hook.
2026-06-20 17:47:44 +00:00
smarm-agent 33177a0c48 library + trace: rewrite panic sites as explicit match+panic
Apply the same explicit match+panic shape to the library layer (channel,
gen_server, gen_statem). Extend it to the smarm-trace-gated code that the
default `cargo clippy --lib` does not see: the GLOBAL lock-poison sites in
trace.rs and the current_pid sites inside te!() in channel.rs. Keep the
current_pid match inside the te!() argument so non-trace builds evaluate
nothing extra on the recv-wake hot path. const-init the trace thread-local.
2026-06-20 17:47:39 +00:00
smarm-agent a875fa8285 core: rewrite panic sites as explicit match+panic
Replace implicit unwrap()/expect() in the lock-ordered core with explicit
match arms. Lock-poison sites use one uniform message
("smarm: <lock> lock poisoned (core corrupt): {e}"); invariant sites panic
with a descriptive message naming the violated invariant. No behaviour
change: each rewrite preserves the prior panic-on-bad-arm semantics. Also
clears the accompanying clippy hygiene in these files (redundant_closure,
len_without_is_empty, too_many_arguments, unnecessary_sort_by,
missing_safety_doc, nonminimal_bool/unnecessary_unwrap).
2026-06-20 17:47:33 +00:00
smarm-agent 531571bfa5 gen_statem: postpone events for replay after a transition
A `=> postpone` row (cast/call/info) defers the current event untouched,
to be replayed after the next real transition. `handle` is now two-phase:
a borrow-only postpone pre-pass that hands the event back as
`Step::Postponed(ev)`, then the existing consuming `match (state, event)`.
The loop owns a FIFO queue, drained in the new state ahead of further
intake; a replayed event may postpone again. A postponed `call` keeps its
Reply, so a later state answers it.

`handle` returns `Step` (Postponed / Transitioned / Stayed) so the loop
can see both deferral and transition without reading the state cell.
`Resolution::Postpone` is removed: postpone is a pre-dispatch routing
decision, not a consuming-dispatch outcome.
2026-06-20 13:02:15 +00:00
smarm-agent acf67fef06 gen_statem: state and named timeouts, info events
Add the two timeout flavours, both surfacing as ordinary events matched
in on-state arms:

- cx.state_timeout(d): fires a state_timeout event after d in the current
  state, auto-reset by the loop on every real transition.
- cx.timeout(name, d): fires a timeout(name) event after d, surviving state
  changes, keyed by name, with cx.cancel_timeout(name).

Both ride the existing timer min-heap via send_after_to onto a new per-loop
system channel, selected above the inbox so a fire can't be starved by inbox
traffic. A local-id stamp on each fire lets a reset/cancel that loses the race
discard a stale fire. The macro grows an info: clause and folds three internal
Ev variants (Info, StateTimeout, Timeout) alongside cast/call, with new row
keywords info / state_timeout / timeout. Unmatched info silently drops (the
gen_server default); state/named timeouts have no default, so a state that can
see one must handle it or the match is non-exhaustive.

Rename the hand-written expansion-target example fused -> expanded, retire the
deprecated Switch demo machine (its round-trip / enter / panic-down coverage
moves onto the timer machine), and refresh the macro docs to the door machine.

cargo build --all-targets warning-free; cargo test green.
2026-06-20 12:22:45 +00:00
smarm bfa513cd6d doc: rework gen_server module docs completely 2026-06-20 13:41:27 +02:00
smarm-agent 0cf6b80396 gen_statem: GenStatem* type prefix + cleanup
- rename StatemRef/StatemCallError/StatemSendError -> GenStatem*
- move the inline unit test out of src; consolidate the Switch coverage
  onto a single macro-driven harness in tests/gen_statem.rs
- drop the redundant hand-written Switch test machine and the two
  untracked rejected-direction probes (succ_enums, typed_edges)
- rename examples statem_{fused,macro}.rs -> gen_statem_{fused,macro}.rs
- strip RFC/chunk/spike provenance and fix the mislabeled "throwaway"
  example header and dead cross-references
2026-06-20 10:48:33 +00:00
smarm-agent 3e316066c3 gen_server: prefix public types with Gen (GenServerRef, GenServerCtx, GenServerName, GenServerBuilder, NamedGenServerBuilder) 2026-06-20 10:48:33 +00:00
smarm f646c5cd72 cleanup some LLM crud 2026-06-20 12:22:33 +02:00
smarm 07867b91f6 doc: links and tweaks 2026-06-20 12:11:16 +02:00
smarm-agent 8d1605638e statem: add gen_statem! authoring macro (RFC 017 chunk 1)
Declarative macro_rules! that fuses the hand-written statem surface into
one invocation: emits the unified event enum, the machine struct + state
cell, start, the Machine impl (dispatch + stay/transition apply-tail), and
the enter dispatch. User keeps the meaningful types, the per-state
successor enums, and the free handler fns.

Pure sugar: every safety property is a property of the emitted code,
checked by rustc, so a declarative macro carries (almost) the proc-macro
guarantee set:
  1. forgotten (state,event) pair -> E0004 (total match, no injected _)
  2. conflicting row -> unreachable_patterns (macro self-denies; HARD only
     in-crate, suppressed cross-crate by in_external_macro -- documented)
  3. orphan handler -> dead_code (handlers are user free fns)
  4. out-of-set target -> E0599 (per-state successor enums)

Hygiene: bodies can't see the macro's self/cx, so the caller names them
via `context(data, prev, cx)` (shared call-site hygiene).

No separate transitions{} block: the match IS the table, successor enums
ARE the per-state target sets (fused variant, diverges from RFC
edge-lint).

- examples/statem_macro.rs: Door machine via the macro (parallel to the
  hand-written examples/statem_fused.rs; diff the two to see the delta).
- in-crate test exercises a machine + anchors the in-crate #2 guarantee.
2026-06-20 09:55:01 +00:00
smarm-agent acc37c5fc9 RFC 017 chunk 1: gen_statem primitives (no macro yet)
Runtime support layer for gen_statem, built against existing public API
(channel + scheduler::spawn), sibling to gen_server. No macro: per review,
build the primitives first and hand-write the Switch example to evaluate
whether a statem! macro earns its place before committing to one.

- src/statem.rs: Machine trait (on_start/handle), Resolution<S> with
  From<S>, Cx (on_unhandled), Reply<T> move-only reply handle, StatemRef
  (send/call), spawn + inbox loop. Real time only; Postpone + Cx timeout
  arming are in the type surface but not yet acted on (chunks 2-3).
- examples/statem_switch.rs: the RFC Switch machine hand-written against the
  primitives, tagged USER vs MACRO to mark what a macro would generate.
  Asserts the RFC end-state (flips=1, enters=3).
- tests/statem.rs: call/cast round-trip, enter-on-start/transition-not-stay,
  panicking-handler -> Down.

Reply<T> included (the call helper needs a handle type; keeps the example
true to the RFC surface) but isolated and trivially removable if we drop it.
2026-06-19 19:52:02 +00:00
smarm-agent 0d6fc970a7 scheduler: gate send_after_to runtime tests out of the loom build
These three RFC-015 tests call run() (the real runtime), so under
--cfg loom they construct loom atomics outside a loom::model block and
panic with "cannot access Loom execution state from outside a Loom
model". They are unit tests of runtime behavior, not state-machine
models. Gate the module #[cfg(all(test, not(loom)))], matching the
existing run_queue::tests precedent: they still run under normal
cargo test, and the loom build is now 28/28 clean.
2026-06-19 14:48:23 +00:00
smarm-agent e9c39bff46 roadmap: introspection & observability shipped as RFC 016
Chunks 1-4 all landed; mark the introspection block done (was 'Needs an
RFC'), matching the send_after in-place SHIPPED treatment above it.
2026-06-19 10:20:37 +00:00
smarm-agent 2d15834b24 RFC 016 Chunk 4: observer example with ps-style + tree dump
A runnable examples/observer.rs (required-features = ["observer"]) that
stands up a named service + two parked workers, starts the observer, and
renders a snapshot as a ps-style table and the parentage forest indented.
The observer appears in its own dump, caught running while it serves the
snapshot call — transport over the same read every consumer sees.

Complements the runnable doctest already on observer::start.
2026-06-19 10:20:09 +00:00
smarm-agent 6df4cd4a0b RFC 016 Chunk 4: observer gen_server (feature-gated)
A thin GenServer consumer of the Chunk-1 read primitive — the live
observer process (D12). ObserverRequest/ObserverReply are the wire
contract (D11); the version rides along on the snapshot/tree payloads,
which already carry SNAPSHOT_FORMAT_VERSION (D1). Behind the new
`observer` Cargo feature, off by default (D10): the primitive stays
always-on, only the transport is gated. Cast is Infallible, so the
server takes no async traffic and handle_cast is statically unreachable.

Gated integration test proves each verb relays exactly what the
corresponding primitive returns (snapshot/tree/actor_info), incl. a
forged-pid None and a live Parked classification.
2026-06-19 10:18:54 +00:00
smarm-agent 48d47c45c9 RFC 016 Chunk 2c: approximate per-actor time-budget (reductions-like)
Accumulate on-CPU cycles per actor as ActorInfo.budget_cycles, behind
the off-by-default budget-accounting feature (D6) — a reductions-style
work metric for relative comparison across runs.

- Approximate by design (per Mark): charge now - slice-start once at the
  yield point, reusing the timestamp reset_timeslice already sets, so
  one RDTSC per resume not two. Wake-slot resumes inherit the slice and
  so slightly over-attribute the chain's time to the woken actor — noise
  that averages out; we trade exactness for half the hot-path cost.
- Field/ActorInfo member are unconditional (keeps the snapshot shape
  stable across the feature flag, D1); only the accumulation is gated,
  so default builds are byte-identical and pay nothing. Reads return 0
  when off. Single-writer Relaxed like the other counters; reset in
  reset_counters (D7).

Matrix: default + feature-on + rq-mpmc + rq-striped + release + trace all
green; loom unaffected (feature off under --cfg loom).
2026-06-19 08:47:58 +00:00
smarm-agent e93b3120ec RFC 016 Chunk 2b: per-actor messages-received counter
Tally each dequeued message against the receiving actor, surfaced as
ActorInfo.messages_received (the 'is this actor draining slower than its
mailbox fills' signal).

- messages-received, not sent (D4): the receiver counts on its own
  thread, so it's a single-writer Relaxed load+store on a hot Slot
  AtomicU64, no atomic RMW (D5); reuses the stashed *const Slot from 2a.
- Incremented at all six channel dequeue-success sites (recv,
  recv_timeout x2, recv_match, try_recv_match, try_recv) via
  preempt::note_message_received; no-op outside an actor (null slot).
- Resets with overruns in reset_counters across the three lifecycle
  sites (D7).

Matrix: debug default + rq-mpmc + rq-striped + release green; loom
slot_state/run_queue models pass (the 3 send_after_to loom failures are
pre-existing at fc014c4 — plain #[test]s under --cfg loom, not Chunk 2).
2026-06-19 07:34:32 +00:00
smarm-agent 354eef9f88 RFC 016 Chunk 2a: per-actor timeslice overrun counter
Tally overruns at the slice-expiry site in preempt.rs (the RFC 006
signal), surfaced as ActorInfo.overruns.

- Counter is a hot-region AtomicU64 on Slot, single-writer Relaxed
  load+store (no atomic RMW), read Relaxed by the snapshot (D5).
- Reached from the rare expiry branch via a stashed *const Slot in a
  preempt thread-local, set/cleared on the same resume/return boundary
  as CURRENT_STOP — one TLS load, no runtime lookup. Shared infra for
  the messages-received counter next.
- Reset in all three slot-lifecycle sites: Slot::vacant, reclaim_slot,
  install_actor (standing invariant, D7) — per-incarnation counts.
2026-06-19 07:18:03 +00:00
smarm-agent 7ef915c81e RFC 016 Chunk 3: parentage tree view
tree() / tree_from() fold a Chunk-1 snapshot into a forest by grouping
each actor under its parent pid — one O(n) pass, no new reads. tree_from
is public so a held (or synthetic) snapshot can be folded without a
second scan.

- D8: actors parented at ROOT_PID are genuine roots; an actor whose
  recorded parent is absent from the snapshot is re-rooted under the
  sentinel and flagged orphaned, so the forest stays total. take()-on-
  place doubles as a guard against re-entering a node.
- D9: the edge is parent/spawned-by, documented as not necessarily
  supervision.
2026-06-19 06:33:21 +00:00
smarm-agent c66691943d RFC 016 Chunk 1: runtime introspection read primitive
snapshot() / actor_info() return owned ActorInfo over the slab: pid,
names, fine-grained scheduling state, parent edge, trap flag, mailbox
depth, and monitor/link/joiner counts. Pure reads, no hot-path change.

- ActorState maps the packed slot word (no new storage); introspect.rs.
- D1: RuntimeSnapshot carries SNAPSHOT_FORMAT_VERSION from day one.
- D2: per-slot tearing (ps semantics); actor_info coherent per actor.
- D3: mailbox depth included. Registry channels now stored behind an
  ErasedSender trait (downcast for clone_sender + type-erased
  queued_len); depth summed over published channels under the registry
  Leaf (Leaf -> Channel), kept out of the cold-lock pass so no two
  Leaves are ever held at once. Depth covers published channels only.
- Done slots surface as root-less tombstones.
2026-06-19 06:31:10 +00:00
smarm-agent fc014c4e54 roadmap: gen_server time patterns shipped (RFC 015); substrate status recorded 2026-06-18 19:31:06 +00:00
smarm-agent f454a9195a gen_server: docs — disambiguate client call deadline from server idle timeout (RFC 015 §7) 2026-06-18 19:20:12 +00:00
smarm-agent 1df85e2384 gen_server: drop-guard drains live timers + debug_assert no leak (RFC 015 §4.7) 2026-06-18 19:19:15 +00:00
smarm-agent 8c8af55928 gen_server: idle/receive timeout via select_timeout/recv_timeout + handle_idle (RFC 015 §4.4) 2026-06-18 19:17:20 +00:00
smarm-agent c0cfa01f37 gen_server: tick_every periodic sugar — loop-driven re-arm via factory + Sys::Tick (RFC 015 §4.3) 2026-06-18 19:13:52 +00:00
smarm-agent 401a1465d5 gen_server: TimerHandle arm_after/cancel + Sys::Timer dispatch (RFC 015 §4.3, §5) 2026-06-18 18:58:00 +00:00
smarm-agent 57eadb5c6c gen_server: type Timer + handle_timer/handle_idle; fold control into Sys channel (RFC 015 §4.5, §6) 2026-06-18 18:54:24 +00:00
smarm-agent 47d75d1ead timer: send_after_to — channel-targeting send_after sibling (RFC 015 §5) 2026-06-18 18:50:59 +00:00
smarm-agent 61520bf2cc timer: send_after / cancel_timer message-delivery substrate
Add a cancellable message-delivery timer on the existing timer.rs min-heap,
the substrate the gen_server time idioms (idle/receive timeout, periodic tick,
debounce/backoff) need.

- Reason::Send { fire }: a type-erased delivery thunk. send_after (Pid<A>, via
  send_to) and send_after_named (Name<M>, via send) capture dest+msg and
  resolve the address on fire, not at arm time, so a dead target / restarted
  name is observed when it fires; a failed resolve or closed inbox is dropped
  (Erlang erlang:send_after semantics).
- Cancellation via an "armed" set keyed on the entry seq, exposed as an opaque
  TimerId. Only Send timers use it; Sleep/WaitTimeout keep their inert-stale
  behaviour untouched. pop_due fires a Send only while still armed and removes
  it, so cancel returns true iff it landed before the fire (the race signal).
  cancel is unscoped: any holder of the id can cancel (e.g. racing two servers
  and cancelling the slow path).
- peek_deadline contract documented as "<= true next deadline" so a future
  hierarchical timing wheel can back Timers without touching send_after or the
  scheduler idle path. call_timeout left on recv_timeout (blast radius).

Tests: Timers-level (fire/cancel/race/clear/ordering) plus scheduler-level
delivery for both Name<M> and Pid<A>, cancel-prevents-delivery, and silent
drop on unresolved name / dead pid. Green on rq-mutex/rq-mpmc/rq-striped.
2026-06-18 14:28:54 +00:00
smarm-agent 5cb7f6a491 roadmap: 013/014 shipped, gen_server time patterns up next
Move typed addressable mailboxes (RFC 013 directory rework + RFC 014 typed
addressing/producers/naming/root-exit teardown) into Shipped, with the final
phase's delivered surface enumerated. Retarget Up next to the gen_server
time-related patterns: send_after/cancel_timer substrate + the OTP time idioms
(idle/receive timeout, periodic tick/heartbeat, debounce/backoff) on the v0.8
server loop. Fold the duplicate Later send_after bullet into Up next, and mark
the "app actor blocks AllDone" Look-into as addressed by the root-exit teardown.
2026-06-18 12:32:12 +00:00
smarm-agent ecb0835aa7 examples: typed_actor, named_genserver, worker_pool for the new surface
typed_actor and named_genserver land as written (the target-ergonomics spec):
identity-bound Pid<A> vs durable Name<M>, and a gen_server addressed by a
durable ServerName. worker_pool is reworked from the spec into a self-draining
program: workers retire on a sentinel and report their tally, and the
dispatcher waits the pool out — so it terminates on its own rather than leaning
on root-exit teardown, while still exercising the full typed surface
(spawn_addr / join / pick_as / members_as / dispatch) alongside the untyped
escape hatch (members / pick + send_dyn).

All three build unchanged-against-spec (typed_actor, named_genserver) and run
to completion.
2026-06-18 11:02:35 +00:00
smarm-agent a866e34b52 mailbox: typed-path producers, by-name gen_servers, root-exit teardown (RFC 014)
Implements the new addressing surface the examples in examples/ specify:

- spawn_addr::<A>(FnOnce(Receiver<A::Msg>)) -> Pid<A>: the typed-path
  producer. Makes the inbox, spawns the body with its receiver, and publishes
  the sender from the PARENT side (registry::install_for) before returning the
  pid, so an immediate send_to always resolves (no race on the body installing
  itself). Detached, like ServerBuilder::start.

- lookup_as / pick_as / members_as: re-type an erased pid as Pid<A> over the
  heterogeneous registry/pg stores, sharing one helper (pid::assert_type).
  Unchecked but sound: routing is by message TypeId, so a wrong A degrades to
  SendError::NoChannel on the next send, never a misdelivery.

- dispatch::<A>(group, msg) -> Result<Pid<A>, SendError<A::Msg>>: pick_as +
  send_to, with the message handed back on failure. New SendError::NoMember
  variant for the empty/all-dead group case.

- gen_server naming: ServerName<G> backed internally by the registry's existing
  typed-channel store keyed by TypeId::of::<Envelope<G>>() — Envelope stays
  private, no separate directory. Type-state NamedServerBuilder<G> keeps the
  current infallible ServerBuilder::start() untouched; its start() is fallible
  (parent-side register, NameTaken). Free call/cast/whereis_server resolve per
  use. ServerRef::shutdown (+ free shutdown) is the sys-style synchronous stop.

- root-exit teardown: the run's initial actor is recorded as root; when it
  finalizes it flags root_exited, and the scheduler's idle verdict then stops
  the parked-forever remainder (a one-shot RootDrain sweep). Deferred to the
  idle point on purpose: the run queue drains first, so actors with queued work
  finish rather than unwinding on the stop. This lets a named-server daemon (or
  any pinned actor) wind the run down instead of hanging on live_actors > 0.

request_stop is refactored to a request_stop_inner core so the sweep can drive
it from inside the runtime without re-borrowing the thread-local.

Lib + tests + examples build warning-free; full suite green.
2026-06-18 11:02:27 +00:00
smarm-agent 4c56938f0b mailbox: Phase 4b — send_dyn bare-pid escape hatch (RFC 014 §4.6)
The explicit fallible fallback for when only an untyped Pid is in hand (off a
Down, out of a future members()), so the typed send_to / send-by-name stay the
default and callers don't grow workarounds around a missing primitive.

- send_dyn::<M>(Pid, msg): one line over the shared send_to_pid core. Same
  identity-bound, no-redirect liveness as send_to (Dead once the incarnation is
  gone); the difference is the explicit M, so NoChannel is a real runtime
  outcome here rather than the debug_assert it collapses to on the typed paths.
- Takes Pid<Erased> specifically: a typed Pid<A> must .erase() to reach it, so
  opting into the fallible downcast stays visible at the call site.

tests/registry.rs: send_dyn_delivers_and_reports_wrong_type (right type
delivers; live actor with no channel for the asked type -> NoChannel) and
send_dyn_to_dead_pid_is_dead. Full suite + order-checker green, warning-free.

This completes the RFC 014 send surface: Name<M> (re-resolving), Pid<A>
(typed direct), send_dyn (bare-pid). send_after (§6) can now target any of
them — its Dest question is answered.
2026-06-17 11:45:48 +00:00
smarm-agent 3cec3ba1a1 mailbox: Phase 4a — direct identity-bound send to Pid<A> (RFC 014 §4.2)
Make a Pid<A> messageable: install + send_to, the direct addressing mode that
dies with the actor and never redirects (the counterpart to the re-resolving
Name).

- install::<A: Addressable>(tx: Sender<A::Msg>) -> Pid<A>: opt-in, lazy,
  nameless publish (RFC 014 §5). Files the actor's inbox into the by_index
  mailbox table under TypeId::of::<A::Msg>() and re-types self's identity as
  Pid<A>. Infallible: no name to collide on, self is always live in run().
- register and install now share publish_channel (the insert-or-extend-mailbox
  step factored out); register additionally binds the name. Byte-identical
  storage, so name- and pid-addressing populate the same table.
- send_to::<A>(Pid<A>, A::Msg): resolve by raw pid, deliver with NO redirect.
  The stored mailbox must be this exact incarnation (generation included) and
  live, else SendError::Dead — even when the slot now holds a different live
  actor, which is left untouched. Resolution clones the Sender under the Leaf
  lock, releases, then sends (Leaf -> Channel), as name send / pg / finalize.
- send_to_pid is the shared raw-pid core; send_dyn (§4.6) lands on it next.
- SendError gains Dead(M), the pid-path counterpart to name-path Unresolved;
  into_inner / Display / Debug updated. Name send never yields Dead, pid send
  never yields Unresolved — disjoint by construction, documented on the enum.

tests/registry.rs: install_then_send_to_pid_delivers; and the load-bearing
send_to_does_not_redirect_after_takeover (slot reused by a new incarnation, the
stale Pid<A> send returns Dead and the new occupant gets only its own message).
Full suite + order-checker green, warning-free across all targets.
2026-06-17 11:43:16 +00:00
smarm-agent f5fbb5b144 mailbox: Phase 3 — typed Pid<A> over a raw inner identity (RFC 014)
Fold the made-up Addr<A> back into the pid, where it belonged. The typed
handle IS the pid now.

- RawPid { index, generation }: today's Pid, renamed — the raw numbers, the key
  for identity-only plumbing and the heterogeneous monitor/link/pg tables.
- Pid<A = Erased>: RawPid + phantom actor type. Both an identity and a direct,
  identity-bound address; when A: Addressable a send delivers A::Msg to exactly
  this incarnation (next phase). Hand-written impls (eq/hash/fmt on the raw
  only, no A bounds); fn()->A phantom keeps it Copy+Send+Sync for any A.
- Erased: uninhabited, deliberately NOT Addressable, so a typed send to a
  Pid<Erased> won't compile — that's what send_dyn (section 4.6) will be for. It
  is the default type arg, so every plain "Pid" written today still compiles as
  Pid<Erased>; that, plus the fact that nothing destructures pid fields, is why
  an identity change touching 18 files cascaded to zero internal edits.
- Addr<A> deleted; Name<M> / the Phase-2 registry unchanged (they key on raw).

Per the call to make the consumers take typed pids: the user-facing identity
APIs — monitor, link, unlink, request_stop, spawn_under(supervisor), pg::join,
pg::leave — are now generic over A and erase at the boundary; their bodies are
byte-for-byte unchanged. Pure plumbing (unpark, set_current_pid,
register_supervisor_channel) stays erased — it only ever sees internal identity.

Phase 1's Addr tests become Pid<A> tests (identity/copy/erase/Debug, Send+Sync).
Full suite + order-checker green, warning-free across all targets.
2026-06-16 22:09:27 +00:00
smarm-agent 48bdbada2b mailbox: Phase 2 — registry resolves name/pid to a messageable actor (RFC 014)
Rip out the old name<->pid bimap; rebuild registry.rs as the live mailbox
directory. A name resolves to a SINGLE actor (many-per-label is pg's job); that
actor owns a SET of typed channels (channels are typed, so no single mailbox),
keyed by message TypeId. Resolution: name -> pid (one actor) -> Mailbox ->
channel for type M. Same name + different type parameter selects different
channels of the one actor, so capability separation (§4.7) needs no new type.

- register<M>(Name<M>, Sender<M>): captures the current actor's channel under a
  name (one step, per decision). Adds channels cumulatively; NameTaken only vs a
  different LIVE holder; stale/dangling bindings pruned on contact.
- send<M>(Name<M>, msg): the payoff — resolve, clone the Sender UNDER the Leaf
  lock, release, then send (Leaf -> Channel; a send can unpark). Returns the msg
  on Unresolved / NoChannel / Closed.
- whereis -> single live pid; unregister frees only the name (mailbox/other
  names survive). name_of (reverse lookup) dropped — deferred to introspection.
- Contained erasure: each channel is Box<dyn Any+Send> filed under TypeId::of M
  and downcast to its own keying type, so the downcast can't fail on good data
  (debug-asserted via the stored type_name). Phantom M on Name re-imposes type.
- One Leaf RawMutex (the fold), so a name send stays on a single Leaf — two
  Leaves at once is a hard panic. runtime.rs field/init unchanged (same Registry
  name + new()).

tests/registry.rs rewritten for the new semantics: send-by-name delivery,
many typed channels on one actor, same-name/different-type routing, NameTaken,
takeover across slot reuse, Unresolved/NoChannel. Also fold in a Phase 1 fixup:
the phantom test key was an enum whose variants tripped dead-code under the test
build (only caught now that I run -D warnings on --tests). Full suite +
order-checker green, warning-free across all targets.
2026-06-16 19:17:45 +00:00
smarm-agent 48bc636552 mailbox: Phase 1 — typed-address tokens (RFC 014)
Add the value-token layer for typed addressing, ahead of the handle table:

- Addressable { type Msg }: minimal actor-type -> message-type hook (decision
  (a)). Raw actors are closures over channels; GenServer is multi-message and
  stays addressed via ServerRef. This gives the single-message actors a key.
- Addr<A>: direct, identity-bound address (RFC's Pid<A>, renamed to avoid the
  collision with the non-generic Pid identity). Plain Pid + PhantomData<fn()->A>.
- Name<A>: durable, re-resolving address; const-constructible (Name::new).

Both tokens are Copy + Send + Sync regardless of key (phantom is fn()->T), with
hand-written trait impls so no spurious T: Copy/Eq bounds leak in. No behavior
yet; send/resolve/storage land in later phases. Addr::new is #[cfg(test)] until
Phase 2 has a real (non-test) caller. Unit tests cover identity/copy/eq/debug
and Send+Sync.
2026-06-16 18:33:32 +00:00
smarm-agent ae9f0e864a docs(roadmap): RFC 013 (typed addressable mailboxes) up-next
- add RFC 013 as the up-next item, sequenced before send_after
- mark process groups shipped (RFC 012, b78311b..56f2fc5)
- note send_after now depends on 013 for Dest; cross-link clustering name-addressing
2026-06-16 14:04:11 +00:00
smarm-agent 56f2fc573c pg: canonical usage doctest on the module
A plain-actor example showing the one thing process groups are for: a live
membership view that self-heals on death. Two workers join a group; one dies
and is evicted by the death hook with no deregistration call; one leaves
voluntarily. Runs under cargo test --doc.

(Deliberately not a worker-pool-with-dispatch example: pg is membership and
liveness, not a message router — routing a job to a picked pid needs a
pid->handle map that pg does not provide, so a dispatch example would document
the adapter, not pg.)
2026-06-15 20:05:46 +00:00
smarm-agent 3262c9527b pg: Phase 3 — generation-checked liveness backstop on reads (RFC 012)
members/pick now filter through a lock-free, generation-checked slot-word
read (live(), identical to the registry's guard) so a member that is already
dead but whose Down has not yet been drained is never *returned*. Eviction
stays the monitor's job (reap_group); this is the belt-and-braces read guard.

- members_where / first_member_where take an is_live oracle and replace the
  unconditional first_member; members_of becomes test-only (raw enumeration).
- Unit test: the backstop hides a member the monitor has not yet reaped, and
  does not itself evict (storage still holds it until reap).

Full suite green, warning-free.
2026-06-15 19:53:10 +00:00
smarm-agent 6464c3e92b pg: Phase 2 — liveness & the monitor death hook (RFC 012)
Wire eviction to actor death via the monitor subsystem, using drain-on-
contact (no scheduler hot-path hook).

- Each membership now carries its own Monitor alongside the group entry;
  join() installs monitor(pid) (registration races finalize_actor under the
  cold lock, as every monitor does) and a redundant join tears its extra
  monitor back down.
- reap_group: every group op drains the touched group's monitors with a
  non-blocking try_recv (a delivered Down or closed channel = dead) and, on
  the first death, sweeps that pid out of *every* group via remove_where —
  so a death vanishes from all its groups on next contact.
- Lock discipline: monitor()/demonitor() (cold = Leaf) run outside the group
  lock; try_recv (Channel) runs under it, permitted by the Leaf->Channel
  order; evicted/rejected monitors are dropped after the lock releases so no
  receiver-drop wakeup runs under it. Validated by the debug-build lock-order
  checker passing under the integration tests.
- remove_where now returns the evicted monitors (for deferred drop) and
  preserves intra-group insertion order.
- Tests: unit (synthetic monitors) for reap live/dead/closed + sweep;
  integration (real actors) for death-vanishes-from-every-group, pick on an
  all-dead group, peer survival, leave isolation, dead-at-join eviction.

Outstanding: a miri pass (cargo +nightly miri test --lib pg::) is untried —
first build exceeds the sandbox window and the futex RawMutex may need a miri
shim; the mechanical Leaf->Channel checker is the primary soundness guard.
2026-06-15 17:24:48 +00:00
smarm-agent b78311bc88 pg: Phase 1 — identity & storage substrate (RFC 012)
Add a process-groups module (name -> multiset<Member>) sibling to the
registry, plus the cluster-shaped identity it is keyed on.

- NodeId/Incarnation u32 newtypes; Member { node, incarnation, pid } at
  final (BEAM NEW_PID_EXT-shaped) layout.
- Config::node_id/incarnation builder setters beside wake_slot, defaulting
  to a fixed single-node value; threaded through RuntimeInner::new.
- process_groups: RawMutex<ProcessGroups> on RuntimeInner, Leaf class,
  mirroring the registry field.
- remove_where: the one dumb predicate-eviction primitive (no liveness wired
  yet; first caller is the Phase 2 death hook).
- Public surface (join/leave/members/pick) in pre-liveness/pre-monitor form,
  Pid-shaped; node/incarnation filled from runtime identity.
- Structural unit tests on synthetic members: idempotent join, multiset
  semantics across groups, generation-distinct members, leave + empty-group
  pruning, predicate sweep, incarnation-sweep shape.
2026-06-15 16:41:30 +00:00
smarm-agent 4d4a2a6c9b roadmap: ship v0.9, promote Process groups to up-next
- Compact v0.9 (Wake-path latency) into Shipped; record the RFC 004 spinning
  excision as a deviation (preserved on branch rfc-004-spinning).
- Drop the v0.7 entry, folding its reference into the Shipped history pointer.
- Promote Process groups from Later into the up-next slot v0.9 vacated;
  Per-switch cost now leads Later/Highest priority.
2026-06-15 12:39:30 +00:00
smarm-agent 6566e2f613 roadmap: remove RFC 004 spinning sections (3. Spinning workers, 4. RFC 004 bench + interaction pass)
The spinning experiment is excised from master. Drops the two dedicated v0.9
sections describing it. Inline RFC-004 mentions in the v0.9 intro and the
queue-topology decision record are intentionally left for a manual short-term
-plan pass.
2026-06-15 11:22:21 +00:00
smarm-agent 793941693f benches: salvage generic tooling from the excised spin work
Carries forward the non-spin parts of the dropped spin-tooling commit:
- .gitignore: __pycache__/ and *.pyc
- sweep.py: generic vs-tokio comparison summary (no spin_sweep coupling)
The spin_sweep README docs from that commit are intentionally left behind.
2026-06-15 11:21:43 +00:00
smarm-agent 64bd7e81a5 docs: neutralize excised-spin references in per-switch N=1 profile
The profile was captured against the spin-enabled build. With the RFC 004
spinning experiment excised from master, the ~12% hot-path futex_wake it
attributed to the spinning submit-rule no longer exists (idle wait is back to
thread::sleep). Add a provenance note, mark the futex_wake row/finding as
excised spin machinery, and drop the now-moot 'gate the submit wake' lead.
Spin-independent findings (shims ~1%, schedule_loop + run-queue ~33%) unchanged.
2026-06-15 11:21:09 +00:00
smarm-agent 371915ad07 docs: per-switch N=1 local profile — shims are ~1% at N=1; cost is schedule_loop + run-queue + a hot-path futex_wake (revises handoff shim hypothesis to a many-core one) 2026-06-15 11:19:05 +00:00
smarm-agent 7a42d49746 bench: add switch_cost local-mode per-switch microbench (rdtsc+wall, RFC per-switch spike) 2026-06-15 11:19:05 +00:00
smarm b0c9685c89 plan: roadmap refresh 2026-06-13 18:58:42 +02:00
smarm cc4000a165 fix bug in test that only shows on multicore enviroments 2026-06-12 00:05:55 +02:00
smarm 156dcca496 doc: note bug report form urus agent 2026-06-12 00:05:33 +02:00
Claude 8e5b754249 docs(roadmap): record the chunk-2 session candidates — no-io idle sleep gap, cross-thread unpark
The terminal-wake fix cannot reach the (deadline, no-io) idle branch:
thread::sleep, no pipe to write. Documented as a Later item with the
two candidate mechanisms (clamped sleep vs condvar/futex), plus the
cross-thread-unpark observation from the same session.
2026-06-11 21:15:45 +00:00
Claude 7bab4d23ea fix(scheduler): entry-side check_cancelled in park_current — stop against a QUEUED actor was lossy
request_stop sets the flag and issues a wildcard unpark, but unpark
no-ops on a Queued actor (the pending run "is" the wake). If the
actor's first action on resume is a blocking park — no allocation, no
check!() on the way — the wake-side-only check in park_current is
unreachable: the actor parks with the stop flag already set and no
wake is ever coming. The runtime then idles forever.

Fix: check_cancelled at the ENTRY of park_current, before the switch.
The remaining window (flag lands after the entry check, before the
park) is covered by the existing protocol: the stop's unpark finds
Running / the prep-to-park window, sets Notified, and the park-return
re-queues into the wake-side check. Unwinding from the entry is the
same unwind path as the wake side; leftover wait registrations are
stale-epoch / dead-generation and self-clean at their wakers' failed
CAS.

This is bug #1 of the urus chunk-2 session (bug #2, the terminal
wake, is the preceding commit). Repro: tests/cancel.rs
stop_flagged_while_queued_lands_at_first_park — deadlocks without the
fix (watchdog-bounded), passes in <50ms with it.
2026-06-11 21:15:03 +00:00
Claude eddf3fe929 fix(runtime): wake idle sibling schedulers at termination
An idle scheduler thread blocks in poll_wake on a snapshot of
peek_deadline / io_outstanding. Only the io threads ever write the wake
pipe (on completion push); enqueue does not. Mid-flight that is masked —
the thread that caused an enqueue is awake and processes it — but at
termination the snapshot can go terminally stale, two ways:

- Stale io_outstanding (infinite hang): an actor parked in wait_readable
  is request_stop'ped. Cancellation deregisters the waiter and produces
  NO completion, so the wake pipe is never written. A sibling blocked on
  io_outstanding > 0 with no timers pending sits in poll(-1) forever.

- Orphaned timer deadline (finite stall): an actor cancelled out of a
  long sleep leaves its timer entry behind. Clearing the wheel at
  AllDone doesn't help a sibling that already blocked on that deadline;
  it sleeps it out in full.

In both cases the remaining actors finish on the other scheduler thread,
which reaches the live==0 && io_out==0 verdict and returns without
waking the blocked one. Runtime::run then stalls or hangs in its worker
join. Found via urus's graceful-shutdown tests (~10% flake, one test per
variant); confirmed by gdb dumps of hung processes showing run() in
JoinHandle::join over a sibling in poll(wake_fd, 59750ms) resp. poll(-1).

Fix: Io::wake() writes the wake pipe directly; the AllDone arm calls it
after the timer clear. One byte wakes every poller; each re-runs the
verdict, independently reaches AllDone, and re-wakes — idempotent.

tests/terminal_wake.rs reproduces both variants deterministically: the
root busy-spins (no timer entries, occupies one scheduler thread) so the
sibling settles into the stale idle wait before the stop is issued. Both
hang without the fix and pass in <0.5s with it.

Known residual gap, deliberately unfixed: the timers-pending /
no-io-subsystem idle branch blocks in thread::sleep and has no wake
mechanism at all — the same stall exists for runtimes that never
initialize io. Roadmap candidate alongside cross-thread unpark and
entry-side check_cancelled in park_current (the lossy-QUEUED-stop bug).
2026-06-11 21:10:30 +00:00
smarm 51f1a61a40 perf: check in cleaner baseline 2026-06-11 23:07:23 +02:00
Claude 1ed179fc12 benches: stable medians via independent process sets in sweep.py
Replace single-process run_benches() with a two-layer approach:

- run_benches_once(): one cargo bench invocation with SMARM_BENCH_SETS=1,
  yielding one median per label from ITERS raw samples.
- run_benches(): calls run_benches_once() BENCH_SETS=5 times, accumulates
  the per-set medians as independent samples, and returns the median of
  those 5 values.

Each set is a fully isolated process (fresh PID, cold caches, independent
OS scheduler context, new warmup run), so the 5 samples are statistically
independent. Correlated noise within a single sustained process run — CPU
frequency scaling, sticky OS scheduler decisions, warm branch predictors —
no longer contaminates the final median.

The previous fix (SMARM_BENCH_SETS loop inside run_n) collected more
samples but within one process, giving correlated samples that were still
vulnerable to a noisy measurement window for any one label.
2026-06-11 21:01:28 +00:00
Claude f9f60a43d1 benches: add SMARM_BENCH_SETS (default 5) for stable medians
Each run_n call now collects ITERS × SETS raw samples across all sets
(one warmup before the first set, discarded), then takes a single global
median. Previously only ITERS=15 samples were taken per bench invocation,
which produced noisy results in sweep.py regress.

SMARM_BENCH_SETS is read from the environment; the default of 5 gives
75 samples per bench row (5×15), matching the stability of the multi-run
bash approach without requiring multiple cargo bench invocations.

Also moves scripts/bench_rq.sh into benches/ alongside sweep.py.
The cd "$(dirname "$0")/.." path logic is unchanged.
2026-06-11 20:50:29 +00:00
smarm 37d931968e fix(scheduler): align(64) on SchedulerStats to prevent false sharing
Adding slot_hits + slot_displacements in RFC 005 grew SchedulerStats
from 16 to 32 bytes — exactly 2 per cache line. run_queue_len (written
on every push/pop by thread N) then false-shared with fields of thread
N+1, causing ~45-60% yield-storm regression at t≥8 visible equally in
slot-on and slot-off paths.
2026-06-11 22:37:47 +02:00
Claude 2708042990 feat(scheduler): RFC 005 wake slot — per-scheduler capacity-one wake cache
A thread-local Cell<Option<Pid>> per scheduler, checked before the shared
run queue. Runtime-selected via Config { wake_slot: bool }, default OFF
until the slot shootout accepts it (one binary benches both arms).

Push policy: slot-eligible iff the wake originates from actor context
(current_pid().is_some()) — the slot push replaces run_queue.push at the
tail of the unpark protocol's Parked → Queued CAS, so at-most-once-enqueued
holds verbatim as (slot ⊕ shared queue). Scheduler-context wakes (timer/IO
drain) and spawns always go shared (spawns never reach unpark_inner at all).
Displacement is Go semantics: newest wake takes the slot, occupant pushed
shared — moved, never copied.

Pop order: slot, then shared. Slot-popped actors skip reset_timeslice() and
inherit the waker's remaining slice; a handoff chain is bounded by one
slice, after which the preempt-yield re-enqueue goes shared (a yield is not
a wake) — the one-slice starvation bound, zero new counters. Idle and
AllDone are only reachable with an empty local slot by pop order; an
occupied slot elsewhere holds a Queued (live) actor, so the counter-first
termination argument is untouched.

Observability: per-thread slot_hits / slot_displacements (reset at run()
start so post-run stats() reads are per-run), SlotPush/SlotPop trace events.

Bench plan (roadmap v0.9 item 2): rq_runtime gains the slot on/off
dimension (SMARM_BENCH_SLOT, default "0 1") — ping-pong-pairs is the
target metric, yield-storm the regression guard, spawn-storm the
neutrality check. RQCSV grows a slot column; RQSLOT lines carry the
counters; bench_rq.sh aggregates both. Tests pin the push policy through
the counters (actor-context hits, spawn/join bypass, displacement,
default-off, per-run reset).
2026-06-11 20:20:07 +02:00
smarm f09e992f32 commit new baseline before perf work 2026-06-11 20:18:51 +02:00
Claude 393cdd01f4 feat(select): fd arms in select + timed fd waits (RFC 008 phase 1)
FdArm composes fd readiness with channel arms on one wait epoch.
Selectable grows fallible sel_register and an eager-cleanup hook;
losing/stop-unwound/timed-out fd arms are unregistered (waiters entry
+ kernel ONESHOT) so the fd is never poisoned. try_select /
try_select_timeout surface registration errors (EBADF, EMFILE,
AlreadyExists) instead of RFC 008's permanently-ready lean, which
would busy-loop a healthy-but-unregistrable fd; select/select_timeout
stay infallible for channel-only arms. Adds wait_readable_timeout /
wait_writable_timeout as one-arm selects.

Known benign race (pre-existing, slightly widened): a queued FdReady
racing the cleanup DEL can spuriously wake a fresh waiter on that fd;
absorbed by select's defensive re-loop. Fixable by epoch-stamping
completions.
2026-06-11 11:28:58 +00:00
Claude 4e4b617559 docs(roadmap): restructure around the rq shootout verdict
Shootout (6d9f369 harness, 24-core sweep) landed in RFC 005's World 3:
queue variants indistinguishable in rq_runtime; per-wake latency is the
ceiling. Record the queue-topology closure (rq-mutex frozen as default,
benchmark-driven reopening only), define v0.9 as the wake-path latency
cycle (RFC 005 slot -> bench -> RFC 004 spinning workers -> bench +
interaction pass), and add per-switch cost to Later pending a profiling
spike + RFC.

Completed cycles compacted to the two trailing minors (v0.7, v0.8);
earlier history lives in git.
2026-06-10 21:58:40 +00:00
Claude 7a244d057c docs(deep-dive): update to v0.8 — slot slab, park-epoch, run queue variants, gen_server, OTP
- Replace v0.3 content throughout; bump version label to v0.8
- New SVG: Krebs-cycle scheduler loop (6 stations, actor handoff as
  energy exchange, finalize leaving the cycle)
- New SVG: gen_server dual-plane (model vs implementation mapping)
- New SVG: slot state machine with packed word, park-epoch and all
  transitions (loom theorems annotated)
- Updated SVG: module map (22 modules, 4 layers incl. slot_state,
  run_queue, raw_mutex, sync_shim, monitor, link, registry, trace)
- Updated SVG: dep graph (runtime hub, OTP layer on public surface)
- New sections: Slot State & Park-Epoch, Run Queue variants,
  GenServer, OTP (monitors/links/supervisors/registry)
- Updated: init (slab allocation, counter-based termination), spawn
  (closure in slot AtomicPtr, stack pool, live_actors ordering),
  preemption (stop sentinel + StopSentinel/Outcome::Stopped),
  IO (epoch-matched completions, fd-leak fix), gotchas (lost-wakeup
  and global-mutex flipped to green; 4 new cards)
- Yield-sources table grown to 9 rows (select, recv_timeout,
  call, request_stop)
- Fix: swap local css2.css font ref for Google Fonts CDN
2026-06-10 21:44:09 +00:00
Claude 0e3df6ec5b docs(roadmap,readme): v0.8 complete — record outcomes and deviations 2026-06-10 15:08:04 +00:00
Claude f6969e538b fix(io): deregister a stopped actor's fd wait on the unwind path
A stopped actor unwinding out of wait_fd's park leaked its waiters entry
and the kernel-side EPOLLONESHOT registration; the stale entry then failed
every future wait_*() on that fd with AlreadyExists (the defensive bare DEL
in epoll_register sits behind the contains_key check, so it never ran).

Fix where the invariant breaks: a drop guard in wait_fd, armed after a
successful register and forgotten on the normal wake (where FdReady already
removed + DEL'd). On unwind it cleans up iff the entry is still this wait's
(pid, epoch) — an entry consumed by a racing FdReady means the fd may carry
another actor's fresh registration, which must be left alone. Closes the
v0.2 fd-hygiene TODO.
2026-06-10 15:07:35 +00:00
Claude 24b95c99ae feat(gen_server): handle_down — runtime monitor forwarding via ServerCtx/Watcher
Monitors are created at runtime (you watch a worker you just spawned in a
handler), so down arms can't ride the static info list. init grows a
&ServerCtx parameter (breaking; no-op default) whose clonable Watcher hands
Monitors to the loop over a control arm; the loop selects the live down
arms ahead of everything else. Arm priority: downs → control → infos →
inbox. A delivered Down retires its arm (monitors are one-shot); a state
that never clones the Watcher closes the control arm after init and the
loop falls back to the plain-inbox park.
2026-06-10 14:59:44 +00:00
Claude e5d1b3b54b feat(gen_server): handle_info — static info arms selected ahead of the inbox
type Info + handle_info (no-op default) on GenServer; ServerBuilder
(with_info/under/start) so start variants don't multiply — start/start_under
stay as wrappers. The loop selects [infos.., inbox] in priority order when
info arms exist, and keeps the plain recv() park when none do. Closed info
arms are silently removed (closed-arm-is-ready-forever); a closed inbox
still means graceful shutdown.
2026-06-10 14:56:51 +00:00
Claude e545f818fa docs(roadmap): v0.8 plan — handle_info/handle_down on select; io fd hygiene 2026-06-10 14:53:10 +00:00
smarm a69b296190 docs(roadmap,readme): v0.7 complete — record outcomes and deviations
Gotchas now lead with the consuming-wake invariant ('the only wildcard wake
is request_stop') and the obligations it puts on future wakers. Deviations
recorded: the no-park exit's retire_wait/clear_notify (a protocol piece the
plan missed), Drop-guard deregistration superseded by own-pid assert
relaxation, and closed arms being ready forever.
2026-06-10 07:48:27 +00:00
smarm a0a93b61bb feat(channel): select_timeout — bounded select on a stateless stamped timer arm
The deadline is one more stamped waker on the select's wait epoch: a unit
TimerTarget whose on_timeout is a bare unpark_at. Nothing registers in any
arm for it, so there is nothing to cancel or leak — an arm winning leaves
the timer entry to die at its epoch CAS; the timer winning leaves the arms'
registrations to self-clean like any select loser's. Classification is pure
channel state (wakes are precise): some arm ready -> Some(first, priority
order); none -> the timer was the only remaining stamped waker -> None.
Message-first on a raced deadline, same as recv_timeout.

Registration pass factored into register_arms, which owns the retire_wait
obligation on the ready-now exit for both entry points.
2026-06-10 07:46:52 +00:00
smarm 00128f32a2 feat(channel): select — ready-index wait over multiple receivers
select(&[&dyn Selectable]) -> usize registers (pid, epoch) in every arm
under one wait epoch, parks once, and returns the first ready index in
documented priority order (BEAM-style; no fairness promise). A closed arm
counts as ready — and stays ready forever, so callers drop it from the set
once observed. Losing arms need no cancellation pass: the winning wake
consumed the epoch, so their registrations die at their wakers' failed CAS
or are overwritten by the receiver's next wait on that channel (the
single-receiver debug_asserts relax to 'none or own pid' accordingly).

The one genuinely new protocol piece is the no-park exit: returning with an
arm ready at registration time leaves earlier arms holding LIVE-epoch
registrations, whose wakes could fault a later one-shot park as a pending
notification. scheduler::retire_wait closes it — bump the epoch (in-flight
wakes die at their CAS), eat a notification that already landed
(StateWord::clear_notify), then re-observe the stop flag, in that order.
Proved by the new loom theorem retire_eats_late_arm_notification; the
integration probes in tests/select.rs fire stale loser-arm wakes and assert
a subsequent sleep's one-shot park holds its full duration.
2026-06-10 07:45:00 +00:00
smarm 400854ac5d refactor(wakes): epoch-stamp every registration-based wake; retire per-primitive wait seqs
The slot epoch is THE wait identity, so the hand-rolled per-primitive copies
go away: channel loses cur_wait/next_wait_seq/timed_out, mutex loses Wait.seq
and next_seq, TimerTarget::on_timeout takes the epoch. Registrations become
(pid, epoch) — channel parked_receiver, mutex waiters, io fd waiters,
Blocking io completions, sleep timers, joiner lists — and their wakers move
to unpark_at. begin_wait is lock-free, so each primitive opens the wait
inside the same critical section that publishes the registration.

recv_timeout's wake-classification loop collapses: wakes are precise, so
queue → Ok, senders==0 → Disconnected, else Timeout — the 'Defensive'
re-register branch is now unreachable by protocol, not by audit. Same for
Mutex::lock_timeout's one-shot park.

End-state invariant, auditable in one sentence: the only wildcard wake is
request_stop, which is terminal.
2026-06-10 07:15:29 +00:00
smarm 4913835c02 feat(slot_state): park-epoch in the slot word; consuming, epoch-matched unparks
Word repacks to (gen << 32) | (epoch << 8) | state. begin_wait opens a wait
identity; every successful wake consumes it, so at most one wake lands per
wait by construction. unpark grows an Option<epoch> match; RuntimeInner gains
unpark_at. Claim/yield/park transitions become epoch-preserving CAS loops.

Loom: all four prior theorems re-proved on the new word, plus
consumed_epoch_unpark_never_lands — a late waker stamped with a consumed
epoch can neither enqueue nor notify, in every interleaving (the property
select's loser arms and every one-shot park site lean on).

No callers stamped yet; behaviour identical. Two transient dead_code
warnings (begin_wait, unpark_at) are consumed by the next commit.
2026-06-10 07:07:44 +00:00
smarm aa295582c4 docs(roadmap): v0.7 plan — select via epoch-stamped consuming wakes 2026-06-10 07:02:03 +00:00
smarm 088280f3c9 docs(roadmap,readme): v0.6 complete — record outcomes and deviations
Marks the three v0.6 items done with their hashes and the load-bearing
deviations: two-class lock order replacing the strict leaf rule, the
registry as a bimap with name_of and without send_by_name (no per-pid
mailbox to send to), and call_timeout built on recv_timeout instead of
monitor machinery. Adds the Leaf -> Channel order to the standing
invariants; README module table picks up recv_timeout, call_timeout,
and the registry row.
2026-06-09 22:58:26 +00:00
smarm 90b7040504 feat(gen_server): call_timeout via recv_timeout on the reply channel
Deviates deliberately from the roadmap's monitor-based sketch
(monitor + wait reply-or-Down-or-deadline + demonitor): server death is
already observable on the reply channel itself - the reply sender drops
as the server unwinds, closing the channel and waking the parked caller.
So a bounded call is exactly recv_timeout on the reply channel, mapping
Disconnected -> ServerDown and Timeout -> Timeout. No registration
exists, so a timed-out call leaks nothing by construction - the
guarantee the monitor design had to engineer.

Semantics on timeout match Erlang: the request stays in the inbox and
is still handled; the late reply's send fails harmlessly against the
dropped reply receiver. CallTimeoutError keeps ServerDown and Timeout
distinguishable; the infallible call() is unchanged.

Tests: reply within deadline, timeout against a slow (parking) handler
with elapsed bounds, server survival across an abandoned call (late
reply discarded, bounded and unbounded calls keep working), and
ServerDown-not-Timeout for both death paths (mid-call panic and
already-gone inbox).
2026-06-09 22:57:31 +00:00
smarm 134ff52c8a feat(channel): recv_timeout - bounded receive on the WaitTimeout machinery
The per-recv deadline the roadmap deferred, built exactly the way
Mutex::lock_timeout already works: register the wait with a per-wait
seq, arm a timer::Reason::WaitTimeout with the channel inner (now a
TimerTarget) as the target, park. On expiry on_timeout cancels the wait
only if that same seq is still parked; satisfied or abandoned waits
leave a stale heap entry that no-ops on seq mismatch, per the
no-cancellation convention in timer.rs.

Race resolution is message-first: a send that lands by the time the
woken receiver runs is delivered even if the deadline had also passed.
Closure is reported as RecvTimeoutError::Disconnected, keeping timeout
and server/sender death distinguishable for callers (gen_server call
timeout builds on exactly this distinction next).

The timer is armed outside the channel critical section (the timers
lock must never nest under a Channel-class lock); the unpark race this
opens is absorbed by the RunningNotified protocol.

Tests: immediate delivery, actual timeout (with elapsed check), prompt
wake on send, Disconnected on close, zero-duration poll, post-timeout
seq isolation (stale entry must not cancel later waits), and a
4-scheduler mixed-outcome run (12 fed / 12 timed out).
2026-06-09 22:56:19 +00:00
smarm 2c7cf0b811 feat(registry): named pid registry as a bimap
register/whereis/unregister plus the inverse lookup name_of. Erlang
semantics: one name per pid, one pid per name, registering over a live
binding errors; same-binding re-register is an idempotent Ok.

Bimap = two HashMaps held in exact inverse under one Leaf RawMutex in
RuntimeInner; the invariant is debug-asserted on every mutation. The
inverse direction costs one extra String per binding and buys O(1)
pid->name for supervisors/tracing/diagnostics.

Cleanup is lazy: no finalize_actor hook, no Slot field (which would buy
into the reset-in-three-places invariant). Liveness rides the
generation-checked slot word - pids are never reused, so a stale binding
is detectable, never misdirected - and bindings to dead actors behave as
absent, pruned on contact by whereis/name_of/register/unregister.
Liveness checks under the registry lock read only the atomic slot word,
so the leaf rule holds trivially.

send_by_name is deliberately absent: smarm has no per-pid mailbox, so
there is nothing generic to send *to* - the registry yields a Pid,
usable with monitor/link/request_stop and as routing for user channels.

Tests: roundtrip both directions, idempotence, NameTaken on live holder,
one-name-per-pid, NoProc, death-evaporates-binding (via lookup pruning
and via register's own eviction path), unregister, cross-actor lookup
wired into request_stop, and a 4-scheduler name-contention churn test.
2026-06-09 22:53:43 +00:00
smarm 8ff6cf4afd feat(channel): migrate Inner to RawMutex; two-class lock order (Leaf -> Channel)
Phase 2 surfaced the hole this closes: channel guards were held with
preemption enabled, so a timeslice switch inside a channel critical
section could release the pthread mutex from a different OS thread (UB).
RawMutex disables preemption for the guard span and is
cross-thread-release sound by construction; poison goes away with it.

The strict single-class leaf rule cannot survive the migration: finalize
clones the supervisor/trap senders and monitor() clones the Down sender,
all under a cold lock, and those senders live in the slot - the nesting
is structural. The leaf check is therefore generalized to two classes:
Leaf (cold locks, free list, stack pool) and Channel. Order is
Leaf -> Channel, at most one of each; both directions of violation are
debug-asserted at the acquisition site. Channel critical sections call
only the lock-free unpark protocol, so the order is acyclic.

Tests: class-ordering unit tests in raw_mutex (allowed nesting + all
three rejected shapes), plus a multi-scheduler integration test driving
channels through monitor churn and actor death so any ordering
regression trips the debug assert instead of deadlocking.
2026-06-09 22:51:37 +00:00
smarm d789d301e0 docs(roadmap): split v0.6 into up-next / later; add RFC 004 summary
Up next: channel mutex migration, named registry, gen_server call timeout.
Later: RFC 004 (tunable scheduler idle policy), unbounded slab, handle_info,
IO fd hygiene, arm-port.
2026-06-09 21:58:42 +00:00
smarm 5428697f9e docs(roadmap): consolidate task.md + ROADMAP_v0.5.md into ROADMAP.md
Single source of truth: v0.4 history, v0.5 phases, v0.6 open tracks, and
invariants/gotchas. Old task.md and ROADMAP_v0.5.md removed.
2026-06-09 21:53:01 +00:00
Claude a7ca6646d7 docs(bench,test): READMEs for benches/ and tests/
benches/README.md: catalog of the two bench families (cross-runtime
comparisons + the v0.5 run-queue shootout), how to run the shootout
(scripts/bench_rq.sh, SMARM_BENCH_* knobs, the --no-default-features dance,
summary.csv/RQCSV format), honest-numbers caveats (core count is the
experiment; striped losing at low thread counts is expected), and the
conventions for adding a bench.

tests/README.md: catalog grouped by layer (low-level units / feature areas /
regression+stress), the run matrix (debug-first — that's where the invariant
asserts live — three queue variants, release, loom, trace), why loom tests
live in src/ rather than tests/, and the house conventions: one runtime per
test, oversubscription on purpose, regression tests validated against the
reintroduced bug, odds-stacking for stochastic tests, ordering-not-duration
time assertions, and new-invariant = assert + loom model.

Also fixes a stale header in tests/mutex.rs that claimed 'loom::Mutex' —
it tests smarm::Mutex, and the old name is actively confusing now that loom
is real in this repo.
2026-06-09 21:35:08 +00:00
Claude 039703dbeb feat(safety): phase 5 — loom model checking + invariant audit/assertion sweep
State machine extracted to src/slot_state.rs as a standalone unit (StateWord:
publish_queued / try_claim / yield_return / park_return / unpark / set_done /
reclaim, plus the Status view for cold paths). runtime.rs keeps the protocol
rationale and consumes the mechanism; every transition self-asserts its
precondition per the assert-the-invariants rule.

src/sync_shim.rs: std vs loom indirection (atomics + UnsafeCell with the
with/with_mut access API) for the two loom-modeled modules. Loom models run
the PRODUCTION code, not a replica:
- slot_state: no-lost-wakeup (park vs unpark), two-unparkers-one-enqueue,
  stale-unpark-never-hits-reused-slot (the ABA theorem), unpark-vs-claim.
- run_queue: mpmc exactly-once through a lap wraparound, push/pop race,
  striped two-producer drain.
RUSTFLAGS="--cfg loom" cargo test --lib --release — 7 models, all pass.
RawMutex deliberately not loom-modeled (futexes can't be; textbook mutex3
with stress + unwind coverage).

Assertion sweep (invariants now checked at the point of reliance):
- enqueue debug-asserts the word reads EXACTLY (gen, Queued) — the
  at-most-once-enqueued invariant the ring capacity proof leans on.
- RawMutex enforces the leaf rule mechanically: debug-build thread-local
  held-count, panics at the acquisition that violates it.
- live_actors underflow (double finalize) asserted.
- StateWord transition preconditions asserted (yield/park/done/reclaim/
  publish/claim).

Audit: with_runtime, RawMutex guards, run-queue ops, and trace::record all
gate preemption (and thereby the stop sentinel) for their span; trace was
already self-gating. Sole remaining exception is the channel std MutexGuard
— the documented first post-v0.5 fast-follow.

Review fixes to the branched-in work:
- slot_state::status_for mapped (matching gen, Vacant) to Stale instead of
  unreachable!: Pid::new is public, so a forged/never-issued pid (e.g.
  monitor(Pid::new(5,0)) on a fresh slab) could reach it — "no such actor"
  is the correct total answer; issued pids still can't get there.
- Tightened enqueue's assert from Status::Live to the exact (gen, Queued)
  word its own comment argues for.

Validated: 22 suites in debug (all asserts + leaf counter live) for
rq-mutex/rq-mpmc/rq-striped, release for rq-mutex, smarm-trace build +
stress, loom 7/7.
2026-06-09 21:27:45 +00:00
Claude 6d9f3698d4 feat(bench): phase 4 — run-queue bench harness + shootout driver
- benches/rq_micro.rs: raw-structure microbench, threads x producer:consumer
  ratio sweep. Benches all three queue types in one binary (they compile in
  every build; only the runtime alias is feature-selected), so no rebuild
  dance. Queues sized to the op count so the occupancy contract is met.
- benches/rq_runtime.rs: whole-runtime benches with the selected variant:
  yield-storm (pure queue churn), ping-pong-pairs (park/unpark latency),
  spawn-storm (slab + free list + queue under churn). Scheduler-count sweep.
- scripts/bench_rq.sh: rebuilds rq_runtime per rq-* feature, runs rq_micro
  once, aggregates RQCSV lines into bench_results/summary.csv.
- All knobs via SMARM_BENCH_* env vars; house table format + machine lines.
- run_queue module is now #[doc(hidden)] pub (types + push/pop/len +
  MpmcRing::with_capacity) solely so the external bench binary can drive the
  raw structures.

docs(roadmap): phase 4 ticked (harness done; numbers from the 20-core box).
New fast-follow per review: assert the invariants we lean on — debug_assert!
on hot paths, loud assert!/panic on cold ones, at the point of reliance;
sweep existing code during the phase-5 audit, adopt as house style.

Validated end-to-end at smoke scale on the 1-core sandbox: full driver run,
24-row summary.csv across micro (3 structures x sweeps) and runtime
(3 variants x 3 benches x thread sweep).
2026-06-09 20:44:10 +00:00
Claude 1b3b618aa7 feat(runtime): phase 3 — pluggable run queue (rq-mutex / rq-mpmc / rq-striped)
src/run_queue.rs: the run queue extracted behind a compile-time-selected
type alias; mutually-exclusive cargo features with compile_error! guards
(zero or >1 selected). No runtime dispatch. All variants compile in every
build so their unit tests always run; the feature only picks the alias.

- rq-mutex (default): Mutex<VecDeque>, the control/baseline.
- rq-mpmc: hand-rolled Vyukov bounded MPMC ring, per-cell sequence numbers,
  padded enqueue/dequeue counters. Strict FIFO, lock-free.
- rq-striped: M Vyukov rings (M = thread_count rounded up to pow2),
  fetch-add ticket distribution, probe-from-home on push. Relaxed FIFO with
  stripe-bounded skew; Σcapacity ≈ 2×max_actors so the probe terminates.

Capacity soundness: occupancy ≤ max_actors by the at-most-once-enqueued
invariant + slab cap, rings sized ≥ that bound, so push is infallible; a
full ring panics as a double-enqueue invariant violation rather than spin.

Two contracts the extraction made explicit (documented + debug-asserted):
- Queue ops require preemption disabled: a producer suspended between
  claiming a cell and publishing its sequence stalls every consumer behind
  it — livelock, since the suspended actor's own resume entry is behind the
  hole. Structurally guaranteed since the phase-2 with_runtime NoPreempt fix.
- pop()==None is a snapshot, not a fence. Termination is counter-first:
  every queue entry's target stays Queued (hence live) until that entry is
  popped, so live==0 alone implies nothing actionable is or can be queued;
  argument rewritten at the schedule_loop site. SharedState and with_shared
  are deleted — nothing global is mutex-guarded on the run path under the
  ring variants.

Validated: 22 suites green per variant (release for all three; debug with
live asserts for all three), ring unit tests (FIFO, lap wraparound,
4p/4c exactly-once, skewed drain) in every build, both compile_error!
guards verified to fire.
2026-06-09 20:34:32 +00:00
Claude a78e17e1eb docs(roadmap): phase 2 done; record the thread-local-guard rule; sharpen the channel fast-follow rationale (cross-thread std MutexGuard release is UB) 2026-06-09 20:09:09 +00:00
Claude 5e0c9d45da feat(runtime): phase 2 — fixed slab, per-slot packed-atomic state machine, raw cold locks
The slot table split (ROADMAP_v0.5 phase 2): slot lookup is lock-free, the
run path (yield/park/unpark/pop/resume) takes zero locks beyond the queue
mutex itself, and SharedState shrinks to { run_queue }.

Core pieces:

- src/raw_mutex.rs: hand-rolled 3-state futex mutex (Drepper mutex3),
  non-poisoning; the guard enters NoPreempt, which both bounds hold times and
  structurally closes the unwind-under-lock hole (the stop sentinel shares
  the gate). Used for per-slot cold data, the free list, and the stack pool.

- Fixed slab Box<[Slot]> (default max_actors = 16_384, ~4 MiB, align(128)
  against false sharing). Slots never move -> stable addresses, lock-free
  index. Exhaustion panics loudly, naming Config::max_actors(n) as the fix.
  Unbounded/segmented slab stays deferred (see ROADMAP).

- Per-slot AtomicU64 packing (generation << 32 | state), states
  Vacant/Queued/Running/RunningNotified/Parked/Done. Every transition CASes
  the packed word, so the generation check is atomic with the transition: no
  ABA, no spurious unparks on recycled slots. RunningNotified replaces the
  pending_unpark bool (the lost-wakeup window is a state, not a flag) and
  uniformly fixes a LATENT LOST WAKEUP in the old Blocking-IO completion
  path, which set the result for a still-Running actor without flagging it.

- Invariant: a pid is in the run queue at most once (pushes pair 1:1 with
  transitions into Queued; only the scheduler does Queued->Running). This is
  what makes phase 3's bounded rings sound.

- sp -> relaxed AtomicUsize; stop flag + first-resume closure as AtomicPtrs
  (closure double-boxed for a thin pointer, swap-to-take): the resume path is
  fully atomic.

- finalize_actor: Done published under the dying slot's cold lock (join's
  check-or-register is linearized by it); link cascade locks peers ONE AT A
  TIME (cold locks are leaves) with the acyclicity argument written at the
  site; link() registers on the target first, then self (stale self-entries
  are benign, every walk re-verifies the peer's word).

- Termination by counters: live_actors incremented in spawn pre-enqueue,
  decremented at the very END of finalize after all wakeup enqueues; exit on
  io_out == 0 (read before the queue lock, phase-1 ordering) && queue empty
  && live == 0. Soundness note at the site: any enqueue targets a live actor.

- spawn boxes the closure and acquires the stack BEFORE any runtime lock: no
  allocation ever happens under a global lock anymore.

- with_runtime/try_with_runtime now enter NoPreempt for their full span.
  This fixes a bug the rework exposed: install_actor allocated with
  preemption enabled while the RUNTIME RefCell borrow was live; a timeslice
  preemption there migrates the actor across OS threads and the borrow guard
  increments one thread's RefCell count and decrements another's — underflow
  to 'permanently mutably borrowed', cascading panics (caught by stress
  suite: deterministic non-unwinding-panic abort in lost_wakeup_many_pairs).
  The old code was safe only by accident; now it's structural.

- Behavior note: request_stop on a RUNNING target now marks it
  RunningNotified, so its next park returns immediately to an observation
  point — faster stop observation; parked/queued/done semantics unchanged.

Validated: 22 suites green in release (1/2/8-thread oversubscribed on the
1-core sandbox) and in debug with all debug_asserts live; stress suite x5.
2026-06-09 20:08:12 +00:00
Claude 453f6f491f fix(runtime): stale-PID pop retries immediately instead of taking the idle path
The phase-1 split filled Idle::next_deadline from the timers lock after the
shared lock was released, which turned the stale-PID branch (formerly a 100µs
poll) into a potential sleep-until-timer-deadline while runnable actors sat in
the queue — a hard stall on exact(1). Stale pops are now PopResult::Retry and
loop without sleeping.

test(poison): strengthen regression coverage. The stop-storm test never fired
the sentinel under a lock (its actors only allocate at lock-free points). Add
self_stop_during_spawn_does_not_poison_shared_mutex: a stop-flagged actor whose
next allocation is the Box::new(closure) inside spawn's with_shared. Validated
both ways: passes with the gate, SIGABRTs (unwind-in-allocator) with the gate
removed. Also alloc_interval(1) so every allocation is an observation point.
2026-06-09 19:08:25 +00:00
Claude 3c7e26bc98 feat(runtime): phase 1 — peel timers/io/monitor-id out of SharedState; gate stop sentinel behind PREEMPTION_ENABLED
- next_monitor_id -> AtomicU64 on RuntimeInner
- timers -> own Mutex<Timers>; io -> own Mutex<Option<IoThread>> (lock order: io-before-shared)
- pending_closures Vec folded into Slot::pending_closure
- termination check reads io liveness before shared; ordering argument documented
- poison fix: check_cancelled() no longer fires while preemption is disabled,
  so a cancellation unwind can never poison a runtime/channel mutex
- regression test: tests/poison_stop.rs
- ROADMAP_v0.5.md added
2026-06-09 18:56:17 +00:00
smarm-dev d908eb3f95 chore(release): v0.4.0
Mainline release covering roadmap #1-#5 (cancellation, supervisor strategies, links/trap_exit, selective receive, gen_server, demonitor).
2026-06-07 21:54:22 +00:00
smarm-dev 024abc2e73 docs: reflect arm-port carve-out; master is x86-only, aarch64 on branch
Mainline now carries roadmap #1-#5; the aarch64 context-switch port is a single untested commit on the arm-port branch. Update the task.md resume block and the README build section accordingly.
2026-06-07 21:54:04 +00:00
smarm-dev 518103750b feat(monitor): demonitor + per-monitor MonitorId (roadmap #5)
Monitors could be installed but never taken down. That gap was about to
bite: the gen_server call timeout we want next is the Erlang dance —
monitor the server, wait for the reply or a Down or a deadline, then
demonitor — and without a way to remove a registration, every timed-out
call would leak a monitor on the server's slot and risk a stale Down
arriving later. So this lands the cleanup primitive before anything
depends on the old shape.

The decision flagged in the roadmap ("decide the monitor API NOW") is
resolved by giving each registration a process-unique MonitorId and
returning it to the caller. monitor() now hands back a
Monitor { id, target, rx } rather than a bare Receiver<Down>: read the
notice from rx as before, and pass &Monitor to demonitor to tear exactly
that registration down. The id comes from a monotonic counter in shared
state, bumped under the same lock that does the registration, so it's
deterministic and never reused — which is what lets demonitor name one of
several monitors on the same target unambiguously. target rode along on
the struct (over the sketched {id, rx}) purely so demonitor can go
straight to the slot instead of scanning every slot for the id.

demonitor returns Option<MonitorId> rather than a bool: Some(id) when a
live registration was found and removed, None when there was nothing left
to remove — it already fired (the registration is drained on finalize),
it was a NoProc, or the slot has been reclaimed. The generation half of
the pid quietly protects that last case: a recycled slot index fails
slot_mut's generation check, so a late demonitor is a clean no-op and can
never strip a different actor's monitor that happens to share the index.

The one piece of real care is reentrancy. Removing a registration drops
the slot's Sender, and Sender::drop can unpark a parked receiver, which
re-enters the shared mutex — which is not reentrant. So demonitor moves
the sender out of the Vec under the lock and lets it drop only after the
lock is released, the same discipline finalize_actor already follows for
its monitor and supervisor sends.

Flushing a Down the target already queued isn't a separate flag; it falls
out of dropping the Monitor. demonitor(&m); drop(m) stops future notices
and discards any queued one — the gen_server-call cleanup in one move.

Storage is now Vec<(MonitorId, Sender<Down>)>. The three slot-reset sites
were left alone on purpose: they clear/rebuild the Vec, which doesn't care
about the element type, so there's no fourth reset obligation. finalize
just destructures (_, m). Because chained_spawn and yield_many register no
monitors, that Vec stays empty on the hot path — taking an empty Vec costs
the same and the notify loop runs zero times — and a before/after general
probe confirmed both medians sit within noise.

Tests cover the three behaviours that matter: a demonitored watcher gets
no Down (its channel closes), demonitoring one of several leaves the
siblings firing normally, and demonitoring after the Down has already
fired reports None.
2026-06-07 21:51:56 +00:00
smarm-dev a7832f4a8c docs(roadmap): mark gen_server done; add module to README 2026-06-07 21:51:56 +00:00
smarm-dev 55221e9e98 feat(gen_server): synchronous call / async cast over a single actor (roadmap #5)
Thin request-reply layer on channels, no runtime change. A server is an
actor owning a GenServer state; clients hold a clonable ServerRef and issue
call (sync, parks for the reply) or cast (fire-and-forget).

- Single inbox carrying an internal Envelope { Call(req, reply_tx) | Cast },
  forced by the no-select / no-unified-mailbox invariant; call makes a
  one-shot reply channel and parks on it.
- Server-down detection is pure channel closure (no monitor): send fails if
  the inbox is gone; the reply sender drops on the server's unwind so a
  parked caller wakes to Err. Both collapse to CallError/CastError::ServerDown.
- init/terminate are optional trait hooks; terminate runs via a drop guard so
  it fires on every exit path (clean close, panic, request_stop). Must stay
  non-blocking — may run mid-unwind.
- ServerRef carries pid() for monitor/request_stop/link; start + start_under.

Tests: cast-then-call roundtrip, init/terminate ordering, both server-down
paths (reply-channel close on handler panic; inbox-send failure when gone).
2026-06-07 21:51:56 +00:00
smarm-dev 02f55fa0a0 docs(roadmap): mark selective receive (#4) done
Record what landed for recv_match/try_recv_match and update the
no-select gotcha: selective receive stayed per-channel rather than
introducing a cross-channel mailbox.
2026-06-07 21:51:56 +00:00
smarm-dev 2dd61d4a19 feat(channel): selective receive — recv_match + try_recv_match (roadmap #4)
recv_match(pred) scans the queue front-to-back, removes and returns the
first match (rest preserved in arrival order), and parks/re-scans on every
send when nothing matches — a selective receiver may park on a non-empty
queue. Returns Err only once the channel is closed with no queued match.
try_recv_match is the non-blocking variant, mirroring try_recv.

Sender::drop now wakes the parked receiver on the last-sender drop
regardless of queue emptiness, so a selective receiver parked on a
non-empty no-match queue observes closure instead of sleeping forever.
No-op for plain recv (which only ever parks on an empty queue).
2026-06-07 21:51:56 +00:00
smarm-dev 70bd237277 docs: mark links/trap_exit (#3) done; refresh supervisor + README
- task.md: mark roadmap #3 done (record the resolved dedicated-inbox
  decision + test list), add the feature commit to the resume block, note
  the now-resolved trap_exit channel question, and list spawn_link under #5.
- supervisor.rs: the module comment predated cancellation; rewrite it to say
  sibling/link/shutdown stops are cooperative (request_stop), not that
  one_for_all / rest_for_one / links are impossible.
- README: add monitor + link rows, refresh the supervisor row and src layout,
  and drop restart-intensity caps from "what's not here" (shipped in #2).
2026-06-07 21:51:56 +00:00
smarm-dev 8ac11a57ac feat(link): bidirectional links + trap_exit (roadmap #3)
Add Erlang-style process links so an abnormal death fate-shares across a
link set, with trap_exit to convert that into a message instead.

- Slot.links: Vec<Pid>, bidirectional; reset in all three lifecycle sites.
- Actor.trap: Option<Sender<ExitSignal>>, fresh per spawn (a restarted
  child starts un-trapped; no fourth reset site).
- link/unlink free functions on self_pid(); trap_exit() -> Receiver<ExitSignal>
  (a dedicated inbox, distinct from the monitor Down channel).
- finalize_actor clears reverse links under the lock (always; keeps the
  cascade acyclic), then propagates abnormal deaths post-lock: trapping peer
  gets an ExitSignal message and survives, non-trapping peer is request_stop'd.
  Normal exit never propagates. Dead-pid link delivers an immediate NoProc
  (message if trapping, else request_stop(self) -- never a silent no-op).
- ExitSignal reuses DownReason and carries no panic payload (joiner-only).

Tests in tests/link.rs cover the propagate/trap/normal/dead-pid/unlink cases.
2026-06-07 21:51:56 +00:00
smarm-dev 59998ce79e docs(roadmap): mark cooperative cancellation (#1) and supervisor strategies (#2) done
Capture the handoff roadmap in-repo, with #1 and #2 marked complete
(commit SHAs, decisions taken, and the orphaned-timer bug fixed in
e80334b). #3 (links + trap_exit) flagged as next.
2026-06-07 21:51:56 +00:00
smarm-dev 68c7c96749 feat(supervisor): one_for_all and rest_for_one strategies + ordered shutdown
Adds a Strategy enum (OneForOne default, OneForAll, RestForOne) selected
via OneForOne::strategy(). The triggering child's Restart policy still
decides whether anything restarts; the strategy decides which siblings
are cycled with it:
  - OneForAll : all live siblings
  - RestForOne: siblings started after the failed child

Group restarts stop the affected survivors cooperatively (request_stop)
in reverse start order, await each one's termination signal on the
existing funnel (no new channel, no select), then restart the whole set
in start order. Signals that arrive for a child we aren't currently
stopping are stashed and replayed by the main loop. A Stopped signal now
counts as abnormal for the restart decision.

On giving up (intensity cap) or any exit with survivors, an ordered
shutdown stops the remaining children in reverse start order instead of
leaking them; on the normal all-settled exit it's a no-op.

The struct keeps the OneForOne name for compatibility (existing tests
unchanged); rename is a later refactor.
2026-06-07 21:51:56 +00:00
smarm-dev c6136b2553 fix(runtime): don't let orphaned timers block shutdown
A cooperatively-cancelled actor that was sleeping (or in a bounded wait)
leaves its timer entry behind in the heap. The scheduler's shutdown
check required "no pending timers", so a single orphaned far-future
deadline kept the whole runtime alive until it fired — e.g. cancelling
an actor mid sleep(30s) hung run() for 30s.

A timer can only ever do useful work by waking a live actor, so once no
actors are live every remaining entry is orphaned by definition. Drop
the pending-timers condition from the shutdown check (live == 0 already
implies nothing a timer could wake) and clear the heap on the way out.
2026-06-07 21:51:56 +00:00
smarm-dev d9a6520a24 feat(cancel): cooperative cancellation via sentinel unwind
request_stop(pid) sets a per-actor flag and wakes a parked target. The
actor realizes the stop as a controlled unwind at its next observation
point (check!()/alloc via maybe_preempt, or the wakeup side of any
blocking park): a StopSentinel panic tears the stack down via the
trampoline's existing catch_unwind, running Drop, and is reported as the
new Outcome::Stopped (distinct from a user Panic).

Death surface kept distinct from Exit: Signal::Stopped(pid) +
DownReason::Stopped, so the supervisor await logic to come can tell a
requested stop apart from a self-termination.

Flag lives on Actor behind Arc<AtomicBool>; the scheduler resume path
takes a raw pointer into it (no per-resume refcount traffic), keeping
yield throughput at baseline.
2026-06-07 21:51:56 +00:00
smarm-dev 09236b8bf4 feat(supervisor): one-for-one supervisor with restart policies + intensity cap
Builds on the existing supervisor_channel funnel (one mailbox per
supervisor; better than N monitor channels given there is no select).

- supervisor.rs: Restart{Permanent,Transient,Temporary}, ChildSpec (an
  Fn factory so children can be re-instantiated), and OneForOne with a
  builder (child/intensity) and run() supervision loop. Restart decision
  keys off whether the Signal was a panic; a sliding-window intensity cap
  stops crash loops and returns instead of spinning.
- Does NOT forcibly terminate children: shared-heap + Drop make async
  teardown of a peer unsound, so one_for_all/rest_for_one and true links
  wait on a cooperative-cancellation primitive. Cap-trip just stops
  restarting; live children are left as-is.

tests/supervisor.rs: transient restart-then-settle, transient/temporary
no-restart, permanent crash-loop hitting the cap, and one-for-one
isolation across two children. Full suite green.
2026-06-07 21:51:56 +00:00
smarm-dev 461de2c451 feat(monitor): unidirectional one-shot process monitors
`monitor(pid) -> Receiver<Down>` lets any actor watch any other and
receive a single Down{pid, reason} when it terminates. Generalizes the
existing single supervisor_channel (which is just a hard-wired monitor
the parent installs at spawn).

- src/monitor.rs: Down / DownReason{Exit,Panic,NoProc} + monitor().
  Payload-free: a panic payload has one owner and goes to the joiner via
  JoinError, so monitors learn only that it panicked. Monitoring an
  already-gone pid yields NoProc immediately.
- runtime: Slot grows `monitors: Vec<Sender<Down>>`; finalize_actor
  drains and notifies them outside the shared lock (send can unpark a
  receiver, which re-takes the non-reentrant mutex). Cleared in
  reclaim_slot and on slot reuse at spawn.
- Registration and finalize both serialize on the shared mutex, so a
  target alive at registration always delivers a real Down (no race
  between liveness check and registration).

tests/monitor.rs: Exit, Panic, NoProc-on-dead-target, and fan-out to
multiple monitors. Full suite green.
2026-06-07 21:51:56 +00:00
smarm-dev 14dc7a79cf test(context): guard XMM-not-saved assumption against preemptive switch
The context switch in context.rs saves no SSE/XMM state, justified by
every yield crossing a Rust `call` boundary (SysV: XMM0-15 caller-saved,
so live XMM is spilled before the call). The non-obvious path is
preemption: check!() inlines maybe_preempt(), so a switch can fire
mid-floating-point-loop rather than at a visible call site.

Verified the assumption holds on that path, and *why*: switch_to_scheduler
is extern "C", so the compiler spills live XMM around it even when the
yield is buried inside an inlined preempt check. Disasm of the probe loop
shows the accumulators spilled to (%rsp) immediately before the preempt
path and reloaded after. Behavioural check: an FP loop preempted mid-flight
produces a bit-identical result to the same workload with no preemption
(abs diff = 0, debug and release). Confirmed non-vacuous under llmdbg:
switch_to_scheduler fires repeatedly during the loop.

This is a confirmation, not a fix; context.rs is unchanged. The test exists
to catch a future regression that reaches the switch without crossing the
extern "C" call boundary (e.g. fully-inlined asm with no call, or async
signal-driven preemption) — either WOULD require saving XMM.
2026-05-28 15:09:07 +00:00
smarm-dev 7d44b20baf perf(scheduler): fold timer+IO drain into one lock, skip clock read when no timers
The single-scheduler hot path acquired the shared mutex three times per
yield: once to drain timers, once to drain IO completions, and once to pop
the next runnable actor. It also called Instant::now() every loop iteration
to feed timers.pop_due(), even though the pure-yield / pure-compute workloads
never arm a timer.

Confirmed with llmdbg before touching anything: breakpointing
switch_to_scheduler and instruction-counting one scheduler-side yield cycle on
the ctx_switch_probe showed ~6950 instructions / 68 calls of bookkeeping
between consecutive actor resumes, dominated by lock acquisition and the
per-iteration clock read — not by the naked-asm switch itself (~16 insns).
The te!() trace macro compiles to () without the smarm-trace feature, so it
was ruled out as a contributor.

This collapses the two drain `with_shared` calls into one lock hold and reads
the clock only when the timer heap is non-empty. IO completions are still
drained unconditionally while the IO subsystem is live, because the IO/pool
threads push completions onto their own mutex (not `shared`), so the scheduler
cannot know in advance whether any arrived — it must look; that look is a
single empty-VecDeque check on the hot path. No change to timer or IO
semantics; the asm switch is untouched.

Measured on this box (single core, nproc==1), medians over the bench harness,
re-baselined locally first:
  yield_many       smarm 1-thread  38459 -> 29943 us  (-22.1%)
  yield_in_hot_loop smarm 1-thread 166220 -> 122629 us (-26.2%)
  ping_pong_oneshot smarm 1-thread  1619 ->  1367 us  (-15.6%)
  chained_spawn    smarm 1-thread    481 ->   399 us  (-17.0%)
Run-to-run spread on yield_many is ~3-4% (29565-30634), so the 22% move is
well outside the noise. Gap to tokio current_thread closes from ~2.4x to ~1.95x.

All tests green: cargo test --test context (4) plus the full suite (93 total).
2026-05-28 06:29:58 +00:00
smarm-dev 6d17254ae3 docs(context): fix off-by-one-slot error in init_actor_stack layout comment
The diagram claimed the entry/ret target sits at aligned_top-8 and r15 at
aligned_top-56. The code does (top & ~15) - 8 then a -= 8 before the first
write, so entry actually lands at aligned_top-16 and r15 at aligned_top-64.
Confirmed by single-stepping the shim's ret under llmdbg: the entry slot is
at an address with %16==0, giving the required rsp%16==8 on entry. Code was
correct; only the comment was wrong (and would mislead a maintainer).
2026-05-28 05:50:18 +00:00
smarm-dev 594392a5ae examples: deterministic single-scheduler context-switch probe
A minimal Config::exact(1) program with two actors doing a fixed number of
yield_now() calls. No I/O/timers/channels, so the instruction stream stays
centered on the naked-asm switch. Frame-pointer-friendly. Intended for
single-threaded inspection under a debugger (e.g. llmdbg).
2026-05-28 05:50:18 +00:00
smarm 389ddec56d License: MIT -> Do what you want 2026-05-26 23:14:46 +02:00
82 changed files with 22804 additions and 1545 deletions
+24
View File
@@ -0,0 +1,24 @@
#!/bin/sh
# smarm pre-commit gate: clippy the library (src/) with warnings as errors.
# unwrap_used / expect_used are denied (Cargo.toml [lints.clippy]): library
# code must not hide a panic behind unwrap/expect. Tests/examples are not gated.
#
# Toolchain resolution: prefer an installed cargo-clippy; on machines whose
# rust comes without the clippy component (e.g. NixOS home-manager), fall
# back to an ephemeral nix-shell toolchain. The fallback uses its own target
# dir (target/clippy) because the shell's rustc version may differ from the
# default toolchain's — mixed-compiler artifacts in one target dir are an
# E0514 hard error. MSRV (Cargo.toml rust-version) keeps the older shell
# toolchain a legitimate gate.
set -eu
[ -f "$HOME/.cargo/env" ] && . "$HOME/.cargo/env"
cd "$(git rev-parse --show-toplevel)"
if cargo clippy --version >/dev/null 2>&1; then
cargo clippy --lib -- -D warnings
elif command -v nix-shell >/dev/null 2>&1; then
nix-shell -p clippy -p cargo -p rustc \
--run 'CARGO_TARGET_DIR=target/clippy cargo clippy --lib -- -D warnings'
else
echo "pre-commit: cargo clippy unavailable and no nix-shell fallback" >&2
exit 1
fi
+4
View File
@@ -1,3 +1,7 @@
target
Cargo.lock
smarm_trace.json
/bench_results/
__pycache__/
*.pyc
profile.coz
+65 -1
View File
@@ -1,15 +1,50 @@
[package]
name = "smarm"
version = "0.3.0"
version = "0.4.0"
edition = "2021"
rust-version = "1.95"
[lints.rust]
unexpected_cfgs = { level = "warn", check-cfg = ["cfg(loom)"] }
[lints.clippy]
# Library code must never hide a panic behind unwrap/expect. Both are denied; an
# intentional panic is written explicitly as `match { Err(e) => panic!(..) }`.
# panic!/unreachable! are deliberately left un-linted as the blessed explicit
# form. Enforced on the library target only (`cargo clippy --lib`); tests and
# examples unwrap freely and are not gated.
unwrap_used = "deny"
expect_used = "deny"
[features]
default = ["rq-mutex"]
smarm-trace = []
# RFC 007: native causal profiling. Zero cost when off (cf. smarm-trace): the
# hook in `maybe_preempt` and the resume-path fast-forward compile away; the
# two Slot ledger fields exist regardless and stay 0 (budget_cycles precedent).
smarm-causal = []
# RFC 016 Chunk 2: cycle-accurate per-actor time-budget accounting. Off by
# default — it costs two extra RDTSC reads per actor resume on the hot path
# (D6). The `ActorInfo.budget_cycles` field exists regardless; it just stays 0
# unless this is enabled.
budget-accounting = []
# RFC 016 Chunk 4: the live observer gen_server (src/observer.rs). Off by
# default (DECISION D10) — the read primitive (Chunks 13) is always present
# and unflagged; only the optional gen_server transport sits behind this, so a
# release build pays nothing for an observer it never starts.
observer = []
# Run-queue selection: exactly one, compile-time (see src/run_queue.rs).
# Non-default variants need --no-default-features (features are additive).
rq-mutex = []
rq-mpmc = []
rq-striped = []
[dependencies]
libc = "0.2"
[target.'cfg(loom)'.dependencies]
loom = "0.7"
[dev-dependencies]
libc = "0.2"
tokio = { version = "1", features = ["rt", "rt-multi-thread", "macros", "sync", "time"] }
@@ -41,3 +76,32 @@ harness = false
[[bench]]
name = "tokio_favored"
harness = false
[[bench]]
name = "rq_micro"
harness = false
[[bench]]
name = "rq_runtime"
harness = false
[[bench]]
name = "switch_cost"
harness = false
# RFC 016 Chunk 4 — the live observer dump. Needs the optional gen_server.
[[example]]
name = "observer"
required-features = ["observer"]
[[example]]
name = "causal_pipeline"
required-features = ["smarm-causal"]
[[example]]
name = "causal_attrib_probe"
required-features = ["smarm-causal"]
[[example]]
name = "causal_probe"
required-features = ["smarm-causal"]
+21
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) Tokio Contributors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+14 -7
View File
@@ -21,11 +21,15 @@ convenience wrapper around `runtime::init(Config::exact(1)).run(f)`.
| `pid` | `(index, generation)` PIDs; stale handles are detectable, not silent |
| `actor` | Trampoline + `catch_unwind` boundary at the actor entry point |
| `scheduler` | Run queue, slot table, spawn/join, parking, idle path |
| `channel` | Unbounded MPSC channel; `recv` parks the actor |
| `channel` | Unbounded MPSC channel; `recv` parks the actor; `recv_timeout` bounds it; `select`/`select_timeout` park on many receivers at once (ready-index, priority order) |
| `mutex` | `Mutex<T>` with mandatory timeout; FIFO waiters; parks the green thread |
| `timer` | Min-heap of `(deadline, reason)`; `Sleep` and `WaitTimeout` reasons |
| `io` | `block_on_io` for blocking work; `wait_readable`/`wait_writable` + `read`/`write` via epoll |
| `supervisor` | `Signal::Exit` / `Signal::Panic` delivered to a parent actor's mailbox |
| `supervisor` | `Signal::Exit`/`Panic`/`Stopped` funnelled to a parent; `OneForOne`/`OneForAll`/`RestForOne` strategies + restart-intensity cap |
| `monitor` | `monitor(pid)``Monitor { id, target, rx }`; one-shot `Down` via `rx`; `demonitor(&m)` tears one registration down; unidirectional death notice |
| `link` | bidirectional `link`/`unlink`; abnormal death propagates (cooperative stop, or an `ExitSignal` message under `trap_exit`) |
| `gen_server` | `call`/`call_timeout` (sync request-reply) / `cast` (async) over one inbox; `handle_info` over static info arms + `handle_down` via `Watcher`-fed monitors, selected ahead of the inbox; `ServerRef`/`ServerBuilder` + `init`/`terminate` hooks; server-down via channel closure |
| `registry` | `register`/`whereis`/`name_of`: name ↔ pid bimap; lazy generation-checked cleanup |
## Quick taste
@@ -52,8 +56,9 @@ run(|| {
```
src/
stack.rs context.rs preempt.rs pid.rs actor.rs
scheduler.rs channel.rs mutex.rs timer.rs io.rs supervisor.rs
lib.rs
scheduler.rs channel.rs mutex.rs timer.rs io.rs
supervisor.rs monitor.rs link.rs runtime.rs
gen_server.rs lib.rs
tests/
per-module integration tests
benches/
@@ -63,8 +68,10 @@ benches/
## Building and running
Standard Cargo. Requires Rust 1.95 or newer (the `#[naked]` attribute went stable
in 1.88; we use a few unrelated post-1.88 features). x86-64 Linux only —
ARM64 and macOS are on the deferred list because of the assembly shim and the
in 1.88; we use a few unrelated post-1.88 features). `master` is x86-64 Linux
only. An experimental, **untested** aarch64 context-switch backend lives on the
`arm-port` branch (extracted into a `target_arch`-gated `src/arch/`); it has not
been validated on hardware yet. macOS remains on the deferred list because of the
epoll dependency.
```sh
@@ -76,7 +83,7 @@ cargo bench # primes benchmark vs tokio
## What's not here
See the **Defer** section of `Architecture.md`.
restart-intensity caps, `join!` for handle groups, stack growth via remap,
`join!` for handle groups, stack growth via remap,
hierarchical timer wheel, fd-wait timeouts, `Signal::Timeout`. Each is
mechanism we know how to add; none belongs in this iteration.
+306
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@@ -0,0 +1,306 @@
# smarm — Roadmap
## Shipped (compacted — full cycle plans and deviation records live in git history)
Cycles before v0.8 (v0.4 actor primitives, v0.5 runtime decomposition &
pluggable run queue, v0.6 actor ergonomics, v0.7 select on epoch-stamped
consuming wakes): see `git log ROADMAP.md`.
### v0.8 — gen_server: handle_info / handle_down + io fd hygiene ✅
Spent `select` on the server loop: static info arms (`type Info`,
`ServerBuilder::with_info`) and dynamic monitor forwarding
(`ServerCtx`/`Watcher` + a control arm), priority downs → control → infos →
inbox. Closed the v0.2 fd hole: a drop guard in `wait_fd` DELs the kernel
registration on unwind (the leak was worse than documented — a stale waiters
entry permanently poisoned the fd). Deviation: the plain-inbox fast path
narrowed; servers holding a `Watcher` select forever.
Commits `e5d1b3b`, `24b95c9`, `f6969e5`.
### v0.9 — Wake-path latency ✅
Attacked per-wake latency with the RFC 005 **wake slot**: a per-scheduler,
thread-local, capacity-one wake cache checked before the shared queue, pushed
only from actor context, slot-then-shared pop with the waker's residual slice
as the starvation bound (`slot_hits`/`slot_displacements`). Benched via the
slot on/off dimension of `rq_runtime` — ping-pong-pairs (win), yield-storm
(regression guard), spawn-storm (neutrality); results annotated in RFC 005.
The RFC 004 spinning-workers experiment, originally scoped here, was evaluated
and **excised** (not worth the code cost; preserved on branch
`rfc-004-spinning`). Also a false-sharing fix (`align(64)` on `SchedulerStats`)
and a termination wake for idle siblings.
Commits `2708042`, `37d9319`, `eddf3fe`.
---
## Decision record — queue topology 🔒 CLOSED (2026-06-10)
The run-queue shootout (harness `6d9f369`, 24-core sweep 124 schedulers,
report `bench_report_rq_shootout.html`) landed in **RFC 005's World 3**: the
three queue variants are within 1015% of each other in `rq_runtime` at every
scheduler count ≥ 4, on all three workloads.
Consequences:
- **`rq-mutex` stays the default** — simplest correct, no capacity
constraints, locking model already integrated.
- **Feature plumbing stays as is.** All three variants keep compiling in
every build; `rq-mpmc`/`rq-striped` remain selectable for benching.
- **Reopening is benchmark-driven only.** The report documents the
conditional upgrade paths if a future workload qualifies: mpmc for
message-passing-dominant loads at N ≤ 8; striped for high-contention balanced push/pop at N ≥ 16. Neither is a scheduler workload as measured.
- **Effort redirects to the wake path**: RFC 005 (billed as a latency patch,
per its own World 3 framing), RFC 004, and eventually per-switch cost.
---
## Typed addressable mailboxes ✅ SHIPPED (RFC 013 + RFC 014)
The unblocker several later items quietly assumed: a `Pid` is now messageable.
RFC 013 reworked `registry.rs` from a name↔pid *bimap* into a name→**live
mailbox** directory off the cold leaf; RFC 014 layered the typed addressing and
producers on top. Two addressing modes — `Pid<A>` (direct, identity-bound) and
`Name<M>` (durable, re-resolving, location-transparent) — compile-time typing
preserved via phantom tokens over *contained* `Box<dyn Any>` erasure (the
global-enum alternative was rejected: it breaks library-extensibility for
out-of-crate actors). Channel store keyed by message `TypeId` in every path.
Delivered surface:
- **Sends:** `send_to` (`Pid<A>`), `send` (`Name<M>`), `send_dyn` (bare-pid
escape hatch, names the message type) — earlier 014 phases.
- **Producers & discovery** (final phase, `a866e34`): `spawn_addr` (typed-path
producer; parent-side inbox publish so an immediate `send_to` resolves, no
race on the body); `lookup_as` / `pick_as` / `members_as` (unchecked-but-sound
re-type of an erased pid — a wrong `A` degrades to `NoChannel`, never
misdelivery); `dispatch` (pick-a-live-member-and-send, `SendError::NoMember`
on empty pool).
- **By-name gen_servers** (final phase): `ServerName<G>` over the existing
typed-channel store (keyed by `TypeId::of::<Envelope<G>>()`, so `Envelope`
stays private and no separate directory is needed); type-state
`NamedServerBuilder<G>` (fallible `start`, `NameTaken`) leaving the infallible
`ServerBuilder::start` untouched; free `call` / `cast` / `whereis_server`;
`ServerRef::shutdown` + free `shutdown` as the sys-style synchronous stop.
- **Root-exit teardown** (final phase): the run's initial actor is the root;
when it exits, the scheduler's idle verdict stops the parked-forever remainder
(deferred past the queue drain, so actors with in-flight work finish rather
than unwinding on the stop). Closes the "app actor blocks AllDone" stall — see
Look into, below.
Extends — does not retire — the "select exists; a unified per-process mailbox
still does not" invariant: 014 adds addressable *delivery*, not a unified inbox;
multi-port stays `select` composition over named channels. Examples:
`examples/{typed_actor,named_genserver,worker_pool}.rs`. Earlier-phase commits
and the full 013/014 history in git.
---
## gen_server time-related patterns ✅ SHIPPED (RFC 015)
*(layer 2; seven commits `47d75d1``f454a91`, each a reviewable chunk. Builds on
the `send_after` substrate below.)*
The OTP time vocabulary against the v0.8 server loop, with **no handler-signature
change** — the capability is a handle stashed on `self` (the `Watcher` pattern),
not a return-directive or a `&ctx` threaded through handlers. New trait surface:
`type Timer` (server's own scheduled payload, `()` if unused, kept distinct from
the external `type Info`), `handle_timer`, `handle_idle` (both no-op defaults).
- **One-shot / debounce / retry-backoff** — `ctx.timer()` hands out a clonable
`TimerHandle`; `arm_after(d, msg)` arms, `cancel(id)` carries the substrate's
race bool. Debounce/backoff are just arm-and-`cancel` against the latest event
(no special mechanism).
- **Periodic tick / heartbeat** — `tick_every(d, msg)`: loop-managed sugar over
the one-shot substrate (re-arm at `now + d`), one stable id, `cancel` stops the
re-arm *and* the pending instance. Requires `Timer: Clone` (method-level bound
only); the loop re-delivers via a stored factory, so the bound never leaks onto
`type Timer` or the loop.
- **Idle / receive timeout** — *not* a channel: it is the timeout on the loop's
`select_timeout` / `recv_timeout`. `ctx.idle_after(d)` (set once in `init`)
fixes the window; reset on any dispatched message; `None` from the wait ⇒
`handle_idle`; re-arms steady. No generation-tag race — there is no token.
Mechanics: control (monitor intake) + armed timers fold into one loop-internal
`Sys` channel selected above the inbox, so **armed timers outrank infos** (a
heartbeat can't be starved). One substrate addition — `send_after_to` (a
channel-targeting sibling of `send_after`, lands the fire on the loop's own arm).
Exit is leak-free: the drop guard (same one that runs `terminate`) drains and
cancels every live timer id, then `debug_assert!`s none survive. `call_timeout`
is unchanged — it's a *client-side* call deadline, disambiguated in docs from the
server-side idle timeout (same word, two axes). `gen_statem` state timeouts
(deferred, Low) will reuse the loop-owned idle deadline.
---
## Process groups — the primitive pubsub & channels should have sat on ✅ SHIPPED (RFC 012)
*(`src/pg.rs`, four commits `b78311b``56f2fc5`; see HANDOFF + git history. Context retained below.)*
Context: urus is a webserver written on top of smarm to provide a testing target.
A named pid→multiset map with monitor-backed removal: `registry.rs` generalised
from name↔pid *bimap* to name→*multiset*, the death hook reused verbatim. Local
first. The point is that urus pubsub collapses into a pg consumer (`subscribe` =
join, `broadcast` = send-to-members) instead of being a bespoke mechanism, and the
same group set reads two ways — fan-out (all members) vs discovery/pool (one
member), with different netsplit consequences. Urus shipped pubsub/channels predate this
and want reframing on top of it. Foundational, so early in the post-v0.9 stack.
Needs an RFC.
---
## Later
### Highest priority
#### Per-switch cost (context shims, epoch protocol)
The shootout's residual: per-wake latency is 0.160.18 µs at N=1 and
0.81.2 µs at N=8+, dominated by the context-switch shims and the epoch
protocol, not the queue. On current evidence this is the larger constant —
"the whole game" alongside the v0.9 work — but there is no spec yet. Needs a
profiling spike (where do the cycles actually go per park/unpark round-trip)
and then an RFC before it can be scheduled.
#### send_after / cancel_timer
✅ SHIPPED (`61520bf`) — message-delivery timer on the `timer.rs` min-heap:
deliver a value to an address (`Pid<A>` via `send_to`, `Name<M>` via `send`),
resolved *on fire* so a dead target / restarted name is observed at fire time;
failed resolve dropped (Erlang `erlang:send_after`). `Reason::Send { fire }`
carries delivery type-erased; cancellation is an `armed` set keyed on entry
`seq` (only `Send` uses it — `Sleep`/`WaitTimeout` stay inert-stale), exposed as
an opaque `TimerId`; `cancel` is unscoped and returns the race signal.
`peek_deadline` relaxed to "≤ true next deadline" for a future timing wheel. The
gen_server time layer (RFC 015, shipped above) lands on this, adding only the
channel-targeting `send_after_to` sibling.
#### Introspection — process_info / get_state / tree dump
✅ SHIPPED (RFC 016) — runtime introspection & observability, superseding the
RFC 000 / 006 / 009 sketches. The mechanism is an internal synchronous read,
not a C ABI: `snapshot()` / `actor_info(pid)` return owned data (pid, names,
fine scheduling state, parent edge, trap, monitor/link/joiner counts, mailbox
depth) carrying `SNAPSHOT_FORMAT_VERSION` (Chunk 1, ps-semantics tearing);
`tree()` folds that into a parentage forest with orphan re-rooting (Chunk 3).
Per-actor counters — timeslice overruns, messages-received, and a feature-gated
approximate time budget — ride hot `AtomicU64` slot fields (Chunk 2). The live
`observer` gen_server is the read transport over that primitive, behind the
off-by-default `observer` feature (Chunk 4); it is the read half of the future
RFC 003 control plane. Wedged-runtime dumps stay gdb's job, and park-reason
detail / C ABI are explicit non-goals.
#### Worker pool behaviour
Supervised, interchangeable workers with restart semantics over a shared inbox
(poolboy / NimblePool shape) — distinct from connection pools (bb8/deadpool), which
pool *resources*, not *supervised processes*. Sits on `supervisor.rs` +
`gen_server.rs`. Needs an RFC.
### Medium Priority
#### Demand-driven pipelines — GenStage / Broadway shape
Supervised producer/consumer stages where consumers signal demand upstream, with
batching, ack, partitioning. The clearest thing hex has and crates.io lacks (stream
combinators and bounded channels are not a supervised demand-contract stage graph),
and the natural fit for ingestion-shaped workloads. Builds on channels + gen_server
+ supervisor. Needs an RFC.
#### Unwakeable idle sleep when io is absent (terminal-wake residual)
The `(Some(deadline), None)` idle branch — timers pending, io subsystem never
initialized — blocks in `thread::sleep` with no wake mechanism at all. The
terminal wake (writes the wake pipe at AllDone) cannot reach it: no io, no
pipe. Same stall as the fixed bug, in any no-io runtime: a sibling that
blocked on an orphaned deadline sleeps it out in full after everything else
finished. Candidates, mutually exclusive: (a) clamp the sleep (cheap, but
turns idle into periodic wakeups), or (b) park the branch on a condvar/futex
the AllDone path signals — and at that point consider making the condvar the
idle primitive for the no-io runtime generally (a cross-thread unpark could
signal it too, see below). Decide before any no-io deployment.
#### Cross-thread unpark
`RuntimeInner::enqueue` does not wake idle sibling schedulers — only io
completions write the wake pipe. Mid-flight this is masked (the enqueuing
thread is awake and eats the work itself), but it costs parallelism: work
enqueued by a busy thread waits until the sibling's idle poll times out. Needs bench evidence (does the shared-queue handoff latency actually show up?) before a mechanism is picked.
#### Unbounded / configurable-bounded actor count
Fixed slab with a loud assert (`Config::max_actors(n)`, default 16 384).
Revisit with a segmented slab (array of `AtomicPtr<Segment>`, doubling segment
sizes, append-only) once the cap is actually hit. Do not let it calcify.
#### arm-port validation & merge
`arm-port` branch carries an AAPCS64 context-switch backend, never run on
hardware. Build + run full test suite on an aarch64 device; check
`chained_spawn` / `yield_many` bench medians; merge and update README.
### Low priority
#### gen_statem — postponement + state timeouts only
A thin layer over gen_server, not a new behaviour. The (state, event) dispatch
matrix is free from the type system and not worth porting. The two mechanisms that
are: event **postponement** (defer events in the wrong state, replay on transition
— selective receive, codified) and **state timeouts** (auto-cancel on state
change). Device-connection FSMs are the canonical use. Wants send_after underneath.
Needs an RFC.
#### Clustering — distribution epic
Sequenced deliberately after v0.9 and the per-switch-cost spike. A fat stack of
RFCs, not one. Spine settled in discussion; decisions still open:
- **Explicit remote boundary, never transparency.** Serialization colours *edges*
(channel types), not functions — local edges stay zero-copy `Send`, only remote
edges take a `RemoteRef<T: Serialize + DeserializeOwned>`. No hidden latency when
a peer migrates; the refactor is visible by construction.
- **One binary, role as runtime config** (`ROLE=… REGION=… SEEDS=…`); a build-hash
handshake enforces same-binary type identity and sidesteps cross-version type
agreement. Roles select which supervision subtree mounts.
- **Distributed pg falls out of local pg + a membership/gossip layer**, and
distributed pubsub falls out of that for free; per-member metadata (region, load)
enables fly-style nearest-member routing.
- **Migratable gen_servers** as a sub-layer: only behaviours migrate (a raw actor's
stack is opaque; a gen_server *between callbacks* is just its `State`), gated by
`Serialize` bounds + an `on_arrive` reacquire hook, addressed by name not pid. The
BEAM can't do this — leaning on the behaviour layer is what buys it. Requires `State` to be serializable, so should probaby spec a `trait MigratableGenServer: GenServer where Self::State: Migratable` , or something to that extent, so we can lean on the type system to make sure we don't accidentally make state that cannot be serialised. (The "addressed by name not pid" half is RFC 013's `Name<M>` durable address — its local form is the foundation this remote layer extends.)
- **CRDT presence** is the high-value, genuinely-hard layer above distributed pg,
kept *out* of the pg primitive (the pg2 strong-consistency lesson). Furthest out. Can maybe defer to rust ecosystem
---
## Look into
### app actors block AllDone; no external stop path — ADDRESSED (RFC 014 root-exit teardown)
Agent working on urus (see same git server as smarm) reported a lazily spawned actor never returning, blocking program shutdown. Maybe we should do something about it. Agent worked around it by giving the actor an atomic bool to spin on. See urus example crud for exact impl.
**Update (RFC 014):** root-exit teardown stops the parked-forever remainder when
the root actor exits, so a lazily spawned daemon no longer wedges shutdown on
`live_actors > 0`; `ServerRef::shutdown` (+ free `shutdown`) is the explicit stop
path the atomic-bool workaround stood in for. Re-check the urus crud repro to
confirm the workaround can be retired (the teardown is cooperative — an actor in
a tight loop with no observation point still can't be stopped).
---
## Invariants & gotchas (respect these across all cycles)
- **Shared mutex is non-reentrant.** `Sender::send` can call `unpark`
`with_shared`. Never send on a channel while holding the shared lock. Pattern:
`mem::take` data under the lock, send after releasing. See `finalize_actor`.
- **`finalize_actor` order:** take stack/waiters/monitors under lock + set
Done/outcome → recycle stack → deliver supervisor Signal + monitor Downs →
unpark joiners → reclaim slot if `outstanding_handles==0`. Death notifications
always precede reclamation.
- **Slot lifecycle reset in THREE places:** `Slot::vacant()`, `reclaim_slot()`
(runtime.rs), slot-init block in `spawn_under` (scheduler.rs). Any new `Slot`
field must be reset in all three.
- **Pid = (index, generation).** Stale handles caught by generation mismatch in
`slot()/slot_mut()`. The monitor `NoProc` path relies on this.
- **The only wildcard wake is `request_stop`, and it is terminal.** Every
registration-based waker (channel sends, mutex grants, wait-timers, io
completions, joiner wakes, `select` arms) carries the wait's park-epoch
and wakes through `unpark_at`; every successful wake consumes the epoch.
Wakes are therefore *meaningful*: one-shot park sites interpret them
without loops, and `select` needs no cancellation pass. When adding a new
waker, decide which form it is — if its registration handle can outlive
the wait it was created for, it MUST be epoch-stamped; a wait that can
exit without parking MUST `retire_wait` first (see slot_state.rs).
- **`select` exists; a unified per-process mailbox still does not.** The
supervisor keeps its single `supervisor_channel` funnel; `recv_match`
stays per-channel. `select` composes channels at the wait, not into one
queue — gen_server's `handle_info`/`handle_down` (v0.8) are built on
exactly that composition, with documented arm priority (downs → control
→ infos → inbox) instead of mailbox FIFO. A hot higher-priority arm
starves lower ones by design; that's the contract.
- **Cooperative-only.** Preemption and cancellation both depend on the actor
reaching `check!()`/yield/alloc/blocking points.
- **Lock order is Leaf → Channel, one of each at most** (debug-asserted in
`raw_mutex.rs`). Leaf = cold locks / free list / stack pool / registry,
mutual leaves. A channel lock may be taken under a Leaf (finalize/monitor
clone senders living in slots); nothing may be locked under a channel lock.
- **Queue ops require preemption disabled.** A producer suspended mid-publish
stalls every consumer — livelock. `with_runtime`, `with_shared`, and
`RawMutex` guards all disable preemption for their span.
- **`run()` is single-thread** (`Config::exact(1)`); tests rely on deterministic
single-thread ordering. Multi-thread via `runtime::init(Config…)`.
+89
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@@ -0,0 +1,89 @@
# Benches
Two families live here: **comparison benches** (smarm vs tokio, predating
v0.5) and the **run-queue shootout** (v0.5 phase 4). All are plain binaries
(`harness = false` in `Cargo.toml`), so `cargo bench` just builds in release
and runs `main()` — no criterion, no magic.
```
cargo bench --bench <name> # one bench
cargo bench # all of them (slow; rarely what you want)
```
## Catalog
| file | what it measures |
|---|---|
| `primes.rs` | Compute fan-out/fan-in: counts primes across W workers. Pure compute throughput + spawn/join/channel cost. |
| `multi_scheduler.rs` | The original cross-runtime matrix: smarm (1 thread / N threads) vs tokio (current_thread / multi_thread) on compute, ping-pong, and spawn throughput. |
| `general.rs` | Workloads where neither runtime has a structural edge. Large gaps here mean real per-task/per-yield overhead differences — watch these for regressions. |
| `smarm_favored.rs` | Workloads the stackful green-thread model is built for. Single-thread numbers isolate per-switch cost from contention. |
| `tokio_favored.rs` | Workloads tokio's model is built for. Expect to lose; the value is knowing *by how much* and catching the gap widening. |
| `rq_micro.rs` | Run-queue **structures** in isolation (no runtime, no actors): push/pop throughput sweeping thread count × producer:consumer ratio. Covers all three queue types in one binary — the types compile in every build; only the runtime's alias is feature-selected. |
| `rq_runtime.rs` | The **whole scheduler** with the compile-time-selected queue: yield-storm (pure queue churn), ping-pong-pairs (park/unpark latency), spawn-storm (slab + free list + queue churn), sweeping scheduler count. Comparing variants requires rebuilding per `rq-*` feature. |
## The run-queue shootout
One command; it rebuilds `rq_runtime` once per queue variant, runs `rq_micro`
once, and aggregates:
```
./scripts/bench_rq.sh
# on a big box:
SMARM_BENCH_THREADS="1 2 4 8 16 20" ./scripts/bench_rq.sh
```
Outputs land in `bench_results/` (gitignored): one full log per run, plus
`summary.csv` assembled from the machine-readable `RQCSV,...` lines every
config prints alongside the human table.
Manual single-variant runs need the feature dance (features are additive, so
the default `rq-mutex` must be switched off):
```
cargo bench --bench rq_runtime --no-default-features --features rq-striped
```
### Knobs (env vars, all optional)
| var | default | used by |
|---|---|---|
| `SMARM_BENCH_THREADS` | `"1 2 4"` | both — space-separated sweep |
| `SMARM_BENCH_RUNS` | `5` | both — repetitions; the **median** is reported |
| `SMARM_BENCH_ITEMS` | `200000` | `rq_micro` — items per measurement |
| `SMARM_BENCH_YIELD_ACTORS` / `_YIELDS` | `200` / `500` | `rq_runtime` yield-storm |
| `SMARM_BENCH_PAIRS` / `_ROUNDTRIPS` | `32` / `1000` | `rq_runtime` ping-pong |
| `SMARM_BENCH_SPAWNS` | `5000` | `rq_runtime` spawn-storm |
## Reading the numbers honestly
- **Core count is the experiment.** On a 1-core machine (CI, sandboxes) the
sweep only validates the harness and catches gross pathologies —
oversubscribed schedulers measure context-switch noise, not contention.
Variant decisions come from a many-core box.
- The striped queue *should lose* at low thread counts (ticket overhead with
no contention to amortize) — that's expected, not a bug.
- Medians over `SMARM_BENCH_RUNS` absorb scheduling noise but not thermal /
turbo drift; for publishable numbers, pin the CPU governor and run a warmup
pass first.
- `spawn-storm` batches joins (1024 at a time) to stay well under the slab
cap; if you raise `SMARM_BENCH_SPAWNS` massively, that batching is why it
still works.
## Adding a bench
1. `benches/<name>.rs` with a plain `main()`; print the house table (see any
existing bench) and, if it belongs to a sweep, a greppable CSV line with a
distinctive prefix (`RQCSV,` for the shootout family).
2. Register it in `Cargo.toml`:
```toml
[[bench]]
name = "<name>"
harness = false
```
3. Take parameters from `SMARM_BENCH_*` env vars with modest defaults — the
defaults must finish in seconds on one core, the env scales them up on
real hardware.
4. Report **medians**, and keep one measurement = one fresh runtime
(`init(Config::exact(t))` inside the measured closure constructor, the
`run()` inside the timed region) so runs don't contaminate each other.
+142 -142
View File
@@ -2,313 +2,313 @@
"chained_spawn": {
"smarm 1-thread": {
"result": 1000,
"median": 266,
"min": 242,
"max": 351
"median": 413,
"min": 410,
"max": 439
},
"smarm 24-thread": {
"result": 1000,
"median": 742,
"min": 696,
"max": 860
"median": 909,
"min": 888,
"max": 951
},
"tokio current_thread": {
"result": 1000,
"median": 62,
"min": 61,
"max": 68
"max": 62
},
"tokio multi-thread": {
"result": 1000,
"median": 190,
"min": 169,
"max": 207
"median": 197,
"min": 194,
"max": 210
}
},
"yield_many": {
"smarm 1-thread": {
"result": 200000,
"median": 19071,
"min": 18776,
"max": 19396
"median": 16475,
"min": 16393,
"max": 16732
},
"smarm 24-thread": {
"result": 200000,
"median": 172454,
"min": 166246,
"max": 174230
"median": 148708,
"min": 111213,
"max": 156462
},
"tokio current_thread": {
"result": 200000,
"median": 4737,
"min": 4644,
"max": 5065
"median": 4751,
"min": 4740,
"max": 5259
},
"tokio multi-thread": {
"result": 200000,
"median": 8738,
"min": 7852,
"max": 9770
"median": 8320,
"min": 7862,
"max": 8882
}
},
"fan_out_compute": {
"smarm 1-thread": {
"result": 33860,
"median": 13234,
"min": 13196,
"max": 13390
"median": 13453,
"min": 13305,
"max": 15077
},
"smarm 24-thread": {
"result": 33860,
"median": 2244,
"min": 2162,
"max": 2380
"median": 2451,
"min": 2330,
"max": 2520
},
"tokio current_thread": {
"result": 33860,
"median": 14049,
"min": 14035,
"max": 14300
"median": 14019,
"min": 12339,
"max": 14045
},
"tokio multi-thread": {
"result": 33860,
"median": 1474,
"min": 1285,
"max": 1823
"median": 1500,
"min": 1426,
"max": 1600
}
},
"ping_pong_oneshot": {
"smarm 1-thread": {
"result": 1000,
"median": 751,
"min": 727,
"max": 913
"median": 898,
"min": 782,
"max": 920
},
"smarm 24-thread": {
"result": 1000,
"median": 1308,
"min": 1227,
"max": 1396
"median": 1494,
"min": 1489,
"max": 1546
},
"tokio current_thread": {
"result": 1000,
"median": 407,
"min": 400,
"max": 444
"median": 396,
"min": 389,
"max": 409
},
"tokio multi-thread": {
"result": 1000,
"median": 10869,
"min": 8683,
"max": 11688
"median": 10382,
"min": 9559,
"max": 10924
}
},
"spawn_storm_busy": {
"smarm 1-thread": {
"result": 10000,
"median": 112045,
"min": 99936,
"max": 117329
"median": 106232,
"min": 105627,
"max": 107693
},
"smarm 24-thread": {
"result": 10000,
"median": 137105,
"min": 130852,
"max": 147707
"median": 49198,
"min": 48894,
"max": 52606
},
"tokio current_thread": {
"result": 10000,
"median": 1128,
"min": 1123,
"max": 1435
"median": 1140,
"min": 1018,
"max": 1169
},
"tokio multi-thread": {
"result": 10000,
"median": 19674,
"min": 16013,
"max": 27234
"median": 18650,
"min": 16486,
"max": 19396
}
},
"mpsc_contention": {
"smarm 1-thread": {
"result": 320000,
"median": 3667,
"min": 3608,
"max": 4126
"median": 6173,
"min": 5446,
"max": 6226
},
"smarm 24-thread": {
"result": 320000,
"median": 45681,
"min": 31908,
"max": 51287
"median": 36329,
"min": 35121,
"max": 37590
},
"tokio current_thread": {
"result": 320000,
"median": 6228,
"min": 6210,
"max": 6514
"median": 5563,
"min": 5527,
"max": 6239
},
"tokio multi-thread": {
"result": 320000,
"median": 66173,
"min": 42208,
"max": 83255
"median": 63966,
"min": 59972,
"max": 67534
}
},
"many_timers": {
"smarm 1-thread": {
"result": 10000,
"median": 119988,
"min": 107308,
"max": 123557
"median": 107826,
"min": 107093,
"max": 119034
},
"smarm 24-thread": {
"result": 10000,
"median": 218842,
"min": 182009,
"max": 256988
"median": 96539,
"min": 95413,
"max": 97804
},
"tokio current_thread": {
"result": 10000,
"median": 12432,
"min": 12308,
"max": 13468
"median": 12584,
"min": 12539,
"max": 12627
},
"tokio multi-thread": {
"result": 10000,
"median": 16311,
"min": 15026,
"max": 16897
"median": 16183,
"min": 16024,
"max": 16541
}
},
"multi_thread_scaling": {
"smarm 1-thread": {
"result": 33860,
"median": 14908,
"min": 14857,
"max": 15218
"median": 15083,
"min": 15071,
"max": 15283
},
"smarm 2-thread": {
"result": 33860,
"median": 7834,
"min": 7717,
"max": 8033
"median": 8070,
"min": 8003,
"max": 8096
},
"smarm 4-thread": {
"result": 33860,
"median": 4393,
"min": 4326,
"max": 4435
"median": 4460,
"min": 4454,
"max": 4516
},
"smarm 24-thread": {
"result": 33860,
"median": 2173,
"min": 2068,
"max": 2405
"median": 2333,
"min": 2294,
"max": 2348
},
"tokio multi 1-thread": {
"result": 33860,
"median": 14432,
"min": 14219,
"max": 14763
"median": 14504,
"min": 14193,
"max": 14562
},
"tokio multi 2-thread": {
"result": 33860,
"median": 7333,
"min": 7222,
"max": 7477
"median": 7297,
"min": 7289,
"max": 7398
},
"tokio multi 4-thread": {
"result": 33860,
"median": 3741,
"min": 3681,
"max": 3876
"median": 3795,
"min": 3756,
"max": 3799
},
"tokio multi 24-thread": {
"result": 33860,
"median": 1513,
"min": 1375,
"max": 1979
"median": 1544,
"min": 1520,
"max": 1610
}
},
"deep_recursion": {
"smarm 1-thread": {
"result": 1,
"median": 102,
"min": 96,
"max": 123
"median": 226,
"min": 222,
"max": 243
},
"smarm 24-thread": {
"result": 1,
"median": 597,
"min": 576,
"max": 682
"median": 745,
"min": 744,
"max": 776
},
"tokio current_thread": {
"result": 1,
"median": 13,
"min": 11,
"max": 35
"median": 11,
"min": 10,
"max": 13
},
"tokio multi-thread": {
"result": 1,
"median": 56,
"min": 46,
"max": 65
"median": 53,
"min": 53,
"max": 57
}
},
"yield_in_hot_loop": {
"smarm 1-thread": {
"result": 1000000,
"median": 80680,
"min": 80308,
"max": 81845
"median": 64849,
"min": 64396,
"max": 65283
},
"tokio current_thread": {
"result": 1000000,
"median": 72606,
"min": 72154,
"max": 77206
"median": 68507,
"min": 62018,
"max": 72341
}
},
"uncontended_channel": {
"smarm 1-thread": {
"result": 1000000,
"median": 9257,
"min": 9223,
"max": 12049
"median": 11949,
"min": 11928,
"max": 13596
},
"tokio current_thread": {
"result": 1000000,
"median": 16925,
"min": 16848,
"max": 17019
"median": 15083,
"min": 15038,
"max": 16994
}
},
"catch_unwind_panics": {
"smarm 1-thread": {
"result": 10000,
"median": 116821,
"min": 111345,
"max": 128261
"median": 110932,
"min": 110182,
"max": 124147
},
"smarm 24-thread": {
"result": 10000,
"median": 117487,
"min": 107011,
"max": 129307
"median": 13665,
"min": 13172,
"max": 13784
},
"tokio current_thread": {
"result": 10000,
"median": 10425,
"min": 10141,
"max": 10604
"median": 10431,
"min": 9346,
"max": 10915
},
"tokio multi-thread": {
"result": 10000,
"median": 6418,
"min": 3715,
"max": 7144
"median": 6171,
"min": 5626,
"max": 6555
}
}
}
+46
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@@ -0,0 +1,46 @@
#!/usr/bin/env bash
# Run-queue shootout driver (ROADMAP_v0.5 phase 4; RFC 005 slot dimension
# added for the v0.9 slot shootout).
#
# Rebuilds the runtime bench once per rq-* feature and runs the raw-structure
# microbench once (it covers all structures in a single binary). The RFC 005
# wake slot is a runtime Config knob, NOT a feature — each rq_runtime binary
# sweeps slot off/on internally (SMARM_BENCH_SLOT, default "0 1"). Results
# land in bench_results/ as full logs; the RQCSV lines are aggregated into
# bench_results/summary.csv and the RQSLOT counter lines (slot hits /
# displacements, slot-on configs only) into bench_results/slot_counters.csv.
#
# Tune the sweep for the box, e.g. on the 20-core machine:
# SMARM_BENCH_THREADS="1 2 4 8 16 20" ./scripts/bench_rq.sh
# Slot-only re-run against the frozen rq-mutex substrate:
# SMARM_BENCH_SLOT="0 1" cargo bench --bench rq_runtime
set -euo pipefail
cd "$(dirname "$0")/.."
OUT=bench_results
mkdir -p "$OUT"
: "${SMARM_BENCH_THREADS:=1 2 4}"
: "${SMARM_BENCH_SLOT:=0 1}"
export SMARM_BENCH_THREADS SMARM_BENCH_SLOT
echo "== raw structures (one binary, all variants) =="
cargo bench --bench rq_micro 2>&1 | tee "$OUT/micro.txt"
for v in rq-mutex rq-mpmc rq-striped; do
echo "== runtime benches: $v (slot sweep: $SMARM_BENCH_SLOT) =="
cargo bench --bench rq_runtime --no-default-features --features "$v" \
2>&1 | tee "$OUT/runtime-$v.txt"
done
# runtime rows: kind,variant,slot,bench,threads,work,median_us,ops_per_s
# micro rows: kind,structure,threads,p:c,items,median_us,items_per_s (one
# column narrower, as before — split on kind when plotting)
echo "kind,a,b,c,d,e,median_us,ops_per_s" > "$OUT/summary.csv"
grep -h '^RQCSV,' "$OUT"/*.txt | sed 's/^RQCSV,//' >> "$OUT/summary.csv"
echo "variant,bench,threads,slot_hits,slot_displacements" > "$OUT/slot_counters.csv"
grep -h '^RQSLOT,' "$OUT"/*.txt | sed 's/^RQSLOT,//' >> "$OUT/slot_counters.csv" || true
echo
echo "Summary: $OUT/summary.csv ($(($(wc -l < "$OUT/summary.csv") - 1)) rows)"
echo "Slot counters: $OUT/slot_counters.csv ($(($(wc -l < "$OUT/slot_counters.csv") - 1)) rows)"
+14 -3
View File
@@ -29,6 +29,13 @@ fn available_threads() -> usize {
std::thread::available_parallelism().map(|n| n.get()).unwrap_or(1)
}
fn env_sets() -> u32 {
std::env::var("SMARM_BENCH_SETS")
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(5)
}
fn print_header(title: &str) {
println!("\n{}", "=".repeat(80));
println!(" {title}");
@@ -41,15 +48,18 @@ fn print_header(title: &str) {
}
fn run_n<F: FnMut() -> (u64, u128)>(name: &str, n: u32, mut f: F) {
let mut times = Vec::new();
let sets = env_sets();
let mut times = Vec::with_capacity((n * sets) as usize);
let mut last = 0u64;
// One warmup iteration, discarded.
// One warmup before all sets, discarded.
let _ = f();
for _ in 0..sets {
for _ in 0..n {
let (v, t) = f();
times.push(t);
last = v;
}
}
times.sort_unstable();
let median = times[times.len() / 2];
let min = *times.iter().min().unwrap();
@@ -406,7 +416,8 @@ fn main() {
let n = available_threads();
println!("smarm general benchmarks");
println!("available parallelism: {n} threads");
println!("ITERS={ITERS} (+1 warmup, discarded)");
let sets = env_sets();
println!("ITERS={ITERS}×{sets} sets = {} samples (+1 warmup, discarded)", ITERS * sets);
println!(
"CHAIN_DEPTH={CHAIN_DEPTH}, YIELD_TASKS={YIELD_TASKS}×{YIELD_ROUNDS}, \
PRIME_N={PRIME_N}/{PRIME_WORKERS} workers, PP_ROUNDS={PP_ROUNDS}"
+186
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@@ -0,0 +1,186 @@
//! Raw run-queue microbench (ROADMAP_v0.5 phase 4).
//!
//! Benches the three queue STRUCTURES directly — no runtime, no actors — to
//! isolate the data structure under contention. All three types compile in
//! every build, so this binary covers the whole matrix in one run; it does
//! NOT need the rq-* feature rebuild dance (that's `rq_runtime`).
//!
//! Sweeps thread count × producer:consumer ratio. Queues are sized to the
//! item count, so the occupancy contract holds trivially and producers never
//! block on capacity.
//!
//! Knobs (env):
//! SMARM_BENCH_THREADS space-separated sweep, default "1 2 4"
//! SMARM_BENCH_ITEMS items per measurement, default 200_000
//! SMARM_BENCH_RUNS repetitions per config (median reported), default 5
//!
//! Output: the house table, plus one machine-readable line per config:
//! RQCSV,micro,<structure>,<threads>,<p:c>,<items>,<median_us>,<items_per_s>
//!
//! NOTE: numbers from a 1-core sandbox only validate the harness; real
//! contention curves come from the many-core box (scripts/bench_rq.sh).
use smarm::pid::Pid;
use smarm::run_queue::{MpmcRing, MutexQueue, StripedRing};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use std::time::Instant;
fn env_usize(key: &str, default: usize) -> usize {
std::env::var(key).ok().and_then(|v| v.parse().ok()).unwrap_or(default)
}
fn env_threads() -> Vec<usize> {
std::env::var("SMARM_BENCH_THREADS")
.map(|v| v.split_whitespace().filter_map(|t| t.parse().ok()).collect())
.unwrap_or_else(|_| vec![1, 2, 4])
}
/// Generic driver: `producers` threads push `items` total, `consumers`
/// threads pop until everything is accounted for. Returns elapsed µs.
fn drive<Q: Send + Sync + 'static>(
q: Arc<Q>,
push: fn(&Q, Pid),
pop: fn(&Q) -> Option<Pid>,
producers: usize,
consumers: usize,
items: usize,
) -> u128 {
let remaining = Arc::new(AtomicUsize::new(items));
let start = Instant::now();
let mut hs = Vec::new();
let per = items / producers;
for p in 0..producers {
let q = q.clone();
// Give the last producer the remainder.
let n = if p == producers - 1 { items - per * (producers - 1) } else { per };
hs.push(std::thread::spawn(move || {
let pid = Pid::new(p as u32, 0);
for _ in 0..n {
push(&q, pid);
}
}));
}
for _ in 0..consumers {
let q = q.clone();
let remaining = remaining.clone();
hs.push(std::thread::spawn(move || loop {
// Claim-then-pop so consumers exit promptly when the budget hits
// zero; the claim is backed out on a miss.
let r = remaining.load(Ordering::Relaxed);
if r == 0 {
return;
}
if pop(&q).is_some() {
remaining.fetch_sub(1, Ordering::Relaxed);
} else {
std::hint::spin_loop();
}
}));
}
for h in hs {
h.join().unwrap();
}
start.elapsed().as_micros()
}
/// Single-thread alternating push/pop (the T = 1 case).
fn drive_single<Q>(q: &Q, push: fn(&Q, Pid), pop: fn(&Q) -> Option<Pid>, items: usize) -> u128 {
let pid = Pid::new(0, 0);
let start = Instant::now();
for _ in 0..items {
push(q, pid);
assert!(pop(q).is_some());
}
start.elapsed().as_micros()
}
struct Case {
structure: &'static str,
threads: usize,
producers: usize,
consumers: usize,
}
fn ratios_for(threads: usize) -> Vec<(usize, usize)> {
if threads < 2 {
return vec![(1, 1)]; // label only; T=1 runs the alternating driver
}
let mut v = vec![(threads / 2, threads - threads / 2)]; // balanced
if threads >= 4 {
v.push((3 * threads / 4, threads - 3 * threads / 4)); // producer-heavy
v.push((threads / 4, threads - threads / 4)); // consumer-heavy
}
v
}
fn main() {
let threads_sweep = env_threads();
let items = env_usize("SMARM_BENCH_ITEMS", 200_000);
let runs = env_usize("SMARM_BENCH_RUNS", 5);
println!("\n{}", "=".repeat(86));
println!(" run-queue raw structures — items={items}, runs={runs} (median)");
println!("{}", "=".repeat(86));
println!(
"{:>10} | {:>7} | {:>7} | {:>10} | {:>14}",
"structure", "threads", "p:c", "median µs", "items/s"
);
println!("{}", "-".repeat(86));
let mut cases = Vec::new();
for &t in &threads_sweep {
for (p, c) in ratios_for(t) {
for s in ["mutex", "mpmc", "striped"] {
cases.push(Case { structure: s, threads: t, producers: p, consumers: c });
}
}
}
for case in cases {
let mut times: Vec<u128> = (0..runs)
.map(|_| {
// Fresh queue per run; capacity = items so pushes never stall.
match case.structure {
"mutex" => {
let q = Arc::new(MutexQueue::new(case.threads, items));
if case.threads < 2 {
drive_single(&*q, MutexQueue::push, MutexQueue::pop, items)
} else {
drive(q, MutexQueue::push, MutexQueue::pop, case.producers, case.consumers, items)
}
}
"mpmc" => {
let q = Arc::new(MpmcRing::with_capacity(items));
if case.threads < 2 {
drive_single(&*q, MpmcRing::push, MpmcRing::pop, items)
} else {
drive(q, MpmcRing::push, MpmcRing::pop, case.producers, case.consumers, items)
}
}
"striped" => {
let q = Arc::new(StripedRing::new(case.threads.max(1), items));
if case.threads < 2 {
drive_single(&*q, StripedRing::push, StripedRing::pop, items)
} else {
drive(q, StripedRing::push, StripedRing::pop, case.producers, case.consumers, items)
}
}
_ => unreachable!(),
}
})
.collect();
times.sort_unstable();
let median = times[times.len() / 2];
let per_s = (items as f64 / (median as f64 / 1e6)) as u64;
let ratio = format!("{}:{}", case.producers, case.consumers);
println!(
"{:>10} | {:>7} | {:>7} | {:>10} | {:>14}",
case.structure, case.threads, ratio, median, per_s
);
println!(
"RQCSV,micro,{},{},{},{},{},{}",
case.structure, case.threads, ratio, items, median, per_s
);
}
}
+252
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@@ -0,0 +1,252 @@
//! Runtime-level run-queue benches (ROADMAP_v0.5 phase 4; slot dimension
//! added for the v0.9 slot shootout, RFC 005).
//!
//! These exercise the WHOLE scheduler with the compile-time-selected queue,
//! so comparing variants means rebuilding per rq-* feature — that's what
//! scripts/bench_rq.sh does. The RFC 005 wake slot is a *runtime* Config
//! knob, so one binary benches both arms; the slot on/off sweep happens
//! inside this binary. Workloads:
//!
//! yield-storm — N actors yield K times each. Pure queue churn:
//! every yield is a push + pop with nothing in between.
//! Slot role: REGRESSION GUARD — yields never touch the
//! slot, any slot-on delta is pop-path overhead.
//! ping-pong-pairs — P channel pairs, M roundtrips each. Park/unpark
//! latency through the queue.
//! Slot role: TARGET METRIC — every send-wake is an
//! actor-context unpark, the slot's home pattern.
//! spawn-storm — S spawn+join of trivial actors. Slab + queue + free
//! list under churn.
//! Slot role: NEUTRALITY CHECK — spawns bypass the slot
//! by policy; join wakes fire from finalize (scheduler
//! context), also shared.
//!
//! Knobs (env):
//! SMARM_BENCH_THREADS scheduler-count sweep, default "1 2 4"
//! SMARM_BENCH_SLOT wake-slot sweep, default "0 1" (off then on)
//! SMARM_BENCH_RUNS repetitions per config (median), default 5
//! SMARM_BENCH_YIELD_ACTORS / _YIELDS default 200 / 500
//! SMARM_BENCH_PAIRS / _ROUNDTRIPS default 32 / 1000
//! SMARM_BENCH_SPAWNS default 5000
//!
//! Output: house table + one line per config:
//! RQCSV,runtime,<variant>,<slot>,<bench>,<threads>,<work>,<median_us>,<ops_per_s>
//! plus, for slot-on configs, the RFC 005 observability counters:
//! RQSLOT,<variant>,<bench>,<threads>,<slot_hits>,<slot_displacements>
//! (hits/displacements are taken from the same run as the median time).
//!
//! NOTE: a 1-core sandbox validates the harness, not the scaling story;
//! real curves come from the many-core box.
use smarm::runtime::{init, Config};
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::Arc;
use std::time::Instant;
fn variant() -> &'static str {
if cfg!(feature = "rq-mpmc") {
"rq-mpmc"
} else if cfg!(feature = "rq-striped") {
"rq-striped"
} else {
"rq-mutex"
}
}
fn env_usize(key: &str, default: usize) -> usize {
std::env::var(key).ok().and_then(|v| v.parse().ok()).unwrap_or(default)
}
fn env_threads() -> Vec<usize> {
std::env::var("SMARM_BENCH_THREADS")
.map(|v| v.split_whitespace().filter_map(|t| t.parse().ok()).collect())
.unwrap_or_else(|_| vec![1, 2, 4])
}
fn env_slots() -> Vec<bool> {
std::env::var("SMARM_BENCH_SLOT")
.map(|v| {
v.split_whitespace()
.filter_map(|t| match t {
"0" | "off" | "false" => Some(false),
"1" | "on" | "true" => Some(true),
_ => None,
})
.collect()
})
.unwrap_or_else(|_| vec![false, true])
}
/// One measured run: (total_ops, elapsed_µs, slot_hits, slot_displacements).
struct Sample {
ops: u64,
us: u128,
hits: u64,
displacements: u64,
}
fn yield_storm(threads: usize, slot: bool, actors: usize, yields: usize) -> Sample {
let rt = init(Config::exact(threads).wake_slot(slot));
let start = Instant::now();
rt.run(move || {
let handles: Vec<_> = (0..actors)
.map(|_| {
smarm::spawn(move || {
for _ in 0..yields {
smarm::yield_now();
}
})
})
.collect();
for h in handles {
let _ = h.join();
}
});
let us = start.elapsed().as_micros();
let stats = rt.stats();
Sample {
ops: (actors * yields) as u64,
us,
hits: stats.slot_hits(),
displacements: stats.slot_displacements(),
}
}
fn ping_pong_pairs(threads: usize, slot: bool, pairs: usize, roundtrips: usize) -> Sample {
let rt = init(Config::exact(threads).wake_slot(slot));
let total = Arc::new(AtomicU64::new(0));
let t2 = total.clone();
let start = Instant::now();
rt.run(move || {
let handles: Vec<_> = (0..pairs)
.map(|_| {
let total = t2.clone();
smarm::spawn(move || {
let (tx_ab, rx_ab) = smarm::channel::channel::<u64>();
let (tx_ba, rx_ba) = smarm::channel::channel::<u64>();
let n = roundtrips as u64;
let echo = smarm::spawn(move || {
for _ in 0..n {
let v = rx_ab.recv().expect("echo recv");
tx_ba.send(v + 1).expect("echo send");
}
});
for i in 0..n {
tx_ab.send(i).expect("ping send");
let v = rx_ba.recv().expect("ping recv");
assert_eq!(v, i + 1);
}
let _ = echo.join();
total.fetch_add(n, Ordering::Relaxed);
})
})
.collect();
for h in handles {
let _ = h.join();
}
});
let us = start.elapsed().as_micros();
let stats = rt.stats();
Sample {
ops: total.load(Ordering::Relaxed),
us,
hits: stats.slot_hits(),
displacements: stats.slot_displacements(),
}
}
fn spawn_storm(threads: usize, slot: bool, spawns: usize) -> Sample {
let rt = init(Config::exact(threads).wake_slot(slot));
let start = Instant::now();
rt.run(move || {
// Batches bound simultaneous liveness well below the slab cap.
const BATCH: usize = 1024;
let mut left = spawns;
while left > 0 {
let n = left.min(BATCH);
let handles: Vec<_> = (0..n).map(|_| smarm::spawn(|| {})).collect();
for h in handles {
let _ = h.join();
}
left -= n;
}
});
let us = start.elapsed().as_micros();
let stats = rt.stats();
Sample {
ops: spawns as u64,
us,
hits: stats.slot_hits(),
displacements: stats.slot_displacements(),
}
}
fn main() {
let threads_sweep = env_threads();
let slot_sweep = env_slots();
let runs = env_usize("SMARM_BENCH_RUNS", 5);
let ya = env_usize("SMARM_BENCH_YIELD_ACTORS", 200);
let yy = env_usize("SMARM_BENCH_YIELDS", 500);
let pp = env_usize("SMARM_BENCH_PAIRS", 32);
let pr = env_usize("SMARM_BENCH_ROUNDTRIPS", 1000);
let ss = env_usize("SMARM_BENCH_SPAWNS", 5000);
println!("\n{}", "=".repeat(106));
println!(
" runtime benches — variant={}, runs={runs} (median)",
variant()
);
println!("{}", "=".repeat(106));
println!(
"{:>16} | {:>7} | {:>4} | {:>16} | {:>10} | {:>14} | {:>10} | {:>9}",
"bench", "threads", "slot", "work", "median µs", "ops/s", "slot hits", "displaced"
);
println!("{}", "-".repeat(106));
type Bench = (&'static str, String, Box<dyn Fn(usize, bool) -> Sample>);
let benches: Vec<Bench> = vec![
(
"yield-storm",
format!("{ya}x{yy}"),
Box::new(move |t, s| yield_storm(t, s, ya, yy)),
),
(
"ping-pong-pairs",
format!("{pp}x{pr}"),
Box::new(move |t, s| ping_pong_pairs(t, s, pp, pr)),
),
(
"spawn-storm",
format!("{ss}"),
Box::new(move |t, s| spawn_storm(t, s, ss)),
),
];
for (name, work, f) in &benches {
for &t in &threads_sweep {
for &slot in &slot_sweep {
let mut samples: Vec<Sample> = (0..runs).map(|_| f(t, slot)).collect();
// Median by elapsed time; report the counters from that
// same run so hits/time stay paired.
samples.sort_unstable_by_key(|s| s.us);
let mid = &samples[samples.len() / 2];
let per_s = (mid.ops as f64 / (mid.us as f64 / 1e6)) as u64;
let slot_str = if slot { "on" } else { "off" };
println!(
"{:>16} | {:>7} | {:>4} | {:>16} | {:>10} | {:>14} | {:>10} | {:>9}",
name, t, slot_str, work, mid.us, per_s, mid.hits, mid.displacements
);
println!(
"RQCSV,runtime,{},{},{},{},{},{},{}",
variant(), slot_str, name, t, work, mid.us, per_s
);
if slot {
println!(
"RQSLOT,{},{},{},{},{}",
variant(), name, t, mid.hits, mid.displacements
);
}
}
}
}
}
+15 -3
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@@ -40,6 +40,13 @@ fn available_threads() -> usize {
std::thread::available_parallelism().map(|n| n.get()).unwrap_or(1)
}
fn env_sets() -> u32 {
std::env::var("SMARM_BENCH_SETS")
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(5)
}
fn print_header(title: &str) {
println!("\n{}", "=".repeat(80));
println!(" {title}");
@@ -52,14 +59,18 @@ fn print_header(title: &str) {
}
fn run_n<F: FnMut() -> (u64, u128)>(name: &str, n: u32, mut f: F) {
let mut times = Vec::new();
let sets = env_sets();
let mut times = Vec::with_capacity((n * sets) as usize);
let mut last = 0u64;
let _ = f(); // warmup
// One warmup before all sets, discarded.
let _ = f();
for _ in 0..sets {
for _ in 0..n {
let (v, t) = f();
times.push(t);
last = v;
}
}
times.sort_unstable();
let median = times[times.len() / 2];
let min = *times.iter().min().unwrap();
@@ -385,7 +396,8 @@ fn main() {
let n = available_threads();
println!("smarm smarm-favored benchmarks");
println!("available parallelism: {n} threads");
println!("ITERS={ITERS} (+1 warmup, discarded)");
let sets = env_sets();
println!("ITERS={ITERS}×{sets} sets = {} samples (+1 warmup, discarded)", ITERS * sets);
println!(
"RECURSE_DEPTH={RECURSE_DEPTH}, HOT_YIELDS={HOT_YIELDS}×2, \
UNCONT_MSGS={UNCONT_MSGS}, PANIC_TASKS={PANIC_TASKS}"
+137 -5
View File
@@ -50,6 +50,11 @@ SWEEP_GRID = [
(128, 1_200_000),
]
# Number of independent cargo bench processes per measurement point.
# Each process is a fully isolated run (fresh warmup, cold caches, new PID),
# so the final median is a median of independent samples — robust to OS noise.
BENCH_SETS = 5
# Regression threshold: warn if median is more than this % worse than baseline.
REGRESSION_THRESHOLD_PCT = 10
@@ -103,9 +108,12 @@ def parse_output(text: str) -> dict[str, dict[str, dict]]:
# Running
# ---------------------------------------------------------------------------
def run_benches(env_extra: dict[str, str] | None = None) -> dict[str, dict[str, dict]]:
"""Run all BENCHES and return merged parsed results."""
def run_benches_once(env_extra: dict[str, str] | None = None) -> dict[str, dict[str, dict]]:
"""Run all BENCHES once and return merged parsed results."""
env = os.environ.copy()
# Each process does exactly one set of ITERS samples — no within-process
# accumulation; the caller handles multi-set aggregation.
env["SMARM_BENCH_SETS"] = "1"
if env_extra:
env.update(env_extra)
@@ -129,6 +137,45 @@ def run_benches(env_extra: dict[str, str] | None = None) -> dict[str, dict[str,
return all_results
def run_benches(env_extra: dict[str, str] | None = None, sets: int = BENCH_SETS) -> dict[str, dict[str, dict]]:
"""Run BENCH_SETS independent processes and return median-of-medians per label.
Each set is a separate cargo bench invocation with its own warmup and OS
context, so samples are statistically independent. The final median and
min/max are computed over the per-set medians.
"""
# Accumulate per-set medians: {bench: {label: [median_set1, median_set2, ...]}}
accumulated: dict[str, dict[str, list[int]]] = {}
last_result: dict[str, dict[str, int]] = {}
for i in range(sets):
print(f" set {i + 1}/{sets}", flush=True)
set_results = run_benches_once(env_extra)
for bench, labels in set_results.items():
accumulated.setdefault(bench, {})
last_result.setdefault(bench, {})
for label, data in labels.items():
accumulated[bench].setdefault(label, [])
accumulated[bench][label].append(data["median"])
last_result[bench][label] = data["result"]
# Collapse to final stats.
final: dict[str, dict[str, dict]] = {}
for bench, labels in accumulated.items():
final[bench] = {}
for label, medians in labels.items():
medians.sort()
mid = medians[len(medians) // 2]
final[bench][label] = {
"result": last_result[bench][label],
"median": mid,
"min": medians[0],
"max": medians[-1],
}
return final
# ---------------------------------------------------------------------------
# Baseline JSON
# ---------------------------------------------------------------------------
@@ -196,6 +243,90 @@ def check_regressions(current: dict, baseline: dict) -> bool:
# Pretty print
# ---------------------------------------------------------------------------
def _threads(label: str) -> int | None:
"""Worker-thread count implied by a runtime label.
tokio's `current_thread` is a single-threaded executor (1); an explicit
`multi N-thread` is N; a bare `multi-thread` has no count (None) — tokio's
default work-stealing pool, paired against smarm's widest config.
"""
if "current_thread" in label:
return 1
m = re.search(r"(\d+)-thread", label)
return int(m.group(1)) if m else None
def vs_tokio(results: dict) -> list[tuple]:
"""Per bench, like-for-like smarm-vs-tokio rows matched by thread count.
Exact thread-count matches are paired directly (smarm 1-thread vs tokio
current_thread, smarm 4-thread vs tokio multi 4-thread, …). tokio's bare
`multi-thread` (no explicit count) is paired against the widest unmatched
smarm multi-thread config. Lower median µs = faster; ratio = tokio_med /
smarm_med, so ratio > 1 means smarm is that many times faster.
Returns rows of (bench, smarm_label, smarm_med, tokio_label, tokio_med,
ratio, winner). Benches without a comparable pair are skipped.
"""
rows: list[tuple] = []
for bench, runtimes in sorted(results.items()):
smarm: dict[int, tuple[str, int]] = {}
tokio: dict[int, tuple[str, int]] = {}
tokio_default: tuple[str, int] | None = None # bare 'multi-thread'
for label, data in runtimes.items():
n = _threads(label)
if label.startswith("smarm"):
if n is not None:
smarm[n] = (label, data["median"])
elif label.startswith("tokio"):
if n is None:
tokio_default = (label, data["median"])
else:
tokio[n] = (label, data["median"])
def row(s: tuple[str, int], t: tuple[str, int]):
s_label, s_med = s
t_label, t_med = t
if s_med == 0:
return None
ratio = t_med / s_med
return (bench, s_label, s_med, t_label, t_med, ratio,
"smarm" if ratio >= 1.0 else "tokio")
matched: set[int] = set()
for n in sorted(set(smarm) & set(tokio)):
r = row(smarm[n], tokio[n])
if r:
rows.append(r)
matched.add(n)
# tokio's default multi pool vs the widest smarm config not already paired.
if tokio_default is not None:
rem = [n for n in smarm if n not in matched and n > 1]
if rem:
r = row(smarm[max(rem)], tokio_default)
if r:
rows.append(r)
return rows
def print_vs_tokio(results: dict) -> None:
"""Human summary + greppable VSTOKIO lines (best smarm vs best tokio)."""
rows = vs_tokio(results)
if not rows:
return
print("\n vs tokio (like-for-like by thread count; ratio>1 = smarm faster, lower µs better)")
print(f" {'-'*78}")
for bench, s_label, s_med, t_label, t_med, ratio, winner in rows:
print(
f" {bench:<22} {s_label} {s_med}µs vs {t_label} {t_med}µs"
f"{ratio:.2f}x ({winner})"
)
# Machine-readable, one line per bench:
# VSTOKIO,<bench>,<smarm_label>,<smarm_us>,<tokio_label>,<tokio_us>,<ratio>,<winner>
for bench, s_label, s_med, t_label, t_med, ratio, winner in rows:
print(f"VSTOKIO,{bench},{s_label},{s_med},{t_label},{t_med},{ratio:.3f},{winner}")
def print_results(results: dict, label: str = "") -> None:
if label:
print(f"\n{'='*70}")
@@ -210,6 +341,7 @@ def print_results(results: dict, label: str = "") -> None:
f" {rt_label:>28} | {data['result']:>10} | "
f"{data['median']:>10} | {data['min']:>8} | {data['max']:>8}"
)
print_vs_tokio(results)
def print_sweep_table(sweep_results: list[tuple[int, int, dict]]) -> None:
@@ -252,7 +384,7 @@ def cmd_run(args) -> None:
["cargo", "build", "--release", "--benches"],
cwd=REPO, check=True, capture_output=True,
)
print("Running benches…")
print(f"Running benches ({BENCH_SETS} independent sets)")
results = run_benches()
print_results(results, "Results (default knobs)")
if args.save_baseline:
@@ -266,7 +398,7 @@ def cmd_regress(args) -> None:
["cargo", "build", "--release", "--benches"],
cwd=REPO, check=True, capture_output=True,
)
print("Running benches…")
print(f"Running benches ({BENCH_SETS} independent sets)")
current = run_benches()
print_results(current, "Current results")
print(f"\nRegression check (threshold: >{REGRESSION_THRESHOLD_PCT}% slower than baseline)")
@@ -288,7 +420,7 @@ def cmd_sweep(args) -> None:
for interval, cycles in SWEEP_GRID:
tag = f"alloc_interval={interval}, timeslice_cycles={cycles}"
print(f" Running: {tag}", flush=True)
print(f" Running: {tag} ({BENCH_SETS} sets)", flush=True)
env_extra = {
"SMARM_ALLOC_INTERVAL": str(interval),
"SMARM_TIMESLICE_CYCLES": str(cycles),
+256
View File
@@ -0,0 +1,256 @@
//! Per-switch (context-switch) cost microbench — the profiling-spike harness
//! for the ROADMAP "Per-switch cost (context shims, epoch protocol)" item.
//!
//! The spin work (RFC 004) is closed; the next perf target is the per-switch
//! cost itself. Shootout evidence: per-wake latency is ~0.160.18µs at N=1 but
//! ~0.81.2µs at N=8+, and the residual is attributed to the context-switch
//! shims (`src/context.rs`) and the epoch protocol — NOT the queue. This binary
//! isolates that round-trip so the cycles can be attributed under `perf` and an
//! rdtsc bracket, feeding the RFC.
//!
//! WHAT THE ROUND-TRIP IS
//!
//! `yield_now()` from inside an actor does exactly one park/unpark round-trip
//! with nothing else attached:
//!
//! actor: switch_to_scheduler ──► scheduler re-queues the actor (slot-word
//! (context.rs shim) epoch/state transition, run_queue push),
//! pops it straight back, switch_to_actor
//! actor resumes ◄──────────────────────────────────────────────────────
//!
//! No IO thread traffic, no channel, no timer, no cross-thread wake. On a
//! single-scheduler runtime the re-queue+repop never leaves this core, so the
//! sample is the *pure* shim + epoch + queue-op cost with zero coherency
//! traffic. That is the `local` baseline; a `remote` mode (wake straddling two
//! schedulers, to expose the N=1→N=8 coherency/TLS-mode jump) is a deliberate
//! follow-up and is NOT in this file yet — local first, per the spike plan.
//!
//! TWO LENSES ON THE SAME LOOP
//!
//! wall — `Instant` bracket per round-trip. Source of truth for µs, directly
//! comparable to the shootout's per-wake latency numbers.
//! cycles — `rdtsc` bracket per round-trip. Source of truth for the cycle
//! budget the RFC will reason in (the spin budget is in cycles too).
//!
//! Reporting both lets us *derive* the effective TSC frequency (cycles/ns) from
//! the same samples instead of hardcoding a nominal 3.7GHz — the spin_sweep
//! lesson was that nominal-vs-actual TSC drift is exactly what produces
//! red-herring numbers. If the derived freq matches the box's known base clock,
//! the two lenses corroborate; if not, that mismatch is itself a finding.
//!
//! Knobs (env):
//! SMARM_SWITCH_ROUNDS round-trips timed per run default 200000
//! SMARM_SWITCH_WARMUP untimed warmup round-trips default 10000
//! SMARM_SWITCH_RUNS runs (pooled latency, median) default 5
//!
//! Output: house table + one greppable line per run-set:
//! SWITCHCSV,<variant>,<mode>,<rounds>,<runs>,<n>,<p50_ns>,<p90_ns>,<p99_ns>,
//! <min_ns>,<max_ns>,<mean_ns>,<mean_cyc>,<derived_ghz>
//!
//! NOTE: a single yielding actor is the cooperative-scheduling tightest loop —
//! it never parks on a futex (the work is always immediately re-queued), so
//! this measures the switch+epoch+queue path, NOT the futex park. That is
//! intentional: the futex park is the spin work's territory (RFC 004), already
//! characterised. The unattributed constant the shootout flagged lives in the
//! switch itself, which is what this loop hammers.
use smarm::runtime::{init, Config};
use smarm::{run, spawn, yield_now};
use std::sync::{Arc, Mutex};
// --------------------------------------------------------------------------
// env helpers (house style, matching spin_sweep.rs / rq_runtime.rs)
// --------------------------------------------------------------------------
fn variant() -> &'static str {
if cfg!(feature = "rq-mpmc") {
"rq-mpmc"
} else if cfg!(feature = "rq-striped") {
"rq-striped"
} else {
"rq-mutex"
}
}
fn env_usize(key: &str, default: usize) -> usize {
std::env::var(key).ok().and_then(|v| v.parse().ok()).unwrap_or(default)
}
// --------------------------------------------------------------------------
// rdtsc — serialised so the bracket actually fences the round-trip.
//
// Plain `rdtsc` can be reordered around the work by an out-of-order core, which
// would smear the bracket. `rdtscp` retires prior instructions before reading
// the counter, and the trailing `lfence` blocks later instructions from
// climbing above the second read. Pair = (rdtscp; lfence) … work … (rdtscp;
// lfence): a standard cycle-accurate bracket. We read TSC_AUX too but ignore
// it; the point is the ordering guarantee, not the core id.
// --------------------------------------------------------------------------
#[inline(always)]
fn rdtsc_serialised() -> u64 {
#[cfg(target_arch = "x86_64")]
unsafe {
let mut aux = 0u32;
let t = core::arch::x86_64::__rdtscp(&mut aux);
core::arch::x86_64::_mm_lfence();
t
}
#[cfg(not(target_arch = "x86_64"))]
{
// Non-x86 fallback: nanosecond clock standing in for cycles. The derived
// "GHz" column then reads ~1.0 and is meaningless, but the wall lens and
// the harness still work. The spike target box is x86-64.
use std::time::Instant;
thread_local! { static T0: Instant = Instant::now(); }
T0.with(|t0| t0.elapsed().as_nanos() as u64)
}
}
// --------------------------------------------------------------------------
// percentile / median helpers (verbatim house idiom from spin_sweep.rs)
// --------------------------------------------------------------------------
/// Nearest-rank percentile over an already-sorted slice. `p` in [0, 100].
fn pct(sorted: &[u64], p: f64) -> u64 {
if sorted.is_empty() {
return 0;
}
let idx = ((p / 100.0) * (sorted.len() - 1) as f64).round() as usize;
sorted[idx.min(sorted.len() - 1)]
}
// --------------------------------------------------------------------------
// one run: a single actor yields ROUNDS times; we bracket each yield from
// inside the actor (the only vantage point — the actor is suspended during the
// scheduler half, so an external timer can't see a single round-trip).
//
// Per iteration we capture BOTH a wall-ns delta and a TSC-cycle delta around
// the same `yield_now()`. The loop overhead (two clock reads + a Vec push +
// the branch) rides along in every sample equally; we subtract an empty-loop
// self-calibration below so the reported number is the round-trip, not the
// instrumentation.
// --------------------------------------------------------------------------
struct RunSample {
lat_ns: Vec<u64>,
cyc: Vec<u64>,
}
fn one_run(threads: usize, rounds: usize, warmup: usize) -> RunSample {
let out: Arc<Mutex<Option<RunSample>>> = Arc::new(Mutex::new(None));
let out2 = out.clone();
let cfg = Config::exact(threads);
init(cfg);
run(move || {
let h = spawn(move || {
// Warmup: let the actor's stack/queue slot go hot, JIT-free but
// cache-warm, before any sample is kept.
for _ in 0..warmup {
yield_now();
}
let mut lat_ns = Vec::with_capacity(rounds);
let mut cyc = Vec::with_capacity(rounds);
for _ in 0..rounds {
let w0 = std::time::Instant::now();
let c0 = rdtsc_serialised();
yield_now();
let c1 = rdtsc_serialised();
let w1 = w0.elapsed();
cyc.push(c1.saturating_sub(c0));
lat_ns.push(w1.as_nanos() as u64);
}
*out2.lock().unwrap() = Some(RunSample { lat_ns, cyc });
});
let _ = h.join();
});
let sample = out.lock().unwrap().take().expect("actor stored a sample");
sample
}
/// Empty-loop self-calibration: the same bracket with the `yield_now()` removed,
/// run inline (no runtime). Gives the floor cost of two serialised clock reads +
/// the push, in both lenses, to subtract from the round-trip samples.
fn calibrate(rounds: usize) -> (u64, u64) {
let mut lat_ns = Vec::with_capacity(rounds);
let mut cyc = Vec::with_capacity(rounds);
let mut sink = 0u64;
for _ in 0..rounds {
let w0 = std::time::Instant::now();
let c0 = rdtsc_serialised();
// no yield — measure the bracket itself
let c1 = rdtsc_serialised();
let w1 = w0.elapsed();
sink ^= c1;
cyc.push(c1.saturating_sub(c0));
lat_ns.push(w1.as_nanos() as u64);
}
std::hint::black_box(sink);
cyc.sort_unstable();
lat_ns.sort_unstable();
// Use the medians as the floor — robust to the occasional interrupt.
(pct(&lat_ns, 50.0), pct(&cyc, 50.0))
}
fn main() {
let rounds = env_usize("SMARM_SWITCH_ROUNDS", 200_000);
let warmup = env_usize("SMARM_SWITCH_WARMUP", 10_000);
let runs = env_usize("SMARM_SWITCH_RUNS", 5);
let mode = "local";
// Calibrate the instrumentation floor once, with a healthy sample.
let (floor_ns, floor_cyc) = calibrate(rounds.min(50_000).max(10_000));
let mut pooled_ns: Vec<u64> = Vec::new();
let mut pooled_cyc: Vec<u64> = Vec::new();
for _ in 0..runs {
let s = one_run(1, rounds, warmup);
// Subtract the instrumentation floor; saturating so a sub-floor outlier
// (clock granularity) clamps to 0 rather than wrapping.
pooled_ns.extend(s.lat_ns.iter().map(|&v| v.saturating_sub(floor_ns)));
pooled_cyc.extend(s.cyc.iter().map(|&v| v.saturating_sub(floor_cyc)));
}
pooled_ns.sort_unstable();
pooled_cyc.sort_unstable();
let n = pooled_ns.len();
let mean_ns = pooled_ns.iter().map(|&v| v as f64).sum::<f64>() / n.max(1) as f64;
let mean_cyc = pooled_cyc.iter().map(|&v| v as f64).sum::<f64>() / n.max(1) as f64;
// Derived effective frequency: cycles per ns = GHz. Cross-checks the two
// lenses against the box's known base clock.
let derived_ghz = if mean_ns > 0.0 { mean_cyc / mean_ns } else { 0.0 };
let p50 = pct(&pooled_ns, 50.0);
let p90 = pct(&pooled_ns, 90.0);
let p99 = pct(&pooled_ns, 99.0);
let lo = *pooled_ns.first().unwrap_or(&0);
let hi = *pooled_ns.last().unwrap_or(&0);
// House table.
println!();
println!("per-switch cost — {} mode, variant={}", mode, variant());
println!(
" rounds={} warmup={} runs={} (instrumentation floor: {} ns / {} cyc, subtracted)",
rounds, warmup, runs, floor_ns, floor_cyc
);
println!(" {:<10} {:<10} {:<10} {:<10} {:<10}", "p50 ns", "p90 ns", "p99 ns", "min ns", "max ns");
println!(" {:<10} {:<10} {:<10} {:<10} {:<10}", p50, p90, p99, lo, hi);
println!(
" mean {:.1} ns | mean {:.0} cyc | derived {:.3} GHz",
mean_ns, mean_cyc, derived_ghz
);
// Greppable line — same spirit as SPINCSV.
println!(
"SWITCHCSV,{},{},{},{},{},{},{},{},{},{},{:.1},{:.0},{:.3}",
variant(), mode, rounds, runs, n, p50, p90, p99, lo, hi, mean_ns, mean_cyc, derived_ghz
);
}
+15 -3
View File
@@ -39,6 +39,13 @@ fn available_threads() -> usize {
std::thread::available_parallelism().map(|n| n.get()).unwrap_or(1)
}
fn env_sets() -> u32 {
std::env::var("SMARM_BENCH_SETS")
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(5)
}
fn print_header(title: &str) {
println!("\n{}", "=".repeat(80));
println!(" {title}");
@@ -51,14 +58,18 @@ fn print_header(title: &str) {
}
fn run_n<F: FnMut() -> (u64, u128)>(name: &str, n: u32, mut f: F) {
let mut times = Vec::new();
let sets = env_sets();
let mut times = Vec::with_capacity((n * sets) as usize);
let mut last = 0u64;
let _ = f(); // warmup
// One warmup before all sets, discarded.
let _ = f();
for _ in 0..sets {
for _ in 0..n {
let (v, t) = f();
times.push(t);
last = v;
}
}
times.sort_unstable();
let median = times[times.len() / 2];
let min = *times.iter().min().unwrap();
@@ -434,7 +445,8 @@ fn main() {
let n = available_threads();
println!("smarm tokio-favored benchmarks");
println!("available parallelism: {n} threads");
println!("ITERS={ITERS} (+1 warmup, discarded)");
let sets = env_sets();
println!("ITERS={ITERS}×{sets} sets = {} samples (+1 warmup, discarded)", ITERS * sets);
println!(
"STORM_BACKGROUND={STORM_BACKGROUND}, STORM_SPAWN={STORM_SPAWN}, \
MPSC={MPSC_PRODUCERS}×{MPSC_PER_PRODUCER}, \
+87
View File
@@ -0,0 +1,87 @@
# Per-switch cost — N=1 local profile (spike findings)
Measured with `benches/switch_cost.rs` (local mode: one actor, one scheduler,
tight `yield_now()` loop = one park/unpark round-trip with no IO/channel/timer
and no cross-core traffic). Sandbox: 1 core, kernel 6.18, **no PMU** (hardware
counters unavailable), so attribution is from `perf record -e task-clock`
(software timer sampling) plus the bench's own rdtsc/wall brackets.
> **Provenance (post-excision).** This profile was captured against the
> spin-enabled build (the pre-excision HEAD, with the RFC 004 spinning workers
> live in `src/runtime.rs`). The RFC 004 spinning experiment has since been
> excised from `master`; idle schedulers are back to the historical
> `thread::sleep` wait. The `futex_wake` attribution below therefore reflects
> spinning machinery that is **no longer present on current master** — see the
> per-row and per-finding notes. The shim, `schedule_loop`, and run-queue
> findings are spin-independent and remain valid.
## Numbers (stable across runs)
- Round-trip p50 ≈ **303 ns ≈ 828 cyc** (instrumentation floor subtracted).
- Derived effective clock ≈ **2.73 GHz** (rdtsc cyc / wall ns — the two lenses
corroborate, so the cycle counts are trustworthy).
- p90 316 ns, p99 472 ns; max is a multi-ms OS-deschedule outlier (1 shared
core) — ignore the max, trust the percentiles (the harness pools them).
## Attribution (perf task-clock, self-time, 28.6k samples / 12M round-trips)
| share | symbol | bucket |
|------:|--------|--------|
| 24.8% | `runtime::schedule_loop` | scheduler logic (slot-word/epoch + dispatch) |
| 8.6% | `MutexQueue::push`/`pop`/`len` | run-queue ops |
| ~12% | `do_syscall_64`+`syscall`+`futex_*` | **futex_wake on the hot path** — spinning submit-rule wake; removed by the RFC 004 excision (not on current master) |
| 3.5% | `IoThread::drain_completions` | the always-on IO thread (`run()` starts one) |
| ~30% | `main` + `clock_gettime`/Timespec + `quicksort` | **instrumentation** (timing + percentile sort) |
| ~1% | `switch_to_scheduler`+`switch_to_actor_asm`+ sp accessors | **the context shims + TLS** |
## Headline finding — revises the handoff hypothesis
The handoff named the **context shims** (`context.rs`: two `call`s into the
TLS sp accessors per switch) as the prime suspect for the per-switch cost.
**At N=1 that is not where the time goes — the shims + TLS are ~1% of
self-time.** The N=1 cost is dominated by:
1. **`schedule_loop` + run-queue ops (~33%)** — the epoch/slot-word transition
and the mutex run-queue push/pop on every re-queue.
2. **A `futex_wake` syscall (~12%)** fired on the hot path even though nothing
was parked. This was the spinning **submit-rule wake** introduced by the RFC
004 experiment — a parallelism/latency optimisation, not a liveness guard. In
a single-scheduler always-runnable loop it was pure cost (no one was ever
parked to wake). The RFC 004 excision removed this wake with the rest of the
spinning machinery: on current master idle schedulers use `thread::sleep`
again, so the N=1 hot path no longer makes this syscall.
## What this does and does NOT show
- The handoff's shim hypothesis was a **many-core** hypothesis: its evidence was
the N=1→N=8 jump (0.18→1.2µs), attributed to TLS access mode (`__tls_get_addr`
vs `#[thread_local]`) and cross-core coherency on the sp/epoch words. **None of
that is observable at N=1 on one core.** This profile does NOT refute it; it
establishes that the shim is cheap *until cores contend*.
- So the spike question sharpens into two separable costs:
- **N=1 floor:** scheduler logic (`schedule_loop` + run-queue ops). The
futex_wake component was spinning machinery and is gone post-excision, so the
remaining N=1 floor is the scheduler core itself.
- **N→8 slope:** the shim/TLS/coherency cost. Needs the many-core box + a
`remote` bench mode (wake straddling two schedulers) + hardware PMU counters
(cache-misses, `MEM_LOAD…HITM` for coherency) — none available in this sandbox.
## Reproduce
```sh
. "$HOME/.cargo/env"
cargo build --release --bench switch_cost
BIN=$(ls -t target/release/deps/switch_cost-* | grep -v '\.d$' | head -1)
PERF=/usr/lib/linux-tools-6.8.0-124/perf # 6.8 perf on 6.18 kernel; sw events only here
# bench alone (numbers):
SMARM_SWITCH_ROUNDS=3000000 SMARM_SWITCH_WARMUP=50000 SMARM_SWITCH_RUNS=4 "$BIN"
# attribution (sw task-clock; HW counters need a real PMU / the 5900X):
SMARM_SWITCH_ROUNDS=3000000 "$PERF" record -F 4000 -g --call-graph fp -o /tmp/switch.data -- "$BIN"
"$PERF" report -i /tmp/switch.data --stdio --no-children
```
On the 5900X with a real PMU, drop `-e task-clock` for `-e cycles,instructions,
cache-misses,mem_load_retired.l3_miss` to get the coherency picture the N=8 case
needs.
File diff suppressed because it is too large Load Diff
+198
View File
@@ -0,0 +1,198 @@
//! Attribution-efficiency probe (RFC 007 follow-up).
//!
//! Original hypothesis: the ~4pt impact shortfall on the 24-core
//! validation (+29.3/+83.5 vs theoretical +33/+100) is a constant
//! attribution efficiency eff ≈ 0.91 from site-exit tail truncation.
//! The guard-drop flush closed that leak, yet eff held at ~0.93 —
//! RESOLVED (2026-07-13 sweep): the residual is runnable off-CPU time
//! inside the site (~4.9 slice-expiry yields/entry x ~5.6µs runqueue
//! wait), wall time the ground truth below counts but on-CPU
//! attribution correctly skips. The offcpu audit bucket now counts it;
//! `eff+offcpu` printed per window should sit at ~1.00 — the
//! closed-books check.
//!
//! Measurement: same pipeline as `causal_pipeline`, but the `reserve`
//! actor also measures its raw in-site time directly (rdtsc at guard
//! enter/exit) and counts site entries. For each experiment window at
//! pct%:
//!
//! eff = (Δglobal_delay / (pct/100)) / Δin_site_cycles
//!
//! and the missing time per site entry localizes the leak:
//!
//! tail_us/entry = (Δin_site Δglobal_delay/(pct/100)) / Δentries
//!
//! A constant eff across 25/50% with tail/entry in the tens of µs
//! localizes a per-entry mechanism; `eff+offcpu` ≈ 1.00 confirms the
//! runnable-gap account and rules out any remaining silent loss.
//!
//! Run: cargo run --release --example causal_attrib_probe --features smarm-causal
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
fn rdtsc() -> u64 {
// x86_64 only — same clock the ledger uses.
unsafe { core::arch::x86_64::_rdtsc() }
}
/// Same fixed-work loop as causal_pipeline (dependent LCG, preemptible).
fn work_iters(iters: u64) {
let mut acc = 0x2545_f491_4f6c_dd1du64;
let mut i = 0u64;
while i < iters {
let chunk_end = (i + 256).min(iters);
while i < chunk_end {
acc = acc.wrapping_mul(6364136223846793005).wrapping_add(i);
i += 1;
}
std::hint::black_box(acc);
smarm::check!();
}
}
fn calibrate_iters_per_us() -> u64 {
let n = 8_000_000u64;
let t = Instant::now();
work_iters(n);
(n / (t.elapsed().as_micros().max(1) as u64)).max(1)
}
static IN_SITE_CYCLES: AtomicU64 = AtomicU64::new(0);
static SITE_ENTRIES: AtomicU64 = AtomicU64::new(0);
fn main() {
let per_us = calibrate_iters_per_us();
println!("calibration: {per_us} work iters/µs");
let work_us = move |us: u64| work_iters(us * per_us);
let cores = std::thread::available_parallelism().map(|n| n.get()).unwrap_or(1);
println!("cores: {cores}");
if cores < 4 {
println!("probe: SKIPPED (needs the stages in parallel)");
return;
}
smarm::init(smarm::Config::default()).run(move || {
let stop = Arc::new(AtomicBool::new(false));
let (tx_ab, rx_ab) = smarm::channel::<u64>();
let (tx_bc, rx_bc) = smarm::channel::<u64>();
let stop_p = stop.clone();
let producer = smarm::spawn(move || {
let mut i = 0u64;
while !stop_p.load(Ordering::Relaxed) {
{
let _g = smarm::causal_site!("serialize");
work_us(200);
}
if tx_ab.send(i).is_err() {
break;
}
i += 1;
}
});
// Reserve: the target — instrumented with ground-truth in-site time.
let reserve = smarm::spawn(move || {
while let Ok(item) = rx_ab.recv() {
{
let t0 = rdtsc();
let _g = smarm::causal_site!("reserve");
work_us(400);
// Measured before guard drop: exactly the span the
// ledger should be attributing.
IN_SITE_CYCLES.fetch_add(rdtsc().saturating_sub(t0), Ordering::Relaxed);
SITE_ENTRIES.fetch_add(1, Ordering::Relaxed);
}
if tx_bc.send(item).is_err() {
break;
}
}
});
let notify = smarm::spawn(move || {
while rx_bc.recv().is_ok() {
{
let _g = smarm::causal_site!("notify");
work_us(50);
}
smarm::progress!("orders-processed");
}
});
let stop_bg = stop.clone();
let background = smarm::spawn(move || {
while !stop_bg.load(Ordering::Relaxed) {
let _g = smarm::causal_site!("background-compaction");
work_us(500);
}
});
smarm::sleep(Duration::from_millis(300));
let hz = smarm::causal::tsc_hz();
println!("tsc_hz: {:.3} GHz", hz / 1e9);
// Manual windows so ledger/ground-truth snapshots align exactly.
for &pct in &[25u32, 50, 50, 25] {
let g0 = smarm::causal::global_delay_cycles();
let s0 = IN_SITE_CYCLES.load(Ordering::Relaxed);
let e0 = SITE_ENTRIES.load(Ordering::Relaxed);
let a0 = smarm::causal::ledger_counters();
smarm::causal::begin_experiment_for_test("reserve", pct);
smarm::sleep(Duration::from_millis(1000));
smarm::causal::end_experiment_for_test();
let audit = smarm::causal::ledger_counters().delta_since(&a0);
let injected = smarm::causal::global_delay_cycles() - g0;
let in_site = IN_SITE_CYCLES.load(Ordering::Relaxed) - s0;
let entries = SITE_ENTRIES.load(Ordering::Relaxed) - e0;
let attributed = injected as f64 / (pct as f64 / 100.0);
let eff = attributed / in_site as f64;
// Books-closure check: add back the runnable off-CPU gaps the
// audit counted (delta terms -> raw via /pct) — should be ~1.00.
let eff_closed = (injected as f64 + audit.offcpu_in_site_cycles as f64)
/ (pct as f64 / 100.0)
/ in_site as f64;
let missing = in_site as f64 - attributed;
let tail_us = if entries > 0 {
missing / entries as f64 / hz * 1e6
} else {
f64::NAN
};
println!(
"pct {pct:>2}% in_site {:>8.1}ms attributed {:>8.1}ms eff {eff:.3} eff+offcpu {eff_closed:.3} entries {entries} missing/entry {tail_us:.1}µs",
in_site as f64 / hz * 1e3,
attributed / hz * 1e3,
);
// RFC 007 deficit hunt: name the losses. Drop/discard columns are
// in would-be delta terms — divide by pct/100 to compare with the
// missing attribution above.
let ms = |c: u64| c as f64 / hz * 1e3;
println!(
" audit: absorbed {:>7.1}ms forgiven {:>6.1}ms drop park {:>5.2}ms/{:<5} yield {:>5.2}ms/{:<5} offcpu {:>6.2}ms/{:<5} discard >max {:>5.2}ms/{:<3} unarmed {}",
ms(audit.spin_absorbed_cycles),
ms(audit.park_forgiven_cycles),
ms(audit.drop_park_cycles),
audit.drop_park_n,
ms(audit.drop_yield_cycles),
audit.drop_yield_n,
ms(audit.offcpu_in_site_cycles),
audit.offcpu_in_site_n,
ms(audit.discard_overmax_cycles),
audit.discard_overmax_n,
audit.discard_unarmed_n
);
smarm::sleep(Duration::from_millis(150));
}
stop.store(true, Ordering::Relaxed);
producer.join().unwrap();
reserve.join().unwrap();
notify.join().unwrap();
background.join().unwrap();
println!("probe: DONE");
});
}
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//! Causal-profiling demo (RFC 007): a pipeline where conventional profiling
//! lies and causal profiling doesn't.
//!
//! producer --(serialize ~200µs/item)--> reserve --(~400µs/item)--> notify
//! background: an actor burning CPU constantly, fully off the critical path
//!
//! `reserve` is the true bottleneck. `serialize` is hot but overlapped with
//! `reserve`'s backlog, and `background` is the hottest code in the process
//! while contributing nothing to throughput. A cycle profiler ranks them
//! background > reserve ≈ 2×serialize; the causal report instead shows
//! throughput responding to virtual speedups of `reserve` and (near-)ignoring
//! `serialize` and `background`.
//!
//! Stage cost is fixed *work* (a calibrated arithmetic loop), not fixed wall
//! time. This matters: a timed busy-wait absorbs injected causal delay into
//! its own budget and finishes on schedule regardless, making every
//! experiment read as a no-op (found live on a 24-core run: dead-flat
//! deltas). Real workloads are work-shaped, so the demo must be too.
//!
//! Run:
//! cargo run --release --example causal_pipeline --features smarm-causal
//!
//! Modes (`SMARM_CAUSAL_MODE`), for probing what the guard placement leaves
//! out of the measurement (a site speeds up only what it wraps; `recv`/`send`
//! on the serialized stage sit outside the canonical guard):
//! work (default) — guard wraps only the 400µs of work.
//! wide — guard widened over recv + work + send, the whole
//! serialized per-item path.
//! occupancy — no experiments; times each segment of reserve's loop
//! at baseline and reports the unguarded per-item
//! overhead δ plus the impact ceiling it implies.
//!
//! Result (24-core run, 2026-07-13, job f9305cbb): δ measured 0.3µs/item —
//! 0.1% of the serialized path — and `wide` does not move the @50% cell
//! (+83.5/+86.3 vs work's +81.5/+86.7). This demo's +84-vs-+100 @50%
//! shortfall is therefore NOT unguarded stage time; it is controller-side:
//! injected delay reaches ~327ms of the ideal 350ms over the 700ms window,
//! plus a ~3% real-throughput dip while experiments run. Contrast urus's
//! causal_bench, where the same arithmetic identified a real ~70µs/request
//! unguarded remainder (recv/reply outside the store guard). Sites measure
//! what they wrap — and the occupancy probe tells you which case you're in.
//!
//! Prints a summary, writes `profile.coz` (Coz plot-compatible), and — given
//! enough cores for the pipeline to actually run in parallel — checks the
//! expected separation and exits nonzero if it doesn't hold, so a CI box can
//! run this as a smoke test.
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
/// LCG-mix `iters` times in dependent sequence (unvectorizable, un-elidable),
/// staying preemptible — and causal-sampleable/delayable — via `check!()`.
fn work_iters(iters: u64) {
let mut acc = 0x2545_f491_4f6c_dd1du64;
let mut i = 0u64;
while i < iters {
let chunk_end = (i + 256).min(iters);
while i < chunk_end {
acc = acc.wrapping_mul(6364136223846793005).wrapping_add(i);
i += 1;
}
std::hint::black_box(acc);
smarm::check!();
}
}
/// Measure how many `work_iters` iterations fit in a microsecond on this
/// machine, so stage costs below are meaningful in time while staying
/// work-shaped.
fn calibrate_iters_per_us() -> u64 {
let n = 8_000_000u64;
let t = Instant::now();
work_iters(n);
(n / (t.elapsed().as_micros().max(1) as u64)).max(1)
}
/// Guard placement for the `reserve` stage — see module doc.
#[derive(Clone, Copy, PartialEq)]
enum Mode {
Work,
Wide,
Occupancy,
}
fn main() {
let mode = match std::env::var("SMARM_CAUSAL_MODE").as_deref() {
Err(_) | Ok("") | Ok("work") => Mode::Work,
Ok("wide") => Mode::Wide,
Ok("occupancy") => Mode::Occupancy,
Ok(other) => {
eprintln!("unknown SMARM_CAUSAL_MODE {other:?} (work|wide|occupancy)");
std::process::exit(2);
}
};
println!(
"mode: {}",
match mode {
Mode::Work => "work",
Mode::Wide => "wide",
Mode::Occupancy => "occupancy",
}
);
let per_us = calibrate_iters_per_us();
println!("calibration: {per_us} work iters/µs");
let work_us = move |us: u64| work_iters(us * per_us);
let mut failures: Vec<String> = Vec::new();
smarm::init(smarm::Config::default()).run(move || {
let stop = Arc::new(AtomicBool::new(false));
let (tx_ab, rx_ab) = smarm::channel::<u64>();
let (tx_bc, rx_bc) = smarm::channel::<u64>();
// Producer: hot serialization, but upstream of the bottleneck.
let stop_p = stop.clone();
let producer = smarm::spawn(move || {
let mut i = 0u64;
while !stop_p.load(Ordering::Relaxed) {
{
let _g = smarm::causal_site!("serialize");
work_us(200);
}
if tx_ab.send(i).is_err() {
break;
}
i += 1;
}
// tx_ab drops here; downstream drains and exits.
});
// Reserve: the true bottleneck (~400µs of work per item).
let reserve = smarm::spawn(move || match mode {
Mode::Work => {
while let Ok(item) = rx_ab.recv() {
{
let _g = smarm::causal_site!("reserve");
work_us(400);
}
if tx_bc.send(item).is_err() {
break;
}
}
}
// Whole serialized per-item path under the guard: a virtual
// speedup now also compresses recv/send, so the @50% cell should
// recover the theoretical 2× that `work` mode's placement caps.
Mode::Wide => loop {
let _g = smarm::causal_site!("reserve");
let Ok(item) = rx_ab.recv() else { break };
work_us(400);
if tx_bc.send(item).is_err() {
break;
}
},
// Time each segment at baseline; the recv+send remainder δ is
// the serialized time a `work`-placed guard cannot speed up.
Mode::Occupancy => {
let (mut recv_ns, mut work_ns, mut send_ns, mut n) = (0u64, 0u64, 0u64, 0u64);
loop {
let t0 = Instant::now();
let Ok(item) = rx_ab.recv() else { break };
let t1 = Instant::now();
{
let _g = smarm::causal_site!("reserve");
work_us(400);
}
let t2 = Instant::now();
if tx_bc.send(item).is_err() {
break;
}
recv_ns += (t1 - t0).as_nanos() as u64;
work_ns += (t2 - t1).as_nanos() as u64;
send_ns += t2.elapsed().as_nanos() as u64;
n += 1;
}
let items = n.max(1) as f64;
let (r, w, s) = (
recv_ns as f64 / items / 1e3,
work_ns as f64 / items / 1e3,
send_ns as f64 / items / 1e3,
);
let delta = r + s;
let total = w + delta;
println!("occupancy: {n} items; per item recv {r:.1}µs + work(guarded) {w:.1}µs + send {s:.1}µs");
println!(
"occupancy: unguarded δ = {delta:.1}µs/item = {:.1}% of the serialized path",
100.0 * delta / total
);
for pct in [25u32, 50] {
let f = 1.0 - f64::from(pct) / 100.0;
println!(
"occupancy: predicted reserve impact @{pct}% -> {:+.1}% (ceiling if δ were guarded: {:+.1}%)",
100.0 * (total / (f * w + delta) - 1.0),
100.0 * (1.0 / f - 1.0)
);
}
}
});
// Notify: light tail stage; marks the unit of useful work.
let notify = smarm::spawn(move || {
while rx_bc.recv().is_ok() {
{
let _g = smarm::causal_site!("notify");
work_us(50);
}
smarm::progress!("orders-processed");
}
});
// Background: hottest code in the process, zero throughput relevance.
let stop_bg = stop.clone();
let background = smarm::spawn(move || {
while !stop_bg.load(Ordering::Relaxed) {
let _g = smarm::causal_site!("background-compaction");
work_us(500);
}
});
// Warm up so queues reach steady state before measuring.
smarm::sleep(Duration::from_millis(300));
if mode == Mode::Occupancy {
// No experiments: hold steady state for a window, then drain and
// let the reserve actor print its segment report.
smarm::sleep(Duration::from_millis(1500));
stop.store(true, Ordering::Relaxed);
producer.join().unwrap();
reserve.join().unwrap();
notify.join().unwrap();
background.join().unwrap();
return;
}
let results = smarm::causal::run_experiments(&smarm::causal::ExperimentPlan {
speedups_pct: vec![0, 25, 50],
experiment: Duration::from_millis(700),
cooldown: Duration::from_millis(150),
});
stop.store(true, Ordering::Relaxed);
producer.join().unwrap();
reserve.join().unwrap();
notify.join().unwrap();
background.join().unwrap();
print!("{}", smarm::causal::render_summary(&results));
// RFC 007 deficit hunt: SMARM_CAUSAL_AUDIT=1 appends the per-cell
// ledger audit (injected/absorbed/forgiven + drop and discard
// buckets) without touching the pinned summary format.
if std::env::var_os("SMARM_CAUSAL_AUDIT").is_some() {
print!("{}", smarm::causal::render_ledger_audit(&results));
}
let coz = smarm::causal::render_coz(&results);
match std::fs::write("profile.coz", coz) {
Ok(()) => println!("\nwrote profile.coz"),
Err(e) => eprintln!("\nfailed to write profile.coz: {e}"),
}
// Verdict. The separation only exists when the four pipeline actors
// actually run in parallel; on a small box, report and skip.
let cores = std::thread::available_parallelism().map(|n| n.get()).unwrap_or(1);
if cores < 4 {
println!("verdict: SKIPPED ({cores} cores; separation needs the stages in parallel)");
return;
}
let impact = |site: &str| {
smarm::causal::impact_pct(&results, site, 25, "orders-processed")
};
let mut expect = |site: &str, ok: &dyn Fn(f64) -> bool, want: &str| match impact(site) {
Some(p) => {
let verdict = if ok(p) { "ok" } else { "FAIL" };
println!("verdict: {site} @25% -> {p:+.1}% (want {want}) {verdict}");
if !ok(p) {
failures.push(format!("{site}: {p:+.1}% (want {want})"));
}
}
None => {
println!("verdict: {site} @25% -> missing cell FAIL");
failures.push(format!("{site}: missing cell"));
}
};
expect("reserve", &|p| p > 15.0, "> +15%");
expect("serialize", &|p| p < 10.0, "< +10%");
expect("background-compaction", &|p| p < 10.0, "< +10%");
if failures.is_empty() {
println!("verdict: PASS — causal separation holds");
} else {
println!("verdict: FAIL — {}", failures.join("; "));
std::process::exit(1);
}
});
}
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//! Diagnostic probe for RFC 007 on a target box. Measures, in order:
//! 1. TSC frequency against `Instant` (the crate assumes 3 GHz).
//! 2. TSC sanity under actor migration: distribution of wall time actually
//! spent in `burn_us(400)` across many runs — a bimodal/short tail means
//! cross-core TSC offsets are cutting burns short.
//! 3. Pipeline stage rates with no experiment running (who is the real
//! bottleneck?).
//! 4. The same rates during a 50% experiment on `background-compaction`
//! (a correct implementation must slow every stage; an off-critical-path
//! target must reduce end-to-end throughput proportionally).
//!
//! Run: cargo run --release --example causal_probe --features smarm-causal
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
fn burn_us(us: u64) {
let cycles = us * 3_000;
let start = smarm::preempt::rdtsc();
while smarm::preempt::rdtsc().saturating_sub(start) < cycles {
smarm::check!();
}
}
fn main() {
// 1. TSC calibration (plain OS thread, before the runtime starts).
let c0 = smarm::preempt::rdtsc();
let t0 = Instant::now();
std::thread::sleep(Duration::from_millis(200));
let hz = (smarm::preempt::rdtsc() - c0) as f64 / t0.elapsed().as_secs_f64();
println!("tsc_hz: {:.3e} (crate assumes 3.0e9)", hz);
smarm::init(smarm::Config::default()).run(move || {
// 2. burn_us(400) wall-time distribution inside a migrating actor.
let h = smarm::spawn(|| {
let mut samples: Vec<u64> = (0..500)
.map(|_| {
let t = Instant::now();
burn_us(400);
t.elapsed().as_micros() as u64
})
.collect();
samples.sort_unstable();
println!(
"burn_us(400) wall us: min {} p10 {} p50 {} p90 {} max {}",
samples[0], samples[50], samples[250], samples[450], samples[499]
);
});
h.join().unwrap();
// 3+4. Pipeline with per-stage counters.
let stop = Arc::new(AtomicBool::new(false));
let produced = Arc::new(AtomicU64::new(0));
let reserved = Arc::new(AtomicU64::new(0));
let notified = Arc::new(AtomicU64::new(0));
let (tx_ab, rx_ab) = smarm::channel::<u64>();
let (tx_bc, rx_bc) = smarm::channel::<u64>();
let stop_p = stop.clone();
let produced2 = produced.clone();
let producer = smarm::spawn(move || {
let mut i = 0u64;
while !stop_p.load(Ordering::Relaxed) {
{
let _g = smarm::causal_site!("serialize");
burn_us(200);
}
if tx_ab.send(i).is_err() {
break;
}
produced2.fetch_add(1, Ordering::Relaxed);
i += 1;
}
});
let reserved2 = reserved.clone();
let reserve = smarm::spawn(move || {
while let Ok(item) = rx_ab.recv() {
{
let _g = smarm::causal_site!("reserve");
burn_us(400);
}
reserved2.fetch_add(1, Ordering::Relaxed);
if tx_bc.send(item).is_err() {
break;
}
}
});
let notified2 = notified.clone();
let notify = smarm::spawn(move || {
while rx_bc.recv().is_ok() {
{
let _g = smarm::causal_site!("notify");
burn_us(50);
}
notified2.fetch_add(1, Ordering::Relaxed);
smarm::progress!("orders-processed");
}
});
let stop_bg = stop.clone();
let background = smarm::spawn(move || {
while !stop_bg.load(Ordering::Relaxed) {
let _g = smarm::causal_site!("background-compaction");
burn_us(500);
}
});
smarm::sleep(Duration::from_millis(300));
let window = |label: &str| {
let (p0, r0, n0) = (
produced.load(Ordering::Relaxed),
reserved.load(Ordering::Relaxed),
notified.load(Ordering::Relaxed),
);
let d0 = smarm::causal::global_delay_cycles();
let t = Instant::now();
smarm::sleep(Duration::from_millis(700));
let secs = t.elapsed().as_secs_f64();
println!(
"{label}: produced {:.0}/s reserved {:.0}/s notified {:.0}/s injected {:.0}ms(assumed-3GHz)",
(produced.load(Ordering::Relaxed) - p0) as f64 / secs,
(reserved.load(Ordering::Relaxed) - r0) as f64 / secs,
(notified.load(Ordering::Relaxed) - n0) as f64 / secs,
(smarm::causal::global_delay_cycles() - d0) as f64 / 3.0e9 * 1e3,
);
};
window("no-experiment ");
smarm::causal::begin_experiment_for_test("background-compaction", 50);
window("bg-comp @ 50% ");
smarm::causal::end_experiment_for_test();
window("post-experiment");
stop.store(true, Ordering::Relaxed);
producer.join().unwrap();
reserve.join().unwrap();
notify.join().unwrap();
background.join().unwrap();
});
}
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//! A deliberately small, deterministic smarm program for inspecting the
//! naked-asm context switch under a debugger (llmdbg).
//!
//! Design goals that make it debugger-friendly:
//! - Exactly one scheduler thread (`Config::exact(1)`) so the whole run is
//! single-OS-threaded — llmdbg is single-threaded-debuggee only today.
//! - A known, small number of voluntary yields, so the number of
//! `switch_to_actor` / `switch_to_scheduler` transitions is predictable.
//! - Frame pointers preserved (see the [profile] note in how we build it),
//! so llmdbg's `finish()` and frame-pointer assumptions hold.
//! - No I/O, no timers, no channels — just the scheduler and the context
//! switch, to keep the instruction stream centered on the asm we care
//! about.
//!
//! Two actors each yield `N_YIELDS` times, printing a counter. Run normally
//! it just prints an interleaving. Run under llmdbg with breakpoints on
//! `smarm::context::switch_to_actor_asm` and
//! `smarm::context::switch_to_scheduler` to watch the stack pointer hand off
//! between the scheduler stack and each actor's mmap'd stack.
use smarm::{init, Config};
const N_YIELDS: usize = 3;
fn main() {
// Single scheduler thread: one OS thread, cooperative only.
let rt = init(Config::exact(1));
rt.run(|| {
let a = smarm::spawn(|| {
for i in 0..N_YIELDS {
println!("actor A tick {i}");
smarm::yield_now();
}
println!("actor A done");
});
let b = smarm::spawn(|| {
for i in 0..N_YIELDS {
println!("actor B tick {i}");
smarm::yield_now();
}
println!("actor B done");
});
a.join().expect("A joined");
b.join().expect("B joined");
println!("root done");
});
}
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//! The hand-written **expansion target** of the `gen_statem!` macro: the same
//! machine as `examples/gen_statem_macro.rs`, written out in full so the
//! primitives can be judged standing on their own. The macro generates exactly
//! this shape; nothing here needs the macro to be correct or safe.
//!
//! The design:
//!
//! * States and events are real enums. An invalid state is unrepresentable;
//! there are no bitflags, no `u32` superpositions, no unsafe unions.
//!
//! * The dispatch `match (state, event)` IS the transition table. It is
//! *total* — no catch-all `_` arm — so:
//! - a forgotten (state, event) pair is a non-exhaustive `match` (E0004),
//! - a duplicated/conflicting row is `unreachable_patterns` (denied below).
//!
//! * Single-target rows name their target in the table; the handler (if any)
//! is side-effect-only. The table owns the target, so it cannot be wrong.
//!
//! * Branching rows have the handler return a per-row *successor enum*. A
//! target outside that enum is E0599; a missing one is E0004. (See
//! `UnlockOutcome` and `on_unlock`.)
//!
//! * Handlers are module-private. The only way to reach one is through the
//! actor's message interface via this table, so a handler that is never
//! wired in is dead code — and dead_code is denied below, making an orphan
//! handler a compile error.
//!
//! * Drops onto the `Machine` / `Resolution` / `Cx` primitives with no change
//! to `src/gen_statem.rs`.
//!
//! Default build is clean and runs. A BREAK-CASE MENU at the bottom documents
//! how to make each of the four guarantees fire.
//!
//! Run: `cargo run --example gen_statem_expanded`
#![deny(dead_code, unreachable_patterns)]
use smarm::run;
use smarm::gen_statem::{spawn, Cx, Machine, Reply, Resolution, Step, GenStatemRef};
// === user types ============================================================
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
enum Door {
Open,
Closed,
Locked,
}
struct Data {
enters: u32, // total state entries (incl. initial)
pushes: u32, // times a push closed the door
knocks: u32, // knocks answered (a Locked knock is postponed, then counted)
}
enum Cast {
Push,
Pull,
Lock,
Unlock(u32), // carries a key
Knock, // counted when the door is reachable; postponed while Locked
}
enum Call {
GetState(Reply<Door>),
GetEnters(Reply<u32>),
GetPushes(Reply<u32>),
GetKnocks(Reply<u32>),
}
enum Ev {
Cast(Cast),
Call(Call),
// The runtime's internal events. `Info` is out-of-band (here unused, so
// `()`); `StateTimeout` / `Timeout` are timer fires the loop feeds back in.
Info(()),
StateTimeout,
Timeout(&'static str),
}
const CODE: u32 = 1234;
// === per-row successor enum for the one branching row ======================
// `Locked + Unlock` may end in Closed (right key) or Locked (wrong key) — and
// nothing else. This type IS that declared set; `on_unlock` cannot name Open.
enum UnlockOutcome {
Closed,
Locked,
}
impl From<UnlockOutcome> for Door {
fn from(o: UnlockOutcome) -> Door {
match o {
UnlockOutcome::Closed => Door::Closed,
UnlockOutcome::Locked => Door::Locked,
}
}
}
// === module-private handlers (side effects / branch choice only) ===========
// Reachable solely through the table below. Orphan one and it is dead_code.
fn on_push(data: &mut Data) {
data.pushes += 1;
}
fn on_unlock(key: u32) -> UnlockOutcome {
if key == CODE {
UnlockOutcome::Closed
} else {
UnlockOutcome::Locked // wrong key: caller will see this == current -> stay
}
}
// === the machine ===========================================================
struct DoorSm {
state: Door,
data: Data,
}
impl DoorSm {
fn start(init: Door) -> GenStatemRef<DoorSm> {
spawn(DoorSm {
state: init,
data: Data { enters: 0, pushes: 0, knocks: 0 },
})
}
fn enter(&mut self, cx: &mut Cx<Ev>) {
self.data.enters += 1;
// A state-timeout: an Open door auto-closes after a quiet window. The
// loop auto-resets it on any transition, so it fires only if the door is
// still Open when it elapses.
if self.state == Door::Open {
cx.state_timeout(std::time::Duration::from_millis(5));
}
}
}
impl Machine for DoorSm {
type Ev = Ev;
fn state_timeout_ev() -> Ev {
Ev::StateTimeout
}
fn timeout_ev(name: &'static str) -> Ev {
Ev::Timeout(name)
}
fn on_start(&mut self, cx: &mut Cx<Ev>) {
self.enter(cx);
}
fn handle(&mut self, ev: Ev, cx: &mut Cx<Ev>) -> Step<Ev> {
let prev = self.state;
// ---- phase 1: postpone routing (borrow-only) ----------------------
// A deferred event is handed back untouched for the loop's postpone
// queue; no handler code runs on it. Here: a knock at a locked door.
// (The macro emits this as a `match (state, &ev)` yielding a bool; the
// hand-written form can just test directly.)
if let (Door::Locked, Ev::Cast(Cast::Knock)) = (prev, &ev) {
return Step::Postponed(ev);
}
// ---- phase 2: the consuming transition table ----------------------
// Total over (Door, Ev). Read it as the declared graph: each `=> To(x)`
// is an edge, each `=> Unhandled` an explicit refusal. The postponed
// pair above reappears as `unreachable!` so the match stays total.
let res: Resolution<Door> = match (self.state, ev) {
// --- Open -------------------------------------------------------
(Door::Open, Ev::Cast(Cast::Push)) => {
on_push(&mut self.data);
Resolution::To(Door::Closed)
}
(Door::Open, Ev::Cast(Cast::Knock)) => {
self.data.knocks += 1;
Resolution::To(prev)
}
(Door::Open, Ev::Cast(Cast::Pull | Cast::Lock | Cast::Unlock(_))) => {
Resolution::Unhandled
}
// --- Closed -----------------------------------------------------
(Door::Closed, Ev::Cast(Cast::Pull)) => Resolution::To(Door::Open),
(Door::Closed, Ev::Cast(Cast::Lock)) => Resolution::To(Door::Locked),
(Door::Closed, Ev::Cast(Cast::Knock)) => {
self.data.knocks += 1;
Resolution::To(prev)
}
(Door::Closed, Ev::Cast(Cast::Push | Cast::Unlock(_))) => Resolution::Unhandled,
// --- Locked (branching row: handler picks within UnlockOutcome) -
(Door::Locked, Ev::Cast(Cast::Unlock(key))) => {
Resolution::To(on_unlock(key).into())
}
// Routed out in phase 1; listed only to keep this match total.
(Door::Locked, Ev::Cast(Cast::Knock)) => {
unreachable!("postponed event is replayed, not dispatched here")
}
(Door::Locked, Ev::Cast(Cast::Push | Cast::Pull | Cast::Lock)) => {
Resolution::Unhandled
}
// --- state-independent queries (reply, then stay) ---------------
(_, Ev::Call(Call::GetState(r))) => {
r.reply(prev);
Resolution::To(prev)
}
(_, Ev::Call(Call::GetEnters(r))) => {
r.reply(self.data.enters);
Resolution::To(prev)
}
(_, Ev::Call(Call::GetPushes(r))) => {
r.reply(self.data.pushes);
Resolution::To(prev)
}
(_, Ev::Call(Call::GetKnocks(r))) => {
r.reply(self.data.knocks);
Resolution::To(prev)
}
// --- timeouts: an Open door auto-closes; others have none armed --
(Door::Open, Ev::StateTimeout) => Resolution::To(Door::Closed),
(_, Ev::StateTimeout) => Resolution::Unhandled,
(_, Ev::Timeout(name)) => {
// No named timeout is armed in this run; a real handler would
// dispatch on `name`. Acknowledge it to exercise the field.
let _ = name;
Resolution::Unhandled
}
// --- out-of-band info: silent drop (the gen_server default) ------
(_, Ev::Info(_)) => Resolution::Unhandled,
};
// ---- apply the resolution -----------------------------------------
match res {
Resolution::To(s) if s == prev => Step::Stayed, // stay: no enter
Resolution::To(s) => {
self.state = s; // sole writer of the state cell
cx.__reset_state_timeout(); // auto-reset across transitions
self.enter(cx);
Step::Transitioned
}
Resolution::Unhandled => {
cx.on_unhandled();
Step::Stayed
}
}
}
}
fn main() {
run(|| {
let door = DoorSm::start(Door::Closed);
door.send(Ev::Cast(Cast::Lock)).unwrap(); // Closed -> Locked
door.send(Ev::Cast(Cast::Knock)).unwrap(); // Locked: postponed (not yet counted)
door.send(Ev::Cast(Cast::Push)).unwrap(); // Locked: Push invalid -> Unhandled
door.send(Ev::Cast(Cast::Unlock(0))).unwrap(); // Locked: wrong key -> stay (knock still deferred)
door.send(Ev::Cast(Cast::Unlock(CODE))).unwrap(); // Locked -> Closed; deferred Knock replays here
door.send(Ev::Cast(Cast::Push)).unwrap(); // Closed: Push invalid -> Unhandled
door.send(Ev::Cast(Cast::Pull)).unwrap(); // Closed -> Open (arms 5ms auto-close)
door.send(Ev::Info(())).unwrap(); // out-of-band: silently dropped
// Wait past the auto-close window: the state-timeout fires and the door
// closes itself, with no further input. (`smarm::sleep` parks the actor
// without blocking a worker thread, so the timer wheel keeps turning.)
smarm::sleep(std::time::Duration::from_millis(40));
let st = door.call(|r| Ev::Call(Call::GetState(r))).unwrap();
let enters = door.call(|r| Ev::Call(Call::GetEnters(r))).unwrap();
let pushes = door.call(|r| Ev::Call(Call::GetPushes(r))).unwrap();
let knocks = door.call(|r| Ev::Call(Call::GetKnocks(r))).unwrap();
println!("state={st:?} enters={enters} pushes={pushes} knocks={knocks}");
assert_eq!(st, Door::Closed); // auto-closed by the state-timeout
assert_eq!(enters, 5); // Closed(start) + Locked + Closed + Open + Closed
assert_eq!(pushes, 0); // no push ever closed it this run
assert_eq!(knocks, 1); // the locked-door knock, replayed once unlocked
println!("ok");
});
}
// ===========================================================================
// BREAK-CASE MENU — each makes one compile-time guarantee fire.
//
// 1. ORPHAN HANDLER (dead_code -> error):
// add `fn on_slam(_d: &mut Data) {}` and don't reference it.
// => error: function `on_slam` is never used
//
// 2. CONFLICTING ROW (unreachable_patterns -> error):
// duplicate an arm, e.g. add a second
// `(Door::Open, Ev::Cast(Cast::Push)) => Resolution::Unhandled,`
// => error: unreachable pattern
//
// 3. MISSING PAIR (non-exhaustive match, E0004):
// delete the `(Door::Locked, Ev::Cast(Cast::Push | Cast::Pull | Cast::Lock))`
// arm.
// => error[E0004]: non-exhaustive patterns: ... not covered
//
// 4. OUT-OF-SET TARGET (E0599):
// in `on_unlock`, return `UnlockOutcome::Open`.
// => error[E0599]: no variant ... named `Open` found for enum `UnlockOutcome`
// ===========================================================================
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//! The **same** machine as `examples/gen_statem_expanded.rs`, written through the
//! `gen_statem!` macro. Diff this file against that one to see exactly what the
//! macro buys: every `// ===` section there that was boilerplate (the `Ev`
//! enum, the `DoorSm` struct, `start`, the whole `Machine` impl, the `enter`
//! dispatch, the stay/transition apply-tail) collapses into the invocation
//! below. What stays hand-written is what carries meaning: the four types, the
//! per-state successor enum, and the handler fns.
//!
//! The point of the exercise is that the macro is *pure sugar*: the four
//! compile-time guarantees the hand-written form demonstrates are properties of
//! the emitted code, not of the macro, so they survive expansion unchanged. The
//! BREAK-CASE MENU at the bottom is the same four cases, re-expressed against
//! the macro surface — flip any one on and the compiler fires identically.
//!
//! Run: `cargo run --example gen_statem_macro`
#![deny(dead_code)] // guarantee #3 (orphan handlers); the macro denies the
// dispatch's own unreachable_patterns internally.
use smarm::gen_statem;
use smarm::run;
use smarm::gen_statem::Reply;
// === user types (identical to gen_statem_expanded.rs) =========================
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
enum Door {
Open,
Closed,
Locked,
}
struct Data {
enters: u32, // total state entries (incl. initial)
pushes: u32, // times a push closed the door
knocks: u32, // knocks answered (a Locked knock is postponed, then counted)
}
enum Cast {
Push,
Pull,
Lock,
Unlock(u32), // carries a key
Knock, // counted when the door is reachable; postponed while Locked
}
enum Call {
GetState(Reply<Door>),
GetEnters(Reply<u32>),
GetPushes(Reply<u32>),
GetKnocks(Reply<u32>),
}
const CODE: u32 = 1234;
// === per-row successor enum for the one branching row ======================
// `Locked + Unlock` may end in Closed (right key) or Locked (wrong key) — and
// nothing else. This type IS that declared set; `on_unlock` cannot name Open.
enum UnlockOutcome {
Closed,
Locked,
}
impl From<UnlockOutcome> for Door {
fn from(o: UnlockOutcome) -> Door {
match o {
UnlockOutcome::Closed => Door::Closed,
UnlockOutcome::Locked => Door::Locked,
}
}
}
// === module-private handlers (side effects / branch choice only) ===========
// Reachable solely through the table below. Orphan one and it is dead_code.
fn on_push(data: &mut Data) {
data.pushes += 1;
}
fn on_unlock(key: u32) -> UnlockOutcome {
if key == CODE {
UnlockOutcome::Closed
} else {
UnlockOutcome::Locked // wrong key: caller will see this == current -> stay
}
}
// === the machine ===========================================================
// Everything below — Ev, DoorSm, start, Machine, enter — is generated.
gen_statem! {
machine: DoorSm { state: Door, data: Data };
event: Ev { cast: Cast, call: Call, info: () };
// You name the bindings the bodies use; the macro can't lend you its own
// `self`/`cx` across macro hygiene. `data` = &mut Data, `prev` = current
// state tag, `cx` = context handle (unused here).
context(data, prev, cx);
enter {
_ => data.enters += 1,
}
on Door::Open => {
cast Cast::Push => { on_push(data); Door::Closed },
cast Cast::Knock => { data.knocks += 1; prev },
cast Cast::Pull | Cast::Lock | Cast::Unlock(_) => unhandled,
}
on Door::Closed => {
cast Cast::Pull => Door::Open,
cast Cast::Lock => Door::Locked,
cast Cast::Knock => { data.knocks += 1; prev },
cast Cast::Push | Cast::Unlock(_) => unhandled,
}
on Door::Locked => {
cast Cast::Unlock(key) => on_unlock(key), // branch -> UnlockOutcome
// A knock at a locked door waits: defer it until the door is reachable,
// where the replay counts it.
cast Cast::Knock => postpone,
cast Cast::Push | Cast::Pull | Cast::Lock => unhandled,
}
// state-independent queries (reply, then stay via `prev`)
on _ => {
call Call::GetState(r) => { r.reply(prev); prev },
call Call::GetEnters(r) => { r.reply(data.enters); prev },
call Call::GetPushes(r) => { r.reply(data.pushes); prev },
call Call::GetKnocks(r) => { r.reply(data.knocks); prev },
// This machine arms no timeouts, so refuse them everywhere. (Info has a
// built-in silent-drop default, so it needs no row.)
state_timeout => unhandled,
timeout _ => unhandled,
}
}
fn main() {
run(|| {
let door = DoorSm::start(Door::Closed, Data { enters: 0, pushes: 0, knocks: 0 });
door.send(Ev::Cast(Cast::Lock)).unwrap(); // Closed -> Locked
door.send(Ev::Cast(Cast::Knock)).unwrap(); // Locked: postponed (not yet counted)
door.send(Ev::Cast(Cast::Push)).unwrap(); // Locked: Push invalid -> Unhandled
door.send(Ev::Cast(Cast::Unlock(0))).unwrap(); // Locked: wrong key -> stay (knock still deferred)
door.send(Ev::Cast(Cast::Unlock(CODE))).unwrap(); // Locked -> Closed; deferred Knock replays here
door.send(Ev::Cast(Cast::Pull)).unwrap(); // Closed -> Open
door.send(Ev::Cast(Cast::Push)).unwrap(); // Open -> Closed (pushes=1)
let st = door.call(|r| Ev::Call(Call::GetState(r))).unwrap();
let enters = door.call(|r| Ev::Call(Call::GetEnters(r))).unwrap();
let pushes = door.call(|r| Ev::Call(Call::GetPushes(r))).unwrap();
let knocks = door.call(|r| Ev::Call(Call::GetKnocks(r))).unwrap();
println!("state={st:?} enters={enters} pushes={pushes} knocks={knocks}");
assert_eq!(st, Door::Closed);
assert_eq!(enters, 5); // Closed(start) + Locked + Closed + Open + Closed
assert_eq!(pushes, 1);
assert_eq!(knocks, 1); // the locked-door knock, replayed once unlocked
println!("ok");
});
}
// ===========================================================================
// BREAK-CASE MENU — the four guarantees, through the macro. Each fires exactly
// as it does in the hand-written gen_statem_expanded.rs.
//
// 1. ORPHAN HANDLER (dead_code -> error):
// add `fn on_slam(_d: &mut Data) {}` and don't reference it.
// => error: function `on_slam` is never used
//
// 2. CONFLICTING ROW (unreachable_patterns):
// duplicate a row, e.g. add a second
// `cast Cast::Push => unhandled,` under `on Door::Open`.
// NOTE: this example is a separate crate from `smarm`, so rustc's
// in_external_macro rule SILENCES this lint here even though the macro
// denies it — the duplicate compiles. The guarantee is real only for
// machines defined inside the `smarm` crate itself. This is the documented
// macro_rules! limitation.
//
// 3. MISSING PAIR (non-exhaustive match, E0004):
// delete the `cast Cast::Push | Cast::Pull | Cast::Lock => unhandled,`
// row under `on Door::Locked`.
// => error[E0004]: non-exhaustive patterns: ... not covered
//
// 4. OUT-OF-SET TARGET (E0599):
// in `on_unlock`, return `UnlockOutcome::Open`.
// => error[E0599]: no variant ... named `Open` found for enum `UnlockOutcome`
// ===========================================================================
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//! Addressing a gen_server by a durable name.
//!
//! A gen_server is multi-message (call / cast over one inbox), so it is named
//! by the *server* type rather than by a single message type. Registering it
//! under a [`GenServerName`] lets clients `call` and `cast` by name, resolving on
//! every use — so the address keeps working across a supervised restart, with
//! no stale [`GenServerRef`] to refresh.
use smarm::{call, cast, run, whereis_server, GenServer, GenServerBuilder, GenServerName, GenServerRef};
/// A counter server: synchronous `Get`, asynchronous `Inc` / `Add`.
struct Counter {
n: u64,
}
enum Query {
Get,
}
enum Update {
Inc,
Add(u64),
}
impl GenServer for Counter {
type Call = Query;
type Reply = u64;
type Cast = Update;
type Info = ();
type Timer = ();
fn handle_call(&mut self, q: Query) -> u64 {
match q {
Query::Get => self.n,
}
}
fn handle_cast(&mut self, u: Update) {
match u {
Update::Inc => self.n += 1,
Update::Add(k) => self.n += k,
}
}
}
/// A durable name typed by the server, so by-name `call` / `cast` check against
/// `Counter`'s `Call` / `Cast` / `Reply`.
const COUNTER: GenServerName<Counter> = GenServerName::new("counter");
fn main() {
run(|| {
// Start the server and bind its name in one step. A named start is
// fallible: the name may already be held by another live server.
GenServerBuilder::new(Counter { n: 0 })
.named(COUNTER)
.start()
.unwrap();
// Address it purely by name. Each call/cast resolves through the
// registry, so a server restarted under the same name is reached
// transparently.
cast(COUNTER, Update::Inc).unwrap();
cast(COUNTER, Update::Add(41)).unwrap();
assert_eq!(call(COUNTER, Query::Get).unwrap(), 42);
// When you want a handle to hold or pass on rather than resolve per
// call, recover a typed `GenServerRef` from the name.
let svc: Option<GenServerRef<Counter>> = whereis_server(COUNTER);
if let Some(svc) = svc {
let _ = svc.call(Query::Get);
}
});
}
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//! The live observer (RFC 016 Chunk 4) producing an OTP `observer`-flavoured
//! dump of a running system.
//!
//! Run it with the feature on:
//!
//! ```text
//! cargo run --example observer --features observer
//! ```
//!
//! It stands up a tiny tree — a named service plus two workers parked on a gate
//! — starts the [`observer`](smarm::observer) gen_server, then asks it for a
//! snapshot and a tree over the call channel and renders both. The observer is
//! pure transport: every line below is the Chunk-1 read
//! ([`snapshot`](smarm::snapshot) / [`tree`](smarm::tree)) marshalled across a
//! `call`, nothing more.
use smarm::observer::{self, ObserverReply, ObserverRequest};
use smarm::{channel, register, run, spawn, ActorState, Name, RuntimeSnapshot, RuntimeTree, TreeNode};
const ECHO: Name<u64> = Name::new("echo");
fn state_glyph(s: ActorState) -> &'static str {
match s {
ActorState::Queued => "queued",
ActorState::Running => "running",
ActorState::Notified => "notified",
ActorState::Parked => "parked",
ActorState::Done => "done",
}
}
/// A `ps`-style table over the flat snapshot.
fn print_snapshot(snap: &RuntimeSnapshot) {
println!("snapshot (format v{}, {} actors)", snap.format_version, snap.actors.len());
println!(
" {:<10} {:<9} {:<10} {:>4} {:>4} {:>4} {:>4} {:>5} {}",
"pid", "state", "parent", "mon", "lnk", "joi", "mbox", "msgs", "names"
);
for a in &snap.actors {
let parent = if a.supervisor.index() == u32::MAX {
"<root>".to_string()
} else {
format!("{}.{}", a.supervisor.index(), a.supervisor.generation())
};
println!(
" {:<10} {:<9} {:<10} {:>4} {:>4} {:>4} {:>4} {:>5} {}",
format!("{}.{}", a.pid.index(), a.pid.generation()),
state_glyph(a.state),
parent,
a.monitors,
a.links,
a.joiners,
a.mailbox_depth,
a.messages_received,
if a.names.is_empty() { "-".to_string() } else { a.names.join(",") },
);
}
}
/// The parentage forest, indented.
fn print_tree(t: &RuntimeTree) {
println!("tree (format v{})", t.format_version);
fn walk(node: &TreeNode, depth: usize) {
let indent = " ".repeat(depth + 1);
let flag = if node.orphaned { " [orphaned]" } else { "" };
let names = if node.info.names.is_empty() {
String::new()
} else {
format!(" ({})", node.info.names.join(","))
};
println!(
"{indent}{}.{} {}{names}{flag}",
node.info.pid.index(),
node.info.pid.generation(),
state_glyph(node.info.state),
);
for child in &node.children {
walk(child, depth + 1);
}
}
for root in &t.roots {
walk(root, 0);
}
}
fn main() {
run(|| {
// A named echo service and two anonymous workers, all parked on a gate
// so the system holds still while we observe it. Each gets its own gate
// receiver (a Receiver is single-consumer); we keep the senders to
// release them at the end.
let (ready_tx, ready_rx) = channel::<()>();
let mut gates = Vec::new();
let svc = {
let (gate_tx, gate_rx) = channel::<()>();
gates.push(gate_tx);
let ready_tx = ready_tx.clone();
spawn(move || {
let (cmd_tx, cmd_rx) = channel::<u64>();
register(ECHO, cmd_tx).unwrap();
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
drop(cmd_rx);
})
};
let workers: Vec<_> = (0..2)
.map(|_| {
let (gate_tx, gate_rx) = channel::<()>();
gates.push(gate_tx);
let ready_tx = ready_tx.clone();
spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
})
})
.collect();
// Wait until all three have announced and parked.
for _ in 0..3 {
ready_rx.recv().unwrap();
}
// Queue two commands at the echo service so its mailbox depth is visible.
smarm::send(ECHO, 1).unwrap();
smarm::send(ECHO, 2).unwrap();
// Start the observer and dump the system through it.
let obs = observer::start();
let ObserverReply::Snapshot(snap) = obs.call(ObserverRequest::Snapshot).unwrap() else {
unreachable!()
};
let ObserverReply::Tree(t) = obs.call(ObserverRequest::Tree).unwrap() else {
unreachable!()
};
print_snapshot(&snap);
println!();
print_tree(&t);
// Release everyone and drain.
for gate_tx in gates {
gate_tx.send(()).unwrap();
}
svc.join().unwrap();
for w in workers {
w.join().unwrap();
}
});
}
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//! Addressing a single-message actor two ways: by identity and by name.
//!
//! A single-message actor (one implementing [`Addressable`]) is reachable
//! through either of smarm's two address kinds:
//!
//! - [`Pid<A>`] — identity-bound. Names the exact incarnation, never
//! redirects, and stops resolving once that actor dies.
//! - [`Name<M>`] — durable. Re-resolves through the registry on every send,
//! so it always reaches whoever currently holds the name.
//!
//! A name is typed by the *message* it carries; a pid by the *actor* type
//! (whose [`Addressable::Msg`] is that message).
use smarm::{
channel, lookup_as, register, run, send, send_to, spawn, spawn_addr, Addressable, Name, Pid,
Receiver,
};
/// A single-message actor. Its one message type is what a `Pid<Echo>` delivers.
struct Echo;
impl Addressable for Echo {
type Msg = EchoMsg;
}
enum EchoMsg {
Say(String),
Stop,
}
/// A durable, message-typed name. Declared as a constant and shared freely.
const ECHO: Name<EchoMsg> = Name::new("echo");
fn main() {
run(|| {
// --- Identity-bound: Pid<A> ---------------------------------------
//
// `spawn_addr` makes the actor's inbox, hands the body its receiver,
// installs the sender, and returns a typed `Pid<Echo>`. The inbox is
// published before the pid is returned, so the address is live the
// instant we hold it — an immediate `send_to` always resolves.
let echo: Pid<Echo> = spawn_addr::<Echo>(|rx: Receiver<EchoMsg>| {
while let Ok(msg) = rx.recv() {
match msg {
EchoMsg::Say(s) => println!("echo: {s}"),
EchoMsg::Stop => break,
}
}
});
send_to(echo, EchoMsg::Say("hello".into())).unwrap();
send_to(echo, EchoMsg::Stop).unwrap();
// --- Durable: Name<M> ---------------------------------------------
//
// An actor claims a name for its own inbox; senders resolve it on every
// send, so the binding outlives any single holder.
let (ready_tx, ready_rx) = channel::<()>();
spawn(move || {
let (tx, rx) = channel::<EchoMsg>();
register(ECHO, tx).unwrap();
ready_tx.send(()).unwrap();
while let Ok(msg) = rx.recv() {
match msg {
EchoMsg::Say(s) => println!("named echo: {s}"),
EchoMsg::Stop => break,
}
}
});
ready_rx.recv().unwrap(); // the actor has claimed the name
send(ECHO, EchoMsg::Say("by name".into())).unwrap();
// Recover a typed pid from the name when you want identity-bound sends:
// `lookup_as` re-types the registry's erased pid as `Pid<Echo>`, so you
// drop back onto the compile-checked `send_to`.
if let Some(p) = lookup_as::<Echo>("echo") {
send_to(p, EchoMsg::Stop).unwrap();
}
});
}
+95
View File
@@ -0,0 +1,95 @@
//! A typed worker pool over process groups (`pg`).
//!
//! Workers enroll in a named group; the dispatcher reaches them through it.
//! Because the pool is homogeneous — every member is a `Worker` — the group's
//! typed reads (`pick_as` / `members_as`) and the `dispatch` combinator hand
//! members back as `Pid<Worker>`, so every send is an ordinary compile-checked
//! `send_to` rather than the untyped escape hatch. The untyped reads
//! (`members` / `pick` + `send_dyn`) stay available for identity-only use —
//! counting, logging, monitoring — where the message type isn't known.
//!
//! The pool drains itself: each worker retires on a sentinel and reports its
//! tally back, and the dispatcher waits the pool out before returning. (A pool
//! left running would be stopped anyway when the root actor exits, but draining
//! explicitly keeps the example deterministic.)
use smarm::{
channel, dispatch, join, members, members_as, pick, pick_as, run, send_dyn, send_to,
spawn_addr, Addressable, Pid,
};
/// The pool's worker actor. One message type, carried by `Pid<Worker>`.
struct Worker;
impl Addressable for Worker {
type Msg = Job;
}
/// A unit of work, or the sentinel that retires a worker.
enum Job {
Task { id: u64 },
Retire,
}
const POOL: &str = "pool";
const WORKERS: u64 = 4;
fn main() {
run(|| {
// Mint four typed workers and enroll them. `spawn_addr` yields a
// `Pid<Worker>`; `join` takes a typed pid directly, erasing internally.
// Each worker reports how many tasks it handled over a shared channel,
// so the dispatcher can wait the pool out at the end.
let (done_tx, done_rx) = channel::<(u64, u64)>();
for id in 0..WORKERS {
let done_tx = done_tx.clone();
let w: Pid<Worker> = spawn_addr::<Worker>(move |rx| {
let mut handled = 0;
while let Ok(job) = rx.recv() {
match job {
Job::Task { id: job } => {
println!("worker {id} handling job {job}");
handled += 1;
}
Job::Retire => break,
}
}
done_tx.send((id, handled)).unwrap();
});
join(POOL, w);
}
drop(done_tx); // from here only the workers hold senders
// Pick one live member and hand it a job — typed end to end.
if let Some(w) = pick_as::<Worker>(POOL) {
send_to(w, Job::Task { id: 1 }).unwrap();
}
// `dispatch` rolls pick-a-live-member-and-send into one call, returning
// the member it reached (or handing the job back if the pool is empty).
let _ = dispatch::<Worker>(POOL, Job::Task { id: 2 });
// Fan a job out to the whole pool — typed, so each send is `send_to`.
for w in members_as::<Worker>(POOL) {
let _ = send_to(w, Job::Task { id: 3 });
}
// The untyped reads stay available for identity-only use. To message a
// member reached this way, the explicit `send_dyn` escape hatch names
// the message type.
println!("pool size: {}", members(POOL).len());
if let Some(any) = pick(POOL) {
let _ = send_dyn::<Job>(any, Job::Task { id: 4 });
}
// Retire every worker, then drain their tallies so the program winds
// down on its own.
for w in members_as::<Worker>(POOL) {
let _ = send_to(w, Job::Retire);
}
for _ in 0..WORKERS {
if let Ok((id, handled)) = done_rx.recv() {
println!("worker {id} retired after {handled} jobs");
}
}
});
}
+41 -5
View File
@@ -24,8 +24,22 @@ use std::panic;
pub enum Outcome {
Exit,
Panic(Box<dyn Any + Send>),
/// The actor was cooperatively cancelled via `request_stop`: a sentinel
/// panic unwound its stack (running Drop) and the trampoline recognised
/// the sentinel. Distinct from a user `Panic` — there is no payload to
/// propagate.
Stopped,
}
/// The payload of the sentinel panic raised at an observation point when an
/// actor has been flagged for cooperative cancellation. Zero-sized; its only
/// job is to be recognisable in the trampoline's `catch_unwind` so the
/// teardown is reported as `Outcome::Stopped` rather than `Outcome::Panic`.
///
/// User code that wraps its own `catch_unwind` can swallow this (cf. Erlang's
/// `catch`); the stop flag stays set, so the next observation point re-raises.
pub(crate) struct StopSentinel;
// Thread-locals that the scheduler writes immediately before `switch_to_actor`.
thread_local! {
/// The closure for the actor we're about to resume *for the first time*.
@@ -79,12 +93,20 @@ pub fn take_last_outcome() -> Option<Outcome> {
/// unwinding to cross the boundary, but `catch_unwind` here means unwinding
/// never actually does.
pub extern "C-unwind" fn trampoline() {
let b = CURRENT_ACTOR_BOX.with(|c| c.borrow_mut().take())
.expect("trampoline entered without a closure set");
let b = match CURRENT_ACTOR_BOX.with(|c| c.borrow_mut().take()) {
Some(b) => b,
None => panic!("smarm: trampoline entered without a closure set (core corrupt)"),
};
let outcome = match panic::catch_unwind(panic::AssertUnwindSafe(b)) {
Ok(()) => Outcome::Exit,
Err(payload) => Outcome::Panic(payload),
Err(payload) => {
if payload.is::<StopSentinel>() {
Outcome::Stopped
} else {
Outcome::Panic(payload)
}
}
};
LAST_OUTCOME.with(|r| *r.borrow_mut() = Some(outcome));
@@ -102,9 +124,23 @@ pub struct Actor {
/// The PID this actor was assigned at spawn time.
pub pid: Pid,
/// The stack the actor runs on. Dropped (munmap'd) when the actor dies.
/// (The saved stack pointer lives on the `Slot` as an atomic, not here:
/// it is hot scheduling state, read/written without the cold lock.)
pub stack: Stack,
/// The saved stack pointer. Updated on every yield.
pub sp: usize,
/// The PID of this actor's supervisor. Used to deliver `Signal` on death.
pub supervisor: Pid,
/// Cooperative-cancellation flag. `request_stop` sets it (and unparks a
/// parked actor); the actor observes it lock-free at its next observation
/// point — see `preempt::check_cancelled`. Shared via `Arc` so the running
/// actor can poll it without taking the shared mutex. Lives on the `Actor`
/// (constructed fresh at spawn), so unlike a `Slot` field it needs no reset
/// in the slot-recycling paths.
pub stop: std::sync::Arc<std::sync::atomic::AtomicBool>,
/// Trap-exit inbox (roadmap #3). `None` until the actor calls
/// `link::trap_exit()`; `Some(tx)` means an abnormal death of a linked
/// peer is delivered here as an `ExitSignal` *message* instead of
/// cooperatively stopping this actor. Lives on the `Actor` (fresh per
/// spawn) for the same reason as `stop`: no slot-recycling reset needed,
/// and a restarted child correctly starts out *not* trapping.
pub trap: Option<crate::channel::Sender<crate::link::ExitSignal>>,
}
+959
View File
@@ -0,0 +1,959 @@
//! Native causal profiling (RFC 007). Enabled by `--features smarm-causal`;
//! zero cost without it (same discipline as `smarm-trace`).
//!
//! The Coz algorithm, transposed onto actors: to estimate what speeding up
//! code site S by p% would do to throughput, we instead *slow everything
//! else down* by p% of the time spent in S, and watch the progress-point
//! rates respond. Where Coz must inject real `usleep`s into OS threads from
//! the outside, smarm owns every clock that matters:
//!
//! - Sampling and delay injection happen at `maybe_preempt`'s amortised
//! cadence — an existing, safe hook (never inside a prep-to-park region).
//! - Injected delay is subtracted from the actor's timeslice
//! (`preempt::extend_timeslice`), so experiments don't perturb scheduling.
//! - Delay bookkeeping is *actor*-granular: each `Slot` carries an absorbed-
//! delay ledger, compared against a global ledger. Parked actors absorb
//! accrued delay for free on resume (Coz's blocked-thread rule) — waiting
//! is never penalised.
//!
//! v1 scope (per RFC discussion): explicit scoped sites (`causal_site!`)
//! rather than PC sampling (jar Q1 stays open); throughput progress points
//! only; timer-heap deadlines are *not* shifted (documented gap — long
//! experiments can make real-time timeouts fire early in virtual terms);
//! multi-scheduler coherence is best-effort via global atomics.
//!
//! Usage:
//! ```ignore
//! let _g = smarm::causal_site!("inventory-reserve"); // in suspect code
//! smarm::progress!("orders-processed"); // per unit of work
//! let results = smarm::causal::run_experiments(&Default::default());
//! print!("{}", smarm::causal::render_summary(&results));
//! std::fs::write("profile.coz", smarm::causal::render_coz(&results))?;
//! ```
#[cfg(feature = "smarm-causal")]
mod inner {
use crate::preempt;
use std::cell::Cell;
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::{Mutex, OnceLock};
use std::time::{Duration, Instant};
// -----------------------------------------------------------------------
// Global state
// -----------------------------------------------------------------------
/// Active experiment, packed `(site_id << 32) | speedup_pct`. 0 = idle.
/// A single word so the hot path reads one atomic; experiments are global
/// across scheduler threads (jar Q7, v1: plain Relaxed atomics).
static EXPERIMENT: AtomicU64 = AtomicU64::new(0);
/// Monotone experiment-window counter, bumped by every `begin()`. Lets
/// the offcpu-gap stash (RFC 007) tell apart two windows with an
/// identical site+pct word — live in the attrib probe's 50,50 schedule
/// — so a gap straddling `end()`/`begin()` never counts a cooldown.
static EXPERIMENT_EPOCH: AtomicU64 = AtomicU64::new(0);
/// Global virtual-delay ledger, in TSC cycles: the total delay every
/// actor *should* have experienced since startup. Grows while a sample
/// lands in the experiment's target site; each actor's `Slot` ledger
/// chases it by spin-absorbing at preemption checks.
static GLOBAL_DELAY: AtomicU64 = AtomicU64::new(0);
/// Registered site names; site id = index + 1 (0 = "no site").
static SITES: OnceLock<Mutex<Vec<&'static str>>> = OnceLock::new();
/// Registered progress points (leaked for `'static`, like trace's drain
/// state — the set is small and lives for the process).
static PROGRESS: OnceLock<Mutex<Vec<&'static ProgressPoint>>> = OnceLock::new();
thread_local! {
/// TSC at this thread's previous causal check, the sample "period"
/// denominator. Re-armed on every actor resume so scheduler time and
/// a previous actor's tail never count toward a sample. 0 = unarmed.
static LAST_SAMPLE_TSC: Cell<u64> = const { Cell::new(0) };
}
/// Guard against TSC weirdness (migration between unsynced sockets,
/// virtualisation steps): a single sample interval larger than this is
/// discarded rather than believed. ~33ms at 3 GHz — far beyond any real
/// gap between preemption checks inside a slice.
const MAX_SAMPLE_CYCLES: u64 = 100_000_000;
/// Cap on delay spun in one visit, so one check can never wedge an actor
/// for a human-visible pause; the remainder is absorbed on later visits.
/// ~3ms at 3 GHz.
const MAX_SPIN_PER_VISIT: u64 = 10_000_000;
// -----------------------------------------------------------------------
// Ledger audit (RFC 007 deficit hunt): where injected delay is born,
// paid, and forgiven — and where would-be attribution is silently lost
// (deschedule tails, clamp discards). Monotone Relaxed totals, read via
// `ledger_counters()`; `run_experiments` windows them into
// `ExperimentResult`. Measure-only: nothing here changes injection or
// absorption behaviour.
// -----------------------------------------------------------------------
/// Cycles bystanders actually spun to pay down the global ledger.
static SPIN_ABSORBED_CYCLES: AtomicU64 = AtomicU64::new(0);
/// Cycles waived at wake after a real park (the blocked-thread rule).
static PARK_FORGIVEN_CYCLES: AtomicU64 = AtomicU64::new(0);
/// Would-be attribution lost when the target-site actor parks mid-site.
static DROP_PARK_CYCLES: AtomicU64 = AtomicU64::new(0);
static DROP_PARK_N: AtomicU64 = AtomicU64::new(0);
/// Same loss at yields (explicit, slice-expiry, or a park that requeued).
static DROP_YIELD_CYCLES: AtomicU64 = AtomicU64::new(0);
static DROP_YIELD_N: AtomicU64 = AtomicU64::new(0);
/// Samples discarded by the TSC-weirdness clamp, in would-be delta terms.
static DISCARD_OVERMAX_CYCLES: AtomicU64 = AtomicU64::new(0);
static DISCARD_OVERMAX_N: AtomicU64 = AtomicU64::new(0);
/// In-site samples dropped because the thread's clock was unarmed.
static DISCARD_UNARMED_N: AtomicU64 = AtomicU64::new(0);
/// Would-be attribution over runnable off-CPU gaps inside the target
/// site (yield-descheduled -> resumed within the same window). Not a
/// loss: on-CPU-only attribution is the Coz model — queue-wait is not
/// shrunk by speeding the site's code — but counted so the audit books
/// close against wall in-site time (the located @50 "deficit").
static OFFCPU_IN_SITE_CYCLES: AtomicU64 = AtomicU64::new(0);
static OFFCPU_IN_SITE_N: AtomicU64 = AtomicU64::new(0);
fn sites() -> &'static Mutex<Vec<&'static str>> {
SITES.get_or_init(|| Mutex::new(Vec::new()))
}
fn progress_points() -> &'static Mutex<Vec<&'static ProgressPoint>> {
PROGRESS.get_or_init(|| Mutex::new(Vec::new()))
}
/// Recover from lock poisoning: all these registries hold plain data that
/// is valid at every instruction boundary, so a panicked registrant can't
/// leave them torn.
fn lock_unpoisoned<T>(m: &Mutex<T>) -> std::sync::MutexGuard<'_, T> {
match m.lock() {
Ok(g) => g,
Err(poisoned) => poisoned.into_inner(),
}
}
// -----------------------------------------------------------------------
// Sites
// -----------------------------------------------------------------------
/// Register (or look up) a causal site by name; returns its nonzero id.
/// Called once per `causal_site!` expansion via a `OnceLock`, so the
/// mutex is off every hot path.
pub fn site_id(name: &'static str) -> u32 {
let mut v = lock_unpoisoned(sites());
if let Some(pos) = v.iter().position(|n| *n == name) {
return (pos + 1) as u32;
}
v.push(name);
v.len() as u32
}
fn site_name(id: u32) -> Option<String> {
if id == 0 {
return None;
}
let v = lock_unpoisoned(sites());
v.get((id - 1) as usize).map(|s| (*s).to_string())
}
/// RAII marker: while alive, the current *actor* (not thread — the id
/// lives in its `Slot` and survives preemption/migration) is "inside"
/// the site. Nesting restores the outer site on drop. Inert outside an
/// actor (scheduler/OS-thread stacks).
pub struct SiteGuard {
/// Slot of the actor that entered, null if entered outside an actor.
/// Valid for the guard's whole life: the guard lives on the actor's
/// stack, and a slot is never reclaimed while its actor is alive —
/// the same argument as `preempt::check_cancelled`.
slot: *const crate::runtime::Slot,
prev: u32,
}
impl SiteGuard {
/// Enter `site` for the on-CPU actor.
pub fn enter(site: u32) -> Self {
let slot = preempt::current_slot_ptr();
if slot.is_null() {
return SiteGuard { slot, prev: 0 };
}
// SAFETY: non-null ⇒ points at the on-CPU actor's slot; see the
// field docs for the lifetime argument.
let prev = unsafe { (*slot).causal_site() };
unsafe { (*slot).set_causal_site(site) };
site_transition(slot, prev, site);
SiteGuard { slot, prev }
}
}
impl Drop for SiteGuard {
fn drop(&mut self) {
if !self.slot.is_null() {
// SAFETY (both): as in `enter` — the actor (and thus its
// slot) is alive for as long as this guard is on its stack.
let site = unsafe { (*self.slot).causal_site() };
unsafe { (*self.slot).set_causal_site(self.prev) };
site_transition(self.slot, site, self.prev);
}
}
}
/// Name of the site the on-CPU actor is currently inside, if any.
/// (Introspection/testing; not a hot path.)
pub fn current_site_name() -> Option<String> {
let slot = preempt::current_slot_ptr();
if slot.is_null() {
return None;
}
// SAFETY: on-CPU actor's slot, valid for the whole resume.
site_name(unsafe { (*slot).causal_site() })
}
// -----------------------------------------------------------------------
// Progress points
// -----------------------------------------------------------------------
/// A named throughput counter. One per distinct name; `progress!` call
/// sites sharing a name share the counter.
pub struct ProgressPoint {
name: &'static str,
count: AtomicU64,
}
impl ProgressPoint {
/// The hot path: one Relaxed RMW. (Contended across actors by design
/// — a progress point is a global rate meter.)
#[inline]
pub fn bump(&self) {
self.count.fetch_add(1, Ordering::Relaxed);
}
}
/// Register (or look up) a progress point. Called once per `progress!`
/// expansion via a `OnceLock`; the mutex is off the hot path.
pub fn register_progress(name: &'static str) -> &'static ProgressPoint {
let mut v = lock_unpoisoned(progress_points());
if let Some(p) = v.iter().find(|p| p.name == name) {
return p;
}
let p: &'static ProgressPoint = Box::leak(Box::new(ProgressPoint {
name,
count: AtomicU64::new(0),
}));
v.push(p);
p
}
/// Snapshot of all progress points as `(name, count)`.
pub fn progress_snapshot() -> Vec<(String, u64)> {
lock_unpoisoned(progress_points())
.iter()
.map(|p| (p.name.to_string(), p.count.load(Ordering::Relaxed)))
.collect()
}
// -----------------------------------------------------------------------
// The hot hook: sample + absorb
// -----------------------------------------------------------------------
/// Called from `maybe_preempt` at the amortised timeslice-check cadence,
/// under the `PREEMPTION_ENABLED` gate (so never in a prep-to-park or
/// no-preempt region — spinning here is as safe as yielding is).
///
/// One Relaxed load and out when no experiment is running.
#[inline]
pub(crate) fn check() {
let exp = EXPERIMENT.load(Ordering::Relaxed);
if exp == 0 {
return;
}
cold_check(exp);
}
/// The experiment-active path, kept out of the inlined fast path.
#[cold]
fn cold_check(exp: u64) {
let slot = preempt::current_slot_ptr();
if slot.is_null() {
return;
}
let now = preempt::rdtsc();
let last = LAST_SAMPLE_TSC.with(|c| c.replace(now));
let target_site = (exp >> 32) as u32;
let pct = exp & 0xffff_ffff;
// SAFETY (both derefs below): non-null ⇒ the on-CPU actor's slot,
// never reclaimed while the actor runs — see `check_cancelled`.
let my_site = unsafe { (*slot).causal_site() };
if my_site == target_site && pct > 0 {
// A sample landed in the target site: everyone else must fall
// behind by pct% of the sampled interval. Grow the global ledger
// and credit ourselves the same amount — the credited gap *is*
// the virtual speedup.
if last == 0 {
// Unarmed clock: no interval to attribute — count the loss.
DISCARD_UNARMED_N.fetch_add(1, Ordering::Relaxed);
return;
}
// SAFETY: `slot` is the on-CPU actor's slot (checked non-null
// above); see `check_cancelled` for the lifetime argument.
unsafe { attribute(slot, now.saturating_sub(last), pct) };
} else {
// Not the winner: chase the global ledger by spinning off the
// difference, then push the slice start forward so injected
// delay never counts as compute (the clock correction that Coz
// cannot do from outside).
let global = GLOBAL_DELAY.load(Ordering::Relaxed);
let mine = unsafe { (*slot).causal_delay() };
if mine >= global {
return;
}
let spin = (global - mine).min(MAX_SPIN_PER_VISIT);
let start = preempt::rdtsc();
while preempt::rdtsc().saturating_sub(start) < spin {
core::hint::spin_loop();
}
SPIN_ABSORBED_CYCLES.fetch_add(spin, Ordering::Relaxed);
unsafe { (*slot).set_causal_delay(mine.wrapping_add(spin)) };
preempt::extend_timeslice(spin);
// The spin is not part of the next sample interval either.
LAST_SAMPLE_TSC.with(|c| c.set(preempt::rdtsc()));
}
}
/// Attribute one target-site sample of `interval` cycles at `pct`%:
/// grow the global ledger and credit the sampling actor's own ledger by
/// the same amount — the credited gap *is* the virtual speedup. Shared
/// by the cold check and the guard-boundary flush. Applies the same
/// clamps as sampling always has: zero intervals and clock hiccups are
/// discarded, not the run.
///
/// SAFETY: `slot` must point at the on-CPU actor's slot (the
/// `check_cancelled` lifetime argument).
unsafe fn attribute(slot: *const crate::runtime::Slot, interval: u64, pct: u64) {
if interval == 0 {
return; // now == last: nothing to attribute, nothing lost
}
if interval > MAX_SAMPLE_CYCLES {
// TSC-weirdness clamp: the sample is discarded, not the run.
// Count the loss in would-be delta terms so the audit's columns
// compare directly against `injected_cycles`.
DISCARD_OVERMAX_N.fetch_add(1, Ordering::Relaxed);
DISCARD_OVERMAX_CYCLES
.fetch_add(interval.saturating_mul(pct) / 100, Ordering::Relaxed);
return;
}
let delta = interval.saturating_mul(pct) / 100;
GLOBAL_DELAY.fetch_add(delta, Ordering::Relaxed);
let mine = (*slot).causal_delay();
(*slot).set_causal_delay(mine.wrapping_add(delta));
}
/// Site-boundary hook, called by `SiteGuard` enter/drop when the
/// actor's current site changes from `old` to `new`. Sample-only —
/// never spins — so it is safe anywhere, including no-preempt regions
/// where `check()` cannot run.
///
/// - Leaving the experiment's target site: flush the pending interval.
/// Cold checks only sample when they happen to fire in-site, so the
/// tail between the last check and the guard drop was otherwise
/// discarded on every site entry — measured live at ~22-29µs/entry,
/// ~6-7% of all target time (eff 0.93), which under-reported every
/// impact (+83.5% where theory says +100%).
/// - Entering the target site: re-arm the sample clock, so time spent
/// *before* the site can never be attributed to it by the first
/// in-site check (the symmetric over-attribution).
#[inline]
fn site_transition(slot: *const crate::runtime::Slot, old: u32, new: u32) {
let exp = EXPERIMENT.load(Ordering::Relaxed);
if exp == 0 || old == new {
return;
}
let target = (exp >> 32) as u32;
let pct = exp & 0xffff_ffff;
if old == target && new != target {
let now = preempt::rdtsc();
let last = LAST_SAMPLE_TSC.with(|c| c.replace(now));
if pct > 0 {
if last != 0 {
// SAFETY: forwarded from the guard, which holds the on-CPU
// actor's slot for its whole life (see `SiteGuard::slot`).
unsafe { attribute(slot, now.saturating_sub(last), pct) };
} else {
DISCARD_UNARMED_N.fetch_add(1, Ordering::Relaxed);
}
}
} else if new == target && old != target {
LAST_SAMPLE_TSC.with(|c| c.set(preempt::rdtsc()));
}
}
/// Resume-path hook (scheduler thread, actor off-CPU). Two duties:
///
/// - If the last deschedule was a *real park*, time blocked absorbs any
/// delay accrued meanwhile for free — Coz's blocked-thread rule, which
/// keeps experiments from punishing actors for waiting. An actor that
/// merely yielded (slice expiry) was runnable the whole time and keeps
/// its debt: it must pay by spinning at its next check. Forgiving on
/// every resume would make any yield-cadence actor delay-immune and
/// experiments inert (found live on a 24-core run: nothing slowed).
/// - If the deschedule was a *yield* in the live experiment's target
/// site, count the off-CPU gap it opened into the offcpu audit bucket
/// (RFC 007: the located @50 deficit — runnable queue-wait is wall
/// time in-site that on-CPU attribution correctly skips). Same-window
/// only, enforced by the experiment epoch; measure-only.
/// - Arm this thread's sample clock so the first interval of the resume
/// excludes scheduler time.
#[inline]
pub(crate) fn on_resume(slot: &crate::runtime::Slot) {
let (desched_tsc, desched_epoch) = slot.take_causal_desched();
if desched_tsc != 0 && desched_epoch == EXPERIMENT_EPOCH.load(Ordering::Relaxed) {
// Same epoch ⇒ no `begin()` since the stash; a nonzero word ⇒
// no `end()` either — the gap closed inside its own window.
let exp = EXPERIMENT.load(Ordering::Relaxed);
if exp != 0 {
let pct = exp & 0xffff_ffff;
let gap = preempt::rdtsc()
.saturating_sub(desched_tsc)
.min(MAX_SAMPLE_CYCLES);
OFFCPU_IN_SITE_CYCLES
.fetch_add(gap.saturating_mul(pct) / 100, Ordering::Relaxed);
OFFCPU_IN_SITE_N.fetch_add(1, Ordering::Relaxed);
}
}
if slot.take_causal_parked() {
let global = GLOBAL_DELAY.load(Ordering::Relaxed);
let mine = slot.causal_delay();
if mine < global {
PARK_FORGIVEN_CYCLES.fetch_add(global - mine, Ordering::Relaxed);
slot.set_causal_delay(global);
}
}
LAST_SAMPLE_TSC.with(|c| c.set(preempt::rdtsc()));
}
/// Deschedule-path hook (scheduler side, same OS thread the actor just
/// ran on). If an experiment is live and the departing actor sits in the
/// target site, the sample tail `[last sample -> now]` is about to be
/// lost: nothing flushes it here, and `on_resume` re-arms the clock
/// before the actor runs again. Measure-only (RFC 007 deficit hunt) —
/// tally the would-be attribution into the park/yield drop buckets and
/// leave behaviour untouched. The interval is capped at
/// MAX_SAMPLE_CYCLES: past that the flush would have discarded it anyway
/// (counted separately). `now` includes the few hundred ns of scheduler
/// bookkeeping since the actor actually stopped — an acceptable
/// overcount for a diagnostic.
///
/// Slice-expiry yields sample at the same checkpoint that deschedules
/// them, so their tails are ~zero by construction; a fat yield bucket
/// therefore points at explicit `yield_now` calls or requeued parks.
///
/// Yields additionally stash the deschedule instant on the slot so
/// `on_resume` can count the runnable off-CPU gap (offcpu bucket).
pub(crate) fn on_deschedule(slot: &crate::runtime::Slot, real_park: bool) {
let exp = EXPERIMENT.load(Ordering::Relaxed);
if exp == 0 {
return;
}
let target = (exp >> 32) as u32;
let pct = exp & 0xffff_ffff;
if pct == 0 || slot.causal_site() != target {
return;
}
let now = preempt::rdtsc();
if !real_park {
// Runnable gap opens here; `on_resume` closes and counts it
// (offcpu bucket). Parks are excluded: blocked time is already
// represented by forgiveness, and blocked wall time is not
// queue-wait.
slot.set_causal_desched(now, EXPERIMENT_EPOCH.load(Ordering::Relaxed));
}
let last = LAST_SAMPLE_TSC.with(|c| c.get());
if last == 0 {
return;
}
let interval = now.saturating_sub(last).min(MAX_SAMPLE_CYCLES);
let would_be = interval.saturating_mul(pct) / 100;
if real_park {
DROP_PARK_N.fetch_add(1, Ordering::Relaxed);
DROP_PARK_CYCLES.fetch_add(would_be, Ordering::Relaxed);
} else {
DROP_YIELD_N.fetch_add(1, Ordering::Relaxed);
DROP_YIELD_CYCLES.fetch_add(would_be, Ordering::Relaxed);
}
}
// -----------------------------------------------------------------------
// Experiments
// -----------------------------------------------------------------------
fn begin(site: u32, pct: u32) {
EXPERIMENT_EPOCH.fetch_add(1, Ordering::Relaxed);
EXPERIMENT.store(((site as u64) << 32) | pct as u64, Ordering::Relaxed);
}
fn end() {
EXPERIMENT.store(0, Ordering::Relaxed);
}
/// Total virtual delay injected so far, in TSC cycles.
pub fn global_delay_cycles() -> u64 {
GLOBAL_DELAY.load(Ordering::Relaxed)
}
/// Cumulative ledger-audit totals since startup (RFC 007 deficit hunt).
/// All monotone; window a span by snapshotting before/after and taking
/// `delta_since`. Cycle fields are in would-be-injected delta terms so
/// they compare directly against `injected_cycles`.
#[derive(Clone, Copy, Debug, Default)]
pub struct LedgerCounters {
pub spin_absorbed_cycles: u64,
pub park_forgiven_cycles: u64,
pub drop_park_cycles: u64,
pub drop_park_n: u64,
pub drop_yield_cycles: u64,
pub drop_yield_n: u64,
pub discard_overmax_cycles: u64,
pub discard_overmax_n: u64,
pub discard_unarmed_n: u64,
pub offcpu_in_site_cycles: u64,
pub offcpu_in_site_n: u64,
}
impl LedgerCounters {
/// Field-wise difference against an earlier snapshot.
pub fn delta_since(&self, before: &LedgerCounters) -> LedgerCounters {
LedgerCounters {
spin_absorbed_cycles: self
.spin_absorbed_cycles
.saturating_sub(before.spin_absorbed_cycles),
park_forgiven_cycles: self
.park_forgiven_cycles
.saturating_sub(before.park_forgiven_cycles),
drop_park_cycles: self.drop_park_cycles.saturating_sub(before.drop_park_cycles),
drop_park_n: self.drop_park_n.saturating_sub(before.drop_park_n),
drop_yield_cycles: self
.drop_yield_cycles
.saturating_sub(before.drop_yield_cycles),
drop_yield_n: self.drop_yield_n.saturating_sub(before.drop_yield_n),
discard_overmax_cycles: self
.discard_overmax_cycles
.saturating_sub(before.discard_overmax_cycles),
discard_overmax_n: self.discard_overmax_n.saturating_sub(before.discard_overmax_n),
discard_unarmed_n: self.discard_unarmed_n.saturating_sub(before.discard_unarmed_n),
offcpu_in_site_cycles: self
.offcpu_in_site_cycles
.saturating_sub(before.offcpu_in_site_cycles),
offcpu_in_site_n: self.offcpu_in_site_n.saturating_sub(before.offcpu_in_site_n),
}
}
}
/// Snapshot the cumulative audit counters.
pub fn ledger_counters() -> LedgerCounters {
LedgerCounters {
spin_absorbed_cycles: SPIN_ABSORBED_CYCLES.load(Ordering::Relaxed),
park_forgiven_cycles: PARK_FORGIVEN_CYCLES.load(Ordering::Relaxed),
drop_park_cycles: DROP_PARK_CYCLES.load(Ordering::Relaxed),
drop_park_n: DROP_PARK_N.load(Ordering::Relaxed),
drop_yield_cycles: DROP_YIELD_CYCLES.load(Ordering::Relaxed),
drop_yield_n: DROP_YIELD_N.load(Ordering::Relaxed),
discard_overmax_cycles: DISCARD_OVERMAX_CYCLES.load(Ordering::Relaxed),
discard_overmax_n: DISCARD_OVERMAX_N.load(Ordering::Relaxed),
discard_unarmed_n: DISCARD_UNARMED_N.load(Ordering::Relaxed),
offcpu_in_site_cycles: OFFCPU_IN_SITE_CYCLES.load(Ordering::Relaxed),
offcpu_in_site_n: OFFCPU_IN_SITE_N.load(Ordering::Relaxed),
}
}
/// Absorbed-delay ledger of the on-CPU actor (testing/introspection).
pub fn my_absorbed_delay_cycles() -> u64 {
let slot = preempt::current_slot_ptr();
if slot.is_null() {
return 0;
}
// SAFETY: on-CPU actor's slot; see `check_cancelled`.
unsafe { (*slot).causal_delay() }
}
/// Test support: start an experiment targeting `site_name` at `pct`%
/// virtual speedup. Registers the site if needed.
pub fn begin_experiment_for_test(name: &'static str, pct: u32) {
begin(site_id(name), pct);
}
/// Test support: stop the running experiment.
pub fn end_experiment_for_test() {
end();
}
/// Test support: grow the global delay ledger directly, as if target-site
/// samples had attributed `cycles` — deterministic driver for the timer
/// virtual-time tests. Calibrates the TSC eagerly so conversion later
/// never stalls a scheduler loop.
pub fn inject_delay_cycles_for_test(cycles: u64) {
let _ = tsc_hz();
GLOBAL_DELAY.fetch_add(cycles, Ordering::Relaxed);
}
/// Convert ledger cycles to wall time at the measured TSC rate.
pub fn cycles_to_duration(cycles: u64) -> Duration {
Duration::from_secs_f64(cycles as f64 / tsc_hz())
}
/// Controller parameters: which speedups to try per site, and the
/// experiment/cooldown windows.
pub struct ExperimentPlan {
pub speedups_pct: Vec<u32>,
pub experiment: Duration,
pub cooldown: Duration,
}
impl Default for ExperimentPlan {
fn default() -> Self {
ExperimentPlan {
speedups_pct: vec![0, 25, 50],
experiment: Duration::from_millis(500),
cooldown: Duration::from_millis(100),
}
}
}
/// One completed experiment cell.
#[derive(Default)]
pub struct ExperimentResult {
pub site: String,
pub speedup_pct: u32,
pub duration: Duration,
/// Progress-point deltas over the window, `(name, count)`.
pub deltas: Vec<(String, u64)>,
/// Virtual delay injected during the window (cycles).
pub injected_cycles: u64,
// Ledger-audit deltas over the window (RFC 007 deficit hunt); see
// `LedgerCounters` for field semantics. `spin_absorbed_cycles > 0`
// in a 0% cell means the window paid debt left over from an earlier
// one — the baseline-contamination signature.
pub spin_absorbed_cycles: u64,
pub park_forgiven_cycles: u64,
pub drop_park_cycles: u64,
pub drop_park_n: u64,
pub drop_yield_cycles: u64,
pub drop_yield_n: u64,
pub discard_overmax_cycles: u64,
pub discard_overmax_n: u64,
pub discard_unarmed_n: u64,
pub offcpu_in_site_cycles: u64,
pub offcpu_in_site_n: u64,
}
/// Run the plan synchronously on the calling (OS) thread: for every
/// registered site × speedup, run one experiment window and record
/// progress-point deltas, with a cooldown between cells. Sites and
/// progress points must already be registered (the workload has to be
/// running); the caller owns workload start/stop.
///
/// v1 controller: exhaustive sweep, fixed windows, no adaptive site
/// selection or confidence stopping (jar Q5).
///
/// Callable from a plain OS thread *or* from inside an actor: sleeping
/// parks the green thread when we're on one (so no scheduler thread is
/// blocked), and falls back to `thread::sleep` otherwise.
pub fn run_experiments(plan: &ExperimentPlan) -> Vec<ExperimentResult> {
fn controller_sleep(d: Duration) {
if preempt::current_slot_ptr().is_null() {
std::thread::sleep(d);
} else {
// Wall-anchored: the controller's window/cooldown sleeps
// *define* the experiment's wall length; letting them chase
// the delay it is itself injecting would stretch every window
// (observed ~2x at 50% speedup). Deltas are rate-normalized
// either way — this fixes cost, not bias.
crate::scheduler::sleep_wall(d);
}
}
// Calibrate before any window so report rendering never has to sleep.
let _ = tsc_hz();
let site_list: Vec<(u32, String)> = {
let v = lock_unpoisoned(sites());
v.iter()
.enumerate()
.map(|(i, n)| ((i + 1) as u32, (*n).to_string()))
.collect()
};
let mut out = Vec::new();
for (sid, sname) in &site_list {
for &pct in &plan.speedups_pct {
let before = progress_snapshot();
let injected_before = global_delay_cycles();
let audit_before = ledger_counters();
let t0 = Instant::now();
begin(*sid, pct);
controller_sleep(plan.experiment);
end();
// Snapshot immediately: injection and spin freeze at `end()`
// (checks gate on the experiment word), but forgiveness does
// not — a later snapshot would leak cooldown wakes into the
// window.
let audit = ledger_counters().delta_since(&audit_before);
let elapsed = t0.elapsed();
let after = progress_snapshot();
let deltas = after
.iter()
.map(|(n, c)| {
let b = before
.iter()
.find(|(bn, _)| bn == n)
.map(|(_, bc)| *bc)
.unwrap_or(0);
(n.clone(), c.saturating_sub(b))
})
.collect();
out.push(ExperimentResult {
site: sname.clone(),
speedup_pct: pct,
duration: elapsed,
deltas,
injected_cycles: global_delay_cycles() - injected_before,
spin_absorbed_cycles: audit.spin_absorbed_cycles,
park_forgiven_cycles: audit.park_forgiven_cycles,
drop_park_cycles: audit.drop_park_cycles,
drop_park_n: audit.drop_park_n,
drop_yield_cycles: audit.drop_yield_cycles,
drop_yield_n: audit.drop_yield_n,
discard_overmax_cycles: audit.discard_overmax_cycles,
discard_overmax_n: audit.discard_overmax_n,
discard_unarmed_n: audit.discard_unarmed_n,
offcpu_in_site_cycles: audit.offcpu_in_site_cycles,
offcpu_in_site_n: audit.offcpu_in_site_n,
});
controller_sleep(plan.cooldown);
}
}
out
}
// -----------------------------------------------------------------------
// Reports
// -----------------------------------------------------------------------
/// Measured TSC frequency (Hz), calibrated once. The crate-wide 3 GHz
/// constant is fine for the *relative* timeslice check, but report
/// normalisation divides wall time by injected time, so a 20% Hz error
/// skews every impact number — measured live: a 3.7 GHz box inflated all
/// baselines uniformly. Calibrated against `Instant` over ~50ms on first
/// use; `run_experiments` triggers it before its first window (using the
/// park-aware sleep, so no scheduler thread is blocked when called from
/// an actor).
static TSC_HZ_MEASURED: OnceLock<f64> = OnceLock::new();
/// Measured TSC frequency in Hz. Calibrates on first call (~50ms).
pub fn tsc_hz() -> f64 {
*TSC_HZ_MEASURED.get_or_init(|| {
let c0 = preempt::rdtsc();
let t0 = Instant::now();
let d = Duration::from_millis(50);
if preempt::current_slot_ptr().is_null() {
std::thread::sleep(d);
} else {
// Wall-anchored: calibration divides TSC delta by *wall*
// elapsed; a virtual sleep dilated by concurrent injection
// would still measure correctly (elapsed() is wall) but
// waste window time — and must never depend on the ledger
// it exists to convert.
crate::scheduler::sleep_wall(d);
}
(preempt::rdtsc().wrapping_sub(c0)) as f64 / t0.elapsed().as_secs_f64()
})
}
/// Normalized rate for one cell: count over the *virtual* window
/// (wall injected) — Coz's normalization: injected delay does not
/// exist in the virtual timeline. A bottleneck site keeps its raw count
/// while shrinking the divisor → positive impact; a fully overlapped
/// site loses count proportionally → ~zero.
fn normalized_rate(r: &ExperimentResult, point: &str) -> Option<f64> {
let count = r.deltas.iter().find(|(n, _)| n == point).map(|(_, c)| *c)?;
let injected_secs = r.injected_cycles as f64 / tsc_hz();
let virtual_secs = (r.duration.as_secs_f64() - injected_secs).max(1e-9);
Some(count as f64 / virtual_secs)
}
/// Impact of virtually speeding up `site` by `speedup_pct` on progress
/// point `point`, in percent relative to that site's own 0% baseline
/// cell. `None` if either cell or the point is missing, or the baseline
/// rate is zero. This is the machine-readable form of the summary's
/// "vs baseline" column, for programmatic checks (CI, examples).
pub fn impact_pct(
results: &[ExperimentResult],
site: &str,
speedup_pct: u32,
point: &str,
) -> Option<f64> {
let cell = results
.iter()
.find(|r| r.site == site && r.speedup_pct == speedup_pct)?;
let base = results.iter().find(|r| r.site == site && r.speedup_pct == 0)?;
let rate = normalized_rate(cell, point)?;
let b = normalized_rate(base, point)?;
if b <= 0.0 {
return None;
}
Some((rate / b - 1.0) * 100.0)
}
/// Human-readable summary: per (site, progress point), the throughput at
/// each virtual speedup and the change relative to that site's own 0%
/// baseline. A near-zero column across speedups means: optimising this
/// site buys you nothing — the RFC's headline answer.
///
/// Ends with a one-line fidelity note (RFC 007 Validation): reported
/// impacts are conservative — attribution counts on-CPU site time only,
/// so runnable queue-wait inside the site (the located @50 "deficit",
/// eff ≈ 0.93 live) is never injected and gains are lower bounds; site
/// *rankings* are unaffected.
pub fn render_summary(results: &[ExperimentResult]) -> String {
use std::fmt::Write;
let mut s = String::new();
let _ = writeln!(s, "== smarm causal profile ==");
let mut sites_seen: Vec<&str> = Vec::new();
for r in results {
if !sites_seen.contains(&r.site.as_str()) {
sites_seen.push(&r.site);
}
}
for site in sites_seen {
let _ = writeln!(s, "site {site}");
for r in results.iter().filter(|r| r.site == site) {
for (name, _) in &r.deltas {
let rate = match normalized_rate(r, name) {
Some(x) => x,
None => continue,
};
let rel = impact_pct(results, site, r.speedup_pct, name)
.map(|p| format!("{p:+.1}%"))
.unwrap_or_else(|| "n/a".to_string());
let _ = writeln!(
s,
" speedup {:>3}% {name:<24} {rate:>12.1}/s vs baseline {rel} (injected {:.1}ms)",
r.speedup_pct,
r.injected_cycles as f64 / tsc_hz() * 1e3
);
}
}
}
if !results.is_empty() {
let _ = writeln!(
s,
"note: impacts are lower bounds — site time counts on-CPU only (runnable queue-wait is not attributed); rankings unaffected"
);
}
s
}
/// Ledger-audit companion to `render_summary` (RFC 007 deficit hunt):
/// per cell, where the window's virtual delay went — born (injected),
/// paid (absorbed), waived (forgiven at wake) — and the attribution the
/// sampler lost: tails dropped at parks/yields inside the target site,
/// plus clamp discards. Cycle columns in ms at the calibrated TSC rate.
/// `absorbed` above `injected` in a cell (0% especially) means it paid
/// debt left over from earlier windows.
pub fn render_ledger_audit(results: &[ExperimentResult]) -> String {
use std::fmt::Write;
let hz = tsc_hz();
let ms = |c: u64| c as f64 / hz * 1e3;
let mut s = String::new();
let _ = writeln!(s, "== smarm causal ledger audit ==");
for r in results {
let _ = writeln!(
s,
"site {:<22} @{:>2}% injected {:>7.1}ms absorbed {:>7.1}ms forgiven {:>7.1}ms \
drop park {:>6.2}ms/{:<4} yield {:>6.2}ms/{:<4} offcpu {:>6.2}ms/{:<5} \
discard >max {:>6.2}ms/{:<3} unarmed {}",
r.site,
r.speedup_pct,
ms(r.injected_cycles),
ms(r.spin_absorbed_cycles),
ms(r.park_forgiven_cycles),
ms(r.drop_park_cycles),
r.drop_park_n,
ms(r.drop_yield_cycles),
r.drop_yield_n,
ms(r.offcpu_in_site_cycles),
r.offcpu_in_site_n,
ms(r.discard_overmax_cycles),
r.discard_overmax_n,
r.discard_unarmed_n
);
}
s
}
/// Coz-compatible profile text (`profile.coz`), so Coz's existing plot
/// tooling renders our experiments — the RFC's "don't build a UI" call.
pub fn render_coz(results: &[ExperimentResult]) -> String {
use std::fmt::Write;
let mut s = String::new();
let _ = writeln!(s, "startup\ttime=0");
for r in results {
let _ = writeln!(
s,
"experiment\tselected={}\tspeedup={:.2}\tduration={}\tselected-samples=1",
r.site,
r.speedup_pct as f64 / 100.0,
r.duration.as_nanos()
);
for (name, count) in &r.deltas {
let _ = writeln!(s, "throughput-point\tname={name}\tdelta={count}");
}
}
s
}
}
#[cfg(feature = "smarm-causal")]
pub use inner::*;
/// Mark one unit of useful work complete at a named throughput progress
/// point (RFC 007). One Relaxed increment when `smarm-causal` is on; nothing
/// at all when it's off.
#[cfg(feature = "smarm-causal")]
#[macro_export]
macro_rules! progress {
($name:literal) => {{
static __SMARM_PP: ::std::sync::OnceLock<&'static $crate::causal::ProgressPoint> =
::std::sync::OnceLock::new();
__SMARM_PP
.get_or_init(|| $crate::causal::register_progress($name))
.bump();
}};
}
#[cfg(not(feature = "smarm-causal"))]
#[macro_export]
macro_rules! progress {
($name:literal) => {{}};
}
/// Enter a named causal-profiling site for the current actor; the returned
/// guard exits it (restoring any enclosing site) on drop. Site identity is
/// stored in the actor's slot, so it survives preemption and migration.
/// Expands to a unit no-op without `smarm-causal`.
#[cfg(feature = "smarm-causal")]
#[macro_export]
macro_rules! causal_site {
($name:literal) => {{
static __SMARM_SITE: ::std::sync::OnceLock<u32> = ::std::sync::OnceLock::new();
$crate::causal::SiteGuard::enter(*__SMARM_SITE.get_or_init(|| $crate::causal::site_id($name)))
}};
}
#[cfg(not(feature = "smarm-causal"))]
#[macro_export]
macro_rules! causal_site {
($name:literal) => {
()
};
}
+681 -39
View File
@@ -1,25 +1,104 @@
//! Unbounded MPSC channels.
//! Unbounded multi-producer, single-consumer channels: how actors talk to
//! each other.
//!
//! Inner state is `Arc<Mutex<Inner<T>>>` so channels can be sent across OS
//! threads (required for the multi-scheduler runtime where a sender and
//! receiver may run on different scheduler threads simultaneously).
//! A channel is a queue with a typed [`Sender`] on one end and a typed
//! [`Receiver`] on the other. Any number of actors can hold a clone of the
//! `Sender` and push messages onto the same queue; exactly one [`Receiver`]
//! reads them back out, in the order they arrived. This is the basic wiring
//! smarm's other actor primitives (`gen_server`, `pg`, the registry) are all
//! built out of, and it is directly usable on its own for a worker that just
//! needs an inbox.
//!
//! Semantics:
//! - Senders are clonable; the last sender drop closes the channel.
//! - `Receiver::recv` on an empty open channel parks the receiver.
//! - `Receiver::recv` on an empty closed channel returns `Err(RecvError)`.
//! - `Sender::send` on an open channel always succeeds.
//! - `Sender::send` on a closed channel (receiver dropped) returns
//! `Err(SendError(value))`.
//! - When a send pushes to a previously empty queue and a receiver is
//! parked, the receiver is unparked.
//! ## A first channel
//!
//! ```
//! use smarm::{channel, run, spawn};
//!
//! run(|| {
//! let (tx, rx) = channel::<u64>();
//!
//! let worker = spawn(move || {
//! // Blocks until a message arrives.
//! let n = rx.recv().unwrap();
//! assert_eq!(n, 42);
//!
//! // Once every Sender is dropped, recv() reports the channel closed
//! // instead of blocking forever.
//! assert!(rx.recv().is_err());
//! });
//!
//! tx.send(42).unwrap();
//! drop(tx); // last sender gone: the channel is now closed
//! worker.join().unwrap();
//! });
//! ```
//!
//! ## Sending
//!
//! [`Sender`] is cheaply clonable: hand a clone to every actor that needs to
//! push messages into this queue. The channel stays open as long as at least
//! one clone exists; [`Sender::send`] never blocks and always succeeds while
//! the channel is open, since the queue is unbounded. Once the [`Receiver`]
//! has been dropped, `send` returns the message back to you in
//! [`SendError`] instead of delivering it.
//!
//! ## Receiving
//!
//! There is exactly one [`Receiver`] per channel (it is not clonable).
//! [`Receiver::recv`] returns the next message in arrival order, parking the
//! calling actor if the queue is currently empty. Once every `Sender` has
//! been dropped and the queue has been drained, `recv` stops parking and
//! returns [`RecvError`] instead, so a receiver never blocks forever waiting
//! on senders that are never coming back.
//!
//! Beyond plain `recv`, three variants cover the common needs:
//!
//! - [`Receiver::try_recv`]: never parks: reports an empty-but-open channel
//! as `Ok(None)` instead of waiting.
//! - [`Receiver::recv_timeout`]: parks, but gives up and returns
//! [`RecvTimeoutError::Timeout`] if no message arrives before a deadline.
//! - [`Receiver::recv_match`] / [`Receiver::try_recv_match`]: selective
//! receive. Instead of taking whatever is at the front of the queue, pick
//! out the first message matching a predicate, leaving the rest queued in
//! order. Handy for an actor that wants to prioritise one kind of message
//! over others already waiting.
//!
//! ## Waiting on several channels: `select`
//!
//! [`select`] parks an actor across several receivers at once and reports
//! the index of the first one that is ready (has a message queued, or has
//! been closed). [`select_timeout`] adds a deadline, the way `recv_timeout`
//! does for a single channel. See their docs for the full contract,
//! including the priority-order and no-fairness guarantee.
//!
//! ## Implementation notes
//!
//! The queue and its bookkeeping live behind `Arc<RawMutex<Inner<T>>>`
//! rather than a `std::sync::Mutex`, so that a channel can be freely shared
//! and sent across the OS threads backing the multi-scheduler runtime.
//! `RawMutex` matters here for a subtler reason too: an ordinary pthread
//! mutex can be released from a different OS thread than the one that took
//! it (smarm's preemption can migrate a timesliced actor between scheduler
//! threads mid-critical-section), and doing that to a `std::sync::Mutex` is
//! undefined behavior. `RawMutex` disables preemption for the guard's short
//! lifetime instead, so the release always happens on the thread that
//! acquired it, and it has no poisoning to worry about besides. Channel
//! locks are cheap and are never held across another lock acquisition or a
//! blocking call; the predicate passed to `recv_match` runs under this lock,
//! which is why it needs to stay cheap, pure, and must not call back into
//! the same channel.
use crate::pid::Pid;
use crate::raw_mutex::RawMutex;
use std::collections::VecDeque;
use std::sync::{Arc, Mutex};
use std::sync::Arc;
/// Create a new channel and return its `(Sender, Receiver)` halves.
///
/// The channel is unbounded (no capacity limit) and open until every
/// `Sender` has been dropped.
pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
let inner = Arc::new(Mutex::new(Inner {
let inner = Arc::new(RawMutex::new_channel(Inner {
queue: VecDeque::new(),
parked_receiver: None,
senders: 1,
@@ -30,22 +109,40 @@ pub fn channel<T>() -> (Sender<T>, Receiver<T>) {
struct Inner<T> {
queue: VecDeque<T>,
parked_receiver: Option<Pid>,
/// The parked receiver's `(pid, park-epoch)`, if one is currently
/// waiting. The epoch identifies exactly which wait this is, so a waker
/// left over from a wait that already ended (a losing `select` arm, a
/// `recv_timeout` whose timer fired after it was already satisfied) is
/// inert and does nothing when it fires.
parked_receiver: Option<(Pid, u32)>,
senders: usize,
receiver_alive: bool,
}
/// The sending half of a channel, created by [`channel`]. Clonable: every
/// clone pushes onto the same queue, and the channel stays open as long as
/// any clone is alive. Dropping the last `Sender` closes the channel, which
/// wakes a parked [`Receiver`] so it can observe the closure.
pub struct Sender<T> {
inner: Arc<Mutex<Inner<T>>>,
inner: Arc<RawMutex<Inner<T>>>,
}
/// The receiving half of a channel, created by [`channel`]. Not clonable:
/// a channel has exactly one receiver. Reads messages in the order they
/// were sent, via [`recv`](Receiver::recv) and its variants.
pub struct Receiver<T> {
inner: Arc<Mutex<Inner<T>>>,
inner: Arc<RawMutex<Inner<T>>>,
}
/// Returned by [`Sender::send`] when the channel's [`Receiver`] has already
/// been dropped. Carries the message back so it is never silently lost;
/// recover it with `.0` or by matching.
#[derive(Debug, PartialEq, Eq)]
pub struct SendError<T>(pub T);
/// Returned by [`Receiver::recv`] (and the other receive methods, in their
/// own error types) when the channel is closed: every `Sender` has been
/// dropped and no message is left queued.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct RecvError;
@@ -57,9 +154,30 @@ impl std::fmt::Display for RecvError {
impl std::error::Error for RecvError {}
/// Returned by [`Receiver::recv_timeout`].
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum RecvTimeoutError {
/// The deadline passed with no message available.
Timeout,
/// Every sender was dropped with no message available. The
/// timeout-aware counterpart of plain [`RecvError`].
Disconnected,
}
impl std::fmt::Display for RecvTimeoutError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
RecvTimeoutError::Timeout => write!(f, "recv timed out"),
RecvTimeoutError::Disconnected => write!(f, "channel closed"),
}
}
}
impl std::error::Error for RecvTimeoutError {}
impl<T> Clone for Sender<T> {
fn clone(&self) -> Self {
self.inner.lock().unwrap().senders += 1;
self.inner.lock().senders += 1;
Sender { inner: self.inner.clone() }
}
}
@@ -67,39 +185,71 @@ impl<T> Clone for Sender<T> {
impl<T> Drop for Sender<T> {
fn drop(&mut self) {
let unpark = {
let mut g = self.inner.lock().unwrap();
let mut g = self.inner.lock();
g.senders -= 1;
if g.senders == 0 && g.queue.is_empty() {
// Wake the parked receiver on the last sender drop regardless of
// whether the queue is empty. A plain `recv` only ever parks on an
// empty queue (so this is unchanged for it), but a selective
// `recv_match` may be parked on a non-empty queue holding only
// non-matching messages. It must wake to observe closure and
// return Err rather than sleep forever.
if g.senders == 0 {
g.parked_receiver.take()
} else {
None
}
};
if let Some(pid) = unpark {
crate::scheduler::unpark(pid);
if let Some((pid, epoch)) = unpark {
crate::scheduler::unpark_at(pid, epoch);
}
}
}
impl<T> Drop for Receiver<T> {
fn drop(&mut self) {
self.inner.lock().unwrap().receiver_alive = false;
// The only consumer is gone: queued messages can never be delivered.
// Drop them now instead of leaving them queued until the last Sender
// happens to go away, which can be long after this receiver's owner
// has exited if some other part of the runtime is still holding a
// clone of the Sender. Draining runs each queued message's own drop
// glue, which matters for a gen_server call: dropping a queued call
// envelope drops its reply channel too, which wakes the caller with
// an error instead of leaving it parked forever. Drain under the
// lock, then run the drops after releasing it, since a message's
// drop glue may itself touch a different channel or the scheduler.
let drained = {
let mut g = self.inner.lock();
g.receiver_alive = false;
std::mem::take(&mut g.queue)
};
drop(drained);
}
}
impl<T> Sender<T> {
/// Number of messages currently queued and not yet received. For
/// introspection and monitoring; takes the channel's internal lock, so
/// avoid calling it from a hot path.
pub(crate) fn queued_len(&self) -> usize {
self.inner.lock().queue.len()
}
/// Push `value` onto the channel. Succeeds unconditionally as long as
/// the [`Receiver`] is still alive: the queue has no capacity limit, so
/// this never blocks and never fails except when the channel is closed,
/// in which case `value` comes back in [`SendError`].
pub fn send(&self, value: T) -> Result<(), SendError<T>> {
let unpark = {
let mut g = self.inner.lock().unwrap();
let mut g = self.inner.lock();
if !g.receiver_alive {
return Err(SendError(value));
}
g.queue.push_back(value);
g.parked_receiver.take()
};
if let Some(pid) = unpark {
if let Some((pid, epoch)) = unpark {
crate::te!(crate::trace::Event::Send { sender: crate::actor::current_pid().unwrap_or(crate::pid::Pid::new(u32::MAX, u32::MAX)), receiver: Some(pid) });
crate::scheduler::unpark(pid);
crate::scheduler::unpark_at(pid, epoch);
} else {
crate::te!(crate::trace::Event::Send { sender: crate::actor::current_pid().unwrap_or(crate::pid::Pid::new(u32::MAX, u32::MAX)), receiver: None });
}
@@ -108,37 +258,200 @@ impl<T> Sender<T> {
}
impl<T> Receiver<T> {
/// Block until a message is available and return it. Messages come back
/// in the order they were sent. If the queue is empty and every
/// [`Sender`] has already been dropped, returns [`RecvError`] instead of
/// blocking forever.
pub fn recv(&self) -> Result<T, RecvError> {
loop {
{
let mut g = self.inner.lock().unwrap();
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
crate::preempt::note_message_received();
return Ok(v);
}
if g.senders == 0 {
return Err(RecvError);
}
let me = crate::actor::current_pid()
.expect("recv() called outside an actor");
let me = match crate::actor::current_pid() {
Some(me) => me,
None => panic!("smarm: recv() called outside an actor"),
};
debug_assert!(
g.parked_receiver.is_none(),
g.parked_receiver.is_none_or(|(p, _)| p == me),
"channel has more than one receiver"
);
g.parked_receiver = Some(me);
// begin_wait is lock-free, so it's legal under the Channel lock;
// registering in the same critical section makes the epoch
// atomic with the senders' view of the registration.
g.parked_receiver = Some((me, crate::scheduler::begin_wait()));
crate::te!(crate::trace::Event::RecvPark(me));
}
// Release the lock before parking the unparker will need it.
// Release the lock before parking: the unparker will need it.
crate::scheduler::park_current();
// Woken up — record it before looping to check the queue.
crate::te!(crate::trace::Event::RecvWake(crate::actor::current_pid().unwrap()));
// Woken up. Record it before looping to check the queue.
crate::te!(crate::trace::Event::RecvWake(match crate::actor::current_pid() {
Some(p) => p,
None => panic!("smarm: RecvWake outside an actor (core corrupt)"),
}));
}
}
/// Non-blocking. `Ok(Some(v))` if a message was available, `Ok(None)` if
/// the channel is empty but open, `Err(RecvError)` if closed and drained.
pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
let mut g = self.inner.lock().unwrap();
/// Like [`recv`](Self::recv), but gives up and returns
/// [`RecvTimeoutError::Timeout`] if no message has arrived by the time
/// `timeout` elapses.
///
/// If a message arrives at essentially the same moment the deadline
/// passes, the message wins: you get `Ok` rather than `Timeout`. If
/// every sender is dropped before a message arrives or the deadline
/// passes, you get [`RecvTimeoutError::Disconnected`].
///
/// `Duration::ZERO` is a valid timeout: it still gives any
/// already-queued message a chance to be returned, and only then
/// reports `Timeout`.
pub fn recv_timeout(&self, timeout: std::time::Duration) -> Result<T, RecvTimeoutError>
where
T: Send + 'static,
{
let me = match crate::actor::current_pid() {
Some(me) => me,
None => panic!("smarm: recv_timeout() called outside an actor"),
};
// Fast path + wait registration, one critical section.
let epoch;
{
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
crate::preempt::note_message_received();
return Ok(v);
}
if g.senders == 0 {
return Err(RecvTimeoutError::Disconnected);
}
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == me),
"channel has more than one receiver"
);
epoch = crate::scheduler::begin_wait();
g.parked_receiver = Some((me, epoch));
crate::te!(crate::trace::Event::RecvPark(me));
}
// Arm the timer after releasing the channel lock (insert takes the
// timers lock; never nest under a Channel lock). A send or even the
// timer itself may unpark us before we park; the runtime's wake
// protocol makes the park below return immediately in that case.
let deadline = crate::timer::deadline_from_now(timeout);
let target: std::sync::Arc<dyn crate::timer::TimerTarget> = self.inner.clone();
crate::scheduler::insert_wait_timer(deadline, me, target, epoch);
crate::scheduler::park_current();
crate::te!(crate::trace::Event::RecvWake(match crate::actor::current_pid() {
Some(p) => p,
None => panic!("smarm: RecvWake outside an actor (core corrupt)"),
}));
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
crate::preempt::note_message_received();
return Ok(v);
}
if g.senders == 0 {
return Err(RecvTimeoutError::Disconnected);
}
Err(RecvTimeoutError::Timeout)
}
/// Selective receive: find and return the first queued message for
/// which `pred` returns `true`, leaving every other message in the
/// queue untouched and in order. Useful when an actor's inbox mixes
/// message kinds and it wants to handle one kind out of turn, without
/// discarding the rest.
///
/// If nothing queued matches, this blocks and re-checks every time a new
/// message arrives, the same way [`recv`](Self::recv) blocks on an empty
/// queue: a selective receiver can be waiting even while the queue holds
/// messages, just none that match yet. Returns [`RecvError`] only once
/// the channel is closed and still nothing matches.
///
/// `pred` runs while the channel is locked, so keep it cheap, side
/// effect free, and make sure it never calls back into this same
/// channel. It takes `&T` and is called fresh on every scan (not `FnMut`
/// with running state), so it should judge each message purely on its
/// own content.
pub fn recv_match<F>(&self, pred: F) -> Result<T, RecvError>
where
F: Fn(&T) -> bool,
{
loop {
{
let mut g = self.inner.lock();
if let Some(i) = g.queue.iter().position(&pred) {
// position() found it, so remove() returns Some.
crate::preempt::note_message_received();
let v = match g.queue.remove(i) {
Some(v) => v,
None => panic!("smarm: channel queue.remove after position (logic bug)"),
};
return Ok(v);
}
if g.senders == 0 {
// Closed and nothing queued can ever match.
return Err(RecvError);
}
let me = match crate::actor::current_pid() {
Some(me) => me,
None => panic!("smarm: recv_match() called outside an actor"),
};
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == me),
"channel has more than one receiver"
);
g.parked_receiver = Some((me, crate::scheduler::begin_wait()));
crate::te!(crate::trace::Event::RecvPark(me));
}
// Release the lock before parking: the unparker will need it.
crate::scheduler::park_current();
crate::te!(crate::trace::Event::RecvWake(match crate::actor::current_pid() {
Some(p) => p,
None => panic!("smarm: RecvWake outside an actor (core corrupt)"),
}));
}
}
/// The non-blocking counterpart of [`recv_match`](Self::recv_match):
/// returns immediately either way. `Ok(Some(v))` if a queued message
/// matched `pred` (removed; the rest stay queued in order), `Ok(None)`
/// if the channel is open but nothing currently matches, `Err(RecvError)`
/// if the channel is closed and nothing matches. Same predicate contract
/// as `recv_match`.
pub fn try_recv_match<F>(&self, pred: F) -> Result<Option<T>, RecvError>
where
F: Fn(&T) -> bool,
{
let mut g = self.inner.lock();
if let Some(i) = g.queue.iter().position(&pred) {
crate::preempt::note_message_received();
let v = match g.queue.remove(i) {
Some(v) => v,
None => panic!("smarm: channel queue.remove after position (logic bug)"),
};
return Ok(Some(v));
}
if g.senders == 0 {
return Err(RecvError);
}
Ok(None)
}
/// The non-blocking counterpart of [`recv`](Self::recv): returns
/// immediately either way. `Ok(Some(v))` if a message was queued,
/// `Ok(None)` if the channel is open but currently empty, `Err(RecvError)`
/// if the channel is closed and the queue is drained.
pub fn try_recv(&self) -> Result<Option<T>, RecvError> {
let mut g = self.inner.lock();
if let Some(v) = g.queue.pop_front() {
crate::preempt::note_message_received();
return Ok(Some(v));
}
if g.senders == 0 {
@@ -147,3 +460,332 @@ impl<T> Receiver<T> {
Ok(None)
}
}
// ---------------------------------------------------------------------------
// TimerTarget: the expiry half of recv_timeout
// ---------------------------------------------------------------------------
impl<T: Send + 'static> crate::timer::TimerTarget for RawMutex<Inner<T>> {
fn on_timeout(&self, pid: Pid, epoch: u32) {
// Cancel the wait only if THIS wait (epoch match) is still
// registered. If a sender already took `parked_receiver`, the
// receiver is waking with a message: message wins, the timer
// no-ops. If a later wait by the same receiver is registered, the
// epoch mismatches: stale entry, no-op. (unpark_at would fail its
// internal check in either case anyway; checking under the lock
// keeps the registration bookkeeping exact.)
let unpark = {
let mut g = self.lock();
if g.parked_receiver == Some((pid, epoch)) {
g.parked_receiver = None;
true
} else {
false
}
};
// Unpark outside the channel lock: it may take the run-queue lock;
// legal under a Channel lock, but pointless to nest.
if unpark {
crate::scheduler::unpark_at(pid, epoch);
}
}
}
// ---------------------------------------------------------------------------
// select: ready-index wait over multiple receivers
// ---------------------------------------------------------------------------
pub(crate) mod sealed {
pub trait Sealed {}
}
impl<T> sealed::Sealed for Receiver<T> {}
/// An arm of a [`select`]: something you can wait on alongside other arms
/// and be told when it becomes ready. Implemented by [`Receiver`]; sealed
/// (cannot be implemented outside this crate), since the registration
/// contract below is part of the runtime's internal wake protocol.
///
/// Contract (all under the arm's own lock): `sel_register` checks-or-
/// registers atomically. If the arm is ready it does not register and
/// returns `Ok(false)`; otherwise it publishes `(pid, epoch)` where its
/// wakers will find it and returns `Ok(true)`. "Ready" means a receive
/// would not block: a message is queued, or the arm is closed. `Err` means
/// the arm could not register at all (only fd arms can fail; channel
/// registration always succeeds), and the wait must be retired and earlier
/// eager-cleanup arms unregistered.
pub trait Selectable: sealed::Sealed {
#[doc(hidden)]
fn sel_register(&self, pid: Pid, epoch: u32) -> std::io::Result<bool>;
#[doc(hidden)]
fn sel_ready(&self) -> bool;
/// Remove this arm's `(pid, epoch)` registration if, and only if, it is
/// still in place. Default no-op: a losing channel arm's stale
/// registration is harmless and self-cleans. Fd arms override this:
/// their staleness would otherwise leave the fd unusable for future
/// selects, so they need an eager cleanup pass.
#[doc(hidden)]
fn sel_unregister(&self, _pid: Pid, _epoch: u32) {}
/// Whether this arm requires the eager cleanup pass at all. Gates the
/// post-wake `sel_unregister` sweep so channel-only selects keep their
/// cheap, cleanup-free path.
#[doc(hidden)]
fn sel_eager_cleanup(&self) -> bool {
false
}
}
impl<T> Selectable for Receiver<T> {
fn sel_register(&self, pid: Pid, epoch: u32) -> std::io::Result<bool> {
let mut g = self.inner.lock();
if !g.queue.is_empty() || g.senders == 0 {
return Ok(false);
}
debug_assert!(
g.parked_receiver.is_none_or(|(p, _)| p == pid),
"channel has more than one receiver"
);
g.parked_receiver = Some((pid, epoch));
Ok(true)
}
fn sel_ready(&self) -> bool {
let g = self.inner.lock();
!g.queue.is_empty() || g.senders == 0
}
}
/// Wait on several channels at once and return the index of the first one
/// that is ready, instead of blocking on just one with [`Receiver::recv`].
///
/// "Ready" means a receive on that arm would not block: a message is
/// queued, or the arm is closed (so the caller's own `try_recv` observes
/// the disconnect: a dead arm is something to react to, not something to
/// hang on). `select` only tells you which arm is ready; read the actual
/// message yourself, typically with [`Receiver::try_recv`] on that arm.
///
/// A closed arm stays ready forever. Once you have observed its disconnect,
/// drop it from the arm set you pass in next time: otherwise, under the
/// priority order below, it would win every subsequent call and starve
/// every arm listed after it.
///
/// Arms are checked **in order**: index 0 is the highest priority, both
/// when checking immediately and after being woken. This is a deliberate,
/// documented guarantee, not an accident of implementation: put a control
/// or shutdown channel first so it is always noticed promptly. The
/// flip side is that there is **no fairness guarantee**: a busy arm 0 can
/// starve arm 1 indefinitely by design.
///
/// One actor can `select` on a channel and later plain `recv` on it (or
/// `select` again on an overlapping set of arms) with no restriction. What
/// stays illegal is what was always illegal for a channel: two *different*
/// actors receiving on the same one.
///
/// Panics if `arms` is empty, if called outside an actor, or if an fd arm
/// fails to register (see [`try_select`] for the fallible form; a
/// channel-only `select` can never fail).
pub fn select(arms: &[&dyn Selectable]) -> usize {
match try_select(arms) {
Ok(i) => i,
Err(e) => panic!("smarm: select() fd arm failed to register (use try_select): {e}"),
}
}
/// The fallible form of [`select`]: `Err` when an arm fails to register.
/// Only fd arms can fail this way (for example, the file descriptor is
/// invalid, or something else is already waiting on it); a channel-only
/// select can never fail. On `Err` the wait is fully retired and no
/// registration is left behind: every arm registered before the failing
/// one has been unregistered.
pub fn try_select(arms: &[&dyn Selectable]) -> std::io::Result<usize> {
assert!(!arms.is_empty(), "select() on an empty arm list");
let me = match crate::actor::current_pid() {
Some(me) => me,
None => panic!("smarm: select() called outside an actor"),
};
loop {
let epoch = crate::scheduler::begin_wait();
if let Some(i) = register_arms(me, epoch, arms)? {
return Ok(i);
}
// Stale fd registrations are not harmless (a losing fd arm's
// leftover registration can make the fd unusable for the next
// select until a kernel event happens to clear it), so selects
// containing fd arms run an eager cleanup pass after the park,
// including when a terminal stop unwinds out of it, via the guard.
// Channel-only selects skip all of it: `eager` is false, the guard
// is disarmed, and the loser-arm self-cleaning story is unchanged.
let eager = arms.iter().any(|a| a.sel_eager_cleanup());
let mut guard = UnregisterGuard { arms, me, epoch, armed: eager };
crate::scheduler::park_current();
if eager {
unregister_arms(arms, me, epoch);
}
guard.armed = false;
drop(guard);
// Woken precisely: an arm's send (message) or last-sender drop
// (closure) is what woke us, and both leave their arm ready.
// Return the first ready one, in priority order (which may be a
// different, higher-priority arm than the one that woke us; its
// message stays queued and re-reports ready on the next call).
// Fd arms classify by a fresh zero-timeout poll, so they too are
// a pure function of current state, independent of the
// registration the cleanup pass just removed.
for (i, arm) in arms.iter().enumerate() {
if arm.sel_ready() {
return Ok(i);
}
}
// Unreachable in practice (a stop wake unwinds out of
// park_current before we get here). Defensive: re-open the wait
// and re-register; stale own-registrations are overwritten
// (channels) or were removed by the cleanup pass above (fds).
}
}
/// Eager-cleanup sweep: remove every fd arm's registration that is still
/// ours. No-op per channel arm (one virtual call); one io-lock visit per
/// fd arm.
fn unregister_arms(arms: &[&dyn Selectable], me: Pid, epoch: u32) {
for arm in arms {
if arm.sel_eager_cleanup() {
arm.sel_unregister(me, epoch);
}
}
}
// Stop-unwind twin of the explicit cleanup pass: a terminal stop unwinds
// out of `park_current`, and a registered fd arm must not outlive its
// actor. Disarmed on the normal path after the explicit pass runs; never
// armed when no fd arm is registered, keeping the channel-only path
// guard-free in effect.
struct UnregisterGuard<'a> {
arms: &'a [&'a dyn Selectable],
me: Pid,
epoch: u32,
armed: bool,
}
impl Drop for UnregisterGuard<'_> {
fn drop(&mut self) {
if self.armed {
unregister_arms(self.arms, self.me, self.epoch);
}
}
}
// The registration pass shared by `select` and `select_timeout`: check-or-
// register each arm, in priority order, each atomically under its own lock.
// Cross-arm atomicity is unnecessary: an arm becoming ready right after its
// registration still wakes the caller through the normal wake path.
//
// `Ok(Some(i))` = arm `i` was already ready, the pass stopped, and the wait
// has been fully retired (no park may follow): earlier fd arms are
// unregistered eagerly so none are left dangling. `Err` = an arm failed to
// register; same unwind (earlier fd arms unregistered, wait retired).
// `Ok(None)` = every arm registered successfully; the caller parks.
fn register_arms(
me: Pid,
epoch: u32,
arms: &[&dyn Selectable],
) -> std::io::Result<Option<usize>> {
for (i, arm) in arms.iter().enumerate() {
let registered = match arm.sel_register(me, epoch) {
Ok(r) => r,
Err(e) => {
unregister_arms(&arms[..i], me, epoch);
crate::scheduler::retire_wait();
return Err(e);
}
};
if !registered {
unregister_arms(&arms[..i], me, epoch);
crate::scheduler::retire_wait();
return Ok(Some(i));
}
}
Ok(None)
}
// The `select_timeout` timer target: stateless, because a wake's cause can
// always be read back off plain channel state (an arm ready, or not). If
// an arm already won before the deadline, this timer's fire is simply
// ignored, the way any other stale wakeup is.
struct SelectTimeout;
impl crate::timer::TimerTarget for SelectTimeout {
fn on_timeout(&self, pid: Pid, epoch: u32) {
crate::scheduler::unpark_at(pid, epoch);
}
}
/// Like [`select`], but gives up and returns `None` if no arm becomes
/// ready before `timeout` elapses.
///
/// All of `select`'s semantics carry over: arms are still checked in
/// priority order, a closed arm is still permanently ready, and there is
/// still no fairness guarantee across arms. A message that arrives at
/// essentially the same moment the deadline passes still wins, the same
/// way [`Receiver::recv_timeout`] resolves that race.
///
/// `Duration::ZERO` is a valid timeout: it still gives an already-ready arm
/// a chance to be reported before falling through to `None`.
///
/// Panics if `arms` is empty, if called outside an actor, or if an fd arm
/// fails to register (see [`try_select_timeout`] for the fallible form; a
/// channel-only select can never fail).
pub fn select_timeout(
arms: &[&dyn Selectable],
timeout: std::time::Duration,
) -> Option<usize> {
match try_select_timeout(arms, timeout) {
Ok(r) => r,
Err(e) => panic!(
"smarm: select_timeout() fd arm failed to register (use try_select_timeout): {e}"
),
}
}
/// The fallible form of [`select_timeout`]: `Err` when an arm fails to
/// register (only fd arms can). On `Err` the wait is fully retired and no
/// registration is left behind on any arm.
pub fn try_select_timeout(
arms: &[&dyn Selectable],
timeout: std::time::Duration,
) -> std::io::Result<Option<usize>> {
assert!(!arms.is_empty(), "select_timeout() on an empty arm list");
let me = match crate::actor::current_pid() {
Some(me) => me,
None => panic!("smarm: select_timeout() called outside an actor"),
};
let epoch = crate::scheduler::begin_wait();
if let Some(i) = register_arms(me, epoch, arms)? {
return Ok(Some(i)); // ready now: the timer was never armed
}
// Arm the timer after the registration pass, outside every channel
// lock (inserting a timer takes the timers lock).
let deadline = crate::timer::deadline_from_now(timeout);
let target: std::sync::Arc<dyn crate::timer::TimerTarget> = std::sync::Arc::new(SelectTimeout);
crate::scheduler::insert_wait_timer(deadline, me, target, epoch);
// Same eager-cleanup story as `try_select`: a timer win in particular
// leaves every fd arm's registration behind, which without this pass
// would leave those fds unusable until a kernel event happened to
// clear them.
let eager = arms.iter().any(|a| a.sel_eager_cleanup());
let mut guard = UnregisterGuard { arms, me, epoch, armed: eager };
crate::scheduler::park_current();
if eager {
unregister_arms(arms, me, epoch);
}
guard.armed = false;
drop(guard);
// Woken precisely: an arm (ready below) or the timer (nothing ready).
Ok(arms.iter().position(|arm| arm.sel_ready()))
}
+37 -11
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@@ -24,18 +24,26 @@ pub fn set_actor_sp(v: usize) { ACTOR_SP.with(|c| c.set(v)) }
// ---------------------------------------------------------------------------
// Initial stack layout
//
// After alignment, sp = top & ~15 - 8. Then we push (downward) six callee-
// saved register slots and a return address. The first `switch_to_actor`
// pops r15..rbx and `ret`s — landing in `entry` with rsp % 16 == 8.
// We start from aligned_top = top & ~15, then bias by 8 and push seven 8-byte
// slots (downward). The first `switch_to_actor` pops r15..rbx and `ret`s —
// landing in `entry` with rsp % 16 == 8 (the x86-64 ABI state at the point
// just after a `call`, which is what `entry` is compiled to expect).
//
// Layout (high → low), relative to aligned_top = top & ~15:
// aligned_top - 8 : entry ptr ← `ret` target. Post-ret: rsp % 16 == 8.
// aligned_top - 16 : rbx = 0
// aligned_top - 24 : rbp = 0
// aligned_top - 32 : r12 = 0
// aligned_top - 40 : r13 = 0
// aligned_top - 48 : r14 = 0
// aligned_top - 56 : r15 = 0 ← initial rsp
// Layout (high → low), relative to aligned_top = top & ~15. Note the entry
// slot is at aligned_top - 16, NOT aligned_top - 8: the function does
// `(top & ~15) - 8` and *then* a `-= 8` before the first write, so the first
// stored word lands at aligned_top - 16. Verified by single-stepping the
// `ret` under llmdbg: entry sits at an address with %16 == 0, so the post-ret
// rsp is %16 == 8.
//
// aligned_top - 8 : (unused padding; keeps entry's slot %16 == 0)
// aligned_top - 16 : entry ptr ← `ret` target. Post-ret: rsp % 16 == 8.
// aligned_top - 24 : rbx = 0
// aligned_top - 32 : rbp = 0
// aligned_top - 40 : r12 = 0
// aligned_top - 48 : r13 = 0
// aligned_top - 56 : r14 = 0
// aligned_top - 64 : r15 = 0 ← initial rsp
// ---------------------------------------------------------------------------
pub fn init_actor_stack(top: *mut u8, entry: extern "C-unwind" fn()) -> usize {
@@ -86,10 +94,28 @@ unsafe extern "C" fn switch_to_actor_asm() {
}
/// Resume the actor whose sp is in `ACTOR_SP`. Returns when the actor yields.
///
/// # Safety
///
/// The caller must be running on a scheduler thread with a valid actor stack
/// pointer installed in `ACTOR_SP` — either by `init_actor_stack` (first
/// resume) or by a prior `switch_to_scheduler` (subsequent resumes). Resuming
/// with an unset or stale `ACTOR_SP` transfers control to an arbitrary address.
/// Must not be called from within an actor (only the scheduler side may resume).
pub unsafe fn switch_to_actor() {
unsafe { switch_to_actor_asm() };
}
/// Yield from the running actor back to its scheduler thread. Returns when the
/// actor is next resumed via [`switch_to_actor`].
///
/// # Safety
///
/// The caller must be running on an actor stack that was entered through
/// [`switch_to_actor`], so that `SCHEDULER_SP` holds the live saved stack
/// pointer of the scheduler side. Calling this from the scheduler thread, or
/// before any actor has been resumed, transfers control to an arbitrary
/// address.
#[unsafe(naked)]
pub unsafe extern "C" fn switch_to_scheduler() {
core::arch::naked_asm!(
+1087
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+1024
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+387
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@@ -0,0 +1,387 @@
//! Inspect what is running right now: which actors exist, what state each one
//! is in, and how they are related.
//!
//! This is the tool for questions like "is my server still alive", "how many
//! actors are currently parked waiting on something", or "what does the spawn
//! tree look like". It is meant for debugging, test assertions, a health check
//! endpoint, or a monitoring dashboard: anywhere you want to look at the
//! runtime from the outside without stopping it or coupling your code to its
//! internals.
//!
//! Three entry points, in order of scope:
//!
//! - [`snapshot`] returns every actor that currently exists, as a plain
//! owned `Vec`, so you can filter, count, or search it however you like.
//! - [`actor_info`] returns a coherent view of exactly one actor, by pid.
//! Cheaper than filtering a whole snapshot down to one entry, and more
//! precise (see "Consistency" below).
//! - [`tree`] returns the same actors as [`snapshot`], folded into a
//! parent/child forest that mirrors who spawned whom.
//!
//! ```
//! use smarm::{actor_info, channel, run, snapshot, spawn, ActorState};
//!
//! run(|| {
//! let (ready_tx, ready_rx) = channel::<()>();
//! let (gate_tx, gate_rx) = channel::<()>();
//!
//! let worker = spawn(move || {
//! ready_tx.send(()).unwrap();
//! gate_rx.recv().unwrap(); // blocks here until released
//! });
//! ready_rx.recv().unwrap();
//!
//! // `snapshot` sees every actor, including this one and the worker.
//! let snap = snapshot();
//! assert!(snap.actors.len() >= 2);
//!
//! // `actor_info` gives a coherent view of just the worker. It is
//! // blocked on the gate channel, so it must be Parked.
//! let pid = worker.pid();
//! let info = actor_info(pid).expect("worker is still alive");
//! assert_eq!(info.state, ActorState::Parked);
//!
//! gate_tx.send(()).unwrap();
//! worker.join().unwrap();
//!
//! // Once joined, the pid no longer names a live actor.
//! assert!(actor_info(pid).is_none());
//! });
//! ```
//!
//! ## Consistency
//!
//! [`snapshot`] is not a single atomic pause-the-world freeze: it walks every
//! actor's state one after another, so it is a series of independent,
//! cheap, lock-free reads rather than one coherent moment in time. Between
//! reading actor A and actor B, either one can change state, and an actor can
//! even finish and disappear mid-scan. In practice this is exactly what you
//! want: a coherent stop-the-world snapshot would mean pausing every actor in
//! the runtime just to look at it, which is expensive and rarely necessary
//! for a dashboard, a test assertion, or a debugging session.
//!
//! [`actor_info`], in contrast, is coherent for the one actor it names: all of
//! its fields describe the same instant for that actor, because a single
//! actor's data cannot tear the way a scan across many actors can.
//!
//! ## Implementation notes
//!
//! These details matter if you are working on smarm itself; they are not part
//! of the public contract.
//!
//! The read never stops the scheduler and never holds a lock across the whole
//! scan. Each actor's scheduling state is a single lock-free word load
//! (hence the possible tearing described above). Reading the rest of an
//! actor's cold data (its supervisor, monitors, links, and so on) takes a
//! brief per-actor lock, just long enough to copy those fields out; nothing
//! is held across actors. Locking follows the crate-wide rule that at most
//! one "leaf" lock (a per-actor lock, the registry lock, or the free list
//! lock) is held at a time, with no leaf lock held while acquiring another.
//! The read is phased accordingly: first one pass over the registry to
//! collect every actor's registered names and mailbox depth, released before
//! the per-actor scan begins.
use crate::pid::Pid;
use crate::registry::MailboxInfo;
use crate::runtime::{Slot, ROOT_PID};
use crate::scheduler::with_runtime;
use crate::slot_state::{
word_gen, word_state, ST_DONE, ST_PARKED, ST_QUEUED, ST_RUNNING, ST_RUNNING_NOTIFIED,
};
use std::collections::HashMap;
/// The format version carried by every [`RuntimeSnapshot`] and
/// [`RuntimeTree`], as [`RuntimeSnapshot::format_version`] /
/// [`RuntimeTree::format_version`]. If you serialize a snapshot (for example
/// to send it somewhere else, or to compare snapshots taken with different
/// versions of smarm) check this field: a change in its value means the shape
/// of [`ActorInfo`] or its neighbors has changed and old and new snapshots
/// should not be assumed compatible. If you only ever read a snapshot
/// in-process in the same version of smarm that produced it, you can ignore
/// this field.
pub const SNAPSHOT_FORMAT_VERSION: u16 = 1;
/// What an actor is doing right now, from the scheduler's point of view.
///
/// - `Queued`: runnable, waiting for a scheduler thread to pick it up.
/// - `Running`: currently executing on a scheduler thread.
/// - `Notified`: was running and got woken up (for example, a message
/// arrived) before it had a chance to yield or park; it will be re-queued
/// as soon as it does.
/// - `Parked`: blocked, waiting on something such as a channel receive, a
/// mutex, a timer, or an IO event.
/// - `Done`: has finished (returned or panicked) but its slot has not been
/// reclaimed for reuse yet, so it is still visible to introspection.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ActorState {
Queued,
Running,
Notified,
Parked,
Done,
}
/// Classify a packed state word. `None` for a Vacant slot (skipped by the
/// scan): a vacant slot holds no actor at all, live or done.
fn classify(w: u64) -> Option<ActorState> {
Some(match word_state(w) {
ST_QUEUED => ActorState::Queued,
ST_RUNNING => ActorState::Running,
ST_RUNNING_NOTIFIED => ActorState::Notified,
ST_PARKED => ActorState::Parked,
ST_DONE => ActorState::Done,
_ => return None, // ST_VACANT
})
}
/// An owned, self-contained view of one actor at (approximately) one moment.
/// It borrows nothing from the runtime, so you can keep it, send it
/// elsewhere, or print it long after the actor it describes has changed
/// state or even exited.
#[derive(Debug, Clone)]
pub struct ActorInfo {
pub pid: Pid,
/// Names this actor is currently registered under (see the
/// [`registry`](crate::registry) module). Usually empty or one name;
/// an actor can have more if it registered several.
pub names: Vec<&'static str>,
pub state: ActorState,
/// The actor that spawned this one: whoever called `spawn` or
/// `spawn_under` to create it. This is a parentage record, not
/// necessarily a supervision relationship: `spawn_under` records the
/// supervisor you asked for, while plain `spawn` records the spawning
/// actor itself, whether or not it supervises anything. It is the
/// runtime's root pid for the run's own root actor, and for a `Done`
/// actor whose bookkeeping has already been cleared.
pub supervisor: Pid,
pub trap_exit: bool,
pub monitors: u32,
pub links: u32,
pub joiners: u32,
/// Messages currently queued and not yet delivered, summed across every
/// channel this actor has published (via `register`, `install`,
/// `spawn_addr`, or starting a gen_server). This is 0 for an actor that
/// only holds a private, unpublished `channel()` receiver, since nothing
/// outside the actor can see that channel exists.
pub mailbox_depth: u32,
/// How many times this actor has been preempted for running past its
/// scheduling timeslice. Counts only since the actor's current start (a
/// supervisor restart begins a fresh count).
pub overruns: u64,
/// How many messages this actor has received (taken off its inbox), since
/// its current start. Useful for spotting an actor whose mailbox is
/// filling up faster than it can drain it: compare this against
/// `mailbox_depth` over time.
pub messages_received: u64,
/// Approximate CPU cycles this actor has spent running, since its current
/// start. A relative measure for comparing actors against each other, not
/// an absolute or wall-clock figure. Always 0 unless the crate's
/// `budget-accounting` feature is enabled, since measuring it costs a
/// timestamp read on every resume.
pub budget_cycles: u64,
}
/// A snapshot of every actor in the runtime at (approximately) one moment.
/// See the module docs' "Consistency" section for what "approximately" means
/// here.
#[derive(Debug, Clone)]
pub struct RuntimeSnapshot {
pub format_version: u16,
pub actors: Vec<ActorInfo>,
}
/// Every actor that currently exists: running, queued, parked, or finished
/// but not yet cleaned up. Cheap and lock-free per actor; see the module
/// docs for what "approximately one moment" means for the result as a whole.
/// Panics if called outside [`run`](crate::run).
pub fn snapshot() -> RuntimeSnapshot {
with_runtime(|inner| {
// First pass: one registry lock to collect names + mailbox depth for
// every actor, released before touching any per-actor lock below.
let mail = inner.registry.lock().introspect_map();
// Second pass: walk the actor table. Each actor's scheduling state is
// a lock-free word load; only copying its other fields takes a brief
// per-actor lock. Tearing across actors is expected here (see the
// module docs' "Consistency" section).
let mut actors = Vec::new();
for (idx, slot) in inner.slots.iter().enumerate() {
let idx = idx as u32;
if let Some(info) = read_slot(slot, idx, mail.get(&idx)) {
actors.push(info);
}
}
RuntimeSnapshot { format_version: SNAPSHOT_FORMAT_VERSION, actors }
})
}
/// A coherent view of exactly one actor, or `None` if `pid` does not name a
/// currently-live entry: it is stale (that actor has already exited and its
/// slot was reused by another), out of range, or was never a real pid at
/// all. Unlike [`snapshot`], every field of the result describes the same
/// instant, since there is only one actor to read.
pub fn actor_info(pid: Pid) -> Option<ActorInfo> {
with_runtime(|inner| {
let slot = inner.slot_at(pid)?;
let mail = inner.registry.lock().introspect_one(pid.index());
let info = read_slot(slot, pid.index(), mail.as_ref())?;
// read_slot keys on the slab's *current* generation; reject if that
// isn't the incarnation the caller asked about.
(info.pid.generation() == pid.generation()).then_some(info)
})
}
/// Build one `ActorInfo` for slot `idx`, or `None` if the slot is empty or
/// was reclaimed while this read was in progress. The scheduling state comes
/// from a lock-free word load (the source of the tearing described in the
/// module docs); the per-actor lock then confirms the actor has not since
/// exited and been replaced, so the rest of the fields are coherent for this
/// exact actor. `mail` is this slot's registry entry, if any.
fn read_slot(slot: &Slot, idx: u32, mail: Option<&MailboxInfo>) -> Option<ActorInfo> {
let w = slot.state_word();
let state = classify(w)?;
let gen = word_gen(w);
let pid = Pid::new(idx, gen);
let cold = slot.cold.lock();
// If the generation moved between the lock-free load and acquiring the
// per-actor lock, this actor exited (and the slot may already hold a new
// one). Drop it rather than mix one actor's state with another's data; a
// racing actor may simply be missed by this scan, which is expected (see
// the module docs' "Consistency" section).
if word_gen(slot.state_word()) != gen {
return None;
}
let (supervisor, trap_exit) = match cold.actor.as_ref() {
// Live incarnation: parent + trap live on the Actor.
Some(actor) => (actor.supervisor, actor.trap.is_some()),
// Done tombstone: the Actor was taken at finalize and the collections
// cleared, so report it root-less with empty counts.
None => (ROOT_PID, false),
};
let monitors = cold.monitors.len() as u32;
let links = cold.links.len() as u32;
let joiners = cold.waiters.len() as u32;
drop(cold);
// Counters are plain atomics, read lock-free.
let overruns = slot.overruns();
let messages_received = slot.messages_received();
let budget_cycles = slot.budget_cycles();
// Names + depth belong to this incarnation only if the registry mailbox's
// pid matches the slab generation; a stale registry entry (dead prior
// occupant, not yet pruned) contributes nothing.
let (names, mailbox_depth) = match mail {
Some(mi) if mi.pid.generation() == gen => (mi.names.clone(), mi.depth),
_ => (Vec::new(), 0),
};
Some(ActorInfo {
pid,
names,
state,
supervisor,
trap_exit,
monitors,
links,
joiners,
mailbox_depth,
overruns,
messages_received,
budget_cycles,
})
}
// ---------------------------------------------------------------------------
// Tree view: a pure derivation over a snapshot
// ---------------------------------------------------------------------------
/// One node in the parentage forest returned by [`tree`]. `children` are the
/// actors whose recorded parent (see [`ActorInfo::supervisor`]) points at
/// this node's actor.
#[derive(Debug, Clone)]
pub struct TreeNode {
pub info: ActorInfo,
/// True if this actor's recorded parent was not found in the snapshot
/// (it had already exited, or was itself missing), so this node was
/// placed at the top of the forest instead of being dropped. This keeps
/// every actor in the snapshot visible somewhere in the tree, even one
/// whose parent is gone.
pub orphaned: bool,
pub children: Vec<TreeNode>,
}
/// The parentage forest: every actor from a snapshot, arranged by who spawned
/// whom. Roots are actors with no parent in the snapshot (including the
/// run's own root actor) plus any orphaned actors (see [`TreeNode::orphaned`]).
/// This mirrors spawn parentage, not necessarily a supervision tree; see
/// [`ActorInfo::supervisor`].
#[derive(Debug, Clone)]
pub struct RuntimeTree {
pub format_version: u16,
pub roots: Vec<TreeNode>,
}
/// Take a fresh [`snapshot`] and fold it into the parentage forest.
pub fn tree() -> RuntimeTree {
tree_from(snapshot())
}
/// Fold an existing snapshot into a parentage forest by grouping each actor
/// under its parent, without taking a new snapshot. Useful if you already
/// have one (for example, one built in a test, or one you took earlier and
/// want to inspect again) and want the tree view of it without re-reading
/// the runtime.
pub fn tree_from(snap: RuntimeSnapshot) -> RuntimeTree {
let RuntimeSnapshot { format_version, actors } = snap;
let mut index_of: HashMap<Pid, usize> = HashMap::with_capacity(actors.len());
for (i, a) in actors.iter().enumerate() {
index_of.insert(a.pid, i);
}
// Group children under their present parent; everything else is a root.
// Scan order is preserved within each parent's child list.
let mut children_of: HashMap<Pid, Vec<usize>> = HashMap::new();
let mut roots: Vec<usize> = Vec::new();
let mut orphaned = vec![false; actors.len()];
for (i, a) in actors.iter().enumerate() {
let parent = a.supervisor;
if parent != ROOT_PID && index_of.contains_key(&parent) {
children_of.entry(parent).or_default().push(i);
} else {
// Parent is the forest sentinel (genuine root) or absent from the
// snapshot (orphan): either way, a root of the forest.
orphaned[i] = parent != ROOT_PID;
roots.push(i);
}
}
// `take()` each actor as it is placed, which also guards against a
// (constructionally impossible) parentage cycle re-entering a node.
let mut slots: Vec<Option<ActorInfo>> = actors.into_iter().map(Some).collect();
let root_nodes = roots
.into_iter()
.filter_map(|i| build_node(i, &children_of, &orphaned, &mut slots))
.collect();
RuntimeTree { format_version, roots: root_nodes }
}
fn build_node(
i: usize,
children_of: &HashMap<Pid, Vec<usize>>,
orphaned: &[bool],
slots: &mut [Option<ActorInfo>],
) -> Option<TreeNode> {
let info = slots[i].take()?; // already placed → cycle guard / no double-attach
let children = children_of
.get(&info.pid)
.map(|kids| {
kids.iter()
.filter_map(|&c| build_node(c, children_of, orphaned, slots))
.collect()
})
.unwrap_or_default();
Some(TreeNode { info, orphaned: orphaned[i], children })
}
+165 -212
View File
@@ -13,42 +13,68 @@
//! leaves the actor, no copying through an intermediary thread. Built on
//! these are the conveniences `read(fd, &mut buf)` and `write(fd, &buf)`.
//!
//! Architecture
//! ============
//! Per `run()`, two OS threads:
//! - **epoll thread**: owns the epollfd. Loops in `epoll_wait`. On a
//! ready fd, pushes `Completion::FdReady { pid, fd, events }` to the
//! shared completion queue and writes the scheduler-wake pipe. On the
//! shutdown pipe (also registered in epollfd), exits.
//! - **pool thread**: blocks on the request mpsc. Runs the closure
//! inside `catch_unwind`, pushes `Completion::Blocking { pid, result }`,
//! writes the scheduler-wake pipe.
//! Architecture (RFC 018: driver-enqueues)
//! =======================================
//! Per `run()`, two OS threads, each a *producer* behind the runtime's
//! two-call contract — make the actor runnable (`unpark_at`, whose enqueue
//! tail wakes a parked scheduler), nothing else:
//!
//! Both threads share a single `completions: Arc<Mutex<VecDeque<Completion>>>`
//! and the same scheduler-wake pipe.
//! - **epoll thread**: owns `epoll_wait` on the epollfd. On a ready fd it
//! removes the parked waiter from the shared `waiters` map and DELs the
//! fd (both under the waiters lock — see below), then unparks the
//! actor directly. On the shutdown pipe (also registered in the
//! epollfd), exits.
//! - **pool thread**: blocks on the request mpsc. Runs the closure inside
//! `catch_unwind`, stashes the result in the actor's slot
//! (`pending_io_result`, under the cold lock, generation-checked),
//! decrements the runtime's `io_outstanding`, and unparks the actor.
//!
//! `epoll_ctl` (register/unregister fd interest) is called by the
//! scheduler thread *directly* on the epollfd. That's well-defined per
//! `epoll_ctl(2)`: a thread may be calling `epoll_wait` on the epollfd
//! while another thread calls `epoll_ctl`. Avoids needing a second mpsc
//! and a second wake mechanism.
//! There is no shared completion queue and no wake pipe: each producer
//! routes its own completion, so the whole byte-vs-completion visibility
//! discipline of the drain era — and the stranded-completion hazards it
//! defended against — is unrepresentable. Producers reach the runtime
//! through a `Weak<RuntimeInner>`: upgraded per completion (the path is
//! syscall-bound; the refcount op is noise) and avoiding an Arc cycle
//! through `RuntimeInner::io`.
//!
//! `epoll_ctl` (register fd interest) is called by the scheduler thread
//! directly on the epollfd. That's well-defined per `epoll_ctl(2)`: a
//! thread may be calling `epoll_wait` on the epollfd while another thread
//! calls `epoll_ctl`.
//!
//! Epoll mode
//! ==========
//! Level-triggered with EPOLLONESHOT. After a wakeup the kernel
//! auto-disarms the fd, so we never get two wakeups for one
//! `wait_readable` call. The scheduler explicitly `EPOLL_CTL_DEL`s the fd
//! on completion to free the slot for re-registration. Net effect: each
//! `wait_readable` call. The epoll thread explicitly `EPOLL_CTL_DEL`s the
//! fd on readiness to free the slot for re-registration. Net effect: each
//! `wait_readable(fd)` is one ADD, one wakeup, one DEL — symmetric and
//! stateless between calls.
//!
//! ## The waiters lock is the ADD/DEL serialization
//!
//! Registration (scheduler thread: check-vacant, defensive DEL, ADD,
//! insert) and readiness consumption (epoll thread: remove, DEL) each run
//! entirely under the `waiters` mutex. This is what makes the
//! oneshot-rearm race unrepresentable: a woken actor re-registering the
//! same fd cannot interleave with the epoll thread's DEL for the *previous*
//! registration — whichever takes the lock second sees a consistent
//! kernel-side state. Lock order: `io` (the runtime's outer mutex, held by
//! scheduler-side callers) → `waiters` → slot/queue leaves via `unpark_at`.
//! The epoll thread takes `waiters` without `io` — it must never take
//! `io`, both for lock-order hygiene and because teardown holds `io` while
//! joining it.
//!
//! Fd hygiene
//! ==========
//! If an actor dies while waiting on an fd, the registration is leaked
//! (the fd stays in the epollfd, armed). EPOLLONESHOT bounds the damage:
//! at most one stale wakeup, after which the kernel disarms. The stale
//! wakeup hits a dead pid in `waiters` and is dropped. Acceptable for v0.2;
//! a future pass should DEL on actor death.
//! An actor stopped while waiting on an fd unwinds out of `wait_fd`'s park;
//! a drop guard there (armed after a successful register, forgotten on a
//! normal wake) calls [`IoThread::cancel_waiter`], which removes the
//! `waiters` entry iff it is still that wait's `(pid, epoch)` and only then
//! `EPOLL_CTL_DEL`s the fd — an entry already consumed by the epoll thread
//! means the fd may carry someone else's fresh registration, which must be
//! left alone. `epoll_register` keeps a defensive bare DEL before ADD as
//! belt-and-braces.
//!
//! Buffers used with `read`/`write` should be on fds opened with
//! `O_NONBLOCK`. If they aren't, the syscall may block the scheduler
@@ -66,13 +92,14 @@
//! they have no equivalent panic-propagation path.
use crate::pid::Pid;
use crate::runtime::RuntimeInner;
use std::any::Any;
use std::collections::{HashMap, VecDeque};
use std::collections::HashMap;
use std::io;
use std::os::fd::RawFd;
use std::panic;
use std::sync::mpsc;
use std::sync::{Arc, Mutex};
use std::sync::atomic::Ordering;
use std::sync::{mpsc, Arc, Mutex, Weak};
use std::thread::JoinHandle as OsJoinHandle;
// ---------------------------------------------------------------------------
@@ -84,39 +111,29 @@ use std::thread::JoinHandle as OsJoinHandle;
pub type IoResult = Result<Box<dyn Any + Send>, Box<dyn Any + Send>>;
struct Request {
/// The submitter's park-epoch — the eventual wake is epoch-matched.
epoch: u32,
pid: Pid,
/// The work to perform. Returns the wire-form result directly.
work: Box<dyn FnOnce() -> IoResult + Send>,
}
/// Completion message from either IO thread back to the scheduler.
pub enum Completion {
/// A `block_on_io` closure has finished (Ok = return value, Err = panic
/// payload).
Blocking { pid: Pid, result: IoResult },
/// An fd registered via `wait_readable`/`wait_writable` is ready. The
/// scheduler looks up the parked pid in `waiters`, unparks it, and
/// removes the entry. `pid` isn't in this variant because the epoll
/// thread doesn't have access to the `waiters` map; the scheduler
/// thread owns that.
FdReady { fd: RawFd, events: u32 },
}
/// The parked-waiter map, shared between scheduler-side registration and
/// the epoll thread's readiness consumption. See the module docs on why
/// this single lock is the ADD/DEL serialization.
type Waiters = Arc<Mutex<HashMap<RawFd, (Pid, u32)>>>;
// ---------------------------------------------------------------------------
// IoThread — created per `run()`, owned by `SchedulerState`.
// IoThread — created per `run()`, owned by `RuntimeInner::io`.
// ---------------------------------------------------------------------------
pub struct IoThread {
// ----- Channels & queues -----
/// Submission queue into the blocking-work pool.
tx: mpsc::Sender<Request>,
/// Shared completion queue, fed by both the pool and the epoll thread.
completions: Arc<Mutex<VecDeque<Completion>>>,
/// Pipe the scheduler polls in its idle path. Both IO threads write to
/// `wake_write` after pushing a completion.
wake_read: RawFd,
wake_write: RawFd,
/// One parked actor per registered fd. Populated by `epoll_register`,
/// consumed by the epoll thread on readiness or `cancel_waiter` on an
/// unwound wait.
waiters: Waiters,
// ----- Epoll machinery -----
@@ -128,39 +145,25 @@ pub struct IoThread {
/// shutdown.
shutdown_read: RawFd,
shutdown_write: RawFd,
/// One parked actor per registered fd. Populated by `wait_readable` /
/// `wait_writable` and drained by the scheduler when a `FdReady`
/// completion is processed.
pub waiters: HashMap<RawFd, Pid>,
// ----- Threads -----
pool_thread: Option<OsJoinHandle<()>>,
epoll_thread: Option<OsJoinHandle<()>>,
/// Number of `block_on_io` requests in-flight. Used by the scheduler's
/// idle path to decide whether to wait on the pipe or exit. Fd waits
/// are not counted here; they're counted by `waiters.len()`.
pub outstanding: u32,
}
impl IoThread {
pub fn start() -> io::Result<Self> {
// Scheduler-facing wake pipe.
let (wake_read, wake_write) = make_pipe()?;
// Pool submission channel + shared completion queue.
/// Start the pool and epoll threads. `rt` is the producers' route back
/// into the runtime (slot table + unpark protocol); a `Weak` so the
/// `RuntimeInner → IoThread → RuntimeInner` cycle never forms.
pub(crate) fn start(rt: Weak<RuntimeInner>) -> io::Result<Self> {
// Pool submission channel.
let (tx, rx) = mpsc::channel::<Request>();
let completions: Arc<Mutex<VecDeque<Completion>>> =
Arc::new(Mutex::new(VecDeque::new()));
let waiters: Waiters = Arc::new(Mutex::new(HashMap::new()));
// Epoll machinery.
let epollfd = unsafe { libc::epoll_create1(libc::EPOLL_CLOEXEC) };
if epollfd < 0 {
// Best-effort fd cleanup before bailing.
unsafe {
libc::close(wake_read);
libc::close(wake_write);
}
return Err(io::Error::last_os_error());
}
@@ -169,8 +172,6 @@ impl IoThread {
Err(e) => {
unsafe {
libc::close(epollfd);
libc::close(wake_read);
libc::close(wake_write);
}
return Err(e);
}
@@ -197,91 +198,77 @@ impl IoThread {
libc::close(epollfd);
libc::close(shutdown_read);
libc::close(shutdown_write);
libc::close(wake_read);
libc::close(wake_write);
}
return Err(e);
}
// Spawn pool thread.
let pool_comps = completions.clone();
let pool_rt = rt.clone();
let pool_thread = std::thread::Builder::new()
.name("smarm-io-pool".into())
.spawn(move || pool_loop(rx, pool_comps, wake_write))?;
.spawn(move || pool_loop(rx, pool_rt))?;
// Spawn epoll thread.
let epoll_comps = completions.clone();
let epoll_waiters = waiters.clone();
let epoll_thread = std::thread::Builder::new()
.name("smarm-io-epoll".into())
.spawn(move || epoll_loop(epollfd, epoll_comps, wake_write))?;
.spawn(move || epoll_loop(epollfd, epoll_waiters, rt))?;
Ok(Self {
tx,
completions,
wake_read,
wake_write,
waiters,
epollfd,
shutdown_read,
shutdown_write,
waiters: HashMap::new(),
pool_thread: Some(pool_thread),
epoll_thread: Some(epoll_thread),
outstanding: 0,
})
}
/// Hand a request to the pool. Increments `outstanding`.
pub fn submit(&mut self, pid: Pid, work: Box<dyn FnOnce() -> IoResult + Send>) {
self.outstanding += 1;
/// Hand a request to the pool. The caller (scheduler.rs) increments
/// `io_outstanding` BEFORE calling — the pool decrements on completion,
/// and an increment that trailed the completion would underflow.
pub fn submit(&mut self, pid: Pid, epoch: u32, work: Box<dyn FnOnce() -> IoResult + Send>) {
// Send can only fail if the pool has hung up, which only happens
// on shutdown. submit during shutdown is a bug.
self.tx
.send(Request { pid, work })
.expect("io pool hung up unexpectedly");
if self.tx.send(Request { pid, epoch, work }).is_err() {
panic!("smarm: io pool hung up unexpectedly (submit during shutdown)");
}
/// Drain every available completion. Caller (the scheduler) routes the
/// results and updates `outstanding` / `waiters` accordingly.
pub fn drain_completions(&mut self) -> Vec<Completion> {
let mut q = self.completions.lock().unwrap();
let mut out = Vec::with_capacity(q.len());
while let Some(c) = q.pop_front() {
out.push(c);
}
out
}
pub fn wake_fd(&self) -> RawFd {
self.wake_read
}
/// Register interest in `fd` becoming readable/writable; record `pid`
/// as the parked waiter. The epoll thread will push a `FdReady`
/// completion when the kernel signals.
/// as the parked waiter. The epoll thread unparks it on readiness.
/// The caller increments `io_fd_waiters` BEFORE calling (mirror of
/// `submit`'s contract) and decrements it again if this errors.
///
/// EPOLLONESHOT: one wakeup per registration. The scheduler must
/// `epoll_del` on completion to free the slot for re-registration.
/// EPOLLONESHOT: one wakeup per registration; the epoll thread DELs on
/// readiness, `cancel_waiter` DELs on an unwound wait.
pub fn epoll_register(
&mut self,
fd: RawFd,
pid: Pid,
epoch: u32,
readable: bool,
writable: bool,
) -> io::Result<()> {
let mut waiters = match self.waiters.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: io waiters lock poisoned (core corrupt): {e}"),
};
// Two actors waiting on the same fd would be a misuse: the kernel
// delivers exactly one EPOLLONESHOT wakeup, so the second waiter
// would hang. Reject up front.
if self.waiters.contains_key(&fd) {
if waiters.contains_key(&fd) {
return Err(io::Error::new(
io::ErrorKind::AlreadyExists,
"fd already has a parked waiter",
));
}
// Defensive cleanup: if a previous actor died while waiting on this
// fd, the kernel-side registration was leaked (we don't walk all
// waiters on actor death). A bare DEL is harmless if the fd isn't
// registered (ENOENT), and removes any leak.
// Belt-and-braces: `cancel_waiter` is responsible for cleaning up a
// stopped waiter's registration, but a bare DEL is harmless if the
// fd isn't registered (ENOENT) and removes any leak a path we
// haven't thought of might leave behind.
unsafe {
libc::epoll_ctl(self.epollfd, libc::EPOLL_CTL_DEL, fd, std::ptr::null_mut());
}
@@ -303,20 +290,30 @@ impl IoThread {
if r < 0 {
return Err(io::Error::last_os_error());
}
self.waiters.insert(fd, pid);
waiters.insert(fd, (pid, epoch));
Ok(())
}
/// Remove `fd` from the epollfd. Called by the scheduler after a
/// `FdReady` completion, so the next `wait_readable(fd)` can ADD again.
///
/// Does NOT touch `waiters` — that's the scheduler's bookkeeping; this
/// is purely the kernel-side cleanup.
pub fn epoll_deregister(&mut self, fd: RawFd) {
/// Remove `fd`'s waiter iff it is still `(pid, epoch)`, DELing the fd
/// from the epollfd in the same critical section. Returns whether the
/// entry was removed (the caller then decrements `io_fd_waiters`).
/// `false` means the epoll thread consumed the registration first —
/// the fd may already carry someone else's fresh ADD; hands off.
pub fn cancel_waiter(&mut self, fd: RawFd, pid: Pid, epoch: u32) -> bool {
let mut waiters = match self.waiters.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: io waiters lock poisoned (core corrupt): {e}"),
};
if waiters.get(&fd) == Some(&(pid, epoch)) {
waiters.remove(&fd);
// EPOLL_CTL_DEL of an already-removed fd returns ENOENT; ignore.
unsafe {
libc::epoll_ctl(self.epollfd, libc::EPOLL_CTL_DEL, fd, std::ptr::null_mut());
}
true
} else {
false
}
}
}
@@ -336,7 +333,10 @@ impl Drop for IoThread {
let real_tx = std::mem::replace(&mut self.tx, dead_tx);
drop(real_tx);
// 3. Join both threads.
// 3. Join both threads. Safe even while the caller holds the
// runtime's `io` mutex: neither thread ever takes it (they reach
// the runtime through a Weak they upgrade per completion, and
// the epoll thread's only lock is `waiters`).
if let Some(h) = self.epoll_thread.take() {
let _ = h.join();
}
@@ -349,8 +349,6 @@ impl Drop for IoThread {
libc::close(self.epollfd);
libc::close(self.shutdown_read);
libc::close(self.shutdown_write);
libc::close(self.wake_read);
libc::close(self.wake_write);
}
}
}
@@ -361,36 +359,38 @@ impl Drop for IoThread {
const SHUTDOWN_EPOLL_TOKEN: u64 = u64::MAX;
// ---------------------------------------------------------------------------
// Pool loop
// Pool loop (producer: Blocking completions)
// ---------------------------------------------------------------------------
fn pool_loop(
rx: mpsc::Receiver<Request>,
completions: Arc<Mutex<VecDeque<Completion>>>,
wake_write: RawFd,
) {
while let Ok(Request { pid, work }) = rx.recv() {
fn pool_loop(rx: mpsc::Receiver<Request>, rt: Weak<RuntimeInner>) {
while let Ok(Request { pid, epoch, work }) = rx.recv() {
let result: IoResult = match panic::catch_unwind(panic::AssertUnwindSafe(work)) {
Ok(r) => r,
Err(payload) => Err(payload),
};
completions
.lock()
.unwrap()
.push_back(Completion::Blocking { pid, result });
wake_scheduler(wake_write);
let Some(inner) = rt.upgrade() else { return };
// Stash the result under the cold lock (generation-checked: an
// actor stopped with the op in flight discards it), decrement the
// in-flight count, then wake through the epoch-matched unpark. The
// unpark's enqueue tail wakes a parked scheduler; the actor stays
// `live` until it resumes and finalizes, so the decrement's
// ordering against the termination verdict is not load-bearing.
if let Some(slot) = inner.slot_at(pid) {
let mut cold = slot.cold.lock();
if slot.generation() == pid.generation() {
cold.pending_io_result = Some(result);
}
}
inner.io_outstanding.fetch_sub(1, Ordering::AcqRel);
inner.unpark_at(pid, epoch);
}
}
// ---------------------------------------------------------------------------
// Epoll loop
// Epoll loop (producer: FdReady completions)
// ---------------------------------------------------------------------------
fn epoll_loop(
epollfd: RawFd,
completions: Arc<Mutex<VecDeque<Completion>>>,
wake_write: RawFd,
) {
fn epoll_loop(epollfd: RawFd, waiters: Waiters, rt: Weak<RuntimeInner>) {
// Buffer for epoll_wait. 64 is plenty for our scale; if a real load
// appears that needs more, this is a one-line change.
const MAX_EVENTS: usize = 64;
@@ -418,26 +418,41 @@ fn epoll_loop(
}
let mut shutdown_requested = false;
let mut pushed_any = false;
{
let mut q = completions.lock().unwrap();
for ev in events.iter().take(n as usize) {
if ev.u64 == SHUTDOWN_EPOLL_TOKEN {
shutdown_requested = true;
continue;
}
let fd = ev.u64 as RawFd;
let evs = ev.events;
q.push_back(Completion::FdReady {
// Consume the registration: remove + DEL under the waiters
// lock (the ADD/DEL serialization — see module docs). A
// vanished entry means `cancel_waiter` beat us: the wake is
// already moot.
let entry = {
let mut w = match waiters.lock() {
Ok(g) => g,
Err(e) => {
panic!("smarm: io waiters lock poisoned (core corrupt): {e}")
}
};
let entry = w.remove(&fd);
if entry.is_some() {
unsafe {
libc::epoll_ctl(
epollfd,
libc::EPOLL_CTL_DEL,
fd,
events: evs,
});
pushed_any = true;
std::ptr::null_mut(),
);
}
}
if pushed_any {
wake_scheduler(wake_write);
entry
};
if let Some((pid, epoch)) = entry {
let Some(inner) = rt.upgrade() else { return };
inner.io_fd_waiters.fetch_sub(1, Ordering::AcqRel);
inner.unpark_at(pid, epoch);
}
}
if shutdown_requested {
return;
@@ -445,27 +460,8 @@ fn epoll_loop(
}
}
/// Write one byte to the scheduler's wake pipe. Retries on EINTR; ignores
/// EAGAIN (pipe full means there's already an outstanding wake we haven't
/// consumed yet, which is sufficient).
fn wake_scheduler(wake_write: RawFd) {
let buf: [u8; 1] = [0];
unsafe {
loop {
let n = libc::write(wake_write, buf.as_ptr() as *const _, 1);
if n < 0 {
let e = *libc::__errno_location();
if e == libc::EINTR {
continue;
}
}
break;
}
}
}
// ---------------------------------------------------------------------------
// Pipe helpers (unchanged from v0.2)
// Pipe helper
// ---------------------------------------------------------------------------
fn make_pipe() -> io::Result<(RawFd, RawFd)> {
@@ -476,46 +472,3 @@ fn make_pipe() -> io::Result<(RawFd, RawFd)> {
}
Ok((fds[0], fds[1]))
}
/// Drain pending bytes from the wake pipe. The scheduler calls this after
/// a `poll` wakeup so the next idle call sees an empty pipe.
pub fn drain_wake_pipe(fd: RawFd) {
let mut buf = [0u8; 64];
loop {
let n = unsafe { libc::read(fd, buf.as_mut_ptr() as *mut _, buf.len()) };
if n <= 0 {
break;
}
}
}
/// Block on `fd` for up to `timeout`, returning when either there's data
/// to read or the timeout elapses. `None` for `timeout` means wait forever.
pub fn poll_wake(fd: RawFd, timeout: Option<std::time::Duration>) {
let timeout_ms: libc::c_int = match timeout {
None => -1,
Some(d) => {
let ms = d.as_millis();
if ms > i32::MAX as u128 {
i32::MAX
} else {
ms as i32
}
}
};
let mut pfd = libc::pollfd {
fd,
events: libc::POLLIN,
revents: 0,
};
loop {
let r = unsafe { libc::poll(&mut pfd as *mut _, 1, timeout_ms) };
if r < 0 {
let e = unsafe { *libc::__errno_location() };
if e == libc::EINTR {
continue;
}
}
break;
}
}
+48 -5
View File
@@ -22,8 +22,24 @@ pub mod supervisor;
pub mod timer;
pub mod io;
pub mod mutex;
pub mod monitor;
pub mod registry;
pub mod pg;
pub mod link;
pub mod gen_server;
pub mod gen_statem;
pub mod introspect;
#[cfg(feature = "observer")]
pub mod observer;
pub mod runtime;
pub(crate) mod park;
pub(crate) mod raw_mutex;
pub(crate) mod slot_state;
pub(crate) mod sync_shim;
#[doc(hidden)] // pub only so benches/rq_micro.rs can drive the raw structures
pub mod run_queue;
pub mod trace;
pub mod causal;
// ---------------------------------------------------------------------------
// Global allocator
@@ -36,15 +52,42 @@ static ALLOCATOR: preempt::PreemptingAllocator = preempt::PreemptingAllocator;
// Public API re-exports
// ---------------------------------------------------------------------------
pub use channel::{channel, Receiver, RecvError, Sender};
pub use channel::{
channel, select, select_timeout, try_select, try_select_timeout, Receiver, RecvError,
RecvTimeoutError, Selectable, Sender,
};
pub use gen_server::{
call, cast, shutdown, whereis_server, CallError, CallTimeoutError, CastError, GenServer,
NamedGenServerBuilder, GenServerBuilder, GenServerCtx, GenServerName, GenServerRef, TimerHandle, Watcher,
};
pub use gen_statem::{
CallError as GenStatemCallError, Cx, Machine, Reply, Resolution, SendError as GenStatemSendError,
GenStatemRef,
};
pub use introspect::{
actor_info, snapshot, tree, tree_from, ActorInfo, ActorState, RuntimeSnapshot, RuntimeTree,
TreeNode, SNAPSHOT_FORMAT_VERSION,
};
#[cfg(feature = "observer")]
pub use observer::{ObserverReply, ObserverRequest};
pub use link::{link, trap_exit, unlink, ExitSignal};
pub use monitor::{demonitor, monitor, Down, DownReason, Monitor, MonitorId};
pub use mutex::{LockTimeout, Mutex, MutexGuard};
pub use pid::Pid;
pub use pid::{Addressable, Erased, Name, Pid, RawPid};
pub use pg::{dispatch, join, leave, members, members_as, pick, pick_as, Incarnation, Member, NodeId};
pub use registry::{
install, lookup_as, register, send, send_dyn, send_to, unregister, whereis, RegisterError,
SendError,
};
pub use runtime::{init, Config, Runtime};
pub use scheduler::{
block_on_io, run, self_pid, sleep, spawn, spawn_under, wait_readable, wait_writable,
yield_now, JoinError, JoinHandle,
block_on_io, cancel_timer, request_stop, run, self_pid, send_after, send_after_named,
send_after_named_wall, send_after_wall, sleep, sleep_wall,
spawn, spawn_addr, spawn_under, wait_readable, wait_readable_timeout, wait_writable,
wait_writable_timeout, yield_now, FdArm, JoinError, JoinHandle,
};
pub use supervisor::Signal;
pub use supervisor::{ChildSpec, OneForOne, Restart, Signal, Strategy};
pub use timer::TimerId;
// ---------------------------------------------------------------------------
// check!()
+191
View File
@@ -0,0 +1,191 @@
//! Process links + `trap_exit`.
//!
//! A *link* is bidirectional and persistent, in contrast to a [`monitor`]
//! (unidirectional, one-shot): once two actors are linked, the *abnormal*
//! death of either propagates to the other. "Abnormal" means a panic or a
//! cooperative [`request_stop`] — a normal return never propagates.
//!
//! What propagation *does* depends on whether the surviving peer traps exits:
//!
//! - **not trapping** (the default): the peer is cooperatively
//! [`request_stop`]'d, so a crash fate-shares across the whole link set —
//! Erlang's "let it crash". Because the peer's own links are walked when
//! *it* finalizes, the stop cascades transitively.
//! - **trapping** (called [`trap_exit`]): the peer instead receives an
//! [`ExitSignal`] *message* on its trap inbox and keeps running, turning
//! peer failures into ordinary inbox events (Erlang's
//! `process_flag(trap_exit, true)`).
//!
//! Linking an already-dead pid is not a silent no-op: it behaves exactly like
//! an immediate abnormal death of the target with reason [`DownReason::NoProc`]
//! — a trapping caller gets a message, a non-trapping caller is stopped.
//!
//! ## Payload
//!
//! [`ExitSignal`] reuses [`DownReason`] and, like a monitor, does **not**
//! carry the panic payload: a panic's payload has a single owner and is
//! delivered to whoever `join()`s the actor. A trap inbox only learns *that*
//! (and *how*) a peer died.
//!
//! ## Inbox
//!
//! The trap inbox is a dedicated channel, distinct from the monitor [`Down`]
//! channel: monitors are documented as one-shot/unidirectional, whereas a trap
//! inbox receives one [`ExitSignal`] per linked peer death over the actor's
//! lifetime. [`trap_exit`] enables trapping and hands back the inbox in one
//! call; calling it again installs a fresh inbox (the previous one closes).
//!
//! ## Races
//!
//! [`link`] registration and `finalize_actor` (in `runtime`) both serialize on
//! the shared mutex, so a target that is live when the link is registered is
//! guaranteed to propagate its eventual death; there is no window in which the
//! death slips between the liveness check and the registration. As elsewhere,
//! we never `send` or `request_stop` while holding the shared lock — those
//! re-enter the runtime — so the act is always performed after the lock is
//! released.
//!
//! [`monitor`]: crate::monitor::monitor
//! [`Down`]: crate::monitor::Down
//! [`request_stop`]: crate::scheduler::request_stop
use crate::channel::{channel, Receiver};
use crate::monitor::DownReason;
use crate::pid::Pid;
use crate::scheduler::{request_stop, self_pid, with_runtime};
/// A linked peer's death, delivered to a trapping actor's inbox.
///
/// `Copy` because it carries no payload — see the module docs for why the
/// panic payload is *not* included.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct ExitSignal {
/// The linked pid that died (or the dead pid that was linked).
pub from: Pid,
/// How it went down. Only ever `Panic`, `Stopped`, or `NoProc` — a normal
/// `Exit` does not propagate, so it never appears here.
pub reason: DownReason,
}
/// Trap exits on the current actor and return its exit inbox.
///
/// After this call, the abnormal death of a linked peer arrives here as an
/// [`ExitSignal`] message instead of cooperatively stopping this actor.
/// Calling it again installs a fresh inbox; the previously returned receiver
/// then closes.
pub fn trap_exit() -> Receiver<ExitSignal> {
let (tx, rx) = channel::<ExitSignal>();
let me = self_pid();
with_runtime(|inner| {
if let Some(slot) = inner.slot_at(me) {
let mut cold = slot.cold.lock();
// Own slot: generation is necessarily current (we're running).
if let Some(actor) = cold.actor.as_mut() {
actor.trap = Some(tx);
}
}
});
rx
}
/// Bidirectionally link the current actor to `target`.
///
/// If `target` is live, the link is recorded on both actors and either's
/// abnormal death will propagate to the other. If `target` is already gone,
/// this delivers an immediate [`DownReason::NoProc`] exit signal to the caller
/// (a message if trapping, otherwise a cooperative stop). Linking yourself, or
/// re-linking an existing peer, is a no-op.
pub fn link<A>(target: Pid<A>) {
let target = target.erase();
let me = self_pid();
if target == me {
return;
}
// Cold locks are leaves: never hold two at once. The link is recorded one
// side at a time, TARGET FIRST — that ordering is what makes the race
// window sound:
//
// - Once `me` is in `target.links`, the target's death always reaches us
// (its finalize cascade walks that list). So after step 1 succeeds, the
// link semantics are already live.
// - If the target dies between step 1 and step 2, its cascade removes
// `target` from OUR links (a no-op, we haven't added it yet) and
// delivers the exit signal — correct, the link was established. Our
// subsequent step-2 insert leaves a stale `target` entry in `me.links`;
// stale entries are benign by construction (every cascade walk
// re-verifies the peer's word; `unlink` removes them like any other).
//
// The reverse order would be unsound: target dying in the window would
// walk its links WITHOUT us — a silently dead link that we believe is live.
let registered_on_target = with_runtime(|inner| match inner.slot_at(target) {
Some(slot) => {
let mut cold = slot.cold.lock();
if slot.is_live_for(target) && cold.actor.is_some() {
if !cold.links.contains(&me) {
cold.links.push(me);
}
true
} else {
false
}
}
None => false,
});
if registered_on_target {
with_runtime(|inner| {
let slot = match inner.slot_at(me) {
Some(s) => s,
None => panic!("smarm: link own slot vanished (core corrupt)"),
};
let mut cold = slot.cold.lock();
if !cold.links.contains(&target) {
cold.links.push(target);
}
});
return;
}
// Target already gone: deliver NoProc to ourselves — as a message if
// trapping, otherwise as a cooperative stop.
let my_trap = with_runtime(|inner| {
inner.slot_at(me).and_then(|slot| {
let cold = slot.cold.lock();
cold.actor.as_ref().and_then(|a| a.trap.clone())
})
});
match my_trap {
Some(tx) => {
let _ = tx.send(ExitSignal { from: target, reason: DownReason::NoProc });
}
None => request_stop(me),
}
}
/// Remove the link between the current actor and `target`, in both directions.
///
/// After this, neither actor's death propagates to the other. A no-op if the
/// two were not linked.
pub fn unlink<A>(target: Pid<A>) {
let target = target.erase();
let me = self_pid();
if target == me {
return;
}
with_runtime(|inner| {
// One cold lock at a time (leaf rule). Order is immaterial here:
// a half-removed link is just a stale entry on one side, and stale
// entries are benign (re-verified on every cascade walk).
if let Some(slot) = inner.slot_at(me) {
let mut cold = slot.cold.lock();
cold.links.retain(|p| *p != target);
}
if let Some(slot) = inner.slot_at(target) {
let mut cold = slot.cold.lock();
if slot.generation() == target.generation() {
cold.links.retain(|p| *p != me);
}
}
});
}
+207
View File
@@ -0,0 +1,207 @@
//! Find out when another actor dies, without it knowing or caring that you're
//! watching.
//!
//! Say one actor manages a pool of workers and needs to know when a worker
//! exits, so it can replace it. The worker does not need to know it is being
//! watched, and nothing about the worker's own behavior should change because
//! someone is watching it. That is what [`monitor`] is for: call
//! `monitor(target)` to get a [`Monitor`], and read exactly one [`Down`]
//! message off `monitor.rx` whenever `target` terminates, however it
//! terminates.
//!
//! ```
//! use smarm::{monitor, run, spawn, DownReason};
//!
//! run(|| {
//! let worker = spawn(|| {
//! // does some work, then returns
//! });
//! let pid = worker.pid();
//!
//! let m = monitor(pid);
//! let _ = worker.join();
//!
//! let down = m.rx.recv().expect("monitor channel closed before Down");
//! assert_eq!(down.pid, pid);
//! assert_eq!(down.reason, DownReason::Exit);
//! });
//! ```
//!
//! A monitor is one-directional and one-shot:
//!
//! - **One-directional**: the watcher learns that the target died, but the
//! target is completely unaffected. It never learns it was being watched,
//! and its own behavior and lifetime do not change because of the monitor.
//! This is the opposite of a [`link`](mod@crate::link), which is bidirectional:
//! linking two actors means an abnormal death on either side can bring the
//! other down too. Reach for a monitor when you just want to *know*; reach
//! for a link when a peer's crash should actually stop you.
//! - **One-shot**: you get exactly one [`Down`] per `monitor()` call, then the
//! channel closes. Calling `monitor` again on the same target (or a
//! different one) gives you an independent registration with its own
//! [`Monitor`] and its own one-shot channel; nothing stops you from
//! monitoring the same actor many times over; each call is watched and
//! fires on its own.
//!
//! ## Why a monitor never hands you the panic value
//!
//! If the target panicked, [`Down`] tells you *that* it panicked
//! ([`DownReason::Panic`]), but not the panic's payload. The payload has a
//! single owner: it is handed to whichever caller `join()`s the actor's
//! [`JoinHandle`](crate::JoinHandle), as a `JoinError`. A monitor only needs
//! to know that something went wrong, not reproduce the exact value that
//! caused it, so it gets the reason and nothing else.
//!
//! Monitoring a target that is already gone (it finished and was cleaned up,
//! or the pid never pointed at a real actor) is not an error: you get a
//! [`Down`] with [`DownReason::NoProc`] right away, instead of waiting
//! forever for something that already happened.
//!
//! ## Stopping a monitor early
//!
//! [`demonitor`] cancels a monitor before it fires. If the registration was
//! still live, it removes it and returns `Some` of the monitor's id: no
//! `Down` will arrive on that channel from here on. If the target had already
//! died and its `Down` already sent, there is nothing left to cancel and
//! `demonitor` returns `None`; the `Down` you already have (or that is
//! already sitting in the channel) is unaffected.
//!
//! If you want to cancel *and* make sure a `Down` that already arrived is
//! discarded without reading it, just drop the [`Monitor`]: dropping it closes
//! its receiver, and any queued `Down` is dropped along with it.
//!
//! ## Correctness notes for implementers
//!
//! A target that is still alive at the moment `monitor()` registers is
//! guaranteed to eventually produce a real `Down`: registration and the
//! target's own termination bookkeeping run under the same lock, so there is
//! no window in which the target could die without the just-added
//! registration seeing it. `demonitor` is similarly race-free against a target
//! that has since died and had its slot reused by a new, unrelated actor: it
//! is checked against the exact monitored incarnation, so it can never remove
//! a different actor's registration by accident, it simply reports `None`.
use crate::channel::{channel, Receiver, Sender};
use crate::pid::Pid;
use crate::scheduler::with_runtime;
/// Why a monitored actor went down.
///
/// Carries no payload: see the module docs for why a monitor never receives
/// the panic value itself.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum DownReason {
/// The target returned normally.
Exit,
/// The target panicked. The payload is delivered to the actor's joiner,
/// not to monitors.
Panic,
/// The target was cooperatively cancelled via `request_stop`.
Stopped,
/// The target was already gone (finished and reclaimed, or never alive)
/// at the moment `monitor()` was called.
NoProc,
}
/// A monitored actor's termination notice.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Down {
/// The pid that was being monitored.
pub pid: Pid,
/// How it went down.
pub reason: DownReason,
}
/// A unique identifier for one [`monitor`] registration.
///
/// Opaque and `Copy`. Never reused for the life of the runtime, so if you
/// monitor the same target more than once, each call's id is distinct. This
/// is what lets [`demonitor`] tear down exactly one of several monitors on
/// the same target without disturbing the others.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct MonitorId(pub(crate) u64);
/// A live monitor: the receiving end of the one-shot [`Down`] channel, plus the
/// identity needed to [`demonitor`] it.
///
/// Read the notification from [`Monitor::rx`]. Not `Clone`, since only one
/// side is meant to consume it. Dropping a `Monitor` closes the receiving
/// end; if a `Down` had already arrived but was never read, it is discarded
/// along with it.
pub struct Monitor {
/// This registration's process-unique id.
pub id: MonitorId,
/// The pid being monitored.
pub target: Pid,
/// The one-shot channel the `Down` arrives on.
pub rx: Receiver<Down>,
}
/// Monitor `target`. Returns a [`Monitor`] whose `rx` receives exactly one
/// [`Down`].
///
/// If `target` is still live, the `Down` arrives when it terminates. If
/// `target` is already gone, a [`DownReason::NoProc`] `Down` is queued
/// immediately so the caller's `rx.recv()` returns without parking.
pub fn monitor<A>(target: Pid<A>) -> Monitor {
let target = target.erase();
let (tx, rx) = channel::<Down>();
// Implementation note: registration happens under the target's cold
// lock. `tx.clone()` takes the channel's own lock, a Channel-class
// RawMutex, which is explicitly permitted under a Leaf (cold) lock by
// the lock order documented in raw_mutex.rs. We must still not *send*
// under the lock, since `Sender::send` can unpark a parked receiver,
// and there's no reason to nest that.
let (id, registered) = with_runtime(|inner| {
let id = inner.alloc_monitor_id();
let registered = match inner.slot_at(target) {
Some(slot) => {
let mut cold = slot.cold.lock();
if slot.is_live_for(target) {
cold.monitors.push((id, tx.clone()));
true
} else {
false
}
}
None => false,
};
(id, registered)
});
if !registered {
let _ = tx.send(Down { pid: target, reason: DownReason::NoProc });
}
Monitor { id, target, rx }
}
/// Cancel the monitor `m`. Returns `Some(id)` if a live registration was found
/// and removed, so no `Down` will arrive on `m.rx` from here on. Returns
/// `None` if there was nothing left to remove: the target had already gone
/// down and its `Down` was already sent (or is already sitting in the
/// channel, unread).
///
/// This only stops a *future* `Down`. If you also want to discard a `Down`
/// that already arrived (or is about to, in a race with this call), drop `m`
/// instead of, or in addition to, calling this: dropping the [`Monitor`]
/// closes its receiver and any queued notice is discarded with it.
pub fn demonitor(m: &Monitor) -> Option<MonitorId> {
// Implementation note: the registration is removed under the target's
// cold lock, but the `Sender` is moved *out* and dropped only after the
// lock is released. Dropping the last sender runs `Sender::drop`, which
// may unpark a parked receiver; legal under a cold lock, but pointless
// to nest.
let removed: Option<(MonitorId, Sender<Down>)> = with_runtime(|inner| {
let slot = inner.slot_at(m.target)?;
let mut cold = slot.cold.lock();
if slot.generation() != m.target.generation() {
return None; // slot reused; the Down already fired
}
let pos = cold.monitors.iter().position(|(mid, _)| *mid == m.id)?;
Some(cold.monitors.remove(pos))
});
// `removed`'s sender drops here, outside the lock.
removed.map(|(id, _sender)| id)
}
+229 -49
View File
@@ -1,12 +1,89 @@
//! Actor-aware mutex with mandatory timeout.
//! Shared mutable state across actors, when a channel is overkill.
//!
//! `Mutex<T>` parks the calling *green* thread on contention rather than
//! blocking the OS thread. Every lock attempt is bounded by a timeout.
//! smarm actors normally coordinate by sending messages, and for a piece of
//! owned state the right tool is usually a `gen_server`: one actor holds the
//! data and everyone else talks to it. Sometimes that is more machinery than
//! you need, and plain shared, lockable state is simpler: [`Mutex<T>`] is
//! that escape hatch. It behaves like `std::sync::Mutex<T>`, guarding a value
//! of type `T` behind a guard that gives you `&mut T` while held, but it is
//! built for smarm's actors rather than OS threads.
//!
//! Internals use `Arc<std::sync::Mutex<...>>` so the type is genuinely
//! `Send + Sync` and can be shared across scheduler threads.
//! The key difference from `std::sync::Mutex` is what happens on contention.
//! [`Mutex::lock`] parks the calling actor (a cooperatively scheduled green
//! thread) rather than blocking the underlying OS thread, so other actors on
//! the same OS thread keep running while it waits. And every lock attempt is
//! bounded by a timeout: an actor that hangs on to the lock forever (stuck in
//! a bug, or just slow) would otherwise wedge every other actor waiting on
//! it, so smarm makes the wait bounded by default instead of leaving it up
//! to you to remember.
//!
//! Fairness: FIFO. Poisoning: none. Reentrance: deadlock (caller bug).
//! ## A first lock
//!
//! ```
//! use smarm::{run, spawn, Mutex};
//!
//! run(|| {
//! let counter = Mutex::new(0u32);
//!
//! // Mutex::clone() is cheap and hands out another handle to the SAME
//! // underlying value, much like Arc::clone: every clone shares one lock
//! // and one value, so mutations through one are visible through all.
//! let a = counter.clone();
//! let b = counter.clone();
//!
//! let h1 = spawn(move || {
//! let mut guard = a.lock().unwrap();
//! *guard += 1;
//! });
//! let h2 = spawn(move || {
//! let mut guard = b.lock().unwrap();
//! *guard += 1;
//! });
//! h1.join().unwrap();
//! h2.join().unwrap();
//!
//! assert_eq!(*counter.lock().unwrap(), 2);
//! });
//! ```
//!
//! ## Choosing a timeout
//!
//! [`Mutex::lock`] waits up to [`DEFAULT_TIMEOUT`] (30 seconds) before giving
//! up with [`LockTimeout`]. To use a different bound for one call, use
//! [`Mutex::lock_timeout`] instead; to change the default for every future
//! `lock()` call on this mutex (including through its clones), use
//! [`Mutex::set_default_timeout`]. If you never want to wait at all, use
//! [`Mutex::try_lock`], which returns immediately whether or not the lock was
//! free.
//!
//! ## Fairness and panics
//!
//! Waiters are granted the lock in the order they started waiting (FIFO), so
//! no actor can be starved by later arrivals repeatedly cutting in line.
//!
//! This mutex never poisons. `std::sync::Mutex` marks itself poisoned if a
//! thread panics while holding the lock, because a partly mutated value might
//! be left behind for the next lock holder to see. smarm's actors already
//! rely on `Drop` running during unwinding to release the lock, so if a
//! holder panics, [`MutexGuard::drop`] still runs and the next waiter is
//! granted the lock normally. It is the same tradeoff `std::sync::Mutex`
//! offers you if you choose to ignore poisoning: you may see a value left
//! mid-update by the panicking actor, so a panic inside a critical section is
//! still a bug worth fixing, just not one that also wedges every future lock
//! attempt.
//!
//! Locking a mutex you already hold (on the same actor) does not queue
//! behind yourself: it deadlocks, the same way relocking a non-reentrant
//! `std::sync::Mutex` does. Don't call `lock` while already holding a guard
//! from the same `Mutex`.
//!
//! ## Outside the runtime
//!
//! `Mutex<T>` also works when called from plain code that is not running as
//! a smarm actor (for example, in a test's setup code before calling
//! [`run`](crate::run)). There, an actor's cooperative park has no meaning,
//! so a lock attempt instead blocks the calling OS thread directly until the
//! mutex is free; there is no timeout on this path.
use crate::pid::Pid;
use crate::scheduler;
@@ -15,8 +92,14 @@ use std::collections::VecDeque;
use std::sync::{Arc, Mutex as StdMutex};
use std::time::Duration;
/// How long [`Mutex::lock`] waits for the lock before giving up, unless
/// overridden per-mutex with [`Mutex::set_default_timeout`] or per-call with
/// [`Mutex::lock_timeout`].
pub const DEFAULT_TIMEOUT: Duration = Duration::from_secs(30);
/// Returned by [`Mutex::lock`] / [`Mutex::lock_timeout`] when the timeout
/// elapses before the lock became available. The lock attempt is abandoned;
/// nothing was acquired, and the mutex's value is unaffected.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub struct LockTimeout;
@@ -33,13 +116,15 @@ impl std::error::Error for LockTimeout {}
struct Wait {
pid: Pid,
seq: u64,
/// The wait's park-epoch (slot-word wait identity, see slot_state.rs).
/// Grants and timeouts wake via `unpark_at(pid, epoch)`; a stale entry
/// can neither be granted by mistake nor wake the wrong wait.
epoch: u32,
}
struct MutexState {
holder: Option<Pid>,
waiters: VecDeque<Wait>,
next_seq: u64,
default_timeout: Duration,
}
@@ -53,7 +138,6 @@ impl MutexCore {
state: StdMutex::new(MutexState {
holder: None,
waiters: VecDeque::new(),
next_seq: 0,
default_timeout,
}),
}
@@ -61,26 +145,29 @@ impl MutexCore {
}
impl TimerTarget for MutexCore {
fn on_timeout(&self, pid: Pid, wait_seq: u64) {
fn on_timeout(&self, pid: Pid, epoch: u32) {
let unpark = {
let mut st = self.state.lock().unwrap();
// Remove from waiters only if still there with matching seq.
let mut st = match self.state.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
// Remove from waiters only if still there with matching epoch.
// If the lock was already granted (holder == Some(pid)), the
// timer fired after the grant treat as no-op; the actor
// timer fired after the grant: treat as no-op; the actor
// will see `is_holder == true` and return Ok.
if st.holder == Some(pid) {
return;
}
let pos = st.waiters.iter().position(|w| w.pid == pid && w.seq == wait_seq);
if pos.is_some() {
st.waiters.remove(pos.unwrap());
match st.waiters.iter().position(|w| w.pid == pid && w.epoch == epoch) {
Some(pos) => {
st.waiters.remove(pos);
true
} else {
false
}
None => false,
}
};
if unpark {
scheduler::unpark(pid);
scheduler::unpark_at(pid, epoch);
}
}
}
@@ -96,6 +183,8 @@ pub struct Mutex<T> {
}
impl<T> Mutex<T> {
/// Wrap `value` in a new mutex, initially unlocked, with the default
/// lock timeout ([`DEFAULT_TIMEOUT`]).
pub fn new(value: T) -> Self {
Self {
core: Arc::new(MutexCore::new(DEFAULT_TIMEOUT)),
@@ -103,15 +192,36 @@ impl<T> Mutex<T> {
}
}
/// Change how long future [`lock`](Self::lock) calls on this mutex wait
/// before giving up. Applies to every clone of this `Mutex` (they share
/// one underlying lock), and to `lock` calls already in progress that
/// have not yet started waiting. Does not affect [`lock_timeout`](Self::lock_timeout)
/// calls, which always use the timeout passed in.
pub fn set_default_timeout(&self, timeout: Duration) {
self.core.state.lock().unwrap().default_timeout = timeout;
match self.core.state.lock() {
Ok(mut st) => st.default_timeout = timeout,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
}
}
/// Acquire the lock, waiting up to this mutex's default timeout
/// ([`DEFAULT_TIMEOUT`], or whatever [`set_default_timeout`](Self::set_default_timeout)
/// last set) if it is currently held elsewhere. Returns a [`MutexGuard`]
/// that releases the lock when dropped, or [`LockTimeout`] if the
/// deadline passes first. To use a one-off timeout instead of the
/// mutex's default, call [`lock_timeout`](Self::lock_timeout) directly.
pub fn lock(&self) -> Result<MutexGuard<'_, T>, LockTimeout> {
let timeout = self.core.state.lock().unwrap().default_timeout;
let timeout = match self.core.state.lock() {
Ok(st) => st.default_timeout,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
self.lock_timeout(timeout)
}
/// Acquire the lock, waiting up to `timeout` (ignoring this mutex's
/// default) if it is currently held elsewhere. Returns a [`MutexGuard`]
/// that releases the lock when dropped, or [`LockTimeout`] if `timeout`
/// elapses first with the lock still unavailable.
pub fn lock_timeout(&self, timeout: Duration) -> Result<MutexGuard<'_, T>, LockTimeout> {
// Outside the runtime (e.g. in tests, after run() returns) there is no
// current actor PID. Fall back to a blocking std::sync::Mutex acquire.
@@ -121,52 +231,90 @@ impl<T> Mutex<T> {
// Fast path: nobody holds it.
{
let mut st = self.core.state.lock().unwrap();
let mut st = match self.core.state.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
if st.holder.is_none() {
st.holder = Some(me);
drop(st);
let value = self.value.lock().unwrap().take()
.expect("Mutex: value missing on free fast path");
let taken = match self.value.lock() {
Ok(mut g) => g.take(),
Err(e) => panic!("smarm: mutex value lock poisoned (core corrupt): {e}"),
};
let value = match taken {
Some(v) => v,
None => panic!("smarm: Mutex value missing on free fast path (core corrupt)"),
};
return Ok(MutexGuard { mutex: self, value: Some(value) });
}
}
// Slow path: register as a waiter, set timeout, park.
let _np = scheduler::NoPreempt::enter();
let seq = {
let mut st = self.core.state.lock().unwrap();
let seq = st.next_seq;
st.next_seq = st.next_seq.wrapping_add(1);
st.waiters.push_back(Wait { pid: me, seq });
seq
let epoch = {
let mut st = match self.core.state.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
// begin_wait is lock-free (legal under the state lock); this
// makes the epoch atomic with the registration's visibility to
// grants and timeouts.
let epoch = scheduler::begin_wait();
st.waiters.push_back(Wait { pid: me, epoch });
epoch
};
let target: Arc<dyn TimerTarget> = self.core.clone();
let deadline = timer::deadline_from_now(timeout);
scheduler::insert_wait_timer(deadline, me, target, seq);
scheduler::insert_wait_timer(deadline, me, target, epoch);
scheduler::park_current();
// Resumed. Are we the holder?
let is_holder = self.core.state.lock().unwrap().holder == Some(me);
// Resumed, precisely: only our grant or our timer can wake this
// wait (both epoch-stamped; a stop wake unwinds out of
// park_current). The one-shot interpretation below is therefore
// exhaustive. Are we the holder?
let is_holder = match self.core.state.lock() {
Ok(st) => st.holder == Some(me),
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
if is_holder {
let value = self.value.lock().unwrap().take()
.expect("Mutex: value missing after grant");
let taken = match self.value.lock() {
Ok(mut g) => g.take(),
Err(e) => panic!("smarm: mutex value lock poisoned (core corrupt): {e}"),
};
let value = match taken {
Some(v) => v,
None => panic!("smarm: Mutex value missing after grant (core corrupt)"),
};
Ok(MutexGuard { mutex: self, value: Some(value) })
} else {
Err(LockTimeout)
}
}
/// Acquire the lock only if it is immediately available: never parks and
/// never waits. Returns `Some` with a [`MutexGuard`] if the lock was
/// free, `None` if it is currently held elsewhere.
pub fn try_lock(&self) -> Option<MutexGuard<'_, T>> {
let me = crate::actor::current_pid()?;
let mut st = self.core.state.lock().unwrap();
let mut st = match self.core.state.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
if st.holder.is_some() {
return None;
}
st.holder = Some(me);
drop(st);
let value = self.value.lock().unwrap().take()
.expect("Mutex: value missing on try_lock free path");
let taken = match self.value.lock() {
Ok(mut g) => g.take(),
Err(e) => panic!("smarm: mutex value lock poisoned (core corrupt): {e}"),
};
let value = match taken {
Some(v) => v,
None => panic!("smarm: Mutex value missing on try_lock free path (core corrupt)"),
};
Some(MutexGuard { mutex: self, value: Some(value) })
}
@@ -177,7 +325,10 @@ impl<T> Mutex<T> {
// tracking and just grab the value mutex directly. This is safe because
// outside the runtime there are no green threads competing.
let value = loop {
let v = self.value.lock().unwrap().take();
let v = match self.value.lock() {
Ok(mut g) => g.take(),
Err(e) => panic!("smarm: mutex value lock poisoned (core corrupt): {e}"),
};
if let Some(v) = v { break v; }
std::thread::yield_now();
};
@@ -186,6 +337,10 @@ impl<T> Mutex<T> {
}
impl<T> Clone for Mutex<T> {
/// Cheap: hands back another handle to the same underlying lock and
/// value, the way `Arc::clone` does. All clones of a `Mutex` share one
/// lock and one protected value; locking through any clone excludes
/// every other clone.
fn clone(&self) -> Self {
Self { core: self.core.clone(), value: self.value.clone() }
}
@@ -199,6 +354,10 @@ unsafe impl<T: Send> Sync for Mutex<T> {}
// Guard
// ---------------------------------------------------------------------------
/// Grants access to the value inside a [`Mutex`] while the lock is held.
/// Dereferences to `&T` and `&mut T`. Dropping the guard releases the lock
/// and, if another actor is waiting, wakes the next one in arrival order.
/// Returned by [`Mutex::lock`], [`Mutex::lock_timeout`], and [`Mutex::try_lock`].
pub struct MutexGuard<'a, T> {
mutex: &'a Mutex<T>,
value: Option<T>,
@@ -206,34 +365,55 @@ pub struct MutexGuard<'a, T> {
impl<T> std::ops::Deref for MutexGuard<'_, T> {
type Target = T;
fn deref(&self) -> &T { self.value.as_ref().expect("MutexGuard: value missing") }
fn deref(&self) -> &T {
match self.value.as_ref() {
Some(v) => v,
None => panic!("smarm: MutexGuard value missing (core corrupt)"),
}
}
}
impl<T> std::ops::DerefMut for MutexGuard<'_, T> {
fn deref_mut(&mut self) -> &mut T {
self.value.as_mut().expect("MutexGuard: value missing")
match self.value.as_mut() {
Some(v) => v,
None => panic!("smarm: MutexGuard value missing (core corrupt)"),
}
}
}
impl<T: std::fmt::Debug> std::fmt::Debug for MutexGuard<'_, T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let value = match self.value.as_ref() {
Some(v) => v,
None => panic!("smarm: MutexGuard value missing (core corrupt)"),
};
f.debug_tuple("MutexGuard")
.field(self.value.as_ref().expect("MutexGuard: value missing"))
.field(value)
.finish()
}
}
impl<T> Drop for MutexGuard<'_, T> {
fn drop(&mut self) {
let v = self.value.take().expect("MutexGuard: double drop");
*self.mutex.value.lock().unwrap() = Some(v);
let v = match self.value.take() {
Some(v) => v,
None => panic!("smarm: MutexGuard double drop (core corrupt)"),
};
match self.mutex.value.lock() {
Ok(mut g) => *g = Some(v),
Err(e) => panic!("smarm: mutex value lock poisoned (core corrupt): {e}"),
}
let next_pid = {
let mut st = self.mutex.core.state.lock().unwrap();
let next = {
let mut st = match self.mutex.core.state.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: mutex state lock poisoned (core corrupt): {e}"),
};
match st.waiters.pop_front() {
Some(w) => {
st.holder = Some(w.pid);
Some(w.pid)
Some((w.pid, w.epoch))
}
None => {
st.holder = None;
@@ -241,8 +421,8 @@ impl<T> Drop for MutexGuard<'_, T> {
}
}
};
if let Some(pid) = next_pid {
scheduler::unpark(pid);
if let Some((pid, epoch)) = next {
scheduler::unpark_at(pid, epoch);
}
}
}
+114
View File
@@ -0,0 +1,114 @@
//! RFC 016 — runtime observability (Chunk 4: the observer gen_server).
//!
//! A thin [`GenServer`] that consumes the Chunk-1 read primitive
//! ([`snapshot`](crate::snapshot) / [`tree`](crate::tree) /
//! [`actor_info`](crate::actor_info)) over a message interface — the live
//! `observer` process, in the OTP sense. It is a *transport*, not the
//! mechanism: the synchronous internal read stays the primitive, and the
//! observer is just one more consumer of it alongside the test suite. This is
//! also the read half of the future RFC 003 control plane — the same actor
//! gains write verbs there rather than a second consumer being spun up
//! (DECISION D12).
//!
//! ## Why it is feature-gated (DECISION D10)
//!
//! The read primitive (Chunks 13) is always present and unflagged: it is pure
//! reads and the test suite leans on it. The *gen_server* sits behind the
//! `observer` Cargo feature, off by default, matching RFC 003's dev-only
//! feature-flag stance — a release build pays nothing for a live observer it
//! never starts.
//!
//! ## The protocol is the contract (DECISION D11)
//!
//! [`ObserverRequest`] / [`ObserverReply`] *are* the wire contract. They carry
//! no version field of their own because the payloads already do:
//! [`RuntimeSnapshot`](crate::RuntimeSnapshot) and
//! [`RuntimeTree`](crate::RuntimeTree) each carry
//! [`SNAPSHOT_FORMAT_VERSION`](crate::SNAPSHOT_FORMAT_VERSION) (D1). The owned
//! snapshot — a potentially large `Vec<ActorInfo>` — travels over the call
//! channel by value; that is intended, it is exactly what a remote observer
//! (RFC 011) will serialize across a node boundary.
use crate::gen_server::{GenServer, GenServerBuilder, GenServerRef};
use crate::introspect::{actor_info, snapshot, tree};
use crate::introspect::{ActorInfo, RuntimeSnapshot, RuntimeTree};
use crate::pid::Pid;
/// A read-only request to the observer. Each verb maps one-to-one onto a
/// Chunk-1 read; there are deliberately no mutating verbs here (those are RFC
/// 003, D12).
#[derive(Debug, Clone)]
pub enum ObserverRequest {
/// Whole-runtime [`snapshot`].
Snapshot,
/// Parentage forest, folded from a snapshot ([`tree`]).
Tree,
/// Coherent view of one actor ([`actor_info`]); `None` reply if the pid is
/// stale, forged, or names a vacant slot.
ActorInfo(Pid),
}
/// The observer's reply, tagged to match the [`ObserverRequest`] verb. Each
/// variant wraps the owned Chunk-1 read result unchanged — the observer adds no
/// interpretation, it is pure transport.
#[derive(Debug, Clone)]
pub enum ObserverReply {
Snapshot(RuntimeSnapshot),
Tree(RuntimeTree),
ActorInfo(Option<ActorInfo>),
}
/// The observer server. Stateless by construction (a ZST): every reply is
/// derived freshly from the live runtime on each call, so there is nothing to
/// keep between requests.
pub struct Observer;
impl GenServer for Observer {
type Call = ObserverRequest;
type Reply = ObserverReply;
/// No async verbs: the observer is request/reply only. `Infallible` is
/// uninhabited, so a `cast` can never be constructed and
/// [`handle_cast`](GenServer::handle_cast) is statically unreachable.
type Cast = core::convert::Infallible;
type Info = ();
type Timer = ();
fn handle_call(&mut self, request: ObserverRequest) -> ObserverReply {
match request {
ObserverRequest::Snapshot => ObserverReply::Snapshot(snapshot()),
ObserverRequest::Tree => ObserverReply::Tree(tree()),
ObserverRequest::ActorInfo(pid) => ObserverReply::ActorInfo(actor_info(pid)),
}
}
fn handle_cast(&mut self, request: core::convert::Infallible) {
// Uninhabited: this match has no arms because `Cast` cannot be
// constructed. It documents at the type level that the observer takes
// no fire-and-forget traffic.
match request {}
}
}
/// Spawn the observer under the current actor and hand back its [`GenServerRef`].
/// Shorthand for `GenServerBuilder::new(Observer).start()`; use the builder
/// directly (e.g. `.under(sup)`) to slot it into a supervision tree.
///
/// ```
/// use smarm::run;
/// use smarm::observer::{self, ObserverRequest, ObserverReply};
///
/// run(|| {
/// let obs = observer::start();
///
/// // Ask for a whole-runtime snapshot over the call channel.
/// let ObserverReply::Snapshot(snap) = obs.call(ObserverRequest::Snapshot).unwrap()
/// else { panic!("snapshot verb must reply with a snapshot") };
///
/// // The observer is itself a scheduled actor, so it appears in the very
/// // snapshot it produced — transport over the same read every consumer sees.
/// assert!(snap.actors.iter().any(|a| a.pid == obs.pid()));
/// });
/// ```
pub fn start() -> GenServerRef<Observer> {
GenServerBuilder::new(Observer).start()
}
+994
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@@ -0,0 +1,994 @@
//! Scheduler park/wake coordination layer (RFC 018).
//!
//! Schedulers never touch an fd to sleep: they park on a per-thread
//! [`Parker`] and are woken through an idle-mask protocol the runtime owns
//! outright. IO backends (epoll today, io_uring later) are *producers*
//! behind a two-call contract — make actors runnable, then wake — which is
//! what makes backend selection tractable (RFC 018 §step-back).
//!
//! Three pieces, all in [`Coordinator`]:
//!
//! - **Parker** (one per scheduler): permit semantics, `std::thread::park`
//! shaped — an unpark delivered before the park sets a permit; the next
//! park consumes it and returns immediately. This single property closes
//! the check-then-park race. Linux: `futex(2)` `FUTEX_WAIT`/`FUTEX_WAKE`
//! (private) with a nanosecond-precision relative `timespec` — the
//! `as_millis` truncation defect of the retired wake pipe is
//! unrepresentable here. Loom / non-Linux: `Mutex<bool>` + `Condvar`
//! (the loom models run against this build).
//! - **Idle mask**: an `AtomicU64` bitmask of parked scheduler ids
//! (construction asserts ≤ 64 schedulers). Park protocol: set own bit,
//! run the caller's mandatory post-publish re-check, then wait. A
//! producer that published work before observing our bit has left us
//! work the re-check finds; one that observes the bit wakes us.
//!
//! The publish/re-check pair is a store-buffer (Dekker) shape. Two sound
//! resolutions coexist here, chosen per call-site cost profile: the
//! **fence handshake** on the hot producer path
//! ([`Coordinator::wake_one_if_idle`]: publish work; `fence(SeqCst)`;
//! one *Relaxed* mask load — pairing with the consumer's `fetch_or(bit)`;
//! `fence(SeqCst)`; re-check inside [`Coordinator::park`]), so the
//! pure-compute hot path (everyone busy, mask 0) never takes the shared
//! mask line exclusive — the RFC's "one relaxed load" fast path, made
//! sound; and the **same-location-RMW read** (`fetch_or(0)`, in
//! [`Coordinator::wake_one`] / [`Coordinator::idle_mask`]) for the rare
//! paths (chain rule — at most one per wake) where reading the latest
//! mask by modification-order coherence is worth an RMW. The loom models
//! drive the fence pattern end to end (a fence-less plain-load draft
//! would — and did — fail model 1/2 with a lost wake, as it must).
//! - **Timekeeper**: at most one parked scheduler holds the timer
//! deadline (RFC 018 §timers) so a timer expiry wakes one scheduler,
//! not a herd. The role is an atomic `(holder id, armed deadline)`
//! pair; a timer insertion with an earlier deadline wakes the holder to
//! re-peek. Arm / insert-check MUST be serialized by the caller (the
//! timers mutex in the runtime) — the atomics exist so the *busy-path
//! due-check* (one Relaxed load, [`Coordinator::armed_deadline_nanos`])
//! and the wake stay lock-free. All races are biased over-wake: a
//! spurious permit costs one failed pop; a missed wake would cost a
//! stranded actor, and is unrepresentable under the serialization rule.
//!
//! Every wake here is *at most one* futex round-trip and wakes *exactly
//! one* scheduler by construction (`wake_one` CASes a bit clear before
//! unparking its owner) — there is no shared level-triggered anything
//! left to herd on.
//!
//! Standalone until the runtime swap (RFC 018 commit 2): nothing outside
//! tests constructs a [`Coordinator`] yet.
use crate::sync_shim::{fence, AtomicU64, Ordering};
use std::time::Instant;
/// Sentinel for "no timekeeper" in the holder word.
const NO_TIMEKEEPER: u64 = u64::MAX;
/// Sentinel for "no armed deadline" in the deadline word. Also what the
/// busy-path due-check compares against: `now_nanos < armed` is one branch.
pub(crate) const NO_DEADLINE: u64 = u64::MAX;
/// Outcome of a [`Coordinator::park`] call.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum ParkResult {
/// A permit was consumed (wake delivered before or during the park).
Woken,
/// The deadline passed with no wake. Only possible when a deadline was
/// supplied (and never under loom, which has no time — see `park`).
TimedOut,
/// The post-publish re-check found work; the thread never blocked.
/// A permit may still be pending (a racing `wake_one` picked us after
/// the bit was set) — it will surface as one spurious `Woken` on a
/// later park. Benign: over-wake by design.
WorkFound,
}
// ---------------------------------------------------------------------------
// Parker — permit-semantics thread parking
// ---------------------------------------------------------------------------
/// Linux, non-loom: futex on a state word.
///
/// States: EMPTY (no permit, nobody waiting), PARKED (a thread is, or is
/// about to be, in `futex_wait`), NOTIFIED (permit pending). The classic
/// std-parker protocol: `unpark` swaps to NOTIFIED and futex-wakes iff it
/// displaced PARKED; `park` CASes EMPTY→PARKED, waits, and consumes
/// NOTIFIED on every exit path.
#[cfg(all(target_os = "linux", not(loom)))]
mod parker {
use std::sync::atomic::{AtomicU32, Ordering};
use std::time::Instant;
const EMPTY: u32 = 0;
const PARKED: u32 = 1;
const NOTIFIED: u32 = 2;
pub(super) struct Parker {
state: AtomicU32,
}
impl Parker {
pub(super) fn new() -> Self {
Self { state: AtomicU32::new(EMPTY) }
}
/// Returns `true` = woken (permit consumed), `false` = timed out.
pub(super) fn park(&self, deadline: Option<Instant>) -> bool {
// Fast path: consume a pending permit without blocking.
if self
.state
.compare_exchange(EMPTY, PARKED, Ordering::AcqRel, Ordering::Acquire)
.is_err()
{
// Only NOTIFIED can be here (one thread parks at a time).
self.state.store(EMPTY, Ordering::Release);
return true;
}
loop {
let timeout = match deadline {
None => None,
Some(d) => {
let now = Instant::now();
if d <= now {
// Deadline passed: cancel the park. The swap
// races a concurrent unpark — if it delivered
// NOTIFIED first, report Woken (never lose a
// permit).
return self.state.swap(EMPTY, Ordering::AcqRel) == NOTIFIED;
}
Some(d - now)
}
};
futex_wait(&self.state, PARKED, timeout);
if self
.state
.compare_exchange(NOTIFIED, EMPTY, Ordering::AcqRel, Ordering::Acquire)
.is_ok()
{
return true;
}
// Spurious wake or timeout with state still PARKED: loop —
// the deadline check at the top decides.
}
}
pub(super) fn unpark(&self) {
if self.state.swap(NOTIFIED, Ordering::AcqRel) == PARKED {
futex_wake(&self.state, 1);
}
}
}
/// `FUTEX_WAIT` with a *relative* nanosecond timeout (`CLOCK_MONOTONIC`
/// per futex(2) for relative waits). No millisecond conversion anywhere:
/// the timespec carries the full sub-ms remainder (RFC 018 kills the
/// `as_millis` truncation structurally).
fn futex_wait(word: &AtomicU32, expected: u32, timeout: Option<std::time::Duration>) {
let ts;
let ts_ptr: *const libc::timespec = match timeout {
Some(d) => {
ts = libc::timespec {
tv_sec: d.as_secs() as libc::time_t,
tv_nsec: d.subsec_nanos() as libc::c_long,
};
&ts
}
None => std::ptr::null(),
};
// Errors (EAGAIN: word changed; ETIMEDOUT; EINTR) all mean "return
// and let the caller's state machine decide" — deliberately ignored.
unsafe {
libc::syscall(
libc::SYS_futex,
word.as_ptr(),
libc::FUTEX_WAIT | libc::FUTEX_PRIVATE_FLAG,
expected,
ts_ptr,
);
}
}
fn futex_wake(word: &AtomicU32, n: u32) {
unsafe {
libc::syscall(
libc::SYS_futex,
word.as_ptr(),
libc::FUTEX_WAKE | libc::FUTEX_PRIVATE_FLAG,
n,
);
}
}
}
/// Loom / non-Linux: `Mutex<bool>` permit + `Condvar` — loom's own model
/// of a parker, and the portable fallback. Under loom the deadline is
/// ignored (loom has no time); the models exercise wake paths only.
#[cfg(any(loom, not(target_os = "linux")))]
mod parker {
use crate::sync_shim::{Condvar, Mutex};
use std::time::Instant;
pub(super) struct Parker {
permit: Mutex<bool>,
cv: Condvar,
}
impl Parker {
pub(super) fn new() -> Self {
Self { permit: Mutex::new(false), cv: Condvar::new() }
}
/// Returns `true` = woken (permit consumed), `false` = timed out.
pub(super) fn park(&self, deadline: Option<Instant>) -> bool {
let mut permit = match self.permit.lock() {
Ok(g) => g,
Err(_) => panic!("smarm: parker permit lock poisoned (core corrupt)"),
};
loop {
if *permit {
*permit = false;
return true;
}
#[cfg(loom)]
{
// Loom has no clock: block until a wake. Models must
// deliver one (a park nobody wakes is a real deadlock
// and loom reports it as such).
let _ = deadline;
permit = match self.cv.wait(permit) {
Ok(g) => g,
Err(_) => panic!("smarm: parker cv poisoned (core corrupt)"),
};
}
#[cfg(not(loom))]
{
match deadline {
None => {
permit = match self.cv.wait(permit) {
Ok(g) => g,
Err(_) => panic!("smarm: parker cv poisoned (core corrupt)"),
};
}
Some(d) => {
let now = Instant::now();
if d <= now {
return false;
}
permit = match self.cv.wait_timeout(permit, d - now) {
Ok((g, _)) => g,
Err(_) => panic!("smarm: parker cv poisoned (core corrupt)"),
};
}
}
}
}
}
pub(super) fn unpark(&self) {
let mut permit = match self.permit.lock() {
Ok(g) => g,
Err(_) => panic!("smarm: parker permit lock poisoned (core corrupt)"),
};
*permit = true;
self.cv.notify_one();
}
}
}
use parker::Parker;
// ---------------------------------------------------------------------------
// Coordinator — idle mask + wake protocol + timekeeper
// ---------------------------------------------------------------------------
pub(crate) struct Coordinator {
parkers: Box<[Parker]>,
/// Bit `i` set = scheduler `i` is parked or committed to parking (set
/// before the re-check; cleared by `wake_one`'s CAS or by the parker
/// itself on return). AcqRel same-location-RMW handshake — see module
/// docs (no SeqCst needed: every producer-side read is an RMW).
idle: AtomicU64,
/// Timekeeper holder id, or `NO_TIMEKEEPER`. Written under the
/// caller's timer serialization (arm/disarm/insert-check); read
/// lock-free by the insert wake path.
tk_holder: AtomicU64,
/// Armed deadline as nanos since `origin`, or `NO_DEADLINE`. Written
/// only by the timekeeper arm/disarm protocol.
tk_armed: AtomicU64,
/// Earliest KNOWN timer deadline (nanos since `origin`), or
/// `NO_DEADLINE` — independent of whether any scheduler is parked,
/// which is what the timekeeper's `tk_armed` cannot give: under
/// saturation nobody parks and nobody arms, yet due timers must still
/// fire (ratified design point (a)). Maintained under the caller's
/// timers mutex (`note_deadline` on insert, `refresh_deadline` after a
/// pop/peek); read lock-free by the busy-path due-check.
next_deadline: AtomicU64,
/// Time origin for the nanos encoding.
origin: Instant,
}
impl Coordinator {
pub(crate) fn new(schedulers: usize) -> Self {
assert!(
(1..=64).contains(&schedulers),
"smarm: scheduler count must be 1..=64 (idle mask is one u64); got {schedulers}"
);
Self {
parkers: (0..schedulers).map(|_| Parker::new()).collect(),
idle: AtomicU64::new(0),
tk_holder: AtomicU64::new(NO_TIMEKEEPER),
tk_armed: AtomicU64::new(NO_DEADLINE),
next_deadline: AtomicU64::new(NO_DEADLINE),
origin: Instant::now(),
}
}
/// Encode a deadline for the armed snapshot / busy-path compare.
/// Saturating: a deadline at-or-before `origin` encodes as 0 (always
/// due), one beyond ~584 years as `NO_DEADLINE - 1`.
pub(crate) fn deadline_nanos(&self, deadline: Instant) -> u64 {
let nanos = deadline
.checked_duration_since(self.origin)
.map(|d| d.as_nanos())
.unwrap_or(0);
if nanos >= NO_DEADLINE as u128 {
NO_DEADLINE - 1
} else {
nanos as u64
}
}
/// Park scheduler `id` until a wake, the deadline, or a positive
/// re-check. Protocol: (1) publish own idle bit (SeqCst), (2) run
/// `recheck` — it MUST re-read the work source with an ordering that
/// pairs with the producer's publish (SeqCst load, or take the mutex
/// the producer publishes under); a `true` aborts the park, (3) block.
pub(crate) fn park(
&self,
id: usize,
deadline: Option<Instant>,
recheck: impl FnOnce() -> bool,
) -> ParkResult {
debug_assert!(id < self.parkers.len(), "park: scheduler id out of range");
let bit = 1u64 << id;
// (1) publish. AcqRel RMW: the acquire half is the handshake — if
// this lands after a producer's mask RMW in modification order, we
// read-from it and the producer's earlier work publication is
// visible to the re-check below (see module docs).
let prev = self.idle.fetch_or(bit, Ordering::AcqRel);
debug_assert_eq!(prev & bit, 0, "park: idle bit already set for this id");
// Fence half of the producer handshake (see `wake_one_if_idle`):
// orders our bit-publish before the re-check's loads, so it pairs
// with the producer's publish→fence→mask-load — at least one side
// must see the other's store, whichever queue backend is in play.
fence(Ordering::SeqCst);
// (2) the mandatory post-publish re-check.
if recheck() {
self.idle.fetch_and(!bit, Ordering::AcqRel);
return ParkResult::WorkFound;
}
// (3) block. The permit closes the window between the re-check and
// the futex wait: a wake_one that picked us in that window has
// already CASed our bit clear and set the permit.
let woken = self.parkers[id].park(deadline);
// Clear own bit — a no-op when a waker already CASed it clear.
self.idle.fetch_and(!bit, Ordering::AcqRel);
if woken {
ParkResult::Woken
} else {
ParkResult::TimedOut
}
}
/// Wake exactly one parked scheduler, if any: pick the highest set idle
/// bit (LIFO-ish — warmest cache), CAS it clear, deliver a permit.
/// Empty mask = no-op (everyone is awake and will find work by
/// popping). Returns whether a scheduler was woken.
pub(crate) fn wake_one(&self) -> bool {
// RMW read, not a load: reads the latest mask by modification-order
// coherence, closing the Dekker race with a parking consumer (see
// module docs). The release side of the RMW is what a later-parking
// consumer's fetch_or acquires to make its re-check sound.
let mut mask = self.idle.fetch_or(0, Ordering::AcqRel);
loop {
if mask == 0 {
return false;
}
let id = 63 - mask.leading_zeros() as usize; // highest set bit
let bit = 1u64 << id;
// The CAS is the exactly-one guarantee: whoever clears the bit
// owns the wake; a racing wake_one retries on the observed value
// (coherence: a failed CAS can never read older than `mask`).
match self.idle.compare_exchange(
mask,
mask & !bit,
Ordering::AcqRel,
Ordering::Acquire,
) {
Ok(_) => {
self.parkers[id].unpark();
return true;
}
Err(m) => mask = m,
}
}
}
/// The producer-side wake tail (`enqueue`'s fast path, RFC 018 "enqueue
/// wakes"). The caller has just published work (queue push); we fence,
/// then read the mask with ONE Relaxed load — 0 means every scheduler
/// is awake and the pure-compute hot path pays no RMW on the shared
/// mask line. Soundness is the fence handshake (module docs): our
/// fence orders the caller's push before the mask load; the consumer's
/// fence (in `park`) orders its bit-publish before its re-check — at
/// least one side must observe the other's store, so a consumer we
/// miss here is a consumer whose re-check finds the caller's work.
pub(crate) fn wake_one_if_idle(&self) -> bool {
fence(Ordering::SeqCst);
if self.idle.load(Ordering::Relaxed) == 0 {
return false;
}
self.wake_one()
}
/// Terminal wake (replaces the AllDone wake-pipe byte): clear the mask
/// and deliver a permit to *every* parker, parked or not. A permit set
/// on a busy scheduler costs one spurious park return — nothing at the
/// terminal boundary. Idempotent.
pub(crate) fn wake_all(&self) {
self.idle.store(0, Ordering::Release);
for p in self.parkers.iter() {
p.unpark();
}
}
/// Latest idle mask (RMW read — same handshake as `wake_one`). A
/// test-only observer: production expresses the chain rule through
/// `wake_one_if_idle` (fence + Relaxed load), not a mask read.
#[cfg(test)]
pub(crate) fn idle_mask(&self) -> u64 {
self.idle.fetch_or(0, Ordering::AcqRel)
}
// ----- timekeeper -----
/// Try to take the timekeeper role for scheduler `id` with `deadline`.
/// MUST be called under the caller's timer serialization (the timers
/// mutex), with `deadline` the heap minimum peeked under that same
/// hold — this is what makes the insert-check race-free. Returns
/// whether the role was taken (false = someone else holds it; park
/// with no deadline).
pub(crate) fn try_arm_timer(&self, id: usize, deadline: Instant) -> bool {
debug_assert!(id < self.parkers.len(), "try_arm_timer: id out of range");
if self
.tk_holder
.compare_exchange(NO_TIMEKEEPER, id as u64, Ordering::SeqCst, Ordering::SeqCst)
.is_err()
{
return false;
}
// Holder-then-deadline order: an insert-check that sees the holder
// with the deadline still NO_DEADLINE compares `new < MAX` = true
// and over-wakes — the benign direction. (Under the mandated timer
// serialization this interleaving cannot occur anyway.)
self.tk_armed.store(self.deadline_nanos(deadline), Ordering::SeqCst);
true
}
/// Release the timekeeper role (the holder, on wake, before it
/// re-peeks/fires). Callable without the timer serialization: a
/// racing insert may wake a no-longer-holder — over-wake, benign.
pub(crate) fn disarm_timer(&self, id: usize) {
debug_assert_eq!(
self.tk_holder.load(Ordering::SeqCst),
id as u64,
"disarm_timer by a non-holder"
);
// Deadline first: a concurrent insert-check then sees NO_DEADLINE
// and skips the (now pointless) wake instead of waking a stale
// holder id. Either order is correct; this one wastes less.
self.tk_armed.store(NO_DEADLINE, Ordering::SeqCst);
self.tk_holder.store(NO_TIMEKEEPER, Ordering::SeqCst);
}
/// Insert-side re-arm check: if `deadline` is earlier than the armed
/// snapshot, wake the timekeeper to re-peek. MUST be called under the
/// same timer serialization as `try_arm_timer` (see there).
pub(crate) fn timer_inserted(&self, deadline: Instant) {
if self.deadline_nanos(deadline) < self.tk_armed.load(Ordering::SeqCst) {
let holder = self.tk_holder.load(Ordering::SeqCst);
if holder != NO_TIMEKEEPER {
// Direct unpark, not wake_one: the wake targets the
// timekeeper specifically (it must re-peek the heap). Its
// idle bit stays set until it returns from park — a
// concurrent wake_one may pick it too; over-wake, benign.
self.parkers[holder as usize].unpark();
}
}
}
/// The armed-deadline snapshot (nanos since origin; `NO_DEADLINE` =
/// none). Test-only introspection on the timekeeper's armed value; the
/// busy-path due-check reads `next_deadline`, not this.
#[cfg(test)]
pub(crate) fn armed_deadline_nanos(&self) -> u64 {
self.tk_armed.load(Ordering::Relaxed)
}
// ----- earliest-deadline snapshot (busy-path due-check) -----
/// Record a newly inserted timer deadline. MUST be called under the
/// timers mutex (same serialization rule as `try_arm_timer`), which is
/// why plain compare+store suffices for the min-maintenance. Also runs
/// the timekeeper re-arm check (`timer_inserted`) — one call site for
/// both consequences of an insert.
pub(crate) fn note_deadline(&self, deadline: Instant) {
let n = self.deadline_nanos(deadline);
if n < self.next_deadline.load(Ordering::Relaxed) {
self.next_deadline.store(n, Ordering::Release);
}
self.timer_inserted(deadline);
}
/// Re-anchor the snapshot to the heap minimum (`None` = heap empty)
/// after a `pop_due` / `clear`. MUST be called under the timers mutex.
pub(crate) fn refresh_deadline(&self, next: Option<Instant>) {
let n = next.map_or(NO_DEADLINE, |d| self.deadline_nanos(d));
self.next_deadline.store(n, Ordering::Release);
}
/// Busy-path due-check: is the earliest known deadline at or past
/// `now`? One Relaxed load when no deadline is armed — the clock is
/// read only when a timer actually exists (matching the old drain
/// phase's is_empty guard), so the pure-compute hot path pays a load
/// and a branch.
pub(crate) fn deadline_due(&self) -> bool {
let n = self.next_deadline.load(Ordering::Relaxed);
n != NO_DEADLINE && self.deadline_nanos(Instant::now()) >= n
}
/// The earliest-deadline snapshot as an `Instant` (`None` = no timer
/// pending). Test-only: the idle path arms the timekeeper from the
/// timer heap's own `peek_deadline` under the timers mutex.
#[cfg(test)]
pub(crate) fn next_deadline_instant(&self) -> Option<Instant> {
let n = self.next_deadline.load(Ordering::Acquire);
if n == NO_DEADLINE {
None
} else {
self.origin.checked_add(std::time::Duration::from_nanos(n))
}
}
}
// ---------------------------------------------------------------------------
// Unit tests (std build)
// ---------------------------------------------------------------------------
#[cfg(all(test, not(loom)))]
mod tests {
use super::*;
use std::sync::atomic::{AtomicUsize, Ordering as O};
use std::sync::Arc;
use std::time::{Duration, Instant};
#[test]
fn permit_before_park_returns_immediately() {
let c = Coordinator::new(1);
// Deliver the wake first (nobody parked: wake_one no-ops on the
// mask, so use the timekeeper-direct path? No — permit semantics
// are the parker's own; exercise via wake_all which permits all).
c.wake_all();
let t0 = Instant::now();
let r = c.park(0, None, || false);
assert_eq!(r, ParkResult::Woken);
assert!(t0.elapsed() < Duration::from_millis(100), "park blocked despite permit");
}
#[test]
fn submillisecond_deadline_is_honored() {
// Regression for the retired as_millis truncation: a 500µs deadline
// must neither busy-return instantly forever nor round to 0/∞.
let c = Coordinator::new(1);
let t0 = Instant::now();
let r = c.park(0, Some(t0 + Duration::from_micros(500)), || false);
let dt = t0.elapsed();
assert_eq!(r, ParkResult::TimedOut);
assert!(dt >= Duration::from_micros(400), "woke too early: {dt:?}");
assert!(dt < Duration::from_millis(50), "overslept: {dt:?}");
}
#[test]
fn recheck_true_aborts_park_and_clears_bit() {
let c = Coordinator::new(2);
let r = c.park(1, None, || true);
assert_eq!(r, ParkResult::WorkFound);
assert_eq!(c.idle_mask(), 0, "bit not cleared after WorkFound");
}
#[test]
fn recheck_observes_own_bit_published() {
let c = Coordinator::new(2);
let seen = std::cell::Cell::new(0u64);
let r = c.park(1, None, || {
seen.set(c.idle_mask());
true
});
assert_eq!(r, ParkResult::WorkFound);
assert_eq!(seen.get() & 0b10, 0b10, "bit not published before re-check");
}
#[test]
fn wake_one_wakes_exactly_one_of_n() {
const N: usize = 4;
let c = Arc::new(Coordinator::new(N));
let woken = Arc::new(AtomicUsize::new(0));
let mut ts = Vec::new();
for id in 0..N {
let c = c.clone();
let woken = woken.clone();
ts.push(std::thread::spawn(move || {
let r = c.park(id, None, || false);
assert_eq!(r, ParkResult::Woken);
woken.fetch_add(1, O::SeqCst);
}));
}
// Wait until all four are published idle.
let t0 = Instant::now();
while c.idle_mask().count_ones() != N as u32 {
assert!(t0.elapsed() < Duration::from_secs(5), "threads never parked");
std::thread::yield_now();
}
assert!(c.wake_one());
// Exactly one wakes; give the others a beat to (incorrectly) wake.
let t0 = Instant::now();
while woken.load(O::SeqCst) == 0 {
assert!(t0.elapsed() < Duration::from_secs(5), "wake_one woke nobody");
std::thread::yield_now();
}
std::thread::sleep(Duration::from_millis(100));
assert_eq!(woken.load(O::SeqCst), 1, "wake_one woke more than one");
assert_eq!(c.idle_mask().count_ones(), (N - 1) as u32);
c.wake_all();
for t in ts {
match t.join() {
Ok(()) => {}
Err(p) => std::panic::resume_unwind(p),
}
}
assert_eq!(woken.load(O::SeqCst), N);
assert_eq!(c.idle_mask(), 0);
}
#[test]
fn wake_one_prefers_highest_bit() {
let c = Arc::new(Coordinator::new(3));
let woken_id = Arc::new(AtomicUsize::new(usize::MAX));
let mut ts = Vec::new();
for id in 0..3 {
let c = c.clone();
let woken_id = woken_id.clone();
ts.push(std::thread::spawn(move || {
if c.park(id, None, || false) == ParkResult::Woken {
let _ = woken_id.compare_exchange(usize::MAX, id, O::SeqCst, O::SeqCst);
}
}));
}
let t0 = Instant::now();
while c.idle_mask() != 0b111 {
assert!(t0.elapsed() < Duration::from_secs(5));
std::thread::yield_now();
}
assert!(c.wake_one());
let t0 = Instant::now();
while woken_id.load(O::SeqCst) == usize::MAX {
assert!(t0.elapsed() < Duration::from_secs(5));
std::thread::yield_now();
}
assert_eq!(woken_id.load(O::SeqCst), 2, "LIFO-ish: highest bit first");
c.wake_all();
for t in ts {
let _ = t.join();
}
}
#[test]
fn wake_one_on_empty_mask_is_noop() {
let c = Coordinator::new(2);
assert!(!c.wake_one());
assert_eq!(c.idle_mask(), 0);
}
#[test]
fn timekeeper_arm_is_exclusive_and_snapshot_readable() {
let c = Coordinator::new(2);
let d2 = Instant::now() + Duration::from_secs(10);
let d1 = Instant::now() + Duration::from_secs(1);
assert_eq!(c.armed_deadline_nanos(), NO_DEADLINE);
assert!(c.try_arm_timer(0, d2));
assert!(!c.try_arm_timer(1, d1), "second arm must fail while held");
assert_eq!(c.armed_deadline_nanos(), c.deadline_nanos(d2));
c.disarm_timer(0);
assert_eq!(c.armed_deadline_nanos(), NO_DEADLINE);
assert!(c.try_arm_timer(1, d1), "role must be re-takeable after disarm");
c.disarm_timer(1);
}
#[test]
fn earlier_insert_wakes_timekeeper() {
let c = Coordinator::new(2);
let far = Instant::now() + Duration::from_secs(60);
let near = Instant::now() + Duration::from_millis(1);
assert!(c.try_arm_timer(0, far));
// Holder not yet parked: the wake must land as a permit.
c.timer_inserted(near);
let t0 = Instant::now();
let r = c.park(0, Some(far), || false);
assert_eq!(r, ParkResult::Woken, "re-arm wake lost");
assert!(t0.elapsed() < Duration::from_secs(5), "slept toward the stale deadline");
c.disarm_timer(0);
}
#[test]
fn later_insert_does_not_wake_timekeeper() {
let c = Coordinator::new(2);
let near = Instant::now() + Duration::from_millis(20);
let far = Instant::now() + Duration::from_secs(60);
assert!(c.try_arm_timer(0, near));
c.timer_inserted(far); // later than armed: no wake
let r = c.park(0, Some(near), || false);
assert_eq!(r, ParkResult::TimedOut, "spurious wake for a later insert");
c.disarm_timer(0);
}
#[test]
#[should_panic(expected = "1..=64")]
fn more_than_64_schedulers_asserts() {
let _ = Coordinator::new(65);
}
#[test]
fn wake_one_if_idle_noop_on_empty_and_wakes_on_parked() {
let c = Arc::new(Coordinator::new(1));
assert!(!c.wake_one_if_idle(), "empty mask must be a no-op");
let c2 = c.clone();
let t = std::thread::spawn(move || {
assert_eq!(c2.park(0, None, || false), ParkResult::Woken);
});
let t0 = Instant::now();
while c.idle_mask() == 0 {
assert!(t0.elapsed() < Duration::from_secs(5), "never parked");
std::thread::yield_now();
}
assert!(c.wake_one_if_idle());
match t.join() {
Ok(()) => {}
Err(p) => std::panic::resume_unwind(p),
}
}
#[test]
fn deadline_snapshot_min_maintenance_and_due_check() {
let c = Coordinator::new(1);
assert!(!c.deadline_due(), "no deadline: never due");
assert_eq!(c.next_deadline_instant(), None);
let far = Instant::now() + Duration::from_secs(60);
let near = Instant::now() + Duration::from_millis(1);
c.note_deadline(far);
assert!(!c.deadline_due());
c.note_deadline(near); // min wins
assert!(c.next_deadline_instant().is_some_and(|d| d <= near));
c.note_deadline(far); // later insert must NOT raise the snapshot
assert!(c.next_deadline_instant().is_some_and(|d| d <= near));
std::thread::sleep(Duration::from_millis(2));
assert!(c.deadline_due(), "past deadline not reported due");
c.refresh_deadline(Some(far));
assert!(!c.deadline_due(), "refresh did not re-anchor");
c.refresh_deadline(None);
assert_eq!(c.next_deadline_instant(), None);
// A deadline at/before origin encodes as 0: always due.
c.note_deadline(Instant::now() - Duration::from_secs(1));
assert!(c.deadline_due());
}
#[test]
fn note_deadline_earlier_wakes_timekeeper_via_snapshot_path() {
// note_deadline must carry the timer_inserted re-arm wake too.
let c = Coordinator::new(2);
let far = Instant::now() + Duration::from_secs(60);
let near = Instant::now() + Duration::from_millis(1);
assert!(c.try_arm_timer(0, far));
c.note_deadline(near);
let r = c.park(0, Some(far), || false);
assert_eq!(r, ParkResult::Woken, "re-arm wake lost through note_deadline");
c.disarm_timer(0);
}
}
// ---------------------------------------------------------------------------
// loom models — RUSTFLAGS="--cfg loom" cargo test --lib --release park
// ---------------------------------------------------------------------------
#[cfg(all(test, loom))]
mod loom_tests {
use super::*;
use loom::sync::atomic::{AtomicU64 as LAtomicU64, Ordering as O};
use loom::sync::{Arc, Mutex as LMutex};
use loom::thread;
use std::time::{Duration, Instant};
/// RFC 018 loom model 1 — no lost wake.
/// producer{publish item; wake_one} ∥ consumer{set bit; re-check; park}:
/// the consumer always observes the item or a permit; it can never
/// sleep past a published item (loom's deadlock detector is the
/// assertion — a consumer parked forever fails the model).
#[test]
fn no_lost_wake() {
loom::model(|| {
let c = Arc::new(Coordinator::new(1));
let item = Arc::new(LAtomicU64::new(0));
let prod = {
let c = c.clone();
let item = item.clone();
thread::spawn(move || {
// The enqueue shape: publish, then the fenced fast-path
// wake tail (this is what the runtime's enqueue calls).
item.store(1, O::SeqCst);
c.wake_one_if_idle();
})
};
// Consumer: loop until the item is popped. Guarded load+CAS,
// not a blind swap — a swap writes 0 even when empty, and
// coherence allows that write to land after the producer's
// store in modification order, destroying the item (a model
// bug loom caught in an earlier draft of this test).
loop {
if item.load(O::SeqCst) == 1
&& item.compare_exchange(1, 0, O::SeqCst, O::SeqCst).is_ok()
{
break;
}
let _ = c.park(0, None, || item.load(O::SeqCst) == 1);
}
prod.join().unwrap();
});
}
/// RFC 018 loom model 2 — chain propagation.
/// Two items, two sleepers, ONE producer wake: the chain rule (a woken
/// consumer that sees surplus work and a non-empty mask wakes again)
/// must get both items consumed with no further producer action.
#[test]
fn chain_propagation() {
loom::model(|| {
let c = Arc::new(Coordinator::new(2));
let items = Arc::new(LAtomicU64::new(0));
let consumed = Arc::new(LAtomicU64::new(0));
let mut hs = Vec::new();
for id in 0..2usize {
let c = c.clone();
let items = items.clone();
let consumed = consumed.clone();
hs.push(thread::spawn(move || loop {
if consumed.load(O::SeqCst) == 2 {
c.wake_all(); // release a sibling still parked
break;
}
let cur = items.load(O::SeqCst);
if cur > 0
&& items
.compare_exchange(cur, cur - 1, O::SeqCst, O::SeqCst)
.is_ok()
{
consumed.fetch_add(1, O::SeqCst);
// THE CHAIN RULE, exactly as production expresses it
// (runtime.rs schedule_loop): surplus ⇒ the fenced
// fast-path wake. Models the Relaxed-load chain path,
// not just the RMW one.
if items.load(O::SeqCst) > 0 {
c.wake_one_if_idle();
}
continue;
}
let _ = c.park(id, None, || {
items.load(O::SeqCst) > 0 || consumed.load(O::SeqCst) == 2
});
}));
}
// Producer (main): two items, ONE wake, via the enqueue-shaped
// fenced fast path.
items.store(2, O::SeqCst);
c.wake_one_if_idle();
for h in hs {
h.join().unwrap();
}
assert_eq!(consumed.load(O::SeqCst), 2);
assert_eq!(items.load(O::SeqCst), 0);
});
}
/// RFC 018 loom model 3 — timekeeper handoff.
/// An earlier-deadline insert racing the parking timekeeper: the
/// earlier deadline is always honored — either the timekeeper armed it
/// directly (insert landed first under the timers lock) or the insert
/// wakes the timekeeper to re-peek. A timekeeper sleeping toward the
/// stale later deadline would deadlock the model (loom has no time).
#[test]
fn timekeeper_handoff() {
loom::model(|| {
let origin = Instant::now();
let d_far = origin + Duration::from_secs(60);
let d_near = origin + Duration::from_secs(1);
let c = Arc::new(Coordinator::new(1));
// The timers-mutex stand-in: heap min under a lock.
let heap_min = Arc::new(LMutex::new(d_far));
let tk = {
let c = c.clone();
let heap_min = heap_min.clone();
thread::spawn(move || {
// Peek + arm under the lock (the serialization rule).
let armed = {
let g = heap_min.lock().unwrap();
let min = *g;
assert!(c.try_arm_timer(0, min));
min
};
if armed == d_far {
// Insert hadn't landed: it MUST wake us. Parking
// toward d_far with no wake = model deadlock.
let r = c.park(0, Some(armed), || false);
assert_eq!(r, ParkResult::Woken, "re-arm wake lost");
}
// Woken (or armed the near deadline directly): re-peek.
c.disarm_timer(0);
let g = heap_min.lock().unwrap();
assert_eq!(*g, d_near, "earlier deadline not visible on re-peek");
})
};
// Inserter (main): publish the earlier deadline under the lock,
// then the insert-check.
{
let mut g = heap_min.lock().unwrap();
*g = d_near;
c.timer_inserted(d_near);
}
tk.join().unwrap();
});
}
/// RFC 018 loom model 4 — termination.
/// The AllDone verdict: producer flips done and wake_all()s; consumers
/// must never park forever past done (park's re-check + wake_all's
/// permits close every interleaving; a stuck consumer = loom deadlock).
#[test]
fn termination_no_park_past_done() {
loom::model(|| {
let c = Arc::new(Coordinator::new(2));
let done = Arc::new(LAtomicU64::new(0));
let mut hs = Vec::new();
for id in 0..2usize {
let c = c.clone();
let done = done.clone();
hs.push(thread::spawn(move || loop {
if done.load(O::SeqCst) == 1 {
break;
}
let _ = c.park(id, None, || done.load(O::SeqCst) == 1);
}));
}
done.store(1, O::SeqCst);
c.wake_all();
for h in hs {
h.join().unwrap();
}
});
}
}
+656
View File
@@ -0,0 +1,656 @@
//! Process groups: one name, many actors.
//!
//! A process group is a named set of actors that you can look up, fan out to,
//! or pick a worker from. It is the natural home for a *worker pool* (several
//! interchangeable actors doing the same job), for *service discovery* (find
//! everyone currently offering some capability), and for *broadcast* (reach
//! every member of a group at once).
//!
//! The set is *live*: members [`join`] it, and a member that dies is removed
//! automatically. You never deregister a dead actor — there is no bookkeeping
//! to get wrong, and [`members`] / [`pick`] never hand you an actor that has
//! already gone.
//!
//! ## Joining and reading a group
//!
//! ```
//! use smarm::{channel, join, leave, members, pick, run, spawn};
//!
//! run(|| {
//! let (tx1, rx1) = channel::<()>();
//! let (tx2, rx2) = channel::<()>();
//! let w1 = spawn(move || { rx1.recv().unwrap(); });
//! let w2 = spawn(move || { rx2.recv().unwrap(); });
//!
//! // Workers join the group; `members` is the live view of it.
//! join("pool", w1.pid());
//! join("pool", w2.pid());
//! assert_eq!(members("pool").len(), 2);
//!
//! // One worker dies. Nothing tells the group — smarm evicts it
//! // automatically, so it is gone from `members` and never picked.
//! tx1.send(()).unwrap();
//! w1.join().unwrap();
//! assert_eq!(members("pool"), vec![w2.pid()]);
//! assert_eq!(pick("pool"), Some(w2.pid()));
//!
//! // Voluntary departure works too.
//! leave("pool", w2.pid());
//! assert!(pick("pool").is_none());
//!
//! tx2.send(()).unwrap();
//! w2.join().unwrap();
//! });
//! ```
//!
//! [`members`] returns every live member in the order they joined; [`pick`]
//! returns one of them, or `None` when the group is empty. The same actor can
//! belong to any number of groups at once, and joining a group it is already in
//! is a harmless no-op.
//!
//! ## Membership ends on its own
//!
//! You do not have to clean up after a member that dies. When an actor exits —
//! for any reason — it is removed from every group it had joined, before any
//! later read or send can observe it. [`leave`] is only for *voluntary*
//! departure, when a still-living actor wants out of a group.
//!
//! This is the main difference from keeping your own `Vec<Pid>`: a plain list
//! goes stale the instant a member dies, and you would have to notice and prune
//! it yourself. A group prunes itself.
//!
//! ## Sending to a group
//!
//! For a worker pool you usually want to hand a job to *one* available member.
//! [`dispatch`] picks a live member and sends it a message in a single step,
//! returning the member it reached:
//!
//! ```ignore
//! use smarm::{dispatch, join, Addressable};
//!
//! struct Job(String);
//! struct Worker;
//! impl Addressable for Worker { type Msg = Job; }
//!
//! // Each worker has published a `Pid<Worker>` inbox and joined the pool.
//! join("workers", worker_a);
//! join("workers", worker_b);
//!
//! // Route one job to whichever live worker `pick` lands on.
//! match dispatch::<Worker>("workers", Job("resize image".into())) {
//! Ok(who) => println!("sent to {who:?}"),
//! Err(returned) => println!("no worker took it: {returned:?}"),
//! }
//! ```
//!
//! When you want the pids themselves rather than to send right away, [`pick_as`]
//! and [`members_as`] return typed [`Pid<A>`](Pid)s for a homogeneous group, so
//! the follow-up send stays compile-checked. The untyped [`pick`] and
//! [`members`] are for mixed groups, where all you can rely on is identity.
//!
//! ## Groups vs. the registry
//!
//! A group is the many-actors counterpart to the [`registry`](crate::registry).
//! The registry binds a name to *at most one* actor and re-resolves it on every
//! send — what you want for a single well-known service. A group binds a name to
//! *many* actors, and one actor may sit in many groups. Reach for the registry
//! when there is exactly one of something; reach for a group when there is a set.
//!
//! ## Identity and clustering
//!
//! A group member is described by a [`Member`] — a [`Pid`] plus a [`NodeId`] and
//! an [`Incarnation`]. Today everything is single-node, those two fields are
//! fixed defaults, and you only ever pass and receive a plain [`Pid`]: the extra
//! identity is carried so this API will not have to change when groups learn to
//! span a cluster.
//!
//! ## Running context
//!
//! Every function here addresses the current runtime, so each must be called
//! from inside [`run`](crate::run) (that is, on an actor thread). Calling one
//! from outside a running runtime panics.
use crate::monitor::{demonitor, monitor, Monitor};
use crate::pid::{assert_type, Addressable, Pid};
use crate::registry::{send_to, SendError};
use crate::scheduler::with_runtime;
use std::collections::HashMap;
/// A cluster node handle. A `u32` integer handle, *not* an interned atom — the
/// single deliberate divergence from the BEAM wire shape.
#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
pub struct NodeId(u32);
impl NodeId {
#[inline]
pub const fn new(v: u32) -> Self {
Self(v)
}
#[inline]
pub const fn get(self) -> u32 {
self.0
}
}
impl From<u32> for NodeId {
#[inline]
fn from(v: u32) -> Self {
Self(v)
}
}
/// A node's incarnation epoch — the BEAM `Creation` field adopted verbatim: it
/// separates a crashed node from its restart. Fixed for the life of a run
/// until clustering supplies a real one.
#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
pub struct Incarnation(u32);
impl Incarnation {
#[inline]
pub const fn new(v: u32) -> Self {
Self(v)
}
#[inline]
pub const fn get(self) -> u32 {
self.0
}
}
impl From<u32> for Incarnation {
#[inline]
fn from(v: u32) -> Self {
Self(v)
}
}
/// The fixed single-node identity used until clustering supplies real values.
/// Carried like `wake_slot` so the public API never has to change to acquire it.
pub const DEFAULT_NODE_ID: NodeId = NodeId(0);
/// The fixed incarnation for the single-node default. Non-zero so it never
/// collides with a BEAM "any creation" wildcard at interop time.
pub const DEFAULT_INCARNATION: Incarnation = Incarnation(1);
/// A group member's full identity: `(node, incarnation, pid)`.
///
/// Deliberately a field-for-field image of a modern BEAM pid (`NEW_PID_EXT`).
/// In memory it is a plain struct — no wire packing; the packed representation
/// belongs to the remote-reference boundary, not here.
#[derive(Copy, Clone, PartialEq, Eq, Hash, Debug)]
pub struct Member {
/// Which node the pid lives on. `DEFAULT_NODE_ID` while single-node.
pub node: NodeId,
/// The node's incarnation epoch at the time of joining.
pub incarnation: Incarnation,
/// Pure local slot identity — unchanged; cluster identity is layered
/// *around* it here rather than overloading `Pid::generation`.
pub pid: Pid,
}
/// One membership: a [`Member`] and the [`Monitor`] that watches its liveness.
/// The monitor lives *alongside* the group entry so a group is
/// self-contained: draining the membership tells us whether the member is
/// still alive, and dropping the membership drops its monitor.
struct Membership {
member: Member,
monitor: Monitor,
}
/// The store: `name → multiset<Member>`. Within a single group a `Member`
/// appears at most once (`join` is idempotent); the *multiset* framing is for
/// cluster-readiness — the same pid is freely a member of many groups, and the
/// width admits multiples in general.
///
/// Locking discipline. Held under one Leaf-class `RawMutex` on `RuntimeInner`,
/// mirroring the registry, and never held together with another Leaf lock (it
/// never touches the registry or a slot's cold lock). The two operations that
/// do need another lock are kept off the group-lock path:
///
/// - `monitor()` / `demonitor()` take the target's cold lock (also Leaf), so
/// they run *before* / *after* the group lock, never under it.
/// - draining a monitor with `try_recv` takes the channel's Channel-class
/// lock, which the lock order permits *under* a Leaf; a channel critical
/// section only does the lock-free unpark protocol, so no Leaf ever nests
/// under it.
///
/// Evicted and rejected [`Monitor`]s are therefore dropped only *after* the
/// group lock is released, so a receiver-drop never runs a wakeup under the
/// lock — the same discipline as `demonitor`.
pub(crate) struct ProcessGroups {
groups: HashMap<String, Vec<Membership>>,
}
impl ProcessGroups {
pub(crate) fn new() -> Self {
Self { groups: HashMap::new() }
}
/// Insert `ms` into `group`. Idempotent on the *member*: if the member is
/// already present the new membership is handed back (`Some`) so the caller
/// can tear its now-redundant monitor down outside the lock; `None` means
/// it was inserted.
fn join(&mut self, group: &str, ms: Membership) -> Option<Membership> {
let v = self.groups.entry(group.to_owned()).or_default();
if v.iter().any(|e| e.member == ms.member) {
return Some(ms);
}
v.push(ms);
None
}
/// Remove `member`'s membership from `group`, returning it (so the caller
/// can `demonitor` it outside the lock). An emptied group is pruned.
fn leave(&mut self, group: &str, member: Member) -> Option<Membership> {
let v = self.groups.get_mut(group)?;
let pos = v.iter().position(|e| e.member == member)?;
let removed = v.remove(pos);
if v.is_empty() {
self.groups.remove(group);
}
Some(removed)
}
/// The one dumb eviction primitive: drop every member matching `pred` from
/// every group, pruning emptied groups, and return the evicted memberships'
/// monitors for the caller to drop outside the lock. The primitive does not
/// know *why* a member leaves; that is the caller's concern. Its callers are
/// the death hook (`reap_group`) and, once clustering lands, an
/// incarnation-eviction sweep — both over this same predicate path, which is
/// the whole reason to shape eviction as a predicate. Insertion order within
/// a group is preserved (`members` / `pick` are order-stable).
fn remove_where(&mut self, mut pred: impl FnMut(&Member) -> bool) -> Vec<Monitor> {
let mut evicted = Vec::new();
self.groups.retain(|_, v| {
let mut i = 0;
while i < v.len() {
if pred(&v[i].member) {
evicted.push(v.remove(i).monitor);
} else {
i += 1;
}
}
!v.is_empty()
});
evicted
}
/// Drain-on-contact death hook. The registry can prune a stale binding
/// lazily, on contact, because it only ever resolves one binding at a time;
/// a group is *iterated* — `members` fans out to everyone — so it must not
/// carry a dead member across a broadcast. Every group operation reaps the
/// group it touches first.
///
/// Drains every membership monitor in `group` with a non-blocking
/// `try_recv`: a delivered `Down` (any reason) or a closed channel means
/// that member is dead. On the first death detected, sweep *all* of the
/// dead pids out of *every* group via [`remove_where`] — a death is removed
/// from each group it joined, not just the one being touched. Returns the
/// evicted monitors to drop outside the lock.
fn reap_group(&mut self, group: &str) -> Vec<Monitor> {
let dead: Vec<Pid> = {
let Some(v) = self.groups.get(group) else {
return Vec::new();
};
v.iter()
.filter_map(|e| match e.monitor.rx.try_recv() {
// A Down arrived, or the channel closed and drained: dead.
Ok(Some(_)) | Err(_) => Some(e.member.pid),
// Empty but open — the sender still lives in the slot: alive.
Ok(None) => None,
})
.collect()
};
if dead.is_empty() {
return Vec::new();
}
self.remove_where(|m| dead.contains(&m.pid))
}
/// Raw enumeration of a group's members — no liveness filtering. Used by
/// tests to assert storage state independently of the read-path backstop.
#[cfg(test)]
fn members_of(&self, group: &str) -> Vec<Member> {
self.groups
.get(group)
.map(|v| v.iter().map(|e| e.member).collect())
.unwrap_or_default()
}
/// Live members of `group`, in insertion order. The `is_live` oracle is the
/// read-path backstop: a member whose slot is already dead is
/// dropped from the *result* even if its `Down` has not been drained yet.
/// Backstop only — the entry stays in storage; eviction is the monitor's
/// job (`reap_group`).
fn members_where(&self, group: &str, mut is_live: impl FnMut(Pid) -> bool) -> Vec<Pid> {
self.groups
.get(group)
.map(|v| v.iter().map(|e| e.member.pid).filter(|&p| is_live(p)).collect())
.unwrap_or_default()
}
/// The first live member of `group` in insertion order — stateless
/// first-live `pick`, with the same read-path backstop as `members_where`.
fn first_member_where(&self, group: &str, mut is_live: impl FnMut(Pid) -> bool) -> Option<Pid> {
self.groups.get(group)?.iter().map(|e| e.member.pid).find(|&p| is_live(p))
}
}
/// Build the full member identity for `pid` from runtime identity.
fn member_for(inner: &crate::runtime::RuntimeInner, pid: Pid) -> Member {
Member { node: inner.node_id, incarnation: inner.incarnation, pid }
}
/// Is `pid` a live actor right now? Generation-checked atomic slot-word read,
/// no lock — identical to the registry's guard. The read-path backstop: a
/// generation is never reused, so a dead member is detectable independently of
/// whether its monitor `Down` has been drained yet.
fn live(inner: &crate::runtime::RuntimeInner, pid: Pid) -> bool {
inner.slot_at(pid).is_some_and(|s| s.is_live_for(pid))
}
/// Add `pid` to `group`. The same pid may join many groups; within one group a
/// pid is a member at most once (idempotent). Returns `true` if this call newly
/// added the membership, `false` if it was already a member.
///
/// Installs a monitor on `pid` so the actor's death evicts it from the group
/// automatically — you never have to remove a dead member yourself. A redundant
/// (idempotent) join tears its extra monitor back down.
///
/// Panics if called outside `Runtime::run()`.
pub fn join<A>(group: impl Into<String>, pid: Pid<A>) -> bool {
let group = group.into();
let pid = pid.erase();
// Install the monitor BEFORE taking the group lock: monitor() acquires the
// target's cold lock (Leaf), and two Leaf locks are never held at once. The
// registration races `finalize_actor` under that cold lock exactly as every
// other monitor does, so no death can slip between the join and the monitor
// being in place.
let mon = monitor(pid);
let (rejected, reaped) = with_runtime(|inner| {
let ms = Membership { member: member_for(inner, pid), monitor: mon };
let mut pg = inner.process_groups.lock();
let reaped = pg.reap_group(&group);
let rejected = pg.join(&group, ms);
(rejected, reaped)
});
// Outside the group lock: drop the reaped (dead) monitors, and if this join
// was redundant, demonitor + drop the extra monitor we just installed.
drop(reaped);
match rejected {
Some(dup) => {
demonitor(&dup.monitor);
false
}
None => true,
}
}
/// Drop `pid`'s membership of `group`. Returns whether a membership was
/// removed. The membership's monitor is demonitored and dropped.
///
/// Panics if called outside `Runtime::run()`.
pub fn leave<A>(group: &str, pid: Pid<A>) -> bool {
let pid = pid.erase();
let (removed, reaped) = with_runtime(|inner| {
let member = member_for(inner, pid);
let mut pg = inner.process_groups.lock();
let reaped = pg.reap_group(group);
let removed = pg.leave(group, member);
(removed, reaped)
});
drop(reaped);
match removed {
Some(ms) => {
demonitor(&ms.monitor);
true
}
None => false,
}
}
/// Every live member of `group`, in the order they joined. Returns an empty
/// vector if the group does not exist or has no live members.
///
/// Dead members are never returned: the group is pruned of anything that has
/// died before the read, and as a backstop a member whose slot is already dead
/// is dropped from the result even in the brief window before its death has
/// been fully processed.
///
/// Panics if called outside `Runtime::run()`.
pub fn members(group: &str) -> Vec<Pid> {
let (pids, reaped) = with_runtime(|inner| {
let mut pg = inner.process_groups.lock();
let reaped = pg.reap_group(group);
let pids = pg.members_where(group, |pid| live(inner, pid));
(pids, reaped)
});
drop(reaped);
pids
}
/// One live member of `group`, or `None` if the group is empty (or every
/// member has died). Selection is a stateless first-live scan in join order,
/// with the same dead-member backstop as [`members`]; smarter, load-aware
/// routing is a later, clustered concern.
///
/// Panics if called outside `Runtime::run()`.
pub fn pick(group: &str) -> Option<Pid> {
let (picked, reaped) = with_runtime(|inner| {
let mut pg = inner.process_groups.lock();
let reaped = pg.reap_group(group);
let picked = pg.first_member_where(group, |pid| live(inner, pid));
(picked, reaped)
});
drop(reaped);
picked
}
/// Typed [`pick`]: one live member of `group` as a [`Pid<A>`](Pid).
/// For a homogeneous pool every member is an `A`, so the picked member comes
/// back typed and dispatch is an ordinary compile-checked [`send_to`] rather
/// than the [`send_dyn`](crate::send_dyn) escape hatch. Re-types via the
/// unchecked `assert_type` primitive — a wrong `A` degrades to
/// [`SendError::NoChannel`] on the next send, never a misdelivery.
///
/// Panics if called outside `Runtime::run()`.
pub fn pick_as<A: Addressable>(group: &str) -> Option<Pid<A>> {
pick(group).map(assert_type::<A>)
}
/// Typed `members`: every live member of `group` as a [`Pid<A>`], same
/// unchecked re-type as [`pick_as`]. Fan-out stays compile-checked end to end.
///
/// Panics if called outside `Runtime::run()`.
pub fn members_as<A: Addressable>(group: &str) -> Vec<Pid<A>> {
members(group).into_iter().map(assert_type::<A>).collect()
}
/// Pick a live member of `group` and send it `msg` in one step, returning the
/// member it reached on success. The pick-a-live-member-and-send combinator
/// over [`pick_as`] + [`send_to`].
///
/// Errors hand `msg` back undelivered: [`SendError::NoMember`] if the pool is
/// empty (or all-dead), otherwise whatever the underlying [`send_to`] returns
/// (e.g. the picked member died in the window between pick and send →
/// [`SendError::Dead`]).
///
/// Panics if called outside `Runtime::run()`.
pub fn dispatch<A: Addressable>(group: &str, msg: A::Msg) -> Result<Pid<A>, SendError<A::Msg>> {
match pick_as::<A>(group) {
Some(pid) => send_to::<A>(pid, msg).map(|()| pid),
None => Err(SendError::NoMember(msg)),
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::channel::{channel, Sender};
use crate::monitor::{Down, DownReason, MonitorId};
fn member(index: u32, generation: u32) -> Member {
Member {
node: DEFAULT_NODE_ID,
incarnation: DEFAULT_INCARNATION,
pid: Pid::new(index, generation),
}
}
/// A synthetic membership with a real (but slot-less) monitor channel. The
/// returned `Sender` stands in for the slot's `Down` sender: hold it to
/// keep the member "alive" (`try_recv` → `Ok(None)`), `send` a `Down` to
/// simulate death, or `drop` it to simulate a drained/closed channel.
fn synth(index: u32, generation: u32) -> (Membership, Sender<Down>) {
let pid = Pid::new(index, generation);
let (tx, rx) = channel::<Down>();
let ms = Membership {
member: member(index, generation),
monitor: Monitor { id: MonitorId(0), target: pid, rx },
};
(ms, tx)
}
#[test]
fn join_is_idempotent_within_a_group() {
let mut pg = ProcessGroups::new();
let (a, _ta) = synth(1, 0);
let (b, _tb) = synth(1, 0);
assert!(pg.join("workers", a).is_none(), "first join inserts");
assert!(pg.join("workers", b).is_some(), "second identical join is handed back");
assert_eq!(pg.members_of("workers"), vec![member(1, 0)]);
}
#[test]
fn same_pid_in_many_groups_is_independent() {
let mut pg = ProcessGroups::new();
let (a, _ta) = synth(1, 0);
let (b, _tb) = synth(1, 0);
let (c, _tc) = synth(2, 0);
pg.join("a", a);
pg.join("b", b);
pg.join("b", c);
assert_eq!(pg.members_of("a"), vec![member(1, 0)]);
assert_eq!(pg.members_of("b"), vec![member(1, 0), member(2, 0)]);
}
#[test]
fn distinct_generations_are_distinct_members() {
// ABA guard: same slot index, different generation = different actor.
let mut pg = ProcessGroups::new();
let (a, _ta) = synth(1, 0);
let (b, _tb) = synth(1, 1);
assert!(pg.join("g", a).is_none());
assert!(pg.join("g", b).is_none(), "different generation is a distinct member");
assert_eq!(pg.members_of("g"), vec![member(1, 0), member(1, 1)]);
}
#[test]
fn leave_removes_one_membership_and_prunes_empty_groups() {
let mut pg = ProcessGroups::new();
let (a, _ta) = synth(1, 0);
let (b, _tb) = synth(2, 0);
pg.join("g", a);
pg.join("g", b);
assert!(pg.leave("g", member(1, 0)).is_some());
assert_eq!(pg.members_of("g"), vec![member(2, 0)]);
assert!(pg.leave("g", member(1, 0)).is_none(), "second leave finds nothing");
assert!(pg.leave("g", member(2, 0)).is_some());
assert!(pg.members_of("g").is_empty(), "group is now empty");
assert!(pg.leave("never", member(9, 0)).is_none(), "leaving an unknown group is a no-op");
}
#[test]
fn remove_where_sweeps_every_group() {
let mut pg = ProcessGroups::new();
for (g, (m, _t)) in [("a", synth(1, 0)), ("a", synth(2, 0)), ("b", synth(1, 0)), ("c", synth(3, 0))] {
pg.join(g, m);
}
// Death of pid index 1 (any generation) evicts it everywhere.
let evicted = pg.remove_where(|mem| mem.pid.index() == 1);
assert_eq!(evicted.len(), 2, "pid 1 was in a and b");
assert_eq!(pg.members_of("a"), vec![member(2, 0)]);
assert!(pg.members_of("b").is_empty(), "b held only pid 1; pruned");
assert_eq!(pg.members_of("c"), vec![member(3, 0)]);
}
#[test]
fn remove_where_can_match_an_incarnation_sweep() {
// Shape check for the later evict_incarnation(node, inc) caller.
let mut pg = ProcessGroups::new();
let pid = Pid::new(1, 0);
let (tx, rx) = channel::<Down>();
let dead = Membership {
member: Member { node: DEFAULT_NODE_ID, incarnation: Incarnation::new(7), pid },
monitor: Monitor { id: MonitorId(0), target: pid, rx },
};
let _keep = tx;
let (live, _tl) = synth(2, 0);
pg.join("g", dead);
pg.join("g", live);
let evicted = pg.remove_where(|mem| mem.incarnation == Incarnation::new(7));
assert_eq!(evicted.len(), 1);
assert_eq!(pg.members_of("g"), vec![member(2, 0)]);
}
#[test]
fn reap_keeps_live_members() {
let mut pg = ProcessGroups::new();
let (a, _ta) = synth(1, 0); // sender held: member stays alive
pg.join("a", a);
assert!(pg.reap_group("a").is_empty(), "no deaths");
assert_eq!(pg.members_of("a"), vec![member(1, 0)]);
}
#[test]
fn reap_evicts_a_dead_member_and_sweeps_all_its_groups() {
let mut pg = ProcessGroups::new();
let (a1, ta1) = synth(1, 0); // pid 1 in group a
let (a2, _ta2) = synth(2, 0); // pid 2 in group a (stays alive)
let (b1, _tb1) = synth(1, 0); // pid 1 in group b
pg.join("a", a1);
pg.join("a", a2);
pg.join("b", b1);
// pid 1 dies: its group-a monitor receives a Down. Its group-b monitor
// has not — reap must still sweep pid 1 out of b by the pid predicate.
ta1.send(Down { pid: Pid::new(1, 0), reason: DownReason::Exit }).unwrap();
let evicted = pg.reap_group("a");
assert_eq!(evicted.len(), 2, "pid 1's memberships in both a and b are evicted");
assert_eq!(pg.members_of("a"), vec![member(2, 0)]);
assert!(pg.members_of("b").is_empty(), "swept from b too; pruned");
}
#[test]
fn reap_treats_a_closed_channel_as_dead() {
let mut pg = ProcessGroups::new();
let (a, ta) = synth(1, 0);
pg.join("a", a);
drop(ta); // sender gone, queue empty → try_recv = Err(RecvError) = dead
let evicted = pg.reap_group("a");
assert_eq!(evicted.len(), 1);
assert!(pg.members_of("a").is_empty());
}
#[test]
fn read_backstop_hides_a_member_the_monitor_has_not_yet_reaped() {
let mut pg = ProcessGroups::new();
// Both senders held: reap_group would see Ok(None) and evict neither.
let (a, _ta) = synth(1, 0);
let (b, _tb) = synth(2, 0);
pg.join("g", a);
pg.join("g", b);
// The slot-word oracle already reports pid 1 dead (finalize window),
// ahead of any Down delivery.
let dead = Pid::new(1, 0);
let oracle = |pid: Pid| pid != dead;
assert_eq!(pg.members_where("g", oracle), vec![Pid::new(2, 0)], "dead pid filtered from read");
assert_eq!(pg.first_member_where("g", oracle), Some(Pid::new(2, 0)), "pick skips the dead first member");
// Backstop does not evict — that stays the monitor's job; raw storage
// still holds both until reap runs.
assert_eq!(pg.members_of("g"), vec![member(1, 0), member(2, 0)]);
}
}
+260 -13
View File
@@ -1,38 +1,285 @@
//! Process identifiers.
//!
//! A `Pid` is `(index, generation)`. The index is a slot in the scheduler's
//! actor table; the generation increments every time that slot is reused.
//! A stale `Pid` (correct index, wrong generation) is a detectable error,
//! not a silent misdirection — solves the ABA problem without exhausting
//! the PID space.
//! Identity is `(index, generation)`: the index is a slot in the scheduler's
//! actor table, the generation increments every time that slot is reused, so a
//! stale id (right index, wrong generation) is a *detectable* error rather than
//! a silent misdirection — the ABA problem solved without exhausting the id
//! space. Those raw numbers live in [`RawPid`].
//!
//! The public identity is the *typed* [`Pid<A>`] (RFC 014): `RawPid` plus a
//! phantom actor type, so a pid is simultaneously an identity and a direct,
//! identity-bound address. `Pid<Erased>` — the default — is the untyped pid
//! used for identity-only plumbing and for actors with no single message type
//! (raw `spawn`, gen_servers). Resolving a name yields the durable, re-resolving
//! [`Name`] instead.
use std::marker::PhantomData;
/// The raw identity numbers, with no actor type. The key for everything that
/// only cares about *which* actor: slab indexing, generation checks, and the
/// heterogeneous monitor / link / pg tables (which hold actors of every type at
/// once, so they cannot be parameterised by one).
#[derive(Copy, Clone, PartialEq, Eq, Hash)]
pub struct Pid {
pub struct RawPid {
index: u32,
generation: u32,
}
impl Pid {
impl RawPid {
#[inline]
pub const fn new(index: u32, generation: u32) -> Self {
Self { index, generation }
}
#[inline]
pub const fn index(self) -> u32 { self.index }
pub const fn index(self) -> u32 {
self.index
}
#[inline]
pub const fn generation(self) -> u32 { self.generation }
pub const fn generation(self) -> u32 {
self.generation
}
}
impl std::fmt::Debug for Pid {
impl std::fmt::Debug for RawPid {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Pid({}.{})", self.index, self.generation)
}
}
impl std::fmt::Display for Pid {
impl std::fmt::Display for RawPid {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "<{}.{}>", self.index, self.generation)
}
}
/// Phantom actor type for a pid that has no single message type: raw `spawn`
/// actors, gen_servers (intrinsically multi-message, addressed via `GenServerRef`),
/// and every identity-only context. Deliberately **not** [`Addressable`], so a
/// typed `send` to a `Pid<Erased>` does not compile; the runtime-checked
/// `send_dyn` escape hatch (RFC 014 §4.6) is the sanctioned bare-pid path.
pub enum Erased {}
/// A process identifier parameterised by the actor's type `A` (default
/// [`Erased`]). Wraps the raw `(index, generation)` plus a zero-sized phantom,
/// so a `Pid<A>` is both an identity and a direct, identity-bound address: when
/// `A: Addressable`, a `send` delivers `A::Msg` to exactly the incarnation this
/// pid names — no redirect (contrast the re-resolving [`Name`]).
///
/// Equality, hashing, and formatting are the raw identity's; the phantom is
/// `fn() -> A`, so `Pid<A>` is unconditionally `Copy + Send + Sync` and borrows
/// nothing from `A`. The trait impls are hand-written so no `A: Trait` bound
/// leaks in from a `#[derive]`.
pub struct Pid<A = Erased> {
raw: RawPid,
_marker: PhantomData<fn() -> A>,
}
impl Pid<Erased> {
/// Build an untyped pid from raw numbers. The runtime mints identities
/// here; typing happens at typed-actor boundaries via [`Pid::from_raw`].
#[inline]
pub const fn new(index: u32, generation: u32) -> Self {
Self { raw: RawPid::new(index, generation), _marker: PhantomData }
}
}
impl<A> Pid<A> {
/// Wrap a raw identity as a typed pid. Crate-internal: minting a typed pid
/// from raw numbers asserts an actor's type *unchecked*, which is exactly
/// what the typed API exists to avoid outside the runtime's own spawn /
/// resolution paths.
#[inline]
pub(crate) const fn from_raw(raw: RawPid) -> Self {
Self { raw, _marker: PhantomData }
}
/// The raw identity, dropping the actor type — the key for identity-only
/// tables and internal plumbing.
#[inline]
pub const fn raw(self) -> RawPid {
self.raw
}
/// Forget the actor type.
#[inline]
pub const fn erase(self) -> Pid<Erased> {
Pid::from_raw(self.raw)
}
/// Slot index in the actor table.
#[inline]
pub const fn index(self) -> u32 {
self.raw.index()
}
/// Reuse generation of the slot (ABA guard).
#[inline]
pub const fn generation(self) -> u32 {
self.raw.generation()
}
}
/// Re-type an erased pid as `Pid<A>` *unchecked* — the one shared primitive
/// behind `lookup_as` / `pick_as` / `members_as` (RFC 014 §4.4). The registry
/// and pg stores are heterogeneous in `A` (they hold actors of every type at
/// once), so resolving them yields a bare [`Pid`]; recovering the typed address
/// is necessarily an assertion the store cannot make for us.
///
/// **Not unsound.** Delivery routes on the message's [`TypeId`](std::any::TypeId)
/// (every send path keys the channel store by it), so a wrong `A` here does not
/// mis-deliver: the next [`send_to`](crate::send_to) finds no channel for
/// `A::Msg` on that actor and returns [`SendError::NoChannel`](crate::SendError::NoChannel).
/// A mistyped pid degrades to a clean send error, never a silent misroute.
#[inline]
pub(crate) fn assert_type<A>(pid: Pid) -> Pid<A> {
Pid::from_raw(pid.raw())
}
impl<A> Copy for Pid<A> {}
impl<A> Clone for Pid<A> {
fn clone(&self) -> Self {
*self
}
}
impl<A> PartialEq for Pid<A> {
fn eq(&self, other: &Self) -> bool {
self.raw == other.raw
}
}
impl<A> Eq for Pid<A> {}
impl<A> std::hash::Hash for Pid<A> {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.raw.hash(state);
}
}
impl<A> std::fmt::Debug for Pid<A> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Debug::fmt(&self.raw, f)
}
}
impl<A> std::fmt::Display for Pid<A> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Display::fmt(&self.raw, f)
}
}
/// An actor type with a single associated message type, so a [`Pid<Self>`] is a
/// typed address. The raw channel layer has no such trait (actors are closures
/// over channels) and `GenServer` is intrinsically multi-message (addressed via
/// its own `GenServerRef`); this is the minimal hook that lets the single-message
/// actors carry their message type in their pid. (RFC 014 §4.2.)
pub trait Addressable: 'static {
/// The message this actor receives. A `Pid<Self>` delivers `Self::Msg`.
type Msg: Send + 'static;
}
/// A durable, re-resolving address: a static name plus a phantom message type
/// `M` (RFC 014's `Name<M>`). Declared as a constant and shared freely:
///
/// ```ignore
/// const COUNTER: Name<CounterMsg> = Name::new("counter");
/// ```
///
/// Unlike a [`Pid`], a `Name` is resolved through the registry on *every* send,
/// so it always reaches whoever currently holds the name.
pub struct Name<M> {
name: &'static str,
_marker: PhantomData<fn() -> M>,
}
impl<M> Name<M> {
/// Bind a static string as a typed name. `const`, so names live as
/// associated constants at call sites.
#[inline]
pub const fn new(name: &'static str) -> Self {
Self { name, _marker: PhantomData }
}
/// The underlying registry key.
#[inline]
pub const fn as_str(self) -> &'static str {
self.name
}
}
impl<M> Copy for Name<M> {}
impl<M> Clone for Name<M> {
fn clone(&self) -> Self {
*self
}
}
impl<M> PartialEq for Name<M> {
fn eq(&self, other: &Self) -> bool {
self.name == other.name
}
}
impl<M> Eq for Name<M> {}
impl<M> std::hash::Hash for Name<M> {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.name.hash(state);
}
}
impl<M> std::fmt::Debug for Name<M> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Name<{}>({:?})", std::any::type_name::<M>(), self.name)
}
}
#[cfg(test)]
mod typed_pid_tests {
use super::*;
// A stand-in actor type with one message type, exercising `Addressable`.
struct Counter;
struct CounterMsg; // used only as a phantom key; no variants needed
impl Addressable for Counter {
type Msg = CounterMsg;
}
fn msg_type_name<A: Addressable>() -> &'static str {
std::any::type_name::<A::Msg>()
}
#[test]
fn typed_pid_is_a_copyable_identity() {
let p = Pid::<Counter>::from_raw(RawPid::new(3, 1));
let q = p; // Copy, not move
assert_eq!(p.index(), 3);
assert_eq!(p.generation(), 1);
assert_eq!(p, q);
// Same index, different generation = different incarnation.
assert_ne!(p, Pid::<Counter>::from_raw(RawPid::new(3, 2)));
assert!(format!("{p:?}").starts_with("Pid("));
}
#[test]
fn erase_drops_the_type_but_keeps_identity() {
let p = Pid::<Counter>::from_raw(RawPid::new(7, 4));
assert_eq!(p.erase(), Pid::new(7, 4)); // Pid<Erased>
assert_eq!(p.raw(), RawPid::new(7, 4));
}
#[test]
fn name_is_a_copyable_string_token() {
const COUNTER: Name<CounterMsg> = Name::new("counter");
let n = COUNTER; // Copy
assert_eq!(n.as_str(), "counter");
assert_eq!(n, COUNTER);
assert_ne!(n, Name::<CounterMsg>::new("other"));
assert!(format!("{n:?}").contains("\"counter\""));
}
#[test]
fn addressable_exposes_the_message_type() {
assert!(msg_type_name::<Counter>().ends_with("CounterMsg"));
}
// Identity tokens must be usable across threads.
#[test]
fn tokens_are_send_sync_without_key_bounds() {
fn assert_send_sync<T: Send + Sync>() {}
assert_send_sync::<Pid<Counter>>();
assert_send_sync::<Pid<Erased>>();
assert_send_sync::<Name<CounterMsg>>();
}
}
+152
View File
@@ -27,6 +27,7 @@
use std::alloc::{GlobalAlloc, Layout, System};
use std::cell::Cell;
use std::sync::atomic::{AtomicBool, Ordering};
pub const DEFAULT_ALLOC_INTERVAL: u32 = 128;
pub const DEFAULT_TIMESLICE_CYCLES: u64 = 300_000; // ≈ 100µs on a 3 GHz CPU
@@ -49,6 +50,123 @@ thread_local! {
/// Per-thread copy of the configured timeslice, written once at
/// scheduler-thread startup.
static CONFIGURED_TIMESLICE_CYCLES: Cell<u64> = const { Cell::new(DEFAULT_TIMESLICE_CYCLES) };
/// Raw pointer to the on-CPU actor's cancellation flag, set by the
/// scheduler on resume and reset to null when control returns to it.
/// Null while no actor is running, so observation points are inert on the
/// scheduler's own stack. A raw pointer (not a cloned `Arc`) keeps the
/// resume path free of atomic ref-count traffic; see `check_cancelled` for
/// the safety argument.
static CURRENT_STOP: Cell<*const AtomicBool> = const { Cell::new(std::ptr::null()) };
/// Raw pointer to the on-CPU actor's slot, set/cleared by the scheduler on
/// the same resume/return boundary as `CURRENT_STOP` (RFC 016 Chunk 2).
/// Lets the rare slice-expiry site bump that actor's overrun counter with
/// one TLS load and no runtime lookup. Null while no actor is on-CPU. The
/// slot lives in the fixed slab and is never reclaimed while the actor is
/// running, so the pointer is valid for the whole resume (same lifetime
/// argument as `CURRENT_STOP`).
static CURRENT_SLOT: Cell<*const crate::runtime::Slot> =
const { Cell::new(std::ptr::null()) };
}
// ---------------------------------------------------------------------------
// Cooperative-cancellation observation
// ---------------------------------------------------------------------------
/// Bind the on-CPU actor's stop flag. Called by the scheduler immediately
/// before `switch_to_actor`. `flag` must point into the resuming actor's
/// `Arc<AtomicBool>` heap box.
pub(crate) fn set_current_stop(flag: *const AtomicBool) {
CURRENT_STOP.with(|c| c.set(flag));
}
/// Unbind the stop flag. Called by the scheduler on the return path from an
/// actor, so the pointer never leaks into the scheduler loop or the next actor.
pub(crate) fn clear_current_stop() {
CURRENT_STOP.with(|c| c.set(std::ptr::null()));
}
/// Bind the on-CPU actor's slot. Called by the scheduler immediately before
/// `switch_to_actor`, beside `set_current_stop`.
pub(crate) fn set_current_slot(slot: *const crate::runtime::Slot) {
CURRENT_SLOT.with(|c| c.set(slot));
}
/// Unbind the slot pointer on the return path, beside `clear_current_stop`.
pub(crate) fn clear_current_slot() {
CURRENT_SLOT.with(|c| c.set(std::ptr::null()));
}
/// RFC 007 (`smarm-causal`) — raw pointer to the on-CPU actor's slot, null on
/// the scheduler's own stack. Same lifetime argument as `note_overrun`: the
/// slot is never reclaimed while its actor is on-CPU.
#[cfg(feature = "smarm-causal")]
#[inline]
pub(crate) fn current_slot_ptr() -> *const crate::runtime::Slot {
CURRENT_SLOT.with(|c| c.get())
}
/// RFC 007 (`smarm-causal`) — push the slice start forward by `cycles`, so
/// virtually-injected delay spun inside `maybe_preempt` does not count against
/// the actor's timeslice (the clock-correction half of the RFC: the runtime
/// owns this clock, so it can subtract its own perturbation).
#[cfg(feature = "smarm-causal")]
#[inline]
pub(crate) fn extend_timeslice(cycles: u64) {
TIMESLICE_START.with(|c| c.set(c.get().wrapping_add(cycles)));
}
/// Tally a timeslice overrun against the on-CPU actor (RFC 016 Chunk 2). A
/// no-op if no actor is bound (the scheduler's own stack). Reached only from
/// the slice-expiry branch, which is already the yield path, so its cost is
/// irrelevant.
#[inline]
fn note_overrun() {
let p = CURRENT_SLOT.with(|c| c.get());
// SAFETY: `p` is null (no actor on-CPU) or a pointer to the on-CPU actor's
// slot in the fixed slab. The slot is not reclaimed while the actor runs
// (finalize/reclaim happen only after it yields back), so the deref is
// valid for the whole resume — the same argument as `check_cancelled`.
if !p.is_null() {
unsafe { (*p).record_overrun() };
}
}
/// Tally one received message against the on-CPU actor (RFC 016 Chunk 2),
/// called from the channel receive path on each successful dequeue. A no-op
/// outside an actor (null slot). One TLS load + one Relaxed load/store on a
/// cache line the receiving thread already owns — no atomic RMW, no lock. Same
/// slot-lifetime safety argument as `note_overrun`.
#[inline]
pub(crate) fn note_message_received() {
let p = CURRENT_SLOT.with(|c| c.get());
if !p.is_null() {
unsafe { (*p).record_message() };
}
}
/// Observation point for cooperative cancellation. If the on-CPU actor has
/// been flagged for stop, raise the sentinel panic so the trampoline's
/// `catch_unwind` tears the stack down (running Drop) and reports
/// `Outcome::Stopped`, distinct from a user `Panic`. A no-op (one TLS load,
/// one relaxed atomic load) on the common path.
///
/// Called from `maybe_preempt` (amortised, the `check!()`/alloc path) and from
/// the wakeup side of every blocking park (`park_current`/`yield_now`), which
/// is past the prep-to-park window — so it can never lose a wakeup.
#[inline]
pub fn check_cancelled() {
let p = CURRENT_STOP.with(|c| c.get());
// SAFETY: `p` is either null (no actor on-CPU — the scheduler clears it on
// every return) or a pointer into the on-CPU actor's `Arc<AtomicBool>`
// heap box. That box outlives the run: an actor's slot is not finalized or
// reclaimed while the actor is on-CPU (finalize runs only after it yields
// back), and the Arc keeps the box alive at a fixed address even if the
// slot table Vec reallocates underneath it.
if !p.is_null() && unsafe { (*p).load(Ordering::Relaxed) } {
std::panic::panic_any(crate::actor::StopSentinel);
}
}
/// Called once per scheduler thread at startup (before any actor runs).
@@ -67,6 +185,16 @@ pub fn reset_timeslice() {
TIMESLICE_START.with(|c| c.set(rdtsc()));
}
/// Cycles elapsed since the current slice started (RFC 016 Chunk 2,
/// `budget-accounting`). Read by the scheduler right after an actor yields back,
/// on the same thread that armed `TIMESLICE_START`. Approximate for wake-slot
/// resumes, which inherit the slice (see `Slot::add_budget`).
#[cfg(feature = "budget-accounting")]
#[inline]
pub(crate) fn elapsed_slice_cycles() -> u64 {
rdtsc().saturating_sub(TIMESLICE_START.with(|c| c.get()))
}
#[inline(always)]
pub fn rdtsc() -> u64 {
unsafe {
@@ -123,8 +251,32 @@ pub fn maybe_preempt() {
if n == 0 {
c.set(CONFIGURED_ALLOC_INTERVAL.with(|i| i.get()));
if PREEMPTION_ENABLED.with(|e| e.get()) {
// Cooperative cancellation shares the amortised cadence with
// the timeslice check, and shares its gate: while preemption
// is disabled (`NoPreempt`, `with_shared`, channel critical
// sections) the stop sentinel must NOT be raised, because an
// allocation-triggered unwind inside a region holding a
// `std::sync::Mutex` would poison it — one `request_stop` at
// the wrong moment would then cascade `lock().unwrap()`
// panics through every later user of that lock. Observation
// is merely deferred to the next enabled allocation or the
// wakeup side of the next park/yield, both of which are
// lock-free points by construction.
//
// Observe a pending stop first: if we are being cancelled
// there is no point yielding, we unwind instead.
check_cancelled();
// RFC 007: causal-profiling sample/absorb point. Shares the
// amortised cadence, and the PREEMPTION_ENABLED gate — so it
// can never spin inside a prep-to-park or no-preempt region.
#[cfg(feature = "smarm-causal")]
crate::causal::check();
let start = TIMESLICE_START.with(|s| s.get());
if rdtsc().saturating_sub(start) > CONFIGURED_TIMESLICE_CYCLES.with(|t| t.get()) {
// Tally the overrun (RFC 016 Chunk 2) before handing back —
// this is the slice-expiry site RFC 006 wanted, and it's
// already the yield path, so the counter is near-free.
note_overrun();
// SAFETY: reachable only inside an actor (the scheduler
// sets PREEMPTION_ENABLED on resume and clears it on
// return). The scheduler stack is therefore valid.
+360
View File
@@ -0,0 +1,360 @@
//! A minimal futex-based mutex that cannot poison.
//!
//! `std::sync::Mutex` poisons on unwind, turning one panic into a cascade of
//! `lock().unwrap()` panics in every later user. The runtime's internal
//! critical sections must never unwind anyway (the stop sentinel is gated
//! behind `PREEMPTION_ENABLED`, and the guard below disables preemption), so
//! poisoning buys nothing and costs a failure mode. This mutex has no poison
//! state by construction.
//!
//! Two further properties the runtime wants:
//!
//! - **The guard enters `NoPreempt`.** A timeslice switch while holding an OS
//! mutex would suspend the actor with the lock held, stalling every other
//! OS thread that touches it until the actor is resumed. Disabling
//! preemption for the (short) critical section keeps lock hold times
//! bounded. It also closes the unwind hole structurally: with
//! `PREEMPTION_ENABLED` false, `maybe_preempt` neither yields nor raises
//! the stop sentinel, so no allocation inside the critical section can
//! unwind it.
//! - **No std machinery.** One `AtomicU32` and two futex syscalls; friendlier
//! to an eventual embedded port than `std::sync::Mutex` (swap the futex for
//! a spin or WFE backend).
//!
//! Algorithm: the classic three-state futex mutex (Drepper, "Futexes Are
//! Tricky", mutex3). 0 = unlocked, 1 = locked, 2 = locked with (possible)
//! waiters. Uncontended lock/unlock is one CAS / one swap, no syscall.
//!
//! Lock-order position — two classes (see [`LockClass`]):
//!
//! - **Leaf**: slot cold locks, the free list, the stack pool, the name
//! registry. Mutual leaves — never hold two at once.
//! - **Channel**: a channel's internal lock. May be acquired *under* a Leaf
//! (finalize clones the supervisor/trap senders, and `monitor()` clones the
//! Down sender, all under a cold lock — structural, the sender lives in the
//! slot), but nothing may be acquired under a Channel lock: channel
//! critical sections call only the lock-free unpark protocol.
//!
//! So the total order is Leaf → Channel, one of each at most. Holding either
//! while pushing to the run queue is permitted (unpark from inside a cold or
//! channel section); the reverse — taking any `RawMutex` from inside a
//! run-queue op — cannot arise (queue ops call nothing).
use std::cell::UnsafeCell;
use std::ops::{Deref, DerefMut};
use std::sync::atomic::{AtomicU32, Ordering};
const UNLOCKED: u32 = 0;
const LOCKED: u32 = 1;
const CONTENDED: u32 = 2;
/// How many `pause` spins to burn before falling back to the futex. Critical
/// sections under this lock are tens of nanoseconds (push to a Vec, clone a
/// sender), so a short spin almost always avoids the syscall.
const SPIN_LIMIT: u32 = 64;
/// Which rung of the two-rung lock order a `RawMutex` occupies. Debug builds
/// enforce the order mechanically (see the module docs); release builds carry
/// no state and no checks.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) enum LockClass {
/// Runtime cold data: slot cold locks, free list, stack pool, registry.
/// Mutual leaves among themselves; a Channel lock may be taken under one.
Leaf,
/// A channel's internal lock. One at a time, nothing acquired under it;
/// may itself be acquired under a Leaf.
Channel,
}
// The ordering rules, mechanically enforced (debug builds): a deadlock from a
// violated order is a hang waiting for the right interleaving, so fail at the
// acquisition that violates it, not in the eventual hang.
#[cfg(debug_assertions)]
thread_local! {
static LEAVES_HELD: std::cell::Cell<u32> = const { std::cell::Cell::new(0) };
static CHANNELS_HELD: std::cell::Cell<u32> = const { std::cell::Cell::new(0) };
}
#[inline]
fn order_check_acquire(class: LockClass) {
#[cfg(debug_assertions)]
match class {
LockClass::Leaf => LEAVES_HELD.with(|l| {
debug_assert_eq!(
l.get(),
0,
"lock order violated: acquiring a Leaf RawMutex while already \
holding one (cold locks / free list / stack pool / registry \
are mutual leaves)"
);
CHANNELS_HELD.with(|c| {
debug_assert_eq!(
c.get(),
0,
"lock order violated: acquiring a Leaf RawMutex under a \
channel lock (order is Leaf -> Channel, never the reverse)"
);
});
l.set(l.get() + 1);
}),
LockClass::Channel => CHANNELS_HELD.with(|c| {
debug_assert_eq!(
c.get(),
0,
"lock order violated: acquiring a channel lock while already \
holding one (channel locks are mutual leaves)"
);
c.set(c.get() + 1);
}),
}
#[cfg(not(debug_assertions))]
let _ = class;
}
#[inline]
fn order_check_release(class: LockClass) {
#[cfg(debug_assertions)]
match class {
LockClass::Leaf => LEAVES_HELD.with(|c| c.set(c.get() - 1)),
LockClass::Channel => CHANNELS_HELD.with(|c| c.set(c.get() - 1)),
}
#[cfg(not(debug_assertions))]
let _ = class;
}
pub(crate) struct RawMutex<T> {
state: AtomicU32,
class: LockClass,
data: UnsafeCell<T>,
}
// SAFETY: standard mutex argument — exclusive access to `data` is mediated by
// `state`; `T: Send` suffices for both because `&RawMutex` only ever hands out
// access to one thread at a time.
unsafe impl<T: Send> Send for RawMutex<T> {}
unsafe impl<T: Send> Sync for RawMutex<T> {}
impl<T> RawMutex<T> {
/// A Leaf-class mutex — the default for runtime cold data.
pub(crate) const fn new(data: T) -> Self {
Self::with_class(data, LockClass::Leaf)
}
/// A Channel-class mutex — for channel internals only.
pub(crate) const fn new_channel(data: T) -> Self {
Self::with_class(data, LockClass::Channel)
}
pub(crate) const fn with_class(data: T, class: LockClass) -> Self {
Self {
state: AtomicU32::new(UNLOCKED),
class,
data: UnsafeCell::new(data),
}
}
#[inline]
pub(crate) fn lock(&self) -> RawMutexGuard<'_, T> {
// Enter NoPreempt *before* acquiring, so a preemption can't fire
// between acquisition and guard construction.
let prev_preempt = crate::preempt::PREEMPTION_ENABLED.with(|c| c.replace(false));
order_check_acquire(self.class);
if self
.state
.compare_exchange(UNLOCKED, LOCKED, Ordering::Acquire, Ordering::Relaxed)
.is_err()
{
self.lock_slow();
}
RawMutexGuard { m: self, prev_preempt }
}
#[cold]
fn lock_slow(&self) {
// Bounded spin first: the expected hold time is far below the cost of
// a futex round trip.
let mut spins = 0;
loop {
let s = self.state.load(Ordering::Relaxed);
if s == UNLOCKED
&& self
.state
.compare_exchange_weak(UNLOCKED, LOCKED, Ordering::Acquire, Ordering::Relaxed)
.is_ok()
{
return;
}
spins += 1;
if spins >= SPIN_LIMIT {
break;
}
std::hint::spin_loop();
}
// Futex path. Mark contended and sleep until woken; on wake, retake
// by swapping to CONTENDED (we cannot know whether other waiters
// remain, so we must conservatively keep the contended marker).
while self.state.swap(CONTENDED, Ordering::Acquire) != UNLOCKED {
futex_wait(&self.state, CONTENDED);
}
}
#[inline]
fn unlock(&self) {
if self.state.swap(UNLOCKED, Ordering::Release) == CONTENDED {
futex_wake(&self.state, 1);
}
}
}
pub(crate) struct RawMutexGuard<'a, T> {
m: &'a RawMutex<T>,
prev_preempt: bool,
}
impl<T> Deref for RawMutexGuard<'_, T> {
type Target = T;
#[inline]
fn deref(&self) -> &T {
// SAFETY: guard existence implies exclusive ownership of the lock.
unsafe { &*self.m.data.get() }
}
}
impl<T> DerefMut for RawMutexGuard<'_, T> {
#[inline]
fn deref_mut(&mut self) -> &mut T {
// SAFETY: as above, plus &mut self.
unsafe { &mut *self.m.data.get() }
}
}
impl<T> Drop for RawMutexGuard<'_, T> {
#[inline]
fn drop(&mut self) {
self.m.unlock();
order_check_release(self.m.class);
// Restore preemption only after the lock is released.
crate::preempt::PREEMPTION_ENABLED.with(|c| c.set(self.prev_preempt));
}
}
// ---------------------------------------------------------------------------
// futex (x86-64 Linux; master is x86-only, see arm-port branch)
// ---------------------------------------------------------------------------
fn futex_wait(state: &AtomicU32, expected: u32) {
// SAFETY: `state` is a valid, aligned u32 for the duration of the call.
// Spurious wakeups and EAGAIN (value already changed) are both handled by
// the caller's retry loop.
unsafe {
libc::syscall(
libc::SYS_futex,
state.as_ptr(),
libc::FUTEX_WAIT | libc::FUTEX_PRIVATE_FLAG,
expected,
std::ptr::null::<libc::timespec>(),
);
}
}
fn futex_wake(state: &AtomicU32, n: i32) {
// SAFETY: as above.
unsafe {
libc::syscall(
libc::SYS_futex,
state.as_ptr(),
libc::FUTEX_WAKE | libc::FUTEX_PRIVATE_FLAG,
n,
);
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::sync::Arc;
#[test]
fn uncontended_lock_unlock() {
let m = RawMutex::new(0u64);
for _ in 0..1000 {
*m.lock() += 1;
}
assert_eq!(*m.lock(), 1000);
}
#[test]
fn contended_counter_is_exact() {
const THREADS: usize = 8;
const PER: u64 = 50_000;
let m = Arc::new(RawMutex::new(0u64));
let hs: Vec<_> = (0..THREADS)
.map(|_| {
let m = m.clone();
std::thread::spawn(move || {
for _ in 0..PER {
*m.lock() += 1;
}
})
})
.collect();
for h in hs {
h.join().unwrap();
}
assert_eq!(*m.lock(), THREADS as u64 * PER);
}
#[test]
fn no_poison_on_unwind() {
let m = Arc::new(RawMutex::new(0u64));
let m2 = m.clone();
let _ = std::thread::spawn(move || {
let _g = m2.lock();
panic!("unwind while holding");
})
.join();
// A std Mutex would now be poisoned; this one just works.
*m.lock() += 1;
assert_eq!(*m.lock(), 1);
}
#[test]
fn channel_lock_nests_under_leaf() {
// The permitted ordering: Leaf -> Channel (finalize/monitor clone a
// sender under a cold lock). Must not trip the order check.
let leaf = RawMutex::new(0u64);
let chan = RawMutex::new_channel(0u64);
let _l = leaf.lock();
let _c = chan.lock();
}
#[cfg(debug_assertions)]
#[test]
#[should_panic(expected = "lock order violated")]
fn leaf_under_channel_is_rejected() {
let leaf = RawMutex::new(0u64);
let chan = RawMutex::new_channel(0u64);
let _c = chan.lock();
let _l = leaf.lock(); // Channel -> Leaf: forbidden
}
#[cfg(debug_assertions)]
#[test]
#[should_panic(expected = "lock order violated")]
fn two_leaves_are_rejected() {
let a = RawMutex::new(0u64);
let b = RawMutex::new(0u64);
let _ga = a.lock();
let _gb = b.lock(); // leaves are mutual: forbidden
}
#[cfg(debug_assertions)]
#[test]
#[should_panic(expected = "lock order violated")]
fn two_channel_locks_are_rejected() {
let a = RawMutex::new_channel(0u64);
let b = RawMutex::new_channel(0u64);
let _ga = a.lock();
let _gb = b.lock(); // channel locks are mutual leaves: forbidden
}
}
+651
View File
@@ -0,0 +1,651 @@
//! Give an actor a name so other actors can find it and message it.
//!
//! Without the registry, the only way to reach an actor is to already be
//! holding its [`Pid`], usually because you spawned it yourself or someone
//! passed it to you. That is fine for a worker you just created, but it does
//! not work for a well-known service that arbitrary parts of your program
//! need to find independently, like a logger, a config store, or a
//! connection pool. The registry solves this: an actor claims a name once,
//! and from then on any other actor can look that name up, or send to it
//! directly, without ever having been handed a `Pid`.
//!
//! ```
//! use smarm::{channel, register, run, send, spawn, unregister, whereis, Name};
//!
//! const COUNTER: Name<u64> = Name::new("counter");
//!
//! run(|| {
//! let (ready_tx, ready_rx) = channel::<()>();
//! let (tx, rx) = channel::<u64>();
//!
//! let worker = spawn(move || {
//! // Claim the name for this actor's inbox. Any actor holding
//! // `COUNTER` can now reach this one by name.
//! register(COUNTER, tx).unwrap();
//! ready_tx.send(()).unwrap();
//! assert_eq!(rx.recv().unwrap(), 42);
//! });
//!
//! ready_rx.recv().unwrap(); // wait for the worker to register
//!
//! // Look the name up, or just send to it directly.
//! assert_eq!(whereis("counter"), Some(worker.pid()));
//! send(COUNTER, 42).unwrap();
//!
//! worker.join().unwrap();
//!
//! // The name dies with the actor: nobody holds it anymore.
//! assert_eq!(whereis("counter"), None);
//! });
//! ```
//!
//! ## Names carry a message type
//!
//! A [`Name<M>`] is a plain string plus a type parameter `M`: the message
//! type that name expects to receive. [`Name::new`] is `const`, so the usual
//! pattern is a module-level constant like `COUNTER` above, shared by every
//! caller. The type parameter means a name is only ever sent the kind of
//! message it was declared for. If two different constants share the same
//! string but have different message types, they still address two
//! independent channels on the same actor: registering both just gives that
//! actor two ways to be reached, one per message type. This is how you give
//! one actor a "public" channel and a separate, differently-typed "admin"
//! channel under related names, without inventing an enum to merge them.
//!
//! ## One actor per name, looked up fresh every time
//!
//! A name always points at exactly one actor at a time (contrast a *process
//! group*, from the [`pg`](crate::pg) module, which is one name mapping to
//! many actors). Unlike a plain [`Pid`], which names one specific actor
//! forever and stops working the moment that actor dies, a name is
//! re-resolved on every [`send`]: if the actor holding it dies and a new one
//! registers under the same name, the next `send` reaches the new holder
//! automatically. Use a name for a long-lived service whose exact identity
//! you do not want to track by hand; use a `Pid` when you already have one
//! and want to talk to that exact actor.
//!
//! ## Registration ends when the actor does
//!
//! There is no separate step to clean up a name when its actor exits: dying
//! is enough. The next operation that touches a dead binding (a [`whereis`],
//! a [`send`], or another actor's [`register`] of the same name) notices the
//! actor is gone and clears the stale entry as a side effect, so the name
//! becomes free again. [`unregister`] is only for a live actor voluntarily
//! giving up a name it no longer wants; nothing has to call it on the way
//! out.
//!
//! ## Implementation notes
//!
//! These details matter if you are working on smarm itself; they are not
//! part of the public contract.
//!
//! Internally, each live actor that has published at least one channel owns
//! a `Mailbox`: its pid plus a set of typed channels, keyed by the message
//! type's `TypeId`. A stored channel is a `Box<dyn Any + Send>` that
//! is concretely a `Sender<M>`; resolving for `M` looks up that exact
//! `TypeId` and downcasts, so the downcast cannot fail on correct data (a
//! failure would be a bug in the registry itself, checked in debug builds).
//! Registering a name therefore means: find or create the actor's mailbox,
//! insert the channel under its type, and point the name at the actor's pid.
//!
//! There is no callback when an actor exits. Every operation that touches a
//! binding checks the target pid's liveness directly against the scheduler's
//! slot table (which also tracks a generation counter, so a dead actor's
//! reused slot index is never mistaken for the same actor). A binding to a
//! dead actor is treated as absent and dropped right there. This keeps the
//! registry decoupled from actor teardown, at the cost of a dead binding
//! lingering until something happens to look at it.
//!
//! The whole registry (both the name index and the per-actor mailboxes) sits
//! behind one lock, which is what lets a name-addressed [`send`] resolve and
//! clone the target's sender in a single critical section. The sender is
//! cloned while that lock is held, then the lock is released before the
//! actual send, since delivering a message can wake a parked receiver and
//! that wakeup work should not run while the registry is locked.
use crate::channel::Sender;
use crate::pid::{Addressable, Name, Pid};
use crate::scheduler::{self_pid, with_runtime};
use std::any::{type_name, Any, TypeId};
use std::collections::HashMap;
/// Why a [`register`] call was rejected.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum RegisterError {
/// The name is bound to a different, still-live actor.
NameTaken { holder: Pid },
/// The caller is not a live actor (cannot happen for `self`, kept for
/// symmetry / future explicit-pid registration).
NoProc,
}
impl std::fmt::Display for RegisterError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
RegisterError::NameTaken { holder } => {
write!(f, "name is already registered to live actor {holder}")
}
RegisterError::NoProc => write!(f, "caller is not a live actor"),
}
}
}
impl std::error::Error for RegisterError {}
/// Why a send did not deliver. Every variant carries the undelivered message
/// back, mirroring [`crate::channel::SendError`], so a failed send never
/// silently drops what you tried to send.
///
/// `Debug` and `Display` are hand-written so neither requires `M: Debug`,
/// since the payload is handed back to you, not printed.
pub enum SendError<M> {
/// No live actor is currently registered under this name. Returned only
/// by name-addressed [`send`]; the pid-addressed counterpart of "nothing
/// there" is [`SendError::Dead`].
Unresolved(M),
/// The actor this pid identifies has died, even if its slot has since
/// been taken over by a different, live actor. A direct `Pid<A>` send
/// never redirects to that new occupant; contrast name-addressed
/// [`send`], which would reach it. Returned by the pid-addressed sends,
/// [`send_to`] and [`send_dyn`].
Dead(M),
/// The actor is live but has not published a channel for this message
/// type.
NoChannel(M),
/// The actor's channel for this message type is closed (its receiver has
/// been dropped).
Closed(M),
/// No live member was available to deliver to: returned by
/// [`dispatch`](crate::dispatch) when the target process group is empty
/// or every member in it has died. The name-addressed counterpart of
/// this case is [`SendError::Unresolved`].
NoMember(M),
}
impl<M> SendError<M> {
/// Recover the undelivered message.
pub fn into_inner(self) -> M {
match self {
SendError::Unresolved(m)
| SendError::Dead(m)
| SendError::NoChannel(m)
| SendError::Closed(m)
| SendError::NoMember(m) => m,
}
}
fn variant(&self) -> &'static str {
match self {
SendError::Unresolved(_) => "Unresolved",
SendError::Dead(_) => "Dead",
SendError::NoChannel(_) => "NoChannel",
SendError::Closed(_) => "Closed",
SendError::NoMember(_) => "NoMember",
}
}
}
impl<M> std::fmt::Debug for SendError<M> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "SendError::{}", self.variant())
}
}
impl<M> std::fmt::Display for SendError<M> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
SendError::Unresolved(_) => write!(f, "no live actor registered under that name"),
SendError::Dead(_) => write!(f, "the addressed actor is no longer the live incarnation"),
SendError::NoChannel(_) => write!(f, "actor has no channel for this message type"),
SendError::Closed(_) => write!(f, "the actor's channel for this type is closed"),
SendError::NoMember(_) => write!(f, "no live member in the process group"),
}
}
}
impl<M> std::error::Error for SendError<M> {}
/// A registry-stored channel, type-erased over its message type. The stored
/// object must serve two readers: `clone_sender` (downcast back to the concrete
/// `Sender<M>`) and the runtime introspection snapshot (queued length without
/// knowing `M`). A bare `Box<dyn Any>` gives the first but not the second, so
/// we erase behind this small trait instead.
trait ErasedSender: Send {
fn as_any(&self) -> &dyn Any;
fn queued_len(&self) -> usize;
}
impl<M: Send + 'static> ErasedSender for Sender<M> {
fn as_any(&self) -> &dyn Any {
self
}
fn queued_len(&self) -> usize {
Sender::queued_len(self)
}
}
/// One typed channel of an actor, type-erased. Concretely a `Sender<M>` filed
/// under `TypeId::of::<M>()`; `msg_type` is `type_name::<M>()`, kept for
/// observability tooling and as the debug cross-check on the downcast.
struct Channel {
sender: Box<dyn ErasedSender>,
msg_type: &'static str,
}
/// An actor's messageable surface: its identity plus every typed channel it has
/// published, keyed by message [`TypeId`]. Stored once per live actor; reached
/// by pid (directly) or by any name pointing at that pid.
struct Mailbox {
pid: Pid,
channels: HashMap<TypeId, Channel>,
}
impl Mailbox {
fn new(pid: Pid) -> Self {
Self { pid, channels: HashMap::new() }
}
/// Clone the `Sender<M>` for this actor, if it has one. Called **under the
/// registry Leaf lock**: `Sender::clone` takes a Channel lock, which is
/// legal under a Leaf (Leaf -> Channel).
fn clone_sender<M: Send + 'static>(&self) -> Option<Sender<M>> {
let ch = self.channels.get(&TypeId::of::<M>())?;
let tx = match ch.sender.as_any().downcast_ref::<Sender<M>>() {
Some(tx) => tx,
None => panic!(
"smarm: channel keyed by TypeId but downcast to its own type failed (core corrupt)"
),
};
debug_assert_eq!(ch.msg_type, type_name::<M>(), "msg_type / TypeId disagree");
Some(tx.clone())
}
}
/// Per-actor registry view handed to runtime introspection: registered names
/// and summed mailbox depth, tagged with the mailbox's `pid` so a stale
/// incarnation can be filtered against the slab. Covers only *published*
/// channels (`register` / `install` / `spawn_addr` / gen_server start); an
/// actor that holds only a private `channel()` receiver is invisible here and
/// reports depth 0.
pub(crate) struct MailboxInfo {
pub(crate) pid: Pid,
pub(crate) names: Vec<&'static str>,
pub(crate) depth: u32,
}
/// The directory. Invariant (held under the registry lock): every value in
/// `by_name` is the full [`Pid`] (index *and* generation) of an actor that
/// published a [`Mailbox`] into `by_index` at registration time. Stale entries
/// (dead holders, including holders whose slot has since been re-tenanted by
/// a different actor) violate nothing: they are pruned on contact, and the
/// generation makes "dead" decidable even after slot reuse.
pub(crate) struct Registry {
/// `pid.index() -> the actor's mailbox`. The handle store.
by_index: HashMap<u32, Mailbox>,
/// `name -> holder pid`. Several names may map to one actor. The full pid
/// (not just the index) is load-bearing: an index alone cannot tell a dead
/// holder from the live actor now tenanting its recycled slot. Comparing
/// only the index would make such a name read as live-held (unresolvable
/// and unregisterable at once) and could misdeliver to whatever new,
/// same-typed actor now sits in that slot.
by_name: HashMap<&'static str, Pid>,
}
impl Registry {
pub(crate) fn new() -> Self {
Self { by_index: HashMap::new(), by_name: HashMap::new() }
}
/// Drop a dead holder's artifacts: every name bound to it, and its
/// mailbox, but only while the mailbox is still *its own*. A recycled
/// slot's mailbox belongs to the live tenant (publish replaces it
/// wholesale on pid mismatch) and is left untouched.
fn prune_holder(&mut self, holder: Pid) {
self.by_name.retain(|_, p| *p != holder);
if self.by_index.get(&holder.index()).is_some_and(|mb| mb.pid == holder) {
self.by_index.remove(&holder.index());
}
}
/// Runtime introspection input: per-slot-index registry view, giving the
/// actor's registered names (inverted from `by_name`) and its mailbox
/// depth (queued messages summed across every published typed channel).
/// Carries each mailbox's full `pid` so the caller can discard a stale
/// incarnation's entry against the slab's live generation. Names are
/// matched to mailboxes by *full pid*, so a stale name (dead holder)
/// still annotates the corpse's own mailbox if that survives, but never a
/// recycled slot's new tenant; names that attach to no mailbox are
/// dropped, since that violates no invariant and they get pruned on next
/// contact.
pub(crate) fn introspect_map(&self) -> HashMap<u32, MailboxInfo> {
let mut names: HashMap<Pid, Vec<&'static str>> = HashMap::new();
for (&name, &pid) in &self.by_name {
names.entry(pid).or_default().push(name);
}
let mut out: HashMap<u32, MailboxInfo> = HashMap::with_capacity(self.by_index.len());
for (&idx, mb) in &self.by_index {
let depth: usize = mb.channels.values().map(|c| c.sender.queued_len()).sum();
out.insert(
idx,
MailboxInfo {
pid: mb.pid,
names: names.remove(&mb.pid).unwrap_or_default(),
depth: depth.min(u32::MAX as usize) as u32,
},
);
}
out
}
/// Single-actor form of [`introspect_map`](Self::introspect_map): the
/// registry view for one slot index, or `None` if no mailbox is published
/// there. Used by the runtime's per-actor introspection so its cost stays
/// proportional to the one actor rather than locking every channel in the
/// runtime.
pub(crate) fn introspect_one(&self, idx: u32) -> Option<MailboxInfo> {
let mb = self.by_index.get(&idx)?;
let depth: usize = mb.channels.values().map(|c| c.sender.queued_len()).sum();
let names = self
.by_name
.iter()
.filter_map(|(&n, &p)| (p == mb.pid).then_some(n))
.collect();
Some(MailboxInfo { pid: mb.pid, names, depth: depth.min(u32::MAX as usize) as u32 })
}
}
/// Is `pid` a live actor right now? Atomic slot-word read; no lock.
fn live(inner: &crate::runtime::RuntimeInner, pid: Pid) -> bool {
inner.slot_at(pid).is_some_and(|s| s.is_live_for(pid))
}
/// Give the current actor's channel a name, so other actors can find and
/// message it by that name instead of needing its [`Pid`].
///
/// Calling this again with the same `(name, type)` from the same actor is
/// harmless. Registering a *second* message type under the same (or a
/// different) name from the same actor just adds another typed channel to
/// that actor's mailbox; it does not replace the first.
///
/// Fails with [`RegisterError::NameTaken`] if the name is currently held by a
/// *different* live actor. A name held by an actor that has since died is not
/// considered taken: it is quietly reclaimed and handed to you. Panics if
/// called outside [`run`](crate::run).
pub fn register<M: Send + 'static>(name: Name<M>, tx: Sender<M>) -> Result<(), RegisterError> {
register_with(self_pid(), name.as_str(), tx)
}
/// Bind `name` to `pid`'s mailbox and publish `tx` under `M`'s [`TypeId`], for
/// an explicit (already-live) actor rather than `self`. The shared core of
/// [`register`] (which passes `self_pid()`) and the parent-side server-name
/// bind in `gen_server`, which names a freshly spawned server before its body
/// has run, so the name resolves the instant `start()` returns. Same collision
/// rules and lock discipline as `register`.
pub(crate) fn register_with<M: Send + 'static>(
me: Pid,
key: &'static str,
tx: Sender<M>,
) -> Result<(), RegisterError> {
with_runtime(|inner| {
let mut reg = inner.registry.lock();
if !live(inner, me) {
return Err(RegisterError::NoProc);
}
if let Some(&holder) = reg.by_name.get(key) {
if holder == me {
// Same actor: just add the channel below.
} else if live(inner, holder) {
return Err(RegisterError::NameTaken { holder });
} else {
// Dead holder: free the name (and its other stale artifacts).
// Liveness is judged against the *stored* pid, generation
// included, so a recycled slot's live tenant no longer makes a
// dead name read as taken.
reg.prune_holder(holder);
}
}
// Publish (or extend) the mailbox with this channel, then bind the name.
publish_channel::<M>(&mut reg, me, tx);
reg.by_name.insert(key, me);
Ok(())
})
}
/// Insert or extend the current actor's mailbox with one typed channel, filed
/// under its message [`TypeId`]. Shared by [`register`] (which then binds a
/// name) and [`install`] (which does not). A leftover mailbox at this slot
/// index from a dead prior incarnation (pid mismatch) is replaced wholesale.
/// Caller holds the registry lock and has established that `me` is live.
fn publish_channel<M: Send + 'static>(reg: &mut Registry, me: Pid, tx: Sender<M>) {
let mb = reg.by_index.entry(me.index()).or_insert_with(|| Mailbox::new(me));
if mb.pid != me {
*mb = Mailbox::new(me);
}
mb.channels.insert(
TypeId::of::<M>(),
Channel { sender: Box::new(tx), msg_type: type_name::<M>() },
);
}
/// Publish the current actor's `Sender<A::Msg>` into its mailbox **without**
/// binding a name, and hand back the typed [`Pid<A>`] that addresses this
/// actor directly.
///
/// This is for an actor that wants to be reachable directly by its pid,
/// rather than only through a re-resolving [`Name`]: call this once with your
/// inbox sender, then hand the returned `Pid<A>` to whoever should be able to
/// message you. Unlike [`register`] there is no name to collide on, and the
/// current actor is always live while inside `run()`, so this cannot fail.
/// Panics if called outside [`run`](crate::run).
pub fn install<A: Addressable>(tx: Sender<A::Msg>) -> Pid<A> {
let me = self_pid();
with_runtime(|inner| {
let mut reg = inner.registry.lock();
debug_assert!(live(inner, me), "self_pid() is a live actor inside run()");
publish_channel::<A::Msg>(&mut reg, me, tx);
});
// `me` is this actor; re-type the identity as `Pid<A>` (the channel for
// `A::Msg` was just published, so the typed address is now messageable).
Pid::from_raw(me.raw())
}
/// Publish `tx` into `pid`'s mailbox under `M`'s [`TypeId`], for an explicit
/// (freshly minted, already-live) actor rather than `self`. The parent-side
/// half of [`spawn_addr`](crate::spawn_addr): the spawner makes the inbox and
/// publishes the sender here *before* handing back the `Pid<A>`, so an
/// immediate `send_to` on the returned pid always resolves. The address is
/// live the instant the caller holds it, with no dependence on the spawned
/// actor's body having run yet.
///
/// Caller guarantees `pid` is the just-installed actor (queued, this exact
/// incarnation); `publish_channel` replaces any stale leftover at the slot.
pub(crate) fn install_for<M: Send + 'static>(pid: Pid, tx: Sender<M>) {
with_runtime(|inner| {
let mut reg = inner.registry.lock();
debug_assert!(live(inner, pid), "install_for: pid must be a freshly spawned, live actor");
publish_channel::<M>(&mut reg, pid, tx);
});
}
/// Look up which actor currently holds `name`, if any. Returns `None` if the
/// name is unbound, or if it was bound to an actor that has since died (the
/// stale binding is cleared as a side effect of this call).
pub fn whereis(name: &str) -> Option<Pid> {
with_runtime(|inner| {
let mut reg = inner.registry.lock();
let pid = *reg.by_name.get(name)?;
if live(inner, pid) {
Some(pid)
} else {
// Generation-checked against the stored holder: a recycled slot's
// live tenant reads dead here, and the stale name heals.
reg.prune_holder(pid);
None
}
})
}
/// Like [`whereis`], but returns a *typed* [`Pid<A>`] instead of a bare
/// [`Pid`], so a follow-up [`send_to`] is compile-checked instead of needing
/// the untyped [`send_dyn`] escape hatch. `None` if the name is unbound or its
/// holder has died.
///
/// The type `A` is not checked against what the name's holder actually
/// published: if you pick the wrong `A`, this still succeeds, but the next
/// send against the returned pid degrades to [`SendError::NoChannel`] rather
/// than reaching the wrong actor or the wrong channel.
///
/// Panics if called outside [`run`](crate::run).
pub fn lookup_as<A: Addressable>(name: &str) -> Option<Pid<A>> {
whereis(name).map(crate::pid::assert_type::<A>)
}
/// Resolve `name` to its actor's pid and a cloned `Sender<M>`, all under one
/// lock acquisition. The crate-internal building block for `gen_server`'s
/// by-name addressing: a named server publishes its inbox as a
/// `Sender<Envelope<G>>` (via [`register_with`]), and the server's `call` /
/// `cast` / `whereis_server` recover that exact typed sender here to rebuild a
/// `GenServerRef<G>`. `None` if unbound, dead (pruned on the way out), or
/// holding no `M` channel.
pub(crate) fn resolve_named_sender<M: Send + 'static>(name: &str) -> Option<(Pid, Sender<M>)> {
with_runtime(|inner| {
let mut reg = inner.registry.lock();
let pid = *reg.by_name.get(name)?;
if !live(inner, pid) {
// Stored-pid liveness, generation included: a name whose holder
// died is pruned (heals) even if the slot has a new tenant.
// Otherwise the tenant's mailbox would make the name unresolvable
// without pruning, wedging it for the tenant's lifetime.
reg.prune_holder(pid);
return None;
}
// A live holder's mailbox is its own (publish replaces wholesale on
// pid mismatch, and one live actor per slot), so index lookup is safe.
let tx = reg.by_index.get(&pid.index()).and_then(Mailbox::clone_sender::<M>)?;
Some((pid, tx))
})
}
/// Give up a name. Returns the actor it pointed at, if that actor was still
/// live. Only the *name* is freed; the actor's mailbox (and any other names
/// bound to it) are unaffected. A binding to an already-dead actor reports
/// `None`, since there was nothing live to release.
pub fn unregister(name: &str) -> Option<Pid> {
with_runtime(|inner| {
let mut reg = inner.registry.lock();
let pid = reg.by_name.remove(name)?;
if live(inner, pid) { Some(pid) } else { None }
})
}
/// Look `name` up and deliver `msg` to whichever actor currently holds it.
/// This is the point of naming an actor: a name you can send a message to
/// directly, without a separate lookup step.
///
/// On failure the message comes back to you, wrapped in the [`SendError`]
/// variant that explains why: [`SendError::Unresolved`] if no live actor
/// currently holds the name, [`SendError::NoChannel`] if the actor that holds
/// it never published a channel for `M`, or [`SendError::Closed`] if it
/// published one but has since dropped the receiving end. Panics if called
/// outside [`run`](crate::run).
pub fn send<M: Send + 'static>(name: Name<M>, msg: M) -> Result<(), SendError<M>> {
let key = name.as_str();
with_runtime(|inner| {
// Resolve + clone the sender under the registry lock, then drop the
// lock before sending (a send can unpark a receiver).
let tx = {
let mut reg = inner.registry.lock();
let pid = match reg.by_name.get(key) {
Some(&p) => p,
None => return Err(SendError::Unresolved(msg)),
};
if !live(inner, pid) {
// Stored-pid liveness (generation included), so a recycled
// slot's new live tenant is never mistaken for the name's
// original (now-dead) holder.
reg.prune_holder(pid);
return Err(SendError::Unresolved(msg));
}
match reg.by_index.get(&pid.index()).and_then(Mailbox::clone_sender::<M>) {
Some(tx) => tx,
None => return Err(SendError::NoChannel(msg)),
}
};
tx.send(msg).map_err(|crate::channel::SendError(m)| SendError::Closed(m))
})
}
/// Resolve a *raw* pid to its mailbox and deliver `msg` on the channel for `M`,
/// with **no redirect**. The stored mailbox must be this exact incarnation
/// (generation included) and still live; otherwise the actor this pid named
/// is gone and the result is [`SendError::Dead`], even when the slot now
/// holds a different, live actor (which is left untouched). Shared by
/// [`send_to`] (typed, `M = A::Msg`, channel guaranteed on an installed
/// actor) and [`send_dyn`] (explicit `M`, where `NoChannel` is a real
/// outcome).
fn send_to_pid<M: Send + 'static>(
inner: &crate::runtime::RuntimeInner,
pid: Pid,
msg: M,
) -> Result<(), SendError<M>> {
// Resolve + clone the sender under the registry lock, then drop the lock
// before sending (a send can unpark a receiver), same order as `send`.
let tx = {
let mut reg = inner.registry.lock();
match reg.by_index.get(&pid.index()).map(|m| m.pid) {
// Exact incarnation, still alive: its `M` channel, or NoChannel.
Some(stored) if stored == pid && live(inner, pid) => {
match reg.by_index.get(&pid.index()).and_then(Mailbox::clone_sender::<M>) {
Some(tx) => tx,
None => return Err(SendError::NoChannel(msg)),
}
}
// Our incarnation's mailbox, but the actor has died: prune + Dead.
Some(stored) if stored == pid => {
reg.prune_holder(pid);
return Err(SendError::Dead(msg));
}
// A different incarnation (or nothing) occupies the slot: the actor
// this pid named is gone. Do not disturb any newer occupant.
_ => return Err(SendError::Dead(msg)),
}
};
tx.send(msg).map_err(|crate::channel::SendError(m)| SendError::Closed(m))
}
/// Deliver `msg` directly to the exact actor identified by `pid`. Unlike
/// name-addressed [`send`], there is **no redirect**: if that specific actor
/// has died, the message comes back as [`SendError::Dead`], even if its slot
/// has since been taken over by a different, live actor. Use this when you
/// already hold a `Pid<A>` and want to talk to that one actor specifically;
/// use [`send`] with a [`Name`] when you want whichever actor currently holds
/// a name.
///
/// The message type is the actor's `A::Msg`, so on a live actor that has
/// installed its inbox (via [`install`] or [`register`]) the channel is
/// always present; [`SendError::NoChannel`] therefore means the actor is live
/// but never published a `Pid<A>`-reachable inbox. Panics if called outside
/// [`run`](crate::run).
pub fn send_to<A: Addressable>(pid: Pid<A>, msg: A::Msg) -> Result<(), SendError<A::Msg>> {
with_runtime(|inner| send_to_pid::<A::Msg>(inner, pid.erase(), msg))
}
/// The escape hatch for sending to a bare, untyped [`Pid`] when the typed
/// [`send_to`] is unavailable, for example a pid recovered from a [`Down`]
/// notification or a group's `members()` list, where you no longer know the
/// actor's message type at compile time.
///
/// Because the message type is not checked at compile time here, this is the
/// one send that can genuinely be live-but-wrong: the actor may be alive yet
/// expose no channel for `M`, in which case you get [`SendError::NoChannel`]
/// back instead of a misdelivery. Liveness and redirect behavior are
/// otherwise identical to [`send_to`]: identity-bound, no redirect,
/// [`SendError::Dead`] once the addressed incarnation is gone. Prefer
/// `send_to` with a typed `Pid<A>` whenever you have one; reach for this only
/// when you don't. Panics if called outside [`run`](crate::run).
///
/// [`Down`]: crate::Down
pub fn send_dyn<M: Send + 'static>(pid: Pid, msg: M) -> Result<(), SendError<M>> {
with_runtime(|inner| send_to_pid::<M>(inner, pid, msg))
}
+586
View File
@@ -0,0 +1,586 @@
//! The run queue, selected at COMPILE TIME by mutually-exclusive cargo
//! features (no runtime dispatch — the scheduler's pop loop is the hottest
//! code in the runtime):
//!
//! - `rq-mutex` (default) — `Mutex<VecDeque>`. The control/baseline:
//! strictly FIFO, trivially correct, one global lock.
//! - `rq-mpmc` — a single hand-rolled Vyukov bounded MPMC ring (per-cell
//! sequence numbers). Strict FIFO, lock-free, one hot
//! enqueue/dequeue cache-line pair.
//! - `rq-striped` — M Vyukov rings with fetch-add ticket distribution.
//! *Relaxed* FIFO: ordering across stripes is bounded-skewed
//! (≈ one ring's worth of reordering per stripe), in exchange
//! for spreading the hot line M ways. Predicted winner at
//! high core counts; phase 4's shootout decides.
//!
//! Select non-default variants with `--no-default-features --features rq-…`
//! (cargo features are additive, so the default must be switched off).
//!
//! All variants are compiled unconditionally (so every build runs every
//! variant's unit tests); the feature only picks which one the runtime uses
//! via the [`RunQueue`] alias.
//!
//! # Contract (shared by all variants)
//!
//! - **Occupancy is bounded by `max_actors`.** A pid is in the queue at most
//! once (pushes pair 1:1 with transitions into `Queued`; only the
//! scheduler transitions `Queued → Running` — see the state-machine docs
//! in `runtime.rs`), and at most `max_actors` actors exist. With the RFC
//! 005 wake slot enabled the invariant reads "in (slot ⊕ shared queue) at
//! most once" — a slot push *replaces* the queue push at the same
//! protocol point, and a displacement moves the occupant, never copies
//! it — so the bound holds verbatim. The bounded rings are sized ≥
//! `max_actors`, so **`push` is infallible**; a full
//! ring is an invariant violation and panics loudly rather than spinning.
//! - **Preemption must be disabled around every push/pop** (debug-asserted).
//! For the mutex variant this is the usual no-switch/no-unwind-under-lock
//! rule. For the rings it is *load-bearing in a sharper way*: a producer
//! suspended between claiming a cell and publishing its sequence number
//! stalls every consumer behind that cell — on a busy runtime that is a
//! livelock, since the suspended actor's own resume entry sits behind the
//! hole. Callers get this for free: every queue op happens inside
//! `with_runtime`/`try_with_runtime` (NoPreempt for their span since
//! phase 2) or on a scheduler thread between resumes (preemption off).
//! - **`pop() == None` is a snapshot, not a fence.** A push that is mid-
//! publish (or in a stripe the probe already passed) may be missed; the
//! caller's idle path sleeps ≤ 100µs and retries, so the cost is a bounded
//! latency blip, never a lost entry. Termination does not lean on this:
//! the all-clear is `live_actors == 0` (+ io quiescent), and `live == 0`
//! already implies the queue holds nothing actionable — see the argument
//! in `schedule_loop`.
//! - `len()` is approximate (stats only).
use crate::pid::Pid;
use crate::sync_shim::{AtomicUsize, Ordering, UnsafeCell};
use std::mem::MaybeUninit;
// ---------------------------------------------------------------------------
// Feature selection
// ---------------------------------------------------------------------------
#[cfg(not(any(feature = "rq-mutex", feature = "rq-mpmc", feature = "rq-striped")))]
compile_error!(
"smarm: no run queue selected. Enable exactly one of the features \
`rq-mutex` (default), `rq-mpmc`, `rq-striped`."
);
#[cfg(all(feature = "rq-mutex", feature = "rq-mpmc"))]
compile_error!(
"smarm: features `rq-mutex` and `rq-mpmc` are mutually exclusive \
(use --no-default-features to drop the default `rq-mutex`)."
);
#[cfg(all(feature = "rq-mutex", feature = "rq-striped"))]
compile_error!(
"smarm: features `rq-mutex` and `rq-striped` are mutually exclusive \
(use --no-default-features to drop the default `rq-mutex`)."
);
#[cfg(all(feature = "rq-mpmc", feature = "rq-striped"))]
compile_error!("smarm: features `rq-mpmc` and `rq-striped` are mutually exclusive.");
#[cfg(feature = "rq-mutex")]
pub(crate) type RunQueue = MutexQueue;
#[cfg(feature = "rq-mpmc")]
pub(crate) type RunQueue = MpmcRing;
#[cfg(feature = "rq-striped")]
pub(crate) type RunQueue = StripedRing;
#[inline]
fn assert_no_preempt() {
debug_assert!(
!crate::preempt::PREEMPTION_ENABLED.with(|c| c.get()),
"run-queue op with preemption enabled — a switch mid-op stalls or \
corrupts the queue; route through with_runtime or scheduler context"
);
}
// ---------------------------------------------------------------------------
// rq-mutex — the baseline
// ---------------------------------------------------------------------------
#[allow(dead_code)]
pub struct MutexQueue {
q: std::sync::Mutex<std::collections::VecDeque<Pid>>,
}
#[allow(dead_code)]
impl MutexQueue {
pub fn new(_threads: usize, max_actors: usize) -> Self {
Self {
// Pre-size: the queue can never outgrow the slab, and one
// allocation at init beats reallocating under the lock later.
q: std::sync::Mutex::new(std::collections::VecDeque::with_capacity(max_actors)),
}
}
pub fn push(&self, pid: Pid) {
assert_no_preempt();
match self.q.lock() {
Ok(mut g) => g.push_back(pid),
Err(e) => panic!("smarm: run-queue q lock poisoned (core corrupt): {e}"),
}
}
pub fn pop(&self) -> Option<Pid> {
assert_no_preempt();
match self.q.lock() {
Ok(mut g) => g.pop_front(),
Err(e) => panic!("smarm: run-queue q lock poisoned (core corrupt): {e}"),
}
}
pub fn len(&self) -> u64 {
match self.q.lock() {
Ok(g) => g.len() as u64,
Err(e) => panic!("smarm: run-queue q lock poisoned (core corrupt): {e}"),
}
}
pub fn is_empty(&self) -> bool {
match self.q.lock() {
Ok(g) => g.is_empty(),
Err(e) => panic!("smarm: run-queue q lock poisoned (core corrupt): {e}"),
}
}
}
// ---------------------------------------------------------------------------
// rq-mpmc — Vyukov bounded MPMC ring
// ---------------------------------------------------------------------------
//
// Dmitry Vyukov's bounded MPMC queue: each cell carries a sequence number.
// A producer may write cell `i` when `seq == pos` (its turn); it publishes
// with `seq = pos + 1`. A consumer may read when `seq == pos + 1`; it
// releases the cell to the next lap with `seq = pos + capacity`. Producers
// and consumers each contend on one counter; cell handoff is a per-cell
// Acquire/Release pair, so unrelated push/pop pairs don't serialize.
/// Pad to a cache-line pair so the producer and consumer counters (and the
/// cells) don't false-share.
#[repr(align(128))]
struct CachePadded<T>(T);
struct Cell {
seq: AtomicUsize,
pid: UnsafeCell<MaybeUninit<Pid>>,
}
#[allow(dead_code)]
pub struct MpmcRing {
buf: Box<[Cell]>,
mask: usize,
enqueue_pos: CachePadded<AtomicUsize>,
dequeue_pos: CachePadded<AtomicUsize>,
}
// SAFETY: cells are handed off between threads via the per-cell seq
// (Release on publish, Acquire on claim); Pid is Copy + Send.
unsafe impl Send for MpmcRing {}
unsafe impl Sync for MpmcRing {}
#[allow(dead_code)]
impl MpmcRing {
pub fn new(_threads: usize, max_actors: usize) -> Self {
Self::with_capacity(max_actors)
}
/// Pub for the raw-structure microbench (sized to the op count so the
/// occupancy contract is trivially met there). Runtime code uses `new`.
pub fn with_capacity(min_cap: usize) -> Self {
// Occupancy ≤ max_actors (queue contract), so capacity = the next
// power of two ≥ max_actors can never overflow. (≥ 2 so mask works.)
let cap = min_cap.next_power_of_two().max(2);
let buf: Box<[Cell]> = (0..cap)
.map(|i| Cell {
seq: AtomicUsize::new(i),
pid: UnsafeCell::new(MaybeUninit::uninit()),
})
.collect();
Self {
buf,
mask: cap - 1,
enqueue_pos: CachePadded(AtomicUsize::new(0)),
dequeue_pos: CachePadded(AtomicUsize::new(0)),
}
}
pub fn push(&self, pid: Pid) {
assert_no_preempt();
assert!(
self.try_push(pid),
"smarm: run queue overflow — occupancy exceeded the slab bound, \
which the at-most-once-enqueued invariant forbids. This is a \
runtime bug (double enqueue), not a capacity tuning problem."
);
}
/// One full claim attempt; `false` only if the ring is full.
fn try_push(&self, pid: Pid) -> bool {
let mut pos = self.enqueue_pos.0.load(Ordering::Relaxed);
loop {
let cell = &self.buf[pos & self.mask];
let seq = cell.seq.load(Ordering::Acquire);
let diff = seq as isize - pos as isize;
if diff == 0 {
// Our turn: claim the position.
match self.enqueue_pos.0.compare_exchange_weak(
pos, pos + 1, Ordering::Relaxed, Ordering::Relaxed,
) {
Ok(_) => {
// SAFETY: the claim gives us exclusive write access
// to this cell until we publish below.
cell.pid.with_mut(|p| unsafe { (*p).write(pid) });
cell.seq.store(pos + 1, Ordering::Release);
return true;
}
Err(actual) => pos = actual,
}
} else if diff < 0 {
return false; // full — a whole lap behind
} else {
pos = self.enqueue_pos.0.load(Ordering::Relaxed);
}
}
}
pub fn pop(&self) -> Option<Pid> {
assert_no_preempt();
let mut pos = self.dequeue_pos.0.load(Ordering::Relaxed);
loop {
let cell = &self.buf[pos & self.mask];
let seq = cell.seq.load(Ordering::Acquire);
let diff = seq as isize - (pos + 1) as isize;
if diff == 0 {
match self.dequeue_pos.0.compare_exchange_weak(
pos, pos + 1, Ordering::Relaxed, Ordering::Relaxed,
) {
Ok(_) => {
// SAFETY: the claim gives us exclusive read access;
// the producer's Release publish made `pid` visible
// to our Acquire load of `seq`.
let pid = cell.pid.with(|p| unsafe { (*p).assume_init_read() });
// Release the cell for the next lap.
cell.seq.store(pos + self.mask + 1, Ordering::Release);
return Some(pid);
}
Err(actual) => pos = actual,
}
} else if diff < 0 {
// Empty (or the producer at this cell hasn't published yet —
// a snapshot miss the caller's idle-retry loop absorbs).
return None;
} else {
pos = self.dequeue_pos.0.load(Ordering::Relaxed);
}
}
}
pub fn len(&self) -> u64 {
let e = self.enqueue_pos.0.load(Ordering::Relaxed);
let d = self.dequeue_pos.0.load(Ordering::Relaxed);
e.saturating_sub(d) as u64
}
pub fn is_empty(&self) -> bool {
self.len() == 0
}
}
// ---------------------------------------------------------------------------
// rq-striped — M Vyukov rings, ticket-distributed
// ---------------------------------------------------------------------------
//
// Producers fetch-add a ticket and start probing at stripe `ticket % M`;
// consumers do the same with their own ticket. Under symmetric load the
// tickets spread producers and consumers uniformly, so each stripe sees
// ~1/M of the traffic and the single hot cache-line pair becomes M cooler
// ones. FIFO is relaxed: two pushes that land in different stripes can be
// popped in either order, with skew bounded by stripe occupancy imbalance.
//
// Push probes forward from its home stripe until a `try_push` succeeds.
// Σ stripe capacity ≥ 2 × max_actors while occupancy ≤ max_actors, so at
// every instant at least half the total capacity is free and the probe
// terminates (in practice on the first stripe).
#[allow(dead_code)]
pub struct StripedRing {
stripes: Box<[MpmcRing]>,
/// Stripe count minus one (count is a power of two).
stripe_mask: usize,
push_ticket: CachePadded<AtomicUsize>,
pop_ticket: CachePadded<AtomicUsize>,
}
#[allow(dead_code)]
impl StripedRing {
pub fn new(threads: usize, max_actors: usize) -> Self {
// One stripe per scheduler thread, rounded up to a power of two —
// more stripes than threads buys nothing (at most `threads` ops are
// in flight) and costs pop-probe latency when mostly empty.
let n = threads.max(1).next_power_of_two();
// Per-stripe capacity: 2 × max_actors / n in total, and never below
// a floor that keeps degenerate configs (tiny slab, many threads)
// trivially correct.
let per = ((2 * max_actors) / n).next_power_of_two().max(8);
let stripes: Box<[MpmcRing]> = (0..n).map(|_| MpmcRing::with_capacity(per)).collect();
Self {
stripes,
stripe_mask: n - 1,
push_ticket: CachePadded(AtomicUsize::new(0)),
pop_ticket: CachePadded(AtomicUsize::new(0)),
}
}
pub fn push(&self, pid: Pid) {
assert_no_preempt();
let home = self.push_ticket.0.fetch_add(1, Ordering::Relaxed);
// Probe from the home stripe; capacity headroom (Σ ≥ 2×occupancy)
// guarantees a free stripe exists, so the outer loop terminates.
// The retry-from-home lap handles the racy case where every stripe
// momentarily refused us.
loop {
for i in 0..=self.stripe_mask {
let s = &self.stripes[(home + i) & self.stripe_mask];
if s.try_push(pid) {
return;
}
}
std::hint::spin_loop();
}
}
pub fn pop(&self) -> Option<Pid> {
assert_no_preempt();
let home = self.pop_ticket.0.fetch_add(1, Ordering::Relaxed);
for i in 0..=self.stripe_mask {
if let Some(pid) = self.stripes[(home + i) & self.stripe_mask].pop() {
return Some(pid);
}
}
None // snapshot miss possible across stripes; idle-retry absorbs it
}
pub fn len(&self) -> u64 {
self.stripes.iter().map(|s| s.len()).sum()
}
pub fn is_empty(&self) -> bool {
self.stripes.iter().all(|s| s.is_empty())
}
}
// ---------------------------------------------------------------------------
// Tests — all variants, in every build (the feature only picks the alias)
// ---------------------------------------------------------------------------
#[cfg(all(test, not(loom)))]
mod tests {
use super::*;
use std::collections::HashSet;
use std::sync::Arc;
fn pid(i: u32) -> Pid {
Pid::new(i, 0)
}
fn fifo_smoke<Q>(q: &Q, push: impl Fn(&Q, Pid), pop: impl Fn(&Q) -> Option<Pid>) {
for i in 0..100 {
push(q, pid(i));
}
for i in 0..100 {
assert_eq!(pop(q), Some(pid(i)));
}
assert_eq!(pop(q), None);
}
#[test]
fn mutex_fifo() {
let q = MutexQueue::new(1, 1024);
fifo_smoke(&q, |q, p| q.push(p), |q| q.pop());
}
#[test]
fn mpmc_fifo_single_thread() {
let q = MpmcRing::new(1, 1024);
fifo_smoke(&q, |q, p| q.push(p), |q| q.pop());
}
#[test]
fn mpmc_wraps_many_laps() {
let q = MpmcRing::with_capacity(8);
for lap in 0..1000u32 {
for i in 0..8 {
q.push(pid(lap * 8 + i));
}
for i in 0..8 {
assert_eq!(q.pop(), Some(pid(lap * 8 + i)));
}
}
assert_eq!(q.pop(), None);
}
/// N producers, M consumers, every element exactly once. Run on plain OS
/// threads (PREEMPTION_ENABLED defaults false, satisfying the contract).
fn exactly_once<Q: Send + Sync + 'static>(
q: Q,
push: fn(&Q, Pid),
pop: fn(&Q) -> Option<Pid>,
producers: u32,
consumers: u32,
per_producer: u32,
) {
let q = Arc::new(q);
let total = (producers * per_producer) as usize;
let popped = Arc::new(std::sync::Mutex::new(Vec::with_capacity(total)));
let remaining = Arc::new(AtomicUsize::new(total));
let mut hs = Vec::new();
for p in 0..producers {
let q = q.clone();
hs.push(std::thread::spawn(move || {
for i in 0..per_producer {
push(&q, pid(p * per_producer + i));
}
}));
}
for _ in 0..consumers {
let q = q.clone();
let popped = popped.clone();
let remaining = remaining.clone();
hs.push(std::thread::spawn(move || {
let mut local = Vec::new();
while remaining.load(Ordering::Relaxed) > 0 {
if let Some(pid) = pop(&q) {
remaining.fetch_sub(1, Ordering::Relaxed);
local.push(pid);
} else {
std::hint::spin_loop();
}
}
popped.lock().unwrap().extend(local);
}));
}
for h in hs {
h.join().unwrap();
}
let popped = popped.lock().unwrap();
assert_eq!(popped.len(), total, "count mismatch");
let set: HashSet<u64> = popped.iter().map(|p| ((p.index() as u64) << 32) | p.generation() as u64).collect();
assert_eq!(set.len(), total, "duplicate or lost element");
assert_eq!(pop(&q), None);
}
#[test]
fn mpmc_exactly_once_contended() {
exactly_once(MpmcRing::new(8, 4096), |q, p| q.push(p), |q| q.pop(), 4, 4, 1000);
}
#[test]
fn striped_exactly_once_contended() {
exactly_once(StripedRing::new(8, 4096), |q, p| q.push(p), |q| q.pop(), 4, 4, 1000);
}
#[test]
fn striped_drains_after_skewed_load() {
// Hammer pushes from one thread (all tickets walk the stripes in
// order) and verify a single consumer sees every element.
let q = StripedRing::new(4, 64);
let mut seen = HashSet::new();
for i in 0..64 {
q.push(pid(i));
}
while let Some(p) = q.pop() {
assert!(seen.insert(p.index()));
}
assert_eq!(seen.len(), 64);
}
}
// ---------------------------------------------------------------------------
// loom model tests — RUSTFLAGS="--cfg loom" cargo test --lib --release
// ---------------------------------------------------------------------------
#[cfg(all(test, loom))]
mod loom_tests {
use super::*;
use loom::sync::Arc;
use loom::thread;
fn pid(i: u32) -> Pid {
Pid::new(i, 0)
}
/// Two producers, main-thread consumer: both elements arrive exactly
/// once, across every interleaving — including through a lap wraparound
/// (capacity 2 forces cell reuse).
#[test]
fn mpmc_two_producers_exactly_once() {
loom::model(|| {
let q = Arc::new(MpmcRing::with_capacity(2));
let mut hs = Vec::new();
for i in 0..2u32 {
let q = q.clone();
hs.push(thread::spawn(move || q.push(pid(i))));
}
let mut got = Vec::new();
while got.len() < 2 {
match q.pop() {
Some(p) => got.push(p.index()),
None => thread::yield_now(),
}
}
for h in hs {
h.join().unwrap();
}
got.sort_unstable();
assert_eq!(got, vec![0, 1]);
assert!(q.pop().is_none());
});
}
/// Producer races a consumer on a single element: the consumer either
/// gets it or sees a clean None — never a torn/duplicated element.
#[test]
fn mpmc_push_pop_race() {
loom::model(|| {
let q = Arc::new(MpmcRing::with_capacity(2));
let q2 = q.clone();
let prod = thread::spawn(move || q2.push(pid(7)));
let seen = q.pop();
prod.join().unwrap();
match seen {
Some(p) => {
assert_eq!(p.index(), 7);
assert!(q.pop().is_none());
}
None => assert_eq!(q.pop().map(|p| p.index()), Some(7)),
}
});
}
/// Striped: two producers landing in (potentially) different stripes,
/// main-thread consumer drains both exactly once.
#[test]
fn striped_two_producers_exactly_once() {
loom::model(|| {
let q = Arc::new(StripedRing::new(2, 4));
let mut hs = Vec::new();
for i in 0..2u32 {
let q = q.clone();
hs.push(thread::spawn(move || q.push(pid(i))));
}
let mut got = Vec::new();
while got.len() < 2 {
match q.pop() {
Some(p) => got.push(p.index()),
None => thread::yield_now(),
}
}
for h in hs {
h.join().unwrap();
}
got.sort_unstable();
assert_eq!(got, vec![0, 1]);
assert!(q.pop().is_none());
});
}
}
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//! The per-slot scheduling state machine, as a standalone unit.
//!
//! One atomic word packs `(generation << 32) | (epoch << 8) | state`; every
//! transition is a CAS on the packed word, so the generation check is atomic
//! with the transition — no ABA, no acting on a recycled slot. The diagram
//! and the full protocol rationale live in `runtime.rs`; this module is the
//! mechanism, factored out so that:
//!
//! - loom can model-check the production transitions directly (see the
//! `loom_tests` module; built with `RUSTFLAGS="--cfg loom"`), and
//! - every method asserts the precondition it relies on (`debug_assert!` —
//! these are hot paths), per the assert-the-invariants house rule.
//!
//! ## The park-epoch (wait identity)
//!
//! The middle 24 bits carry the slot's *park-epoch*: the identity of the
//! actor's current (or most recent) wait. The rules:
//!
//! - [`begin_wait`](StateWord::begin_wait) bumps the epoch and returns it;
//! the actor calls it once per wait, *before* registering itself with any
//! waker. Registrations carry `(pid, epoch)`.
//! - A wake may be **epoch-matched** (`unpark(gen, Some(epoch))`): it lands
//! only if the word still carries that epoch. Wakers whose registration
//! handle can outlive the wait it was created for (channel senders, mutex
//! grants, wait-timers) MUST use this form.
//! - Every successful wake **consumes** the epoch — `Parked(e) → Queued(e+1)`,
//! `Running(e) → RunningNotified(e+1)` — so at most one wake can ever land
//! per wait, by construction. A loser in a multi-waker race (e.g. the
//! non-winning arms of a `select`) fails the epoch check and no-ops; it can
//! neither steal a future wait's wake nor leave a pending notification that
//! would fault a later one-shot park (`Mutex::lock_timeout`, `sleep`,
//! `block_on_io`, `wait_fd` all rely on wakes being *meaningful*).
//! - The wildcard form (`unpark(gen, None)`) also consumes, and is reserved
//! for terminal wakes — `request_stop` — which never return control to the
//! code that parked.
//!
//! Epoch wrap (24 bits = 16.7M waits) is harmless: a collision would require
//! a taken registration to stay in flight across a full wrap of the *same
//! actor's* waits, and registrations are consumed at take-time under their
//! primitive's lock — the exposure is the taker's instruction window.
//!
//! Atomics come from `sync_shim` (std normally, `loom::sync` under
//! `cfg(loom)`).
use crate::sync_shim::{AtomicU64, Ordering};
pub(crate) const ST_VACANT: u64 = 0;
pub(crate) const ST_QUEUED: u64 = 1;
pub(crate) const ST_RUNNING: u64 = 2;
pub(crate) const ST_RUNNING_NOTIFIED: u64 = 3;
pub(crate) const ST_PARKED: u64 = 4;
pub(crate) const ST_DONE: u64 = 5;
/// Park-epoch width: 24 bits, packed at word bits 8..32.
pub(crate) const EPOCH_MASK: u32 = 0x00FF_FFFF;
#[inline]
pub(crate) const fn pack(gen: u32, epoch: u32, st: u64) -> u64 {
debug_assert!(epoch & !EPOCH_MASK == 0);
((gen as u64) << 32) | ((epoch as u64) << 8) | st
}
#[inline]
pub(crate) const fn word_gen(w: u64) -> u32 {
(w >> 32) as u32
}
#[inline]
pub(crate) const fn word_epoch(w: u64) -> u32 {
((w >> 8) as u32) & EPOCH_MASK
}
#[inline]
pub(crate) const fn word_state(w: u64) -> u64 {
w & 0xFF
}
/// What an unpark amounted to. The caller owns the side effects (enqueue,
/// trace events) — this module is pure state.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub(crate) enum Unpark {
/// Parked → Queued: the caller must enqueue the pid.
Enqueue,
/// Running → RunningNotified: the scheduler's park-return will re-queue.
Notified,
/// Stale generation, stale epoch, already queued/notified, done, or
/// vacant.
Noop,
}
/// A pid's-eye view of the slot, for cold paths that hold the slot lock.
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub(crate) enum Status {
/// The generation no longer matches: the slot was reclaimed (and possibly
/// reused) — the pid is stale.
Stale,
/// The actor terminated; its outcome is (or was) in the slot.
Done,
/// Alive in some scheduling state (Queued / Running / Notified / Parked).
Live,
}
pub(crate) struct StateWord(AtomicU64);
impl StateWord {
pub(crate) fn new() -> Self {
Self(AtomicU64::new(pack(0, 0, ST_VACANT)))
}
#[inline]
pub(crate) fn load(&self) -> u64 {
self.0.load(Ordering::Acquire)
}
#[inline]
pub(crate) fn generation(&self) -> u32 {
word_gen(self.load())
}
#[inline]
pub(crate) fn status_for(&self, gen: u32) -> Status {
let w = self.load();
if word_gen(w) != gen {
return Status::Stale;
}
match word_state(w) {
ST_DONE => Status::Done,
// A matching generation on a Vacant slot is unreachable for any
// ISSUED pid — reclaim bumps the generation in the very store
// that vacates, and install publishes Queued before the pid
// escapes. But `Pid::new` is public, so a forged / never-issued
// pid (e.g. `Pid::new(5, 0)` against a fresh slab) can land
// here; for those, "no such actor" is the correct total answer.
ST_VACANT => Status::Stale,
_ => Status::Live,
}
}
/// Spawn-side publish: Vacant → Queued. The caller owns the vacant slot
/// exclusively (it popped the index from the free list), so this is a
/// plain Release store; it is the moment the actor becomes visible to
/// pops, unparks, and stops. The epoch starts at 0 for each occupancy
/// (`set_done` zeroes it; wait identity never crosses a lifetime).
pub(crate) fn publish_queued(&self, gen: u32) {
debug_assert_eq!(
self.load(),
pack(gen, 0, ST_VACANT),
"publish over a non-vacant slot"
);
self.0.store(pack(gen, 0, ST_QUEUED), Ordering::Release);
}
/// Scheduler pop-side claim: Queued → Running, epoch preserved. `false`
/// means the popped pid is stale — by the at-most-once-enqueued
/// invariant, a generation mismatch is the only possible failure
/// (asserted). Nothing can move a matching-gen word off Queued (wakes
/// no-op on Queued), so the CAS loop is single-shot in practice.
#[must_use]
pub(crate) fn try_claim(&self, gen: u32) -> bool {
loop {
let w = self.load();
if word_gen(w) != gen {
return false;
}
debug_assert_eq!(
word_state(w),
ST_QUEUED,
"queued pid found in unexpected state {} — double enqueue?",
word_state(w)
);
if self
.0
.compare_exchange(
w,
pack(gen, word_epoch(w), ST_RUNNING),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return true;
}
}
}
/// Yield return path: Running | RunningNotified → Queued, epoch
/// preserved. A notification that arrived mid-run coalesces into the
/// re-queue. Caller must enqueue. CAS loop because a notify can bump the
/// epoch between the read and the exchange.
pub(crate) fn yield_return(&self, gen: u32) {
loop {
let w = self.load();
debug_assert!(
matches!(word_state(w), ST_RUNNING | ST_RUNNING_NOTIFIED)
&& word_gen(w) == gen,
"yield return from invalid word {w:#x}"
);
if self
.0
.compare_exchange(
w,
pack(gen, word_epoch(w), ST_QUEUED),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return;
}
}
}
/// Park return path. `true` = actually parked. `false` = an unpark landed
/// in the prep-to-park window (RunningNotified); the word is already back
/// to Queued and the caller must enqueue — the lost-wakeup window,
/// closed. Epoch preserved on both paths (the notify already consumed
/// it).
#[must_use]
pub(crate) fn park_return(&self, gen: u32) -> bool {
loop {
let w = self.load();
debug_assert_eq!(word_gen(w), gen, "park return with stale gen");
let target = match word_state(w) {
ST_RUNNING => ST_PARKED,
ST_RUNNING_NOTIFIED => ST_QUEUED,
st => unreachable!("park return from invalid state {st}"),
};
if self
.0
.compare_exchange(
w,
pack(gen, word_epoch(w), target),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return target == ST_PARKED;
}
}
}
/// Open a new wait: bump the park-epoch and return it. Called by the
/// waiting actor itself (so the state is Running, or RunningNotified if
/// a terminal wake is already pending — the bump preserves the pending
/// notification), once per wait, BEFORE registering `(pid, epoch)` with
/// any waker.
#[must_use]
pub(crate) fn begin_wait(&self, gen: u32) -> u32 {
loop {
let w = self.load();
debug_assert!(
matches!(word_state(w), ST_RUNNING | ST_RUNNING_NOTIFIED)
&& word_gen(w) == gen,
"begin_wait from invalid word {w:#x}"
);
let next = word_epoch(w).wrapping_add(1) & EPOCH_MASK;
if self
.0
.compare_exchange(
w,
pack(gen, next, word_state(w)),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return next;
}
}
}
/// The unpark protocol — the one way anything outside the scheduler makes
/// an actor runnable. See [`Unpark`] for the caller's obligations.
///
/// `want = Some(epoch)` is the epoch-matched form: lands only if the word
/// still carries that epoch (i.e. the wait it was registered for is still
/// the current, un-woken wait). `want = None` is the wildcard, reserved
/// for terminal wakes. Both forms CONSUME the epoch on success.
#[must_use]
pub(crate) fn unpark(&self, gen: u32, want: Option<u32>) -> Unpark {
loop {
let w = self.load();
if word_gen(w) != gen {
return Unpark::Noop;
}
if let Some(e) = want {
if word_epoch(w) != e {
return Unpark::Noop;
}
}
let bumped = word_epoch(w).wrapping_add(1) & EPOCH_MASK;
match word_state(w) {
ST_PARKED => {
if self
.0
.compare_exchange(
w,
pack(gen, bumped, ST_QUEUED),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return Unpark::Enqueue;
}
}
ST_RUNNING => {
if self
.0
.compare_exchange(
w,
pack(gen, bumped, ST_RUNNING_NOTIFIED),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return Unpark::Notified;
}
}
_ => return Unpark::Noop, // Queued | Notified | Done | Vacant
}
}
}
/// Eat a pending notification: RunningNotified → Running, epoch
/// preserved; no-op on Running. Called by the RUNNING actor itself, on
/// the no-park exit of a wait it registered for but never parked on
/// (`select` returning a ready arm at registration time), AFTER bumping
/// the epoch and BEFORE re-checking its stop flag:
///
/// - post-bump, the only wakers that can have set RunningNotified are
/// ones stamped with the just-retired epoch (a select arm) or a
/// terminal wildcard (`request_stop`);
/// - the caller's stop-flag check AFTER the clear catches the terminal
/// case (the flag is set before the wake fires), so eating its
/// notification loses nothing — and a stop arriving later re-notifies
/// a Running word as usual;
/// - what remains eaten is exactly the stale arm wake that would
/// otherwise fault the actor's next one-shot park.
///
/// Returns whether a notification was eaten.
pub(crate) fn clear_notify(&self, gen: u32) -> bool {
loop {
let w = self.load();
debug_assert!(
matches!(word_state(w), ST_RUNNING | ST_RUNNING_NOTIFIED)
&& word_gen(w) == gen,
"clear_notify from invalid word {w:#x}"
);
if word_state(w) != ST_RUNNING_NOTIFIED {
return false;
}
if self
.0
.compare_exchange(
w,
pack(gen, word_epoch(w), ST_RUNNING),
Ordering::AcqRel,
Ordering::Acquire,
)
.is_ok()
{
return true;
}
}
}
/// Finalize: Running | RunningNotified → Done, epoch zeroed (wait
/// identity never crosses an occupancy). Called by the scheduler that
/// just ran the actor to completion (so those are the only legal prior
/// states), under the slot's cold lock so join's check-or-register is
/// linearized against it.
pub(crate) fn set_done(&self, gen: u32) {
let prev = self.0.swap(pack(gen, 0, ST_DONE), Ordering::AcqRel);
debug_assert!(
matches!(word_state(prev), ST_RUNNING | ST_RUNNING_NOTIFIED)
&& word_gen(prev) == gen,
"finalize from invalid word {prev:#x}"
);
}
/// Reclaim: Done → Vacant(gen + 1). The generation bump IS the reclaim:
/// every stale pid is dead from this store onwards. Caller holds the cold
/// lock and has verified eligibility (asserted).
pub(crate) fn reclaim(&self, gen: u32) {
debug_assert_eq!(
self.load(),
pack(gen, 0, ST_DONE),
"reclaim of a non-Done slot"
);
self.0
.store(pack(gen.wrapping_add(1), 0, ST_VACANT), Ordering::Release);
}
}
// ---------------------------------------------------------------------------
// loom model tests — RUSTFLAGS="--cfg loom" cargo test --lib --release
// ---------------------------------------------------------------------------
#[cfg(all(test, loom))]
mod loom_tests {
use super::*;
use loom::sync::atomic::{AtomicBool, AtomicUsize};
use loom::sync::Arc;
use loom::thread;
use std::sync::atomic::Ordering as O;
/// THE lost-wakeup theorem. A waiter registers a condition check then
/// parks (as every parking site does); a waker sets the condition then
/// unparks. In every interleaving the waiter must end up runnable —
/// parked-forever-with-condition-set must be unreachable.
#[test]
fn no_lost_wakeup_park_vs_unpark() {
loom::model(|| {
let word = Arc::new(StateWord::new());
word.publish_queued(0);
assert!(word.try_claim(0)); // scheduler claimed: actor Running
let epoch = word.begin_wait(0); // actor opens the wait
let ready = Arc::new(AtomicBool::new(false));
let enqueues = Arc::new(AtomicUsize::new(0));
// Waker: make the condition true, then wake the registered wait.
let w = word.clone();
let r = ready.clone();
let e = enqueues.clone();
let waker = thread::spawn(move || {
r.store(true, O::SeqCst);
if w.unpark(0, Some(epoch)) == Unpark::Enqueue {
e.fetch_add(1, O::SeqCst);
}
});
// Waiter (as the scheduler executes it): re-check the condition,
// park only if still false; a Notified park-return re-queues.
let parked = if ready.load(O::SeqCst) {
false // condition already visible: doesn't park at all
} else if word.park_return(0) {
true
} else {
enqueues.fetch_add(1, O::SeqCst); // notified → re-queued
false
};
waker.join().unwrap();
let w = word.load();
if parked {
// Parked is only a FINAL state if the waker's unpark moved it
// back to Queued (+ one enqueue). Parked-and-stays-parked
// would be the lost wakeup.
assert_eq!(word_state(w), ST_QUEUED, "lost wakeup: parked forever");
assert_eq!(enqueues.load(O::SeqCst), 1);
} else {
// Never more than one enqueue (at-most-once-enqueued).
assert!(enqueues.load(O::SeqCst) <= 1);
}
});
}
/// Two concurrent unparkers, one parked actor: exactly one wins the
/// enqueue (at-most-once), regardless of interleaving. Both stamped with
/// the live epoch — the consuming bump is what serializes them.
#[test]
fn two_unparkers_one_enqueue() {
loom::model(|| {
let word = Arc::new(StateWord::new());
word.publish_queued(0);
assert!(word.try_claim(0));
let epoch = word.begin_wait(0);
assert!(word.park_return(0)); // actor parked
let enqueues = Arc::new(AtomicUsize::new(0));
let mut hs = Vec::new();
for _ in 0..2 {
let w = word.clone();
let e = enqueues.clone();
hs.push(thread::spawn(move || {
if w.unpark(0, Some(epoch)) == Unpark::Enqueue {
e.fetch_add(1, O::SeqCst);
}
}));
}
for h in hs {
h.join().unwrap();
}
assert_eq!(enqueues.load(O::SeqCst), 1);
assert_eq!(word_state(word.load()), ST_QUEUED);
});
}
/// The stale-epoch theorem — what `select`'s loser arms lean on. An
/// actor opens a wait, two registered wakers race it (against the park
/// itself, covering the prep-to-park window); afterwards the actor is
/// runnable exactly once, and a LATE waker still stamped with the
/// consumed epoch can neither enqueue nor notify — in every
/// interleaving. (Under wildcard semantics the late waker would corrupt
/// the actor's NEXT one-shot park; this is the theorem that buys
/// `Mutex::lock_timeout`/`sleep`/`block_on_io` their unchanged code.)
#[test]
fn consumed_epoch_unpark_never_lands() {
loom::model(|| {
let word = Arc::new(StateWord::new());
word.publish_queued(0);
assert!(word.try_claim(0));
let epoch = word.begin_wait(0);
// Two arms race the wake, concurrent with the park itself.
let enqueues = Arc::new(AtomicUsize::new(0));
let mut hs = Vec::new();
for _ in 0..2 {
let w = word.clone();
let e = enqueues.clone();
hs.push(thread::spawn(move || {
if w.unpark(0, Some(epoch)) == Unpark::Enqueue {
e.fetch_add(1, O::SeqCst);
}
}));
}
let mut runnable_via_notify = false;
if !word.park_return(0) {
runnable_via_notify = true; // notified in prep-to-park
}
for h in hs {
h.join().unwrap();
}
// Exactly one path made the actor runnable.
let direct = enqueues.load(O::SeqCst);
if runnable_via_notify {
assert_eq!(direct, 0, "woken twice: notify AND enqueue");
} else {
assert_eq!(direct, 1, "parked forever, or woken twice");
}
assert_eq!(word_state(word.load()), ST_QUEUED);
// The actor runs again. A waker still holding the OLD epoch —
// a select loser arm firing later — must be a strict no-op,
// not a pending notification.
assert!(word.try_claim(0));
assert_eq!(word.unpark(0, Some(epoch)), Unpark::Noop);
assert_eq!(word_state(word.load()), ST_RUNNING, "stale epoch notified a live run");
});
}
/// The retire theorem — `select`'s no-park exit. An actor opens a wait
/// and registers, then finds an arm ready and returns WITHOUT parking;
/// a loser arm's waker fires concurrently, stamped with the live epoch.
/// The exit retires the wait (bump, then eat): in every interleaving
/// the run ends on a clean Running word — no pending notification
/// survives to fault the actor's next one-shot park — and the waker
/// never enqueues.
#[test]
fn retire_eats_late_arm_notification() {
loom::model(|| {
let word = Arc::new(StateWord::new());
word.publish_queued(0);
assert!(word.try_claim(0));
let epoch = word.begin_wait(0); // select opens + registers
let w = word.clone();
let waker = thread::spawn(move || w.unpark(0, Some(epoch)));
// No-park exit: bump (invalidates in-flight wakes), then eat
// (consumes one that already landed).
let _ = word.begin_wait(0);
word.clear_notify(0);
assert_ne!(waker.join().unwrap(), Unpark::Enqueue);
assert_eq!(
word_state(word.load()),
ST_RUNNING,
"stale arm wake survived the retire"
);
});
}
/// The ABA theorem: a stale-generation unpark racing reclaim + reuse can
/// never touch the slot's new occupant.
#[test]
fn stale_unpark_never_hits_reused_slot() {
loom::model(|| {
let word = Arc::new(StateWord::new());
// Gen-0 actor runs to completion.
word.publish_queued(0);
assert!(word.try_claim(0));
let w = word.clone();
let stale = thread::spawn(move || w.unpark(0, None));
// Scheduler: finalize, reclaim, and a new spawn reuses the slot.
word.set_done(0);
word.reclaim(0);
word.publish_queued(1);
// The stale unpark may have squeezed in only while gen 0 was
// still Running (→ Notified) — in which case set_done's swap
// absorbed it — or it observed Done/Vacant/gen-1 and no-op'd.
// Either way it must never claim an enqueue.
assert_ne!(stale.join().unwrap(), Unpark::Enqueue);
// And the new occupant is exactly where its spawn put it.
assert_eq!(word.load(), pack(1, 0, ST_QUEUED));
});
}
/// Unpark racing the claim itself: whatever the interleaving, the actor
/// is Running or RunningNotified afterwards and nobody enqueued (it was
/// never parked).
#[test]
fn unpark_vs_claim_coalesces() {
loom::model(|| {
let word = Arc::new(StateWord::new());
word.publish_queued(0);
let w = word.clone();
let unparker = thread::spawn(move || w.unpark(0, None));
assert!(word.try_claim(0)); // the entry is ours; claim must win
let r = unparker.join().unwrap();
assert_ne!(r, Unpark::Enqueue);
let st = word_state(word.load());
assert!(matches!(st, ST_RUNNING | ST_RUNNING_NOTIFIED));
});
}
}
+365 -7
View File
@@ -1,21 +1,123 @@
//! Supervision signals.
//! Supervision: keep a set of actors alive.
//!
//! Every actor has a supervisor, which is itself just an actor with a
//! `Receiver<Signal>`. When a child actor terminates, the scheduler sends
//! a `Signal` on the supervisor's channel. The supervisor decides what to
//! do — restart, escalate, ignore.
//! A *supervisor* is an actor whose only job is to start a fixed set of child
//! actors and react when one of them terminates — restarting it (and, depending
//! on the strategy, some of its siblings) according to a policy, or giving up
//! when failures arrive too fast. It is how you turn "an actor that might crash"
//! into "a service that stays up": a crash becomes a restart instead of a hole
//! in the process tree.
//!
//! For v0.1 there is no built-in restart-intensity cap. That's policy and
//! lives in user code; library is mechanism only.
//! The supervisor type is [`OneForOne`]. The name is historical — the restart
//! *strategy* is selectable via [`OneForOne::strategy`], and
//! [`Strategy::OneForOne`] is merely the default. You declare the children up
//! front as [`ChildSpec`]s, each carrying a [`Restart`] policy, then hand the
//! supervision loop an actor of its own with [`OneForOne::run`].
//!
//! ## A child that crashes and recovers
//!
//! ```
//! use smarm::{run, spawn, ChildSpec, OneForOne, Restart};
//! use std::sync::Arc;
//! use std::sync::atomic::{AtomicUsize, Ordering};
//! use std::time::Duration;
//!
//! run(|| {
//! // A flaky child: it panics on its first two starts, then settles.
//! let starts = Arc::new(AtomicUsize::new(0));
//! let s = starts.clone();
//! let child = move || {
//! let n = s.fetch_add(1, Ordering::SeqCst) + 1;
//! if n < 3 {
//! panic!("boom {n}");
//! }
//! // The third start returns normally.
//! };
//!
//! // The supervisor runs on its own actor. `Transient` restarts a child
//! // that panics but treats a clean return as "done", so once the child
//! // finally succeeds the supervisor has nothing left to do and `run()`
//! // returns. smarm catches the child's panic and turns it into a restart;
//! // it never reaches the process as a real crash.
//! let sup = spawn(move || {
//! OneForOne::new()
//! .intensity(5, Duration::from_secs(60))
//! .child(ChildSpec::new(Restart::Transient, child))
//! .run();
//! });
//! sup.join().unwrap();
//!
//! assert_eq!(starts.load(Ordering::SeqCst), 3); // one start, two restarts
//! });
//! ```
//!
//! ## Restart policies
//!
//! Each child carries a [`Restart`] policy that decides whether *that child*
//! comes back when it terminates:
//!
//! - [`Restart::Permanent`] restarts on any termination, normal or panic —
//! for a service that should never be down.
//! - [`Restart::Transient`] restarts only on an abnormal exit (a panic or a
//! cooperative stop); a clean return means "done" — for work that runs to
//! completion but should be retried if it crashes.
//! - [`Restart::Temporary`] never restarts; the death is simply noted.
//!
//! ## Strategies: which siblings get cycled
//!
//! When a restart is due, the [`Strategy`] decides which *other* children are
//! cycled along with the one that died. The triggering child's own policy still
//! decides whether anything restarts at all.
//!
//! - [`Strategy::OneForOne`] restarts only the child that died — the default.
//! - [`Strategy::OneForAll`] restarts every child: the survivors are stopped,
//! then the whole set is restarted.
//! - [`Strategy::RestForOne`] restarts the dead child and every child started
//! after it, leaving earlier children untouched.
//!
//! ## Stopping a sibling is cooperative
//!
//! Cycling a sibling means stopping it first, and a supervisor never tears a
//! running actor down from outside: smarm actors share a heap and rely on
//! Drop/RAII, so unwinding a peer's stack from elsewhere would be unsound.
//! Instead the supervisor *requests* the stop and the child unwinds at its next
//! observation point — a `check!()`, an allocation, or a blocking call. A child
//! wedged in a tight loop with no observation point cannot be stopped, for the
//! same reason it cannot be preempted.
//!
//! ## Giving up: the restart-intensity cap
//!
//! A child that crashes the instant it starts would otherwise restart forever.
//! [`OneForOne::intensity`] bounds that: at most `max` restarts within any
//! `period`-long sliding window. One terminating child counts as a single
//! restart event even when the strategy cycles several siblings. When the cap
//! trips, the supervisor stops restarting, cooperatively stops any survivors in
//! reverse start order, and `run()` returns.
//!
//! ## Running context
//!
//! [`OneForOne::run`] takes over the calling actor as the supervision loop, so
//! a supervisor gets an actor of its own — typically
//! `spawn(|| OneForOne::new()/* … */.run())`, all from inside
//! [`run`](crate::run). Each child is spawned beneath the supervisor's pid, so
//! every child termination funnels back to it as a [`Signal`].
use crate::pid::Pid;
use std::any::Any;
/// A child-termination notice delivered to its supervisor.
///
/// Every child a supervisor starts is spawned beneath the supervisor's pid, so
/// each child's termination funnels back to it as one of these. The variant
/// records *how* the child went — which is what its [`Restart`] policy keys off.
pub enum Signal {
/// The child exited normally.
Exit(Pid),
/// The child panicked. Payload is whatever `panic!` was called with.
Panic(Pid, Box<dyn Any + Send>),
/// The child was cooperatively cancelled via `request_stop`. Carries no
/// payload — there is nothing to propagate. Kept distinct from `Exit` so a
/// supervisor can distinguish a stop it requested from a self-termination.
Stopped(Pid),
}
impl std::fmt::Debug for Signal {
@@ -23,6 +125,7 @@ impl std::fmt::Debug for Signal {
match self {
Signal::Exit(pid) => write!(f, "Signal::Exit({:?})", pid),
Signal::Panic(pid, _) => write!(f, "Signal::Panic({:?}, ..)", pid),
Signal::Stopped(pid) => write!(f, "Signal::Stopped({:?})", pid),
}
}
}
@@ -32,6 +135,261 @@ impl Signal {
match self {
Signal::Exit(p) => *p,
Signal::Panic(p, _) => *p,
Signal::Stopped(p) => *p,
}
}
}
use crate::channel::channel;
use std::collections::{HashMap, VecDeque};
use std::sync::Arc;
use std::time::{Duration, Instant};
/// When a terminated child should be restarted.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Restart {
/// Always restart, on normal exit or panic.
Permanent,
/// Restart only on panic; a normal exit is treated as "done".
Transient,
/// Never restart.
Temporary,
}
/// A child managed by a supervisor: a restart policy plus a *factory* that
/// produces a fresh instance of the child's work on each (re)start.
///
/// The factory is `Fn` (not `FnOnce`) precisely so it can be called again to
/// restart; it is shared via `Arc` so the spec stays cheap to clone.
#[derive(Clone)]
pub struct ChildSpec {
start: Arc<dyn Fn() + Send + Sync + 'static>,
restart: Restart,
}
impl ChildSpec {
pub fn new(restart: Restart, start: impl Fn() + Send + Sync + 'static) -> Self {
Self { start: Arc::new(start), restart }
}
}
/// How a supervisor reacts when one child terminates and a restart is due.
///
/// The *triggering* child's [`Restart`] policy still decides whether a restart
/// happens at all; the strategy only decides *which other children* are cycled
/// along with it.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Strategy {
/// Restart only the child that terminated. Siblings are untouched.
OneForOne,
/// Restart every child: the survivors are cooperatively stopped (in
/// reverse start order) and the whole set is restarted in start order.
OneForAll,
/// Restart the terminated child and every child started *after* it; those
/// started before it are untouched.
RestForOne,
}
/// A supervisor over a fixed set of children.
///
/// Build it with [`new`](Self::new), add children with [`child`](Self::child),
/// pick a [`strategy`](Self::strategy) and an [`intensity`](Self::intensity)
/// cap, then drive the loop with [`run`](Self::run) on an actor of its own. See
/// the [module docs](self) for the full picture.
pub struct OneForOne {
children: Vec<ChildSpec>,
strategy: Strategy,
intensity: u32,
period: Duration,
}
impl Default for OneForOne {
fn default() -> Self {
// Erlang's default supervisor intensity: 1 restart per 5 seconds. We
// start a little more permissive but in the same spirit.
Self {
children: Vec::new(),
strategy: Strategy::OneForOne,
intensity: 3,
period: Duration::from_secs(5),
}
}
}
impl OneForOne {
pub fn new() -> Self {
Self::default()
}
/// Select the restart strategy (default [`Strategy::OneForOne`]).
pub fn strategy(mut self, strategy: Strategy) -> Self {
self.strategy = strategy;
self
}
/// Allow at most `max` restarts within any `period`-long window before the
/// supervisor gives up and `run()` returns.
pub fn intensity(mut self, max: u32, period: Duration) -> Self {
self.intensity = max;
self.period = period;
self
}
pub fn child(mut self, spec: ChildSpec) -> Self {
self.children.push(spec);
self
}
/// Run the supervision loop on the current actor. Returns when every child
/// has reached a terminal, non-restartable state, or when the restart
/// intensity cap is tripped.
pub fn run(self) {
let me = crate::scheduler::self_pid();
let (tx, rx) = channel::<Signal>();
crate::scheduler::register_supervisor_channel(me, tx);
// pid -> index into `self.children`, for the children currently alive.
let mut by_pid: HashMap<Pid, usize> = HashMap::new();
let mut active: usize = 0;
// Sliding window of recent restart instants, for the intensity cap.
let mut restarts: Vec<Instant> = Vec::new();
let start_child = |idx: usize, by_pid: &mut HashMap<Pid, usize>| {
let start = self.children[idx].start.clone();
let h = crate::scheduler::spawn_under(me, move || (start)());
by_pid.insert(h.pid(), idx);
// We supervise via the signal funnel, not by joining; drop the
// handle so the child's slot is reclaimed promptly on death (the
// termination Signal is delivered before reclamation regardless).
drop(h);
};
for idx in 0..self.children.len() {
start_child(idx, &mut by_pid);
active += 1;
}
// A signal that arrives while we are awaiting stop-confirmations (for a
// child we are *not* currently stopping) is stashed here and processed
// by the main loop before it blocks on `recv` again.
let mut pending: VecDeque<Signal> = VecDeque::new();
let next_signal = |pending: &mut VecDeque<Signal>| -> Option<Signal> {
if let Some(s) = pending.pop_front() {
Some(s)
} else {
rx.recv().ok()
}
};
while active > 0 {
let sig = match next_signal(&mut pending) {
Some(s) => s,
None => break, // mailbox closed: nothing left to supervise
};
let idx = match by_pid.remove(&sig.pid()) {
Some(i) => i,
None => continue, // stray/duplicate signal
};
// The triggering child's own policy decides whether *anything*
// restarts. A cooperative stop counts as abnormal alongside a panic.
let abnormal = matches!(sig, Signal::Panic(..) | Signal::Stopped(..));
let should_restart = match self.children[idx].restart {
Restart::Permanent => true,
Restart::Transient => abnormal,
Restart::Temporary => false,
};
if !should_restart {
active -= 1;
continue;
}
// Intensity cap: prune the window, then give up if we are already
// at the limit. One triggering failure counts as one restart event,
// even when the strategy cycles several children. On giving up we
// fall out of the loop and the ordered shutdown below stops any
// survivors.
let now = Instant::now();
restarts.retain(|t| now.duration_since(*t) <= self.period);
if restarts.len() as u32 >= self.intensity {
break;
}
restarts.push(now);
// Which *live* siblings get cycled along with the failed child.
// (The failed child is already gone — removed from `by_pid` above.)
let mut to_stop: Vec<(Pid, usize)> = match self.strategy {
Strategy::OneForOne => Vec::new(),
Strategy::OneForAll => by_pid.iter().map(|(p, i)| (*p, *i)).collect(),
Strategy::RestForOne => by_pid
.iter()
.filter(|(_, i)| **i > idx)
.map(|(p, i)| (*p, *i))
.collect(),
};
// Stop survivors in reverse start order (highest child index first).
to_stop.sort_unstable_by_key(|x| std::cmp::Reverse(x.1));
// The set we will restart: the failed child plus every sibling we
// are about to stop, restarted in start (ascending index) order.
let mut restart_set: Vec<usize> = Vec::with_capacity(to_stop.len() + 1);
restart_set.push(idx);
// Request stops, then await each survivor's termination signal
// before restarting. `request_stop` on an already-dead pid is a
// no-op; in that case its (already-sent) Exit signal serves as the
// confirmation. Any signal for a pid we are *not* awaiting is
// stashed for the main loop.
let mut awaiting: Vec<Pid> = Vec::with_capacity(to_stop.len());
for (pid, cidx) in &to_stop {
by_pid.remove(pid);
restart_set.push(*cidx);
crate::scheduler::request_stop(*pid);
awaiting.push(*pid);
}
while !awaiting.is_empty() {
let s = match next_signal(&mut pending) {
Some(s) => s,
None => break, // mailbox closed mid-await; stop waiting
};
if let Some(pos) = awaiting.iter().position(|p| *p == s.pid()) {
awaiting.swap_remove(pos);
} else {
pending.push_back(s);
}
}
// Restart the whole set in start order. Net effect on `active`:
// one child died (idx), `to_stop.len()` were stopped, and
// `restart_set.len() == 1 + to_stop.len()` are started — so
// `active` is unchanged and needs no adjustment here.
restart_set.sort_unstable();
for cidx in restart_set {
start_child(cidx, &mut by_pid);
}
}
// Ordered shutdown: stop any survivors in reverse start order and await
// their termination. On the normal `active == 0` exit `by_pid` is empty
// and this is a no-op; on a cap-trip or mailbox-closed break it tears
// the remaining children down deterministically instead of leaking them.
let mut survivors: Vec<(Pid, usize)> = by_pid.iter().map(|(p, i)| (*p, *i)).collect();
survivors.sort_unstable_by_key(|x| std::cmp::Reverse(x.1));
let mut awaiting: Vec<Pid> = Vec::with_capacity(survivors.len());
for (pid, _) in &survivors {
crate::scheduler::request_stop(*pid);
awaiting.push(*pid);
}
while !awaiting.is_empty() {
let s = match next_signal(&mut pending) {
Some(s) => s,
None => break,
};
if let Some(pos) = awaiting.iter().position(|p| *p == s.pid()) {
awaiting.swap_remove(pos);
}
}
}
}
+46
View File
@@ -0,0 +1,46 @@
//! std vs loom indirection for the modules that loom model-checks
//! (`slot_state`, `run_queue`). Everything else uses std paths directly —
//! the full runtime (context switches, futexes, real TLS) is not loom-able
//! and is never executed under `cfg(loom)`.
//!
//! Build the loom models with: `RUSTFLAGS="--cfg loom" cargo test --lib --release`
#[cfg(loom)]
pub(crate) use loom::sync::atomic::{fence, AtomicU64, AtomicUsize, Ordering};
#[cfg(not(loom))]
pub(crate) use std::sync::atomic::{fence, AtomicU64, AtomicUsize, Ordering};
// park.rs condvar-parker (loom + non-Linux builds only; the Linux non-loom
// build parks on a futex and never touches these — gating them identically
// keeps the default build free of unused imports).
#[cfg(loom)]
pub(crate) use loom::sync::{Condvar, Mutex};
#[cfg(all(not(loom), not(target_os = "linux")))]
pub(crate) use std::sync::{Condvar, Mutex};
/// `UnsafeCell` with loom's `with`/`with_mut` access API; pass-through cost
/// is zero in normal builds (`#[inline]`, newtype over std's cell).
#[cfg(loom)]
pub(crate) use loom::cell::UnsafeCell;
#[cfg(not(loom))]
pub(crate) struct UnsafeCell<T>(std::cell::UnsafeCell<T>);
#[cfg(not(loom))]
impl<T> UnsafeCell<T> {
pub(crate) fn new(v: T) -> Self {
Self(std::cell::UnsafeCell::new(v))
}
#[inline]
pub(crate) fn with<R>(&self, f: impl FnOnce(*const T) -> R) -> R {
f(self.0.get())
}
#[inline]
pub(crate) fn with_mut<R>(&self, f: impl FnOnce(*mut T) -> R) -> R {
f(self.0.get())
}
}
+251 -26
View File
@@ -15,12 +15,14 @@
//! `BinaryHeap` is a max-heap; entries are wrapped in `Reverse` to get
//! min-heap behaviour.
//!
//! No cancellation. When a non-timer wakeup happens (e.g. lock granted
//! before timeout), the timer entry is left in the heap. It will be popped
//! eventually and the dispatch will observe "actor is no longer parked /
//! wait_seq is stale" and no-op. Cost is ~32 bytes per stale entry plus a
//! few cycles on pop; acceptable given the upper bound is "one entry per
//! parked actor".
//! Cancellation is selective. A `Sleep` / `WaitTimeout` entry is left in the
//! heap on a non-timer wakeup (lock granted before timeout): it is popped
//! eventually and no-ops because a stale unpark fails its epoch CAS — cheap
//! (~32 bytes per stale entry plus a few cycles on pop), bounded by one entry
//! per parked actor. A `Send` entry is different: running its thunk delivers a
//! real message, so a stale one is *not* inert. `send_after` therefore carries
//! true cancellation via the `armed` set keyed on the entry's `seq`; `pop_due`
//! fires a `Send` only while it is still armed, and `cancel` removes the arm.
//!
//! Stale pids (slot reused since the timer was inserted) are filtered on
//! pop by the scheduler — same convention as the run queue.
@@ -35,19 +37,53 @@ use std::time::{Duration, Instant};
///
/// Held inside `Entry`, dispatched by the scheduler in `pop_due`.
pub enum Reason {
/// `loom::sleep(d)`. Unpark `pid` unconditionally (modulo the usual
/// "still parked?" check the scheduler applies).
Sleep,
/// A bounded wait — currently only `Mutex::lock_timeout`. On expiry the
/// scheduler calls `target.on_timeout(pid, wait_seq)`. The target then
/// decides whether `pid` was actually still waiting, and if so unparks
/// it with whatever error the wait was bounded for. `wait_seq` lets the
/// target tell apart "this wait" from "a later wait by the same actor
/// on the same target".
/// `sleep(d)`. Wake `pid` via the epoch-matched unpark: if anything
/// else (necessarily a terminal wake) already consumed the wait, the
/// entry is stale and no-ops at the CAS.
Sleep { epoch: u32 },
/// A bounded wait (`Mutex::lock_timeout`, `Receiver::recv_timeout`,
/// `select_timeout`). On expiry the scheduler calls
/// `target.on_timeout(pid, epoch)`. The target then decides whether
/// `pid` was actually still waiting (registration still present under
/// its lock), and if so takes the registration and unparks via
/// `unpark_at`. The epoch is the slot-word park-epoch — the runtime-wide
/// wait identity — so a stale entry is doubly inert: the registration
/// check misses, and even a racing unpark fails the word's epoch CAS.
WaitTimeout {
target: Arc<dyn TimerTarget>,
wait_seq: u64,
epoch: u32,
},
/// `send_after`: deliver a message to an address at the deadline,
/// cancellable. The destination (a `Pid<A>` / `Name<M>`) and the message
/// are captured inside `fire`, which resolves the address through the
/// registry and sends *when run* — so a target that died or, for a name,
/// was restarted is observed at fire time, not arm time. A failed resolve
/// or send is dropped (Erlang `erlang:send_after` semantics).
///
/// Unlike `Sleep` / `WaitTimeout`, a stale `Send` is **not** inert — running
/// the thunk delivers a real message — so these are the only timers that
/// carry true cancellation (the `armed` set on [`Timers`], keyed by the
/// entry's `seq`). `pop_due` fires the thunk only for an entry still armed.
Send { fire: Box<dyn FnOnce() + Send> },
}
/// Opaque handle to an armed `send_after` timer, returned by
/// [`Timers::insert_send`] and consumed by [`Timers::cancel`]. The inner value
/// is the entry's insertion `seq`; callers must treat it as opaque so the
/// backing structure can change (e.g. a future hierarchical timing wheel) with
/// no API churn.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct TimerId(u64);
impl TimerId {
/// Wrap a raw value. Crate-internal: the gen_server timer layer mints its
/// own loop-local `TimerId`s (the public ids it hands out, decoupled from
/// the per-re-arm substrate `seq`) and maps them to live substrate ids.
/// These local ids are only ever resolved through that layer's registry —
/// never passed back to [`Timers::cancel`] — so the two id roles do not mix.
pub(crate) fn from_raw(v: u64) -> Self {
TimerId(v)
}
}
/// Callback the scheduler invokes when a `WaitTimeout` entry pops.
@@ -55,7 +91,7 @@ pub enum Reason {
/// Implementors: do not touch `SchedulerState` other than via the public
/// `unpark` / channel APIs. The scheduler is mid-iteration when this fires.
pub trait TimerTarget: Send + Sync {
fn on_timeout(&self, pid: Pid, wait_seq: u64);
fn on_timeout(&self, pid: Pid, epoch: u32);
}
pub struct Entry {
@@ -66,6 +102,19 @@ pub struct Entry {
seq: u64,
pub pid: Pid,
pub reason: Reason,
/// RFC 007 virtual time: the global delay ledger reading when this entry
/// was (re-)queued. `pop_due` shifts the effective deadline by any delay
/// injected since, so timers dilate together with the causally-delayed
/// workload instead of firing early in virtual terms.
#[cfg(feature = "smarm-causal")]
delay_stamp: u64,
/// RFC 007: a wall-anchored entry opts out of the virtual-time shift —
/// its deadline is honoured in wall time regardless of injected delay.
/// Used by the causal controller's own measurement/cooldown sleeps so
/// experiment windows keep a fixed wall length; ordinary workload timers
/// stay virtual (`false`).
#[cfg(feature = "smarm-causal")]
wall: bool,
}
impl PartialEq for Entry {
@@ -92,33 +141,151 @@ impl PartialOrd for Entry {
#[derive(Default)]
pub struct Timers {
/// RFC 018: the scheduler coordination layer. Attached once at
/// `RuntimeInner::new`; every insert notes its deadline (min-maintained
/// snapshot for the busy-path due-check + the timekeeper re-arm wake)
/// and every pop/clear re-anchors the snapshot to the heap minimum.
/// All calls happen under the timers mutex — the serialization the
/// coordinator's timer protocol mandates. `None` only in unit tests
/// that construct a bare `Timers`.
coord: Option<std::sync::Arc<crate::park::Coordinator>>,
/// Reverse-wrapped so the smallest deadline is at the top.
heap: BinaryHeap<Reverse<Entry>>,
/// Monotonic counter for the tiebreaker `seq` field.
/// Monotonic counter for the tiebreaker `seq` field (and the `TimerId` of a
/// `Send` timer — the two are the same value).
next_seq: u64,
/// Presence set of *live* `Send` timers, keyed by `seq`. Populated on
/// `insert_send`, removed on fire (in `pop_due`) and on `cancel`. A `Send`
/// entry fires only while present, so a `cancel` that lands before the
/// entry pops prevents delivery; a `cancel` after it has fired finds
/// nothing (the race signal). Bounded by armed-but-not-yet-resolved timers
/// and self-collecting — no sweep. `Sleep` / `WaitTimeout` never touch it.
armed: std::collections::HashSet<u64>,
}
impl Timers {
pub fn new() -> Self {
Self { heap: BinaryHeap::new(), next_seq: 0 }
Self {
coord: None,
heap: BinaryHeap::new(),
next_seq: 0,
armed: std::collections::HashSet::new(),
}
}
/// Attach the scheduler coordination layer (RFC 018). Called once, at
/// runtime construction, before any scheduler thread exists.
pub(crate) fn attach_coordinator(&mut self, c: std::sync::Arc<crate::park::Coordinator>) {
self.coord = Some(c);
}
/// Insert a `Sleep` timer. Convenience for the common case.
pub fn insert_sleep(&mut self, deadline: Instant, pid: Pid) {
self.insert(deadline, pid, Reason::Sleep);
pub fn insert_sleep(&mut self, deadline: Instant, pid: Pid, epoch: u32) {
self.insert(deadline, pid, Reason::Sleep { epoch });
}
/// Insert an arbitrary timer entry.
/// Insert a *wall-anchored* `Sleep` timer: fires at `deadline` in wall
/// time even while causal profiling (feature `smarm-causal`) is injecting
/// virtual delay — it never chases the delay ledger. Without the feature
/// this is identical to [`insert_sleep`](Self::insert_sleep).
///
/// Intended for measurement machinery (the causal controller's window and
/// cooldown sleeps, TSC calibration) whose durations *define* wall time
/// rather than participate in the workload. Workload code should use the
/// ordinary virtual-anchored timers.
pub fn insert_sleep_wall(&mut self, deadline: Instant, pid: Pid, epoch: u32) {
self.push(deadline, pid, Reason::Sleep { epoch }, true);
}
/// Arm a cancellable `send_after` timer: run `fire` at `deadline` unless
/// [`cancel`](Self::cancel)led first. `pid` is informational only (the
/// destination, or who armed it — useful for introspection); it is *not*
/// used to wake anyone, the delivery lives entirely inside `fire`. Returns
/// a [`TimerId`] for cancellation.
pub fn insert_send(
&mut self,
deadline: Instant,
pid: Pid,
fire: Box<dyn FnOnce() + Send>,
) -> TimerId {
self.armed.insert(self.next_seq);
TimerId(self.push(deadline, pid, Reason::Send { fire }, false))
}
/// Arm a *wall-anchored* cancellable `send_after` timer (RFC 007): the
/// same contract as [`insert_send`](Self::insert_send), but the entry
/// opts out of the virtual-time shift and fires at its raw deadline
/// regardless of injected delay — the `Send`-reason sibling of
/// [`insert_sleep_wall`](Self::insert_sleep_wall). Without the
/// `smarm-causal` feature this is identical to `insert_send`.
pub fn insert_send_wall(
&mut self,
deadline: Instant,
pid: Pid,
fire: Box<dyn FnOnce() + Send>,
) -> TimerId {
self.armed.insert(self.next_seq);
TimerId(self.push(deadline, pid, Reason::Send { fire }, true))
}
/// Cancel an armed `send_after` timer. Returns `true` if the timer was
/// still armed (delivery is now prevented), `false` if it had already
/// fired or been cancelled. The heap entry, if still pending, is left to be
/// discarded when its deadline passes — `pop_due` drops any `Send` entry
/// whose `seq` is no longer armed.
pub fn cancel(&mut self, id: TimerId) -> bool {
self.armed.remove(&id.0)
}
/// Insert an arbitrary (virtual-anchored) timer entry.
pub fn insert(&mut self, deadline: Instant, pid: Pid, reason: Reason) {
self.push(deadline, pid, reason, false);
}
/// Common insertion path. `wall` selects the RFC 007 anchor (see
/// [`insert_sleep_wall`](Self::insert_sleep_wall)); it is accepted — and
/// ignored — without the `smarm-causal` feature so callers don't fork.
/// Returns the entry's `seq`.
fn push(&mut self, deadline: Instant, pid: Pid, reason: Reason, wall: bool) -> u64 {
#[cfg(not(feature = "smarm-causal"))]
let _ = wall;
let seq = self.next_seq;
self.next_seq = self.next_seq.wrapping_add(1);
self.heap.push(Reverse(Entry { deadline, seq, pid, reason }));
self.heap.push(Reverse(Entry {
deadline,
seq,
pid,
reason,
#[cfg(feature = "smarm-causal")]
delay_stamp: crate::causal::global_delay_cycles(),
#[cfg(feature = "smarm-causal")]
wall,
}));
// RFC 018: publish the (possibly new-minimum) deadline to the
// busy-path snapshot and wake the timekeeper if it is parked
// toward a later one. We hold the timers mutex — the mandated
// serialization for both.
if let Some(c) = &self.coord {
c.note_deadline(deadline);
}
seq
}
pub fn is_empty(&self) -> bool {
self.heap.is_empty()
}
/// Drop all pending entries. Called by the scheduler when it has decided
/// no actor is live: any remaining timer is orphaned and exists only to be
/// discarded so it can't keep the runtime alive.
pub fn clear(&mut self) {
self.heap.clear();
self.armed.clear();
if let Some(c) = &self.coord {
c.refresh_deadline(None);
}
}
/// Soonest pending deadline, or `None` if the heap is empty.
pub fn peek_deadline(&self) -> Option<Instant> {
self.heap.peek().map(|r| r.0.deadline)
@@ -126,14 +293,72 @@ impl Timers {
/// Pop every entry whose deadline is ≤ `now`, in deadline order.
/// The scheduler dispatches each entry by inspecting `entry.reason`.
///
/// A due `Send` entry is returned only if it is still armed; a cancelled
/// one is silently dropped here (its `seq` was already removed from
/// `armed` by [`cancel`](Self::cancel)). Returning it removes it from
/// `armed`, so a later `cancel` of a fired timer reports `false`.
///
/// RFC 007 virtual time (feature `smarm-causal`): before an entry fires,
/// any global delay injected since it was (re-)queued is added to its
/// deadline; an entry whose *effective* deadline hasn't passed is pushed
/// back with the shifted deadline and a fresh stamp, so it keeps chasing
/// delay injected while it waits. Consequences, both benign:
/// [`peek_deadline`](Self::peek_deadline) may under-report (raw deadline
/// earlier than effective), costing at most one spurious scheduler wake
/// per injected chunk; and a shift never converts wall time — with zero
/// debt the path is byte-identical to the featureless one. Wall-anchored
/// entries ([`insert_sleep_wall`](Self::insert_sleep_wall)) are exempt
/// from the shift and always fire at their raw deadline.
pub fn pop_due(&mut self, now: Instant) -> Vec<Entry> {
let mut out = Vec::new();
#[cfg(feature = "smarm-causal")]
let global = crate::causal::global_delay_cycles();
while let Some(r) = self.heap.peek() {
if r.0.deadline <= now {
out.push(self.heap.pop().unwrap().0);
} else {
if r.0.deadline > now {
break;
}
#[allow(unused_mut)]
let mut entry = match self.heap.pop() {
Some(e) => e.0,
None => panic!("smarm: timer heap pop after peek returned None (core corrupt)"),
};
if matches!(entry.reason, Reason::Send { .. }) && !self.armed.contains(&entry.seq) {
// Cancelled before it came due: discard, do not deliver.
// (Checked before any shift so a cancelled entry is never
// re-queued just to be discarded later.)
continue;
}
#[cfg(feature = "smarm-causal")]
if !entry.wall {
let debt = global.saturating_sub(entry.delay_stamp);
if debt > 0 {
let shifted = entry
.deadline
.checked_add(crate::causal::cycles_to_duration(debt))
.unwrap_or(entry.deadline);
if shifted > now {
// Not due in virtual time: re-queue at the shifted
// deadline, stamped, keeping `seq` (and thus `Send`
// cancellation identity) intact.
entry.deadline = shifted;
entry.delay_stamp = global;
self.heap.push(Reverse(entry));
continue;
}
}
}
if matches!(entry.reason, Reason::Send { .. }) {
self.armed.remove(&entry.seq);
}
out.push(entry);
}
// RFC 018: re-anchor the busy-path snapshot to the new heap minimum
// (still under the timers mutex). A causal-shift re-queue above went
// through `heap.push` directly, so this peek is the one place the
// snapshot is guaranteed to catch up.
if let Some(c) = &self.coord {
c.refresh_deadline(self.peek_deadline());
}
out
}
+25 -7
View File
@@ -11,7 +11,7 @@
//! cargo test --test runtime <test_name> --features smarm-trace
//!
//! Output: smarm_trace.json in cwd, or $SMARM_TRACE_FILE.
//! View: https://ui.perfetto.dev or chrome://tracing
//! View: <https://ui.perfetto.dev> or chrome://tracing
#[cfg(feature = "smarm-trace")]
#[macro_export]
@@ -58,6 +58,9 @@ mod inner {
// Queue
Enqueue(Pid),
Dequeue(Pid),
// RFC 005 wake slot
SlotPush(Pid), // actor-context wake parked in the waking thread's slot
SlotPop(Pid), // scheduler resumed a pid from its own slot
}
// -----------------------------------------------------------------------
@@ -98,7 +101,7 @@ mod inner {
thread_local! {
static LOCAL_STATE: std::cell::RefCell<Option<LocalState>> =
std::cell::RefCell::new(None);
const { std::cell::RefCell::new(None) };
}
// -----------------------------------------------------------------------
@@ -112,14 +115,20 @@ mod inner {
let (tx, rx) = mpsc::channel::<Msg>();
let start = Instant::now();
*GLOBAL.lock().unwrap() = Some(Global { sender: tx, start });
match GLOBAL.lock() {
Ok(mut g) => *g = Some(Global { sender: tx, start }),
Err(e) => panic!("smarm: trace lock poisoned (core corrupt): {e}"),
}
// Drain thread: owns the Receiver, writes to disk.
let path_for_thread = path.clone();
std::thread::Builder::new()
match std::thread::Builder::new()
.name("smarm-trace-drain".into())
.spawn(move || drain_thread(rx, &path_for_thread))
.expect("failed to spawn trace drain thread");
{
Ok(_) => {}
Err(e) => panic!("smarm: failed to spawn trace drain thread: {e}"),
}
eprintln!("[smarm-trace] writing to {}", path);
}
@@ -130,7 +139,10 @@ mod inner {
// Drop the global sender so the drain thread's recv() returns Err
// after the Flush sentinel, signalling clean shutdown.
let sender = {
let mut g = GLOBAL.lock().unwrap();
let mut g = match GLOBAL.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: trace lock poisoned (core corrupt): {e}"),
};
g.take().map(|g| g.sender)
};
if let Some(tx) = sender {
@@ -159,7 +171,11 @@ mod inner {
let mut opt = cell.borrow_mut();
// Lazily initialise: one mutex hit per thread, ever.
if opt.is_none() {
if let Some(g) = GLOBAL.lock().unwrap().as_ref() {
let guard = match GLOBAL.lock() {
Ok(g) => g,
Err(e) => panic!("smarm: trace lock poisoned (core corrupt): {e}"),
};
if let Some(g) = guard.as_ref() {
let tx = g.sender.clone();
*opt = Some(LocalState { tx, start: g.start });
}
@@ -237,6 +253,8 @@ mod inner {
Event::RecvWake(p) => ("recv_wake".into(), p.index()),
Event::Enqueue(p) => ("enqueue".into(), p.index()),
Event::Dequeue(p) => ("dequeue".into(), p.index()),
Event::SlotPush(p) => ("slot_push".into(), p.index()),
Event::SlotPop(p) => ("slot_pop".into(), p.index()),
}
}
+120
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# Tests
Integration tests for the runtime. Each file owns one feature area or one
class of bug. Everything here runs under plain `cargo test`; the loom model
tests are the exception — they live **in the library** (`src/slot_state.rs`,
`src/run_queue.rs`), not in this directory, because loom must compile the
production code with shimmed atomics (see "Loom" below).
## Running
```
cargo test # debug build — RUN THIS ONE: all invariant asserts live
cargo test --release # what users actually execute (LTO, no debug_asserts)
```
Debug builds are not just "slower tests": the runtime self-checks its
invariants only there — every `StateWord` transition asserts its
precondition, `enqueue` asserts the exact `(gen, Queued)` word, `RawMutex`
enforces the never-two-cold-locks leaf rule with a per-thread held-count,
`live_actors` checks for double-finalize underflow. A green release run with
a red debug run means an invariant broke without (yet) corrupting behavior —
treat it as a real failure.
### The queue-variant matrix
The run queue is compile-time selected; the suite must pass under all three
(features are additive, so drop the default first):
```
cargo test # rq-mutex (default)
cargo test --no-default-features --features rq-mpmc
cargo test --no-default-features --features rq-striped
```
### Loom (model checking)
```
RUSTFLAGS="--cfg loom" cargo test --lib --release
```
Exhaustively explores interleavings of the slot state machine
(`src/slot_state.rs`: lost-wakeup, at-most-once-enqueue, the stale-pid ABA
theorem, unpark-vs-claim) and the ring queues (`src/run_queue.rs`:
exactly-once through lap wraparound, push/pop races). Models run the
production transitions through `src/sync_shim.rs` — std atomics normally,
`loom::sync` under `--cfg loom`. `RawMutex` is deliberately not modeled:
futexes can't be, and it's the textbook Drepper mutex3 with stress and
unwind-safety tests of its own.
### Trace feature
`cargo test --features smarm-trace` exists mainly to catch bit-rot in the
`te!()` call sites; run it after touching scheduler paths.
### Before a runtime-core PR
The full matrix, in rough order of bug-finding power per minute:
1. `cargo test` (debug, default variant)
2. debug under `rq-mpmc` and `rq-striped`
3. `cargo test --release`
4. loom
5. `cargo build --features smarm-trace`
## Catalog
**Low-level units (no scheduler)**
| file | covers |
|---|---|
| `context.rs` | `init_actor_stack` + the naked-asm context-switch shims, poked directly |
| `stack.rs` | the mmap'd stack allocator |
| `pid.rs` | pid packing/equality |
**Feature areas (run under a real runtime)**
| file | covers |
|---|---|
| `runtime.rs` | `Config`, `Runtime::run`, re-running a runtime, correctness under genuine parallelism |
| `scheduler.rs` | spawn / join / panic delivery / `yield_now` / `self_pid` |
| `channel.rs` | send/recv (recv parks, so these need the runtime) |
| `selective_recv.rs` | `recv_match` / `try_recv_match` |
| `mutex.rs` | the actor-blocking `Mutex<T>` (lock parks) |
| `timer.rs` | `sleep` ordering — time-sensitive, generous tolerances by design |
| `io.rs` | `block_on_io`: blocking closures on the pool while the actor parks |
| `io_epoll.rs` | `wait_readable` / `wait_writable` + the `read`/`write` sugar |
| `preempt.rs` | explicit preemption via `smarm::check!()` |
| `cancel.rs` | cooperative cancellation (`request_stop`) — the keystone semantics |
| `monitor.rs` | `monitor` delivers exactly one `Down`; `demonitor` |
| `link.rs` | bidirectional links + `trap_exit` |
| `supervisor.rs` | one-for-one supervision |
| `gen_server.rs` | call/cast round-trips, lifecycle callbacks, server-down detection |
**Regression & stress**
| file | covers |
|---|---|
| `stress.rs` | lost wakeups, pid-table pressure, thundering herds, panic isolation under concurrency. Where the phase-2 RefCell-migration bug was caught. |
| `poison_stop.rs` | `request_stop` racing an alloc-under-lock must not poison/abort. See its header for the full story. |
| `many_timers_multi_thread.rs` | multi-thread sleep-timer lost-wakeup regression |
## Conventions
- **Each test owns its runtime.** `init(Config::exact(N))` + `rt.run(...)`;
never share a `Runtime` between tests. Oversubscription (`exact(4)` on one
core) is deliberate — forced interleaving at yield points is how
single-core CI finds races at all.
- **Regression tests must be validated against the bug.** A regression test
that passes with the bug reintroduced is documentation, not a test.
Reintroduce the fix's inverse locally and watch it fail before trusting it
(`poison_stop.rs` went through exactly this: its first version never fired
the sentinel under a lock, and was rewritten until it SIGABRT'd pre-fix).
- **Stochastic tests get the odds stacked.** Use `Config::alloc_interval(1)`
to make every allocation an observation point, many actors, and both
phases of any every-other-allocation cadence (see
`poison_stop::self_stop_during_spawn...`).
- **Time-based assertions use ordering, not durations.** Assert
"didn't return instantly" / "A woke before B", with generous tolerances;
CI machines are slow and noisy.
- New invariants added to the runtime should come with the assert at the
point of reliance (debug_assert on hot paths) *and*, where the invariant is
a protocol, a loom model in the owning module — that combination is what
made phases 25 land without a single post-merge race so far.
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//! Cooperative cancellation tests (roadmap item #1, the keystone).
//!
//! `request_stop(pid)` flags an actor for cancellation. The actor realizes the
//! stop as a *controlled unwind*: at the next observation point (a `check!()`
//! / allocation via `maybe_preempt`, or the wakeup side of any blocking park)
//! a dedicated sentinel panic is raised, the trampoline's `catch_unwind` tears
//! the stack down — running Drop guards — and reports `Outcome::Stopped`,
//! distinct from a user `Panic`. Monitors see `DownReason::Stopped`.
//!
//! These cases are deterministic under the single-thread runtime: the parent
//! runs until it parks, so the relative order of `request_stop`, the child
//! reaching its observation point, and the monitor `Down` is fixed.
use smarm::{channel, monitor, request_stop, run, spawn, yield_now, DownReason};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
/// Sets its flag when dropped — used to prove the cancellation unwind runs
/// Drop guards rather than leaking the stack.
struct DropFlag(Arc<AtomicBool>);
impl Drop for DropFlag {
fn drop(&mut self) {
self.0.store(true, Ordering::SeqCst);
}
}
#[test]
fn looping_actor_on_check_is_stopped() {
let dropped = Arc::new(AtomicBool::new(false));
let saw_stopped = Arc::new(AtomicBool::new(false));
let (d, s) = (dropped.clone(), saw_stopped.clone());
run(move || {
let h = spawn(move || {
let _g = DropFlag(d);
// Tight loop whose only observation point is check!().
loop {
smarm::check!();
}
});
let pid = h.pid();
let down = monitor(pid);
// Flag the stop before the child is ever resumed; it will observe the
// flag once its check!() loop reaches the amortised preempt check.
request_stop(pid);
let dn = down.rx.recv().expect("monitor channel closed before Down");
assert_eq!(dn.pid, pid);
if matches!(dn.reason, DownReason::Stopped) {
s.store(true, Ordering::SeqCst);
}
let _ = h.join();
});
assert!(saw_stopped.load(Ordering::SeqCst), "expected DownReason::Stopped");
assert!(dropped.load(Ordering::SeqCst), "Drop guard must run during the cancellation unwind");
}
#[test]
fn parked_on_recv_actor_is_stopped() {
let dropped = Arc::new(AtomicBool::new(false));
let saw_stopped = Arc::new(AtomicBool::new(false));
let (d, s) = (dropped.clone(), saw_stopped.clone());
run(move || {
let h = spawn(move || {
let _g = DropFlag(d);
let (tx, rx) = channel::<u8>();
// Keep a sender alive so the channel stays open and recv() parks
// indefinitely rather than returning Err.
let _keep = tx;
let _ = rx.recv(); // parks here until the stop unwinds us out
});
let pid = h.pid();
let down = monitor(pid);
// Let the child run and park in recv() before we request the stop.
yield_now();
request_stop(pid);
let dn = down.rx.recv().expect("monitor channel closed before Down");
assert_eq!(dn.pid, pid);
if matches!(dn.reason, DownReason::Stopped) {
s.store(true, Ordering::SeqCst);
}
let _ = h.join();
});
assert!(saw_stopped.load(Ordering::SeqCst), "expected DownReason::Stopped");
assert!(dropped.load(Ordering::SeqCst), "Drop guard must run on cancellation of a parked actor");
}
#[test]
fn no_check_no_alloc_loop_is_not_stopped() {
// Documents the inherent gap: an actor that never reaches an observation
// point (no check!(), no allocation, no blocking op) cannot be stopped —
// the same limitation as preemption. Here the child runs a bounded,
// allocation-free arithmetic loop, so the stop flagged before it runs is
// silently never honored and the actor exits normally.
let saw_exit = Arc::new(AtomicBool::new(false));
let s = saw_exit.clone();
run(move || {
let h = spawn(|| {
let mut x: u64 = 0;
for i in 0..2_000_000u64 {
x = x.wrapping_add(i ^ (x >> 1));
}
std::hint::black_box(x);
});
let pid = h.pid();
let down = monitor(pid);
request_stop(pid); // no observation point => ignored
let dn = down.rx.recv().expect("monitor channel closed before Down");
if matches!(dn.reason, DownReason::Exit) {
s.store(true, Ordering::SeqCst);
}
let _ = h.join();
});
assert!(
saw_exit.load(Ordering::SeqCst),
"a loop with no observation points must exit normally, never Stopped"
);
}
#[test]
fn join_on_stopped_actor_returns_ok() {
// A cooperative stop carries no panic payload to propagate, so join()
// reports Ok(()); the *fact* of the stop is observable via monitors
// (DownReason::Stopped), which is the channel that carries termination
// reason.
run(|| {
let h = spawn(|| loop {
smarm::check!();
});
let pid = h.pid();
request_stop(pid);
assert!(h.join().is_ok(), "join on a stopped actor returns Ok(())");
});
}
/// Regression: `request_stop` against a QUEUED actor must not be lossy.
///
/// The stop flag is set, but the wildcard unpark no-ops on a Queued actor
/// (the pending run "is" the wake). If the actor's first action on resume
/// is a blocking park — no allocation, no `check!()` on the way — a
/// wake-side-only check in `park_current` never runs: the actor parks with
/// the stop flag already set, and nothing will ever wake it. The runtime
/// then idles forever (the root is parked on the monitor channel).
///
/// Fix: an entry-side `check_cancelled` in `park_current`. The remaining
/// window (flag set after the entry check, before the park lands) is closed
/// by the existing protocol: the stop's unpark then finds Running /
/// the prep-to-park window, sets Notified, and the park-return re-queues
/// into the wake-side check.
///
/// Watchdog harness: without the fix this deadlocks, so the runtime runs on
/// a side thread and the test fails on a timeout instead of hanging cargo.
#[test]
fn stop_flagged_while_queued_lands_at_first_park() {
use std::sync::mpsc;
use std::time::Duration;
let dropped = Arc::new(AtomicBool::new(false));
let saw_stopped = Arc::new(AtomicBool::new(false));
let (d, s) = (dropped.clone(), saw_stopped.clone());
let (done_tx, done_rx) = mpsc::channel::<()>();
std::thread::spawn(move || {
let rt = smarm::init(smarm::Config::exact(1));
rt.run(move || {
let h = spawn(move || {
let _g = DropFlag(d);
let (tx, rx) = channel::<u8>();
let _keep = tx; // keep the channel open: recv() parks
let _ = rx.recv(); // first observation point is this park
});
let pid = h.pid();
let down = monitor(pid);
// Stop while the child is still QUEUED — before it ever runs.
// The unpark no-ops; only the flag is left behind.
request_stop(pid);
let dn = down.rx.recv().expect("monitor channel closed before Down");
assert_eq!(dn.pid, pid);
if matches!(dn.reason, DownReason::Stopped) {
s.store(true, Ordering::SeqCst);
}
let _ = h.join();
});
let _ = done_tx.send(());
});
done_rx
.recv_timeout(Duration::from_secs(10))
.expect("runtime deadlocked: stop against a QUEUED actor was lost at its first park");
assert!(saw_stopped.load(Ordering::SeqCst), "expected DownReason::Stopped");
assert!(dropped.load(Ordering::SeqCst), "Drop guard must run during the cancellation unwind");
}
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@@ -108,3 +108,189 @@ fn recv_returns_err_when_all_senders_dropped() {
assert!(saw_err.load(std::sync::atomic::Ordering::SeqCst));
}
#[test]
fn channel_ops_interleaved_with_monitor_churn_multi_thread() {
// Regression for the RawMutex migration: monitor registration clones the
// Down sender under the target's cold (Leaf) lock, which now nests a
// Channel-class lock under it. Debug builds enforce the Leaf -> Channel
// ordering on every acquisition, so driving channels, monitors, and actor
// death concurrently across schedulers makes any ordering regression
// panic here rather than deadlock in the field.
use std::sync::atomic::{AtomicI64, Ordering};
use std::sync::Arc;
let total = Arc::new(AtomicI64::new(0));
let total2 = total.clone();
smarm::init(smarm::Config::exact(4)).run(move || {
let (tx, rx) = channel::<i64>();
let consumer = spawn(move || {
let mut sum = 0;
while let Ok(v) = rx.recv() {
sum += v;
}
OUT.with(|c| c.set(sum)); // not asserted cross-thread; see total
total2.fetch_add(sum, Ordering::Relaxed);
});
let mut handles = Vec::new();
for i in 0..32i64 {
let tx = tx.clone();
handles.push(spawn(move || {
// Short-lived target whose death fires the monitor below.
let t = spawn(move || {
tx.send(i).unwrap();
});
let m = smarm::monitor(t.pid());
t.join().unwrap();
// Down delivery exercises send-from-finalize.
let d = m.rx.recv().unwrap();
assert_eq!(d.reason, smarm::DownReason::Exit);
}));
}
drop(tx);
for h in handles {
h.join().unwrap();
}
consumer.join().unwrap();
});
assert_eq!(total.load(std::sync::atomic::Ordering::Relaxed), (0..32).sum::<i64>());
}
// ---------------------------------------------------------------------------
// recv_timeout
// ---------------------------------------------------------------------------
use smarm::RecvTimeoutError;
use std::time::{Duration, Instant};
#[test]
fn recv_timeout_returns_queued_message_immediately() {
run(|| {
let (tx, rx) = channel::<i64>();
tx.send(5).unwrap();
assert_eq!(rx.recv_timeout(Duration::from_secs(10)), Ok(5));
});
}
#[test]
fn recv_timeout_times_out_on_silent_channel() {
run(|| {
let (_tx, rx) = channel::<i64>();
let start = Instant::now();
let r = rx.recv_timeout(Duration::from_millis(50));
assert_eq!(r, Err(RecvTimeoutError::Timeout));
assert!(start.elapsed() >= Duration::from_millis(50));
});
}
#[test]
fn recv_timeout_wakes_promptly_on_send() {
run(|| {
let (tx, rx) = channel::<i64>();
let h = spawn(move || {
let start = Instant::now();
assert_eq!(rx.recv_timeout(Duration::from_secs(10)), Ok(9));
// Far below the timeout: the send woke us, not the deadline.
assert!(start.elapsed() < Duration::from_secs(1));
});
smarm::yield_now();
tx.send(9).unwrap();
h.join().unwrap();
});
}
#[test]
fn recv_timeout_reports_disconnected_on_close() {
run(|| {
let (tx, rx) = channel::<i64>();
let h = spawn(move || {
assert_eq!(
rx.recv_timeout(Duration::from_secs(10)),
Err(RecvTimeoutError::Disconnected)
);
});
smarm::yield_now();
drop(tx);
h.join().unwrap();
});
}
#[test]
fn recv_timeout_zero_duration_is_a_bounded_poll() {
run(|| {
let (_tx, rx) = channel::<i64>();
assert_eq!(rx.recv_timeout(Duration::ZERO), Err(RecvTimeoutError::Timeout));
});
}
#[test]
fn channel_remains_usable_after_a_timeout() {
// The stale timer entry from the first (timed-out) wait must not cancel
// or corrupt later waits — seq isolation.
run(|| {
let (tx, rx) = channel::<i64>();
assert_eq!(
rx.recv_timeout(Duration::from_millis(10)),
Err(RecvTimeoutError::Timeout)
);
// Plain recv still works...
tx.send(1).unwrap();
assert_eq!(rx.recv(), Ok(1));
// ...and so does a second bounded wait, woken by a send.
let h = spawn(move || {
tx.send(2).unwrap();
});
assert_eq!(rx.recv_timeout(Duration::from_secs(10)), Ok(2));
h.join().unwrap();
});
}
#[test]
fn recv_timeout_many_waiters_multi_thread() {
// Mixed outcomes under real parallelism: half the channels get fed,
// half time out; every actor must resolve correctly.
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::Arc;
let got = Arc::new(AtomicU32::new(0));
let timed_out = Arc::new(AtomicU32::new(0));
let (got2, timed_out2) = (got.clone(), timed_out.clone());
smarm::init(smarm::Config::exact(4)).run(move || {
let mut handles = Vec::new();
for i in 0..24i64 {
let (tx, rx) = channel::<i64>();
let got = got2.clone();
let timed_out = timed_out2.clone();
handles.push(spawn(move || match rx.recv_timeout(Duration::from_millis(100)) {
Ok(v) => {
assert_eq!(v, i);
got.fetch_add(1, Ordering::Relaxed);
}
Err(RecvTimeoutError::Timeout) => {
timed_out.fetch_add(1, Ordering::Relaxed);
}
Err(e) => panic!("unexpected: {e}"),
}));
if i % 2 == 0 {
handles.push(spawn(move || {
tx.send(i).unwrap();
}));
}
// odd i: tx drops here -> Disconnected, not Timeout! Keep it alive
// instead by leaking the sender into a holder actor that outlives
// the deadline.
else {
handles.push(spawn(move || {
smarm::sleep(Duration::from_millis(200));
drop(tx);
}));
}
}
for h in handles {
h.join().unwrap();
}
});
assert_eq!(got.load(std::sync::atomic::Ordering::Relaxed), 12);
assert_eq!(timed_out.load(std::sync::atomic::Ordering::Relaxed), 12);
}
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//! RFC 008 — fd arms in select. Beyond the functional cases, the
//! *_stays_usable tests are the soundness probes for the one asymmetry the
//! RFC must close: a losing CHANNEL arm's stale registration is inert, but
//! a losing FD arm's registration (waiters entry + kernel ONESHOT) poisons
//! the fd with AlreadyExists until the eager cleanup pass removes it. Every
//! "loser" scenario therefore re-waits on the same fd afterwards and must
//! succeed — pre-cleanup, each of those re-waits errors or hangs.
//!
//! House pattern: actor panics are trampoline-caught and `run` returns
//! normally, so every test funnels its result into an outcome flag asserted
//! OUTSIDE `run` — an in-actor assertion alone passes vacuously.
use smarm::{
channel, run, select, select_timeout, spawn, try_select, wait_readable,
wait_readable_timeout, wait_writable_timeout, yield_now, FdArm,
};
use std::os::fd::RawFd;
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
// ---------------------------------------------------------------------------
// Pipe helper (as in io_epoll.rs)
// ---------------------------------------------------------------------------
struct Pipe {
read: RawFd,
write: RawFd,
}
impl Pipe {
fn new() -> Self {
let mut fds: [libc::c_int; 2] = [0; 2];
let r = unsafe { libc::pipe2(fds.as_mut_ptr(), libc::O_CLOEXEC | libc::O_NONBLOCK) };
assert_eq!(r, 0, "pipe2 failed");
Pipe { read: fds[0], write: fds[1] }
}
}
impl Drop for Pipe {
fn drop(&mut self) {
unsafe {
libc::close(self.read);
libc::close(self.write);
}
}
}
fn raw_write(fd: RawFd, buf: &[u8]) -> isize {
unsafe { libc::write(fd, buf.as_ptr() as *const _, buf.len()) }
}
fn raw_read(fd: RawFd, buf: &mut [u8]) -> isize {
unsafe { libc::read(fd, buf.as_mut_ptr() as *mut _, buf.len()) }
}
fn flag() -> (Arc<AtomicBool>, Arc<AtomicBool>) {
let f = Arc::new(AtomicBool::new(false));
(f.clone(), f)
}
// ---------------------------------------------------------------------------
// Ready-now: data already pending retires the wait without parking.
// ---------------------------------------------------------------------------
#[test]
fn fd_arm_ready_now_returns_without_parking() {
let (ok, ok2) = flag();
run(move || {
let p = Pipe::new();
assert_eq!(raw_write(p.write, b"x"), 1);
let (_tx, rx) = channel::<i64>();
let fd_arm = FdArm::readable(p.read);
// fd arm at index 1: the ready-now path must also work for a
// non-first arm (and clean nothing — channel arms are inert).
let i = select(&[&rx, &fd_arm]);
assert_eq!(i, 1);
let mut buf = [0u8; 1];
assert_eq!(raw_read(p.read, &mut buf), 1);
ok2.store(true, Ordering::SeqCst);
});
assert!(ok.load(Ordering::SeqCst));
}
// ---------------------------------------------------------------------------
// Park-then-wake: fd arm wins against an idle channel arm.
// ---------------------------------------------------------------------------
#[test]
fn fd_arm_parks_until_data_then_wins() {
let got = Arc::new(AtomicU32::new(0));
let got2 = got.clone();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let (_tx_keepalive, rx) = channel::<i64>();
let h = spawn(move || {
let fd_arm = FdArm::readable(rfd);
let i = select(&[&fd_arm, &rx]);
assert_eq!(i, 0);
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
got2.store(buf[0] as u32, Ordering::SeqCst);
});
yield_now(); // let it park
assert_eq!(raw_write(wfd, b"y"), 1);
let _ = h.join();
});
assert_eq!(got.load(Ordering::SeqCst), b'y' as u32);
}
// ---------------------------------------------------------------------------
// THE asymmetry probe: channel arm wins, losing fd arm must be cleaned —
// the same actor (and the io thread) must be able to wait that fd again.
// ---------------------------------------------------------------------------
#[test]
fn losing_fd_arm_is_cleaned_up_and_fd_stays_usable() {
let got = Arc::new(AtomicU32::new(0));
let got2 = got.clone();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let (tx, rx) = channel::<i64>();
let h = spawn(move || {
let fd_arm = FdArm::readable(rfd);
// Channel wins; the fd arm registered and lost.
let i = select(&[&fd_arm, &rx]);
assert_eq!(i, 1);
assert_eq!(rx.try_recv().unwrap(), Some(7));
// Pre-cleanup this wait_readable fails AlreadyExists (the
// waiters entry is stale-ours) — the cleanup pass must have
// removed it.
wait_readable(rfd).unwrap();
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
got2.store(buf[0] as u32, Ordering::SeqCst);
});
yield_now(); // let it park in the select
tx.send(7).unwrap();
yield_now(); // let it reach the second wait
assert_eq!(raw_write(wfd, b"z"), 1);
let _ = h.join();
});
assert_eq!(got.load(Ordering::SeqCst), b'z' as u32);
}
// ---------------------------------------------------------------------------
// Ready-now on a LATER arm must unregister an earlier fd arm (the
// register_arms prefix-cleanup path: no park ever happens).
// ---------------------------------------------------------------------------
#[test]
fn ready_now_later_arm_cleans_earlier_fd_arm() {
let (ok, ok2) = flag();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let (tx, rx) = channel::<i64>();
tx.send(1).unwrap(); // arm 1 ready before the select
let fd_arm = FdArm::readable(rfd);
let i = select(&[&fd_arm, &rx]);
assert_eq!(i, 1);
assert_eq!(rx.try_recv().unwrap(), Some(1));
// The fd arm registered (idle pipe), then arm 1 retired the wait.
// Its registration must have been removed in the same pass.
assert_eq!(raw_write(wfd, b"a"), 1);
wait_readable(rfd).unwrap();
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
ok2.store(true, Ordering::SeqCst);
});
assert!(ok.load(Ordering::SeqCst));
}
// ---------------------------------------------------------------------------
// Two fd arms in one select (phase-1: distinct fds, nothing special).
// ---------------------------------------------------------------------------
#[test]
fn two_fd_arms_second_fires_first_stays_usable() {
let (ok, ok2) = flag();
run(move || {
let pa = Pipe::new();
let pb = Pipe::new();
let (rfd_a, wfd_a) = (pa.read, pa.write);
let (rfd_b, wfd_b) = (pb.read, pb.write);
let h = spawn(move || {
let a = FdArm::readable(rfd_a);
let b = FdArm::readable(rfd_b);
let i = select(&[&a, &b]);
assert_eq!(i, 1);
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd_b, &mut buf), 1);
// Arm a lost; its fd must be immediately re-waitable.
assert_eq!(raw_write(wfd_a, b"q"), 1);
wait_readable(rfd_a).unwrap();
assert_eq!(raw_read(rfd_a, &mut buf), 1);
assert_eq!(buf[0], b'q');
ok2.store(true, Ordering::SeqCst);
});
yield_now();
assert_eq!(raw_write(wfd_b, b"b"), 1);
let _ = h.join();
});
assert!(ok.load(Ordering::SeqCst));
}
// ---------------------------------------------------------------------------
// select_timeout: timer wins over an idle fd arm; the fd is left clean.
// ---------------------------------------------------------------------------
#[test]
fn select_timeout_timer_beats_idle_fd_arm_and_fd_stays_usable() {
let (ok, ok2) = flag();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let fd_arm = FdArm::readable(rfd);
let start = Instant::now();
let r = select_timeout(&[&fd_arm], Duration::from_millis(30));
assert!(r.is_none(), "idle fd must time out");
assert!(start.elapsed() >= Duration::from_millis(30));
// Timer win is exactly the case where the fd arm's registration is
// left behind without an eager pass.
assert_eq!(raw_write(wfd, b"c"), 1);
wait_readable(rfd).unwrap();
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
ok2.store(true, Ordering::SeqCst);
});
assert!(ok.load(Ordering::SeqCst));
}
// ---------------------------------------------------------------------------
// Derived wrappers.
// ---------------------------------------------------------------------------
#[test]
fn wait_readable_timeout_times_out_then_succeeds_with_data() {
let (ok, ok2) = flag();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let start = Instant::now();
assert_eq!(wait_readable_timeout(rfd, Duration::from_millis(30)).unwrap(), false);
assert!(start.elapsed() >= Duration::from_millis(30));
// Timed-out wait must leave the fd clean; ready path returns true.
assert_eq!(raw_write(wfd, b"d"), 1);
assert_eq!(wait_readable_timeout(rfd, Duration::from_secs(5)).unwrap(), true);
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
ok2.store(true, Ordering::SeqCst);
});
assert!(ok.load(Ordering::SeqCst));
}
#[test]
fn wait_readable_timeout_wakes_on_late_data() {
let got = Arc::new(AtomicU32::new(0));
let got2 = got.clone();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let h = spawn(move || {
assert_eq!(wait_readable_timeout(rfd, Duration::from_secs(5)).unwrap(), true);
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
got2.store(buf[0] as u32, Ordering::SeqCst);
});
yield_now();
assert_eq!(raw_write(wfd, b"e"), 1);
let _ = h.join();
});
assert_eq!(got.load(Ordering::SeqCst), b'e' as u32);
}
#[test]
fn wait_writable_timeout_ready_now_on_empty_pipe() {
let (ok, ok2) = flag();
run(move || {
let p = Pipe::new();
// An empty pipe's write end is writable: ready-now path, no park.
assert_eq!(wait_writable_timeout(p.write, Duration::from_secs(5)).unwrap(), true);
ok2.store(true, Ordering::SeqCst);
});
assert!(ok.load(Ordering::SeqCst));
}
// ---------------------------------------------------------------------------
// Error surface: registration failure is an Err from try_select, with the
// wait retired (the actor can immediately wait on something else).
// ---------------------------------------------------------------------------
#[test]
fn try_select_surfaces_registration_error_and_retires_the_wait() {
let (ok, ok2) = flag();
run(move || {
let bad: RawFd = {
let p = Pipe::new();
p.read
}; // both ends closed by Drop: EBADF on registration
let fd_arm = FdArm::readable(bad);
let err = try_select(&[&fd_arm]).unwrap_err();
// EBADF, whether the pre-poll or epoll_ctl ADD reports it.
assert_eq!(err.raw_os_error(), Some(libc::EBADF));
// The wait was retired: a normal select right after works.
let (tx, rx) = channel::<i64>();
tx.send(9).unwrap();
let i = select(&[&rx]);
assert_eq!(i, 0);
assert_eq!(rx.try_recv().unwrap(), Some(9));
ok2.store(true, Ordering::SeqCst);
});
assert!(ok.load(Ordering::SeqCst));
}
// ---------------------------------------------------------------------------
// Stop-unwind: an actor stopped while parked in an fd-arm select must not
// poison the fd (the UnregisterGuard generalization of wait_fd's Dereg).
// Mirrors io_epoll.rs::stopped_waiter_does_not_poison_the_fd.
// ---------------------------------------------------------------------------
#[test]
fn stopped_selector_does_not_poison_the_fd() {
let seen = Arc::new(AtomicU32::new(0));
let seen_outer = seen.clone();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let (_tx_keepalive, rx) = channel::<i64>();
let h = spawn(move || {
let fd_arm = FdArm::readable(rfd);
select(&[&fd_arm, &rx]);
unreachable!("neither arm ever fires while this actor lives");
});
yield_now(); // let it reach the park
smarm::request_stop(h.pid());
let _ = h.join(); // Ok(()): stopped, not panicked
// Second waiter on the SAME fd must register and be woken.
let seen2 = seen.clone();
let h2 = spawn(move || {
wait_readable(rfd).unwrap();
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
seen2.store(buf[0] as u32, Ordering::SeqCst);
});
yield_now();
assert_eq!(raw_write(wfd, b"x"), 1);
let _ = h2.join();
});
assert_eq!(seen_outer.load(Ordering::SeqCst), b'x' as u32);
}
// ---------------------------------------------------------------------------
// Phase-1 misuse: a second waiter on an fd that already has one is an Err
// (AlreadyExists), not a hang — and does not disturb the first waiter.
// ---------------------------------------------------------------------------
#[test]
fn second_waiter_on_same_fd_errs_without_disturbing_the_first() {
let got = Arc::new(AtomicU32::new(0));
let got2 = got.clone();
let (ok, ok2) = flag();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
let h = spawn(move || {
wait_readable(rfd).unwrap();
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
got2.store(buf[0] as u32, Ordering::SeqCst);
});
yield_now(); // first waiter parked
let fd_arm = FdArm::readable(rfd);
let err = try_select(&[&fd_arm]).unwrap_err();
assert_eq!(err.kind(), std::io::ErrorKind::AlreadyExists);
// First waiter still wakes normally.
assert_eq!(raw_write(wfd, b"w"), 1);
let _ = h.join();
ok2.store(true, Ordering::SeqCst);
});
assert_eq!(got.load(Ordering::SeqCst), b'w' as u32);
assert!(ok.load(Ordering::SeqCst));
}
+672
View File
@@ -0,0 +1,672 @@
//! gen_server tests: call round-trip, cast, lifecycle callbacks, and the two
//! server-down detection paths (reply-channel close vs. inbox-send failure).
use smarm::gen_server::{start, CallError, GenServer, GenServerBuilder};
use smarm::run;
use std::sync::{Arc, Mutex};
// ---------------------------------------------------------------------------
// A trivial counter server: casts mutate, calls read (or blow up).
// ---------------------------------------------------------------------------
struct Counter {
n: i64,
}
enum Req {
Get,
Boom,
}
enum Op {
Add(i64),
}
impl GenServer for Counter {
type Call = Req;
type Reply = i64;
type Cast = Op;
type Info = ();
type Timer = ();
fn handle_call(&mut self, req: Req) -> i64 {
match req {
Req::Get => self.n,
Req::Boom => panic!("boom"),
}
}
fn handle_cast(&mut self, op: Op) {
match op {
Op::Add(x) => self.n += x,
}
}
}
// Casts are applied in order and a later call observes the accumulated state.
#[test]
fn cast_then_call_roundtrip() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let server = start(Counter { n: 0 });
server.cast(Op::Add(5)).unwrap();
server.cast(Op::Add(3)).unwrap();
let n = server.call(Req::Get).unwrap();
*got2.lock().unwrap() = n;
});
assert_eq!(*got.lock().unwrap(), 8);
}
// ---------------------------------------------------------------------------
// Lifecycle: init runs before the first message, terminate on graceful exit.
// ---------------------------------------------------------------------------
struct Lifecycle {
log: Arc<Mutex<Vec<&'static str>>>,
}
impl GenServer for Lifecycle {
type Call = ();
type Reply = ();
type Cast = ();
type Info = ();
type Timer = ();
fn init(&mut self, _ctx: &smarm::gen_server::GenServerCtx<Self>) {
self.log.lock().unwrap().push("init");
}
fn handle_call(&mut self, _req: ()) {
self.log.lock().unwrap().push("call");
}
fn handle_cast(&mut self, _req: ()) {}
fn terminate(&mut self) {
self.log.lock().unwrap().push("terminate");
}
}
// init -> handle_call -> (drop last ref closes inbox) -> terminate.
#[test]
fn init_and_terminate_run() {
let log = Arc::new(Mutex::new(Vec::new()));
let log2 = log.clone();
run(move || {
let server = start(Lifecycle { log: log2 });
server.call(()).unwrap();
// Dropping the only ref closes the inbox; the server breaks out of its
// recv loop and runs terminate. run() will not return until it has.
drop(server);
});
assert_eq!(*log.lock().unwrap(), vec!["init", "call", "terminate"]);
}
// ---------------------------------------------------------------------------
// Server-down detection.
// ---------------------------------------------------------------------------
// The server dies *while* a call is in flight (handler panics): the reply
// sender drops on unwind, closing the reply channel, so the parked caller's
// recv returns Err -> ServerDown.
#[test]
fn call_to_panicking_handler_is_server_down() {
let got = Arc::new(Mutex::new(None));
let got2 = got.clone();
run(move || {
let server = start(Counter { n: 0 });
let r = server.call(Req::Boom);
*got2.lock().unwrap() = Some(r);
});
assert_eq!(*got.lock().unwrap(), Some(Err(CallError::ServerDown)));
}
// A call issued *after* the server is already gone: the inbox is closed, so the
// send itself fails -> ServerDown (the other detection path).
#[test]
fn call_after_server_gone_is_server_down() {
let got = Arc::new(Mutex::new(None));
let got2 = got.clone();
run(move || {
let server = start(Counter { n: 0 });
let server2 = server.clone();
// This kills the server (and is itself ServerDown).
assert_eq!(server.call(Req::Boom), Err(CallError::ServerDown));
// Inbox now closed; a fresh call can't even be enqueued.
let r = server2.call(Req::Get);
*got2.lock().unwrap() = Some(r);
});
assert_eq!(*got.lock().unwrap(), Some(Err(CallError::ServerDown)));
}
// ---------------------------------------------------------------------------
// call_timeout
// ---------------------------------------------------------------------------
use smarm::gen_server::CallTimeoutError;
use std::time::{Duration, Instant};
/// Replies after sleeping `delay_ms` (parking the server actor, not the OS
/// thread), so callers can race a deadline against the reply.
struct Slow;
impl GenServer for Slow {
type Call = u64; // delay in ms
type Reply = u64;
type Cast = ();
type Info = ();
type Timer = ();
fn handle_call(&mut self, delay_ms: u64) -> u64 {
if delay_ms > 0 {
smarm::sleep(Duration::from_millis(delay_ms));
}
delay_ms
}
fn handle_cast(&mut self, _: ()) {}
}
#[test]
fn call_timeout_returns_reply_within_deadline() {
run(|| {
let srv = start(Slow);
assert_eq!(srv.call_timeout(0, Duration::from_secs(10)), Ok(0));
});
}
#[test]
fn call_timeout_times_out_on_slow_handler() {
run(|| {
let srv = start(Slow);
let start_t = Instant::now();
let r = srv.call_timeout(500, Duration::from_millis(50));
assert_eq!(r, Err(CallTimeoutError::Timeout));
let elapsed = start_t.elapsed();
// Gave up at the deadline, not at the reply.
assert!(elapsed >= Duration::from_millis(50));
assert!(elapsed < Duration::from_millis(500));
});
}
#[test]
fn server_survives_an_abandoned_call_and_late_reply_is_discarded() {
run(|| {
let srv = start(Slow);
assert_eq!(
srv.call_timeout(100, Duration::from_millis(20)),
Err(CallTimeoutError::Timeout)
);
// The timed-out request is still handled; its reply send fails
// harmlessly (receiver dropped). The server must keep serving, and
// the late reply must not leak into THIS call's reply channel.
assert_eq!(srv.call_timeout(0, Duration::from_secs(10)), Ok(0));
// Plain unbounded call still fine too.
assert_eq!(srv.call(0), Ok(0));
});
}
#[test]
fn call_timeout_to_dead_server_is_server_down_not_timeout() {
struct Bomb;
impl GenServer for Bomb {
type Call = ();
type Info = ();
type Timer = ();
type Reply = ();
type Cast = ();
fn handle_call(&mut self, _: ()) {
panic!("kaboom");
}
fn handle_cast(&mut self, _: ()) {}
}
run(|| {
let srv = start(Bomb);
// Dies mid-call: reply channel closes -> ServerDown (even though the
// generous deadline never fires).
assert_eq!(
srv.call_timeout((), Duration::from_secs(10)),
Err(CallTimeoutError::ServerDown)
);
// Already gone: inbox send fails -> ServerDown.
assert_eq!(
srv.call_timeout((), Duration::from_secs(10)),
Err(CallTimeoutError::ServerDown)
);
});
}
// ---------------------------------------------------------------------------
// handle_info: out-of-band channels selected alongside the inbox (v0.8)
// ---------------------------------------------------------------------------
/// Logs every message it handles, in order; a call reads the log back.
struct Logger {
log: Vec<&'static str>,
}
impl GenServer for Logger {
type Call = ();
type Reply = Vec<&'static str>;
type Cast = ();
type Info = &'static str;
type Timer = ();
fn handle_call(&mut self, _: ()) -> Vec<&'static str> {
self.log.clone()
}
fn handle_cast(&mut self, _: ()) {
self.log.push("cast");
}
fn handle_info(&mut self, info: &'static str) {
self.log.push(info);
}
}
// An info message is dispatched to handle_info, interleaved with normal
// service.
#[test]
fn info_is_dispatched() {
let got = Arc::new(Mutex::new(Vec::new()));
let got2 = got.clone();
run(move || {
let (info_tx, info_rx) = smarm::channel::<&'static str>();
let server = GenServerBuilder::new(Logger { log: Vec::new() })
.with_info(info_rx)
.start();
info_tx.send("info").unwrap();
*got2.lock().unwrap() = server.call(()).unwrap();
});
assert_eq!(*got.lock().unwrap(), vec!["info"]);
}
// Arm priority: with a cast AND an info both queued before the server first
// runs, the info is handled first — info arms outrank the inbox. Relies on
// run()'s deterministic single-thread ordering.
#[test]
fn info_outranks_inbox() {
let got = Arc::new(Mutex::new(Vec::new()));
let got2 = got.clone();
run(move || {
let (info_tx, info_rx) = smarm::channel::<&'static str>();
let server = GenServerBuilder::new(Logger { log: Vec::new() })
.with_info(info_rx)
.start();
// The server actor hasn't run yet: both messages are queued before
// its first select. Inbox first in *send* order, info first in *arm*
// order — arm order must win.
server.cast(()).unwrap();
info_tx.send("info").unwrap();
*got2.lock().unwrap() = server.call(()).unwrap();
});
assert_eq!(*got.lock().unwrap(), vec!["info", "cast"]);
}
// Two info channels: declaration order is priority order.
#[test]
fn info_arms_keep_declaration_priority() {
let got = Arc::new(Mutex::new(Vec::new()));
let got2 = got.clone();
run(move || {
let (hi_tx, hi_rx) = smarm::channel::<&'static str>();
let (lo_tx, lo_rx) = smarm::channel::<&'static str>();
let server = GenServerBuilder::new(Logger { log: Vec::new() })
.with_info(hi_rx)
.with_info(lo_rx)
.start();
// Sent low-priority first; handled high-priority first.
lo_tx.send("lo").unwrap();
hi_tx.send("hi").unwrap();
*got2.lock().unwrap() = server.call(()).unwrap();
});
assert_eq!(*got.lock().unwrap(), vec!["hi", "lo"]);
}
// A closed info arm is silently dropped and the server keeps serving; the
// closure does NOT reach handle_info and does NOT starve the inbox (the
// closed-arm-is-ready-forever gotcha).
#[test]
fn closed_info_arm_is_dropped_silently() {
let got = Arc::new(Mutex::new(Vec::new()));
let got2 = got.clone();
run(move || {
let (info_tx, info_rx) = smarm::channel::<&'static str>();
let server = GenServerBuilder::new(Logger { log: Vec::new() })
.with_info(info_rx)
.start();
drop(info_tx); // closed before the server's first select
server.cast(()).unwrap();
*got2.lock().unwrap() = server.call(()).unwrap();
});
assert_eq!(*got.lock().unwrap(), vec!["cast"]);
}
// ---------------------------------------------------------------------------
// handle_down: monitors handed to the loop via Watcher (v0.8)
// ---------------------------------------------------------------------------
use smarm::gen_server::Watcher;
use smarm::{monitor, spawn, DownReason, Pid};
/// The motivating pattern: a server that spawns workers from a handler,
/// watches them, and logs their deaths.
struct Pool {
watcher: Option<Watcher<Self>>,
log: Vec<DownReason>,
}
enum PoolCast {
SpawnDoomedWorker,
Watch(Pid),
}
impl GenServer for Pool {
type Call = ();
type Reply = Vec<DownReason>;
type Cast = PoolCast;
type Info = ();
type Timer = ();
fn init(&mut self, ctx: &smarm::gen_server::GenServerCtx<Self>) {
self.watcher = Some(ctx.watcher());
}
fn handle_call(&mut self, _: ()) -> Vec<DownReason> {
self.log.clone()
}
fn handle_cast(&mut self, cast: PoolCast) {
let watcher = self.watcher.as_ref().expect("init ran first");
match cast {
PoolCast::SpawnDoomedWorker => {
let h = spawn(|| panic!("worker died"));
watcher.watch(monitor(h.pid()));
}
PoolCast::Watch(pid) => watcher.watch(monitor(pid)),
}
}
fn handle_down(&mut self, down: smarm::Down) {
self.log.push(down.reason);
}
}
// A worker spawned and watched from inside a handler delivers its Down to
// handle_down. Down arms outrank the inbox, so the death is in the log by
// the time the follow-up call is answered.
#[test]
fn worker_pool_down_reaches_handle_down() {
let got = Arc::new(Mutex::new(Vec::new()));
let got2 = got.clone();
run(move || {
let server = start(Pool { watcher: None, log: Vec::new() });
server.cast(PoolCast::SpawnDoomedWorker).unwrap();
let _ = server.call(()).unwrap(); // sync point: cast handled, worker live
*got2.lock().unwrap() = server.call(()).unwrap();
});
assert_eq!(*got.lock().unwrap(), vec![DownReason::Panic]);
}
// Watching an already-dead pid yields an immediate NoProc Down, and the down
// arm outranks the inbox: the call cast *after* the watch still observes it.
#[test]
fn watch_dead_pid_is_noproc_down() {
let got = Arc::new(Mutex::new(Vec::new()));
let got2 = got.clone();
run(move || {
let h = spawn(|| {});
let dead = h.pid();
h.join().unwrap();
let server = start(Pool { watcher: None, log: Vec::new() });
server.cast(PoolCast::Watch(dead)).unwrap();
*got2.lock().unwrap() = server.call(()).unwrap();
});
assert_eq!(*got.lock().unwrap(), vec![DownReason::NoProc]);
}
// A state that never clones the Watcher closes the control arm; the loop
// falls back to the plain-inbox park and keeps serving. (Every pre-v0.8 test
// in this file also exercises this path.)
#[test]
fn unused_ctx_closes_control_arm_silently() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let server = start(Counter { n: 0 });
server.cast(Op::Add(2)).unwrap();
server.cast(Op::Add(40)).unwrap();
*got2.lock().unwrap() = server.call(Req::Get).unwrap();
});
assert_eq!(*got.lock().unwrap(), 42);
}
// ---------------------------------------------------------------------------
// RFC 015 — gen_server timers. A server that arms one-shot timers from a cast
// and records each fire's payload, plus the cancel race signal.
// ---------------------------------------------------------------------------
use smarm::gen_server::{GenServerCtx, TimerHandle};
use smarm::TimerId;
enum TkCast {
Arm(Duration),
Tick(Duration),
CancelLast,
}
struct Timed {
timer: Option<TimerHandle<Self>>,
fired: Arc<Mutex<Vec<u32>>>,
cancel_won: Arc<Mutex<Option<bool>>>,
last: Option<TimerId>,
}
impl GenServer for Timed {
type Call = ();
type Reply = usize; // count of fires so far (a sync read point)
type Cast = TkCast;
type Info = ();
type Timer = u32;
fn init(&mut self, ctx: &GenServerCtx<Self>) {
self.timer = Some(ctx.timer());
}
fn handle_call(&mut self, _: ()) -> usize {
self.fired.lock().unwrap().len()
}
fn handle_cast(&mut self, c: TkCast) {
let t = self.timer.as_ref().expect("init ran first");
match c {
TkCast::Arm(d) => self.last = Some(t.arm_after(d, 7)),
TkCast::Tick(d) => self.last = Some(t.tick_every(d, 9)),
TkCast::CancelLast => {
let id = self.last.take().expect("a timer was armed");
*self.cancel_won.lock().unwrap() = Some(t.cancel(id));
}
}
}
fn handle_timer(&mut self, msg: u32) {
self.fired.lock().unwrap().push(msg);
}
}
fn timed(fired: Arc<Mutex<Vec<u32>>>, cancel_won: Arc<Mutex<Option<bool>>>) -> Timed {
Timed { timer: None, fired, cancel_won, last: None }
}
// A one-shot armed from a handler fires into handle_timer with its payload.
#[test]
fn arm_after_fires_into_handle_timer() {
let fired = Arc::new(Mutex::new(Vec::new()));
let f2 = fired.clone();
run(move || {
let cw = Arc::new(Mutex::new(None));
let server = start(timed(f2, cw));
server.cast(TkCast::Arm(Duration::from_millis(10))).unwrap();
let _ = server.call(()).unwrap(); // sync: arm done
smarm::sleep(Duration::from_millis(40)); // let the timer fire
let count = server.call(()).unwrap(); // timer arm outranks this inbox call
assert_eq!(count, 1, "the one-shot should have fired exactly once");
});
assert_eq!(*fired.lock().unwrap(), vec![7]);
}
// cancel before the deadline wins the race (returns true) and suppresses the
// fire entirely.
#[test]
fn cancel_before_fire_suppresses_it() {
let fired = Arc::new(Mutex::new(Vec::new()));
let cancel_won = Arc::new(Mutex::new(None));
let f2 = fired.clone();
let c2 = cancel_won.clone();
run(move || {
let server = start(timed(f2, c2));
server.cast(TkCast::Arm(Duration::from_millis(50))).unwrap();
server.cast(TkCast::CancelLast).unwrap();
let _ = server.call(()).unwrap(); // sync: arm + cancel both handled
smarm::sleep(Duration::from_millis(80)); // past the original deadline
let count = server.call(()).unwrap();
assert_eq!(count, 0, "cancelled timer must not fire");
});
assert_eq!(*cancel_won.lock().unwrap(), Some(true), "cancel beat the fire");
assert!(fired.lock().unwrap().is_empty());
}
// tick_every re-arms: a periodic fires repeatedly off one arm, each tick
// carrying a fresh payload. (Timer fires outrank the inbox by arm position, so
// a periodic cannot be starved by userspace traffic — the same property the
// info_outranks_inbox test pins for infos.)
#[test]
fn tick_every_rearms_repeatedly() {
let fired = Arc::new(Mutex::new(Vec::new()));
let f2 = fired.clone();
run(move || {
let cw = Arc::new(Mutex::new(None));
let server = start(timed(f2, cw));
server.cast(TkCast::Tick(Duration::from_millis(20))).unwrap();
let _ = server.call(()).unwrap(); // sync: periodic armed
smarm::sleep(Duration::from_millis(130)); // ~6 periods
let count = server.call(()).unwrap();
assert!(count >= 3, "periodic should have re-armed several times, got {count}");
});
// Every tick delivered the same payload.
assert!(fired.lock().unwrap().iter().all(|&v| v == 9));
}
// Cancelling a periodic stops the re-arm: no further ticks land after cancel.
#[test]
fn cancel_stops_a_periodic() {
let fired = Arc::new(Mutex::new(Vec::new()));
let cancel_won = Arc::new(Mutex::new(None));
let f2 = fired.clone();
let c2 = cancel_won.clone();
run(move || {
let server = start(timed(f2, c2));
server.cast(TkCast::Tick(Duration::from_millis(20))).unwrap();
let _ = server.call(()).unwrap();
smarm::sleep(Duration::from_millis(70)); // a few ticks
server.cast(TkCast::CancelLast).unwrap();
let after_cancel = server.call(()).unwrap(); // sync: cancel handled
smarm::sleep(Duration::from_millis(80)); // would be several more ticks
let later = server.call(()).unwrap();
assert_eq!(later, after_cancel, "no ticks may land after cancel");
});
// The periodic had fired at least once before being cancelled.
assert!(!fired.lock().unwrap().is_empty());
}
// ---------------------------------------------------------------------------
// RFC 015 §4.4 — idle / receive timeout. A server that sets an idle window in
// init and counts handle_idle fires; casts are traffic that resets the window.
// ---------------------------------------------------------------------------
struct Idler {
window: Duration,
idles: Arc<Mutex<u32>>,
}
impl GenServer for Idler {
type Call = ();
type Reply = u32; // idle fire count
type Cast = (); // a poke: traffic that resets the idle window
type Info = ();
type Timer = ();
fn init(&mut self, ctx: &GenServerCtx<Self>) {
ctx.idle_after(self.window);
}
fn handle_call(&mut self, _: ()) -> u32 {
*self.idles.lock().unwrap()
}
fn handle_cast(&mut self, _: ()) {}
fn handle_idle(&mut self) {
*self.idles.lock().unwrap() += 1;
}
}
// A quiet inbox fires handle_idle, and the window re-arms (steady detector):
// several fires across a quiet span.
#[test]
fn idle_fires_repeatedly_on_quiet() {
let idles = Arc::new(Mutex::new(0));
let i2 = idles.clone();
run(move || {
let server = start(Idler { window: Duration::from_millis(25), idles: i2 });
smarm::sleep(Duration::from_millis(130)); // quiet ⇒ ~5 windows
drop(server); // keep the server alive across the quiet span
});
assert!(*idles.lock().unwrap() >= 2, "idle should re-arm and fire several times");
}
// Traffic within the window keeps idle from firing; only once the inbox goes
// quiet does handle_idle fire.
#[test]
fn traffic_resets_the_idle_window() {
let idles = Arc::new(Mutex::new(0));
let i2 = idles.clone();
let before_quiet = Arc::new(Mutex::new(u32::MAX));
let bq = before_quiet.clone();
run(move || {
let server = start(Idler { window: Duration::from_millis(60), idles: i2 });
// Poke every 25ms (< 60ms window) for ~100ms: each cast resets the
// window before it can elapse.
for _ in 0..4 {
server.cast(()).unwrap();
smarm::sleep(Duration::from_millis(25));
}
*bq.lock().unwrap() = server.call(()).unwrap(); // count while traffic kept it quiet-free
smarm::sleep(Duration::from_millis(140)); // now genuinely quiet
drop(server);
});
assert_eq!(*before_quiet.lock().unwrap(), 0, "steady traffic must suppress idle");
assert!(*idles.lock().unwrap() >= 1, "idle fires once the inbox falls quiet");
}
// RFC 015 §4.7 — no armed timer survives loop exit. A server with a live
// periodic is dropped; the loop's drop guard drains and cancels it (a surviving
// re-arming timer would trip the in-Drop debug_assert), runs terminate, and no
// further tick lands after exit.
#[test]
fn no_timer_survives_exit() {
let fired = Arc::new(Mutex::new(Vec::new()));
let f_server = fired.clone();
let f_read = fired.clone();
run(move || {
let server = start(timed(f_server, Arc::new(Mutex::new(None))));
server.cast(TkCast::Tick(Duration::from_millis(15))).unwrap();
let _ = server.call(()).unwrap(); // sync: periodic armed
smarm::sleep(Duration::from_millis(45)); // a couple of ticks
let mon = smarm::monitor(server.pid());
drop(server); // inbox closes → loop exits → guard drains timers
// Clean Down ⇒ the loop returned without the no-leak assert aborting.
assert!(mon.rx.recv().is_ok());
let at_exit = f_read.lock().unwrap().len();
smarm::sleep(Duration::from_millis(90)); // would be several more ticks
assert_eq!(f_read.lock().unwrap().len(), at_exit, "no tick may fire after exit");
});
}
+380
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//! gen_statem behaviour tests, driven through the `gen_statem!` macro: cast/call
//! round-trip, `enter` firing on start and on every real transition (but not on
//! a stay), the machine-down path when a handler panics, and the timeout
//! surface (state-timeout firing + auto-reset across transitions; named
//! timeouts surviving transitions; cancellation).
use smarm::gen_statem;
use smarm::gen_statem::{CallError, Reply};
use smarm::run;
use std::sync::{Arc, Mutex};
use std::time::Duration;
// ===========================================================================
// Timeouts
// ===========================================================================
//
// A small timer machine. `Idle` is quiet; `Armed` arms a state-timeout on entry
// that — when it fires — bumps `st_fires` and returns to `Idle`. A named
// timeout ("ping") is armed independently, survives the Idle/Armed transition,
// and bumps `named_fires` when it fires. Counters are read back over calls.
//
// Durations are tiny and waits use `smarm::sleep` (parks the actor, leaves the
// timer wheel turning). These tests run against real time, so they are a touch
// slow; a controllable clock would tighten them.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
enum T {
Idle,
Armed,
}
struct TData {
enters: u32, // total state entries (incl. initial)
st_fires: u32, // state-timeout fires
named_fires: u32, // named-timeout fires
st_window: u64, // ms for the Armed state-timeout (set per test intent)
}
enum TCast {
Arm, // Idle -> Armed
Disarm, // Armed -> Idle (a transition that should auto-reset the state-timeout)
Ping(u64), // arm a named "ping" timeout after the given ms
CancelPing, // cancel the named "ping"
}
enum TCall {
Enters(Reply<u32>),
StFires(Reply<u32>),
NamedFires(Reply<u32>),
Boom(Reply<u32>), // panics, to exercise the call-to-dead-machine path
}
gen_statem! {
machine: TimerSm { state: T, data: TData };
event: Ev2 { cast: TCast, call: TCall, info: () };
context(data, prev, cx);
enter {
// On entering Armed, arm the state-timeout. On Idle, nothing — and the
// loop has already auto-reset any pending state-timeout on the way in.
T::Armed => { data.enters += 1; cx.state_timeout(Duration::from_millis(data.st_window)); },
T::Idle => data.enters += 1,
}
on T::Idle => {
cast TCast::Arm => T::Armed,
cast TCast::Disarm => unhandled,
state_timeout => unhandled,
}
on T::Armed => {
// The state-timeout elapsed while still Armed: count it and go Idle.
state_timeout => { data.st_fires += 1; T::Idle },
cast TCast::Disarm => T::Idle,
cast TCast::Arm => unhandled,
}
// State-independent rows: the named-timeout (survives transitions), the
// arm/cancel casts, the counter reads, and the panicking call.
on _ => {
cast TCast::Ping(ms) => { cx.timeout("ping", Duration::from_millis(ms)); prev },
cast TCast::CancelPing => { cx.cancel_timeout("ping"); prev },
timeout "ping" => { data.named_fires += 1; prev },
timeout _ => unhandled,
call TCall::Enters(r) => { r.reply(data.enters); prev },
call TCall::StFires(r) => { r.reply(data.st_fires); prev },
call TCall::NamedFires(r) => { r.reply(data.named_fires); prev },
call TCall::Boom(_r) => boom(),
}
}
fn boom() -> T {
panic!("boom")
}
// A state-timeout armed on entry to Armed fires after its window, bumping the
// counter and returning the machine to Idle on its own.
#[test]
fn state_timeout_fires() {
let got = Arc::new(Mutex::new(0u32));
let got2 = got.clone();
run(move || {
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 5 });
m.send(Ev2::Cast(TCast::Arm)).unwrap(); // -> Armed, arms 5ms state-timeout
smarm::sleep(Duration::from_millis(40)); // let it fire
*got2.lock().unwrap() = m.call(|r| Ev2::Call(TCall::StFires(r))).unwrap();
});
assert_eq!(*got.lock().unwrap(), 1, "state-timeout fired exactly once");
}
// Leaving Armed before the window elapses auto-resets the state-timeout: it
// must not fire afterward, even though we wait well past its original window.
#[test]
fn state_timeout_auto_resets_on_transition() {
let got = Arc::new(Mutex::new(99u32));
let got2 = got.clone();
run(move || {
// Long window so the explicit Disarm beats it comfortably.
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 50 });
m.send(Ev2::Cast(TCast::Arm)).unwrap(); // -> Armed, arms 50ms state-timeout
m.send(Ev2::Cast(TCast::Disarm)).unwrap(); // -> Idle, auto-resets it
smarm::sleep(Duration::from_millis(80)); // past the original window
*got2.lock().unwrap() = m.call(|r| Ev2::Call(TCall::StFires(r))).unwrap();
});
assert_eq!(*got.lock().unwrap(), 0, "auto-reset cancelled the pending state-timeout");
}
// A named timeout survives a state change: armed in Idle, it still fires after
// the machine has moved to Armed and back.
#[test]
fn named_timeout_survives_transition() {
let got = Arc::new(Mutex::new(0u32));
let got2 = got.clone();
run(move || {
// Armed's own state-timeout is long so it doesn't interfere.
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 200 });
m.send(Ev2::Cast(TCast::Ping(20))).unwrap(); // arm "ping" for 20ms (in Idle)
m.send(Ev2::Cast(TCast::Arm)).unwrap(); // -> Armed (ping must survive this)
m.send(Ev2::Cast(TCast::Disarm)).unwrap(); // -> Idle (and this)
smarm::sleep(Duration::from_millis(60)); // let "ping" fire
*got2.lock().unwrap() = m.call(|r| Ev2::Call(TCall::NamedFires(r))).unwrap();
});
assert_eq!(*got.lock().unwrap(), 1, "named timeout fired across the transitions");
}
// Cancelling a named timeout before its window prevents the fire.
#[test]
fn named_timeout_cancel() {
let got = Arc::new(Mutex::new(99u32));
let got2 = got.clone();
run(move || {
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 200 });
m.send(Ev2::Cast(TCast::Ping(30))).unwrap(); // arm "ping" for 30ms
m.send(Ev2::Cast(TCast::CancelPing)).unwrap(); // cancel before it fires
smarm::sleep(Duration::from_millis(60)); // past the original window
*got2.lock().unwrap() = m.call(|r| Ev2::Call(TCall::NamedFires(r))).unwrap();
});
assert_eq!(*got.lock().unwrap(), 0, "cancel prevented the named-timeout fire");
}
// ===========================================================================
// Core behaviour (cast/call round-trip, enter semantics, panic -> Down)
// ===========================================================================
// Casts are applied in order and a later call observes the resulting state via
// its counters: two Arm/Disarm round-trips leave the machine back in Idle.
#[test]
fn cast_then_call_roundtrip() {
let got = Arc::new(Mutex::new(0u32));
let got2 = got.clone();
run(move || {
// Long state-timeout window so it never fires during the test.
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 10_000 });
m.send(Ev2::Cast(TCast::Arm)).unwrap(); // Idle -> Armed (enter)
m.send(Ev2::Cast(TCast::Disarm)).unwrap(); // Armed -> Idle (enter)
m.send(Ev2::Cast(TCast::Arm)).unwrap(); // Idle -> Armed (enter)
m.send(Ev2::Cast(TCast::Disarm)).unwrap(); // Armed -> Idle (enter)
// enters = 1 (start) + 4 transitions = 5.
*got2.lock().unwrap() = m.call(|r| Ev2::Call(TCall::Enters(r))).unwrap();
});
assert_eq!(*got.lock().unwrap(), 5, "one enter on start, one per real transition");
}
// `enter` fires once on start and once per *real* transition; a stay (a call
// that returns the current tag) does not re-enter.
#[test]
fn enter_on_start_and_each_transition_but_not_stay() {
let got = Arc::new(Mutex::new((0u32, 0u32, 0u32)));
let got2 = got.clone();
run(move || {
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 10_000 }); // enter -> 1
let after_start = m.call(|r| Ev2::Call(TCall::Enters(r))).unwrap();
// A stay (a counter read returns `prev`) must not bump enters.
let _ = m.call(|r| Ev2::Call(TCall::StFires(r))).unwrap();
let still = m.call(|r| Ev2::Call(TCall::Enters(r))).unwrap();
m.send(Ev2::Cast(TCast::Arm)).unwrap(); // Idle -> Armed -> enter -> 2
let after_arm = m.call(|r| Ev2::Call(TCall::Enters(r))).unwrap();
*got2.lock().unwrap() = (after_start, still, after_arm);
});
assert_eq!(*got.lock().unwrap(), (1, 1, 2));
}
// A handler that panics tears the loop down; the in-flight call's reply channel
// closes as the stack unwinds, so the parked caller wakes with Down (mirrors
// gen_server's panicking-handler path).
#[test]
fn call_to_panicking_handler_is_down() {
let got = Arc::new(Mutex::new(None::<Result<u32, CallError>>));
let got2 = got.clone();
run(move || {
let m = TimerSm::start(T::Idle, TData { enters: 0, st_fires: 0, named_fires: 0, st_window: 10_000 });
let r = m.call(|rep| Ev2::Call(TCall::Boom(rep)));
*got2.lock().unwrap() = Some(r);
});
assert_eq!(*got.lock().unwrap(), Some(Err(CallError::Down)));
}
// ===========================================================================
// Postpone
// ===========================================================================
//
// Two machines. `LatchSm` defers a `Take` *call* while `Empty` and answers it
// from `Filled` — the Reply rides inside the postponed event onto the queue and
// is honoured by whichever later state handles the replay. `RelaySm` defers a
// `Mark` cast through two states so a replayed event can postpone *again*,
// landing only once the handling state is reached.
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
enum L {
Empty,
Filled,
}
struct LData {
value: u32, // the value a Fill stored, handed back by a Take
takes: u32, // completed takes
}
enum LCast {
Fill(u32), // Empty -> Filled, storing the value
}
enum LCall {
Take(Reply<u32>), // Filled: reply value & empty; Empty: postpone until filled
Takes(Reply<u32>), // completed-take count (stay)
Status(Reply<L>), // current state tag (stay)
}
gen_statem! {
machine: LatchSm { state: L, data: LData };
event: LEv { cast: LCast, call: LCall, info: () };
context(data, prev, cx);
enter { _ => {} }
on L::Empty => {
cast LCast::Fill(v) => { data.value = v; L::Filled },
// No value yet: defer the take (with its Reply) until a Fill arrives.
call LCall::Take(r) => postpone,
}
on L::Filled => {
cast LCast::Fill(_) => unhandled, // already full
call LCall::Take(r) => { r.reply(data.value); data.takes += 1; L::Empty },
}
on _ => {
call LCall::Takes(r) => { r.reply(data.takes); prev },
call LCall::Status(r) => { r.reply(prev); prev },
state_timeout => unhandled,
timeout _ => unhandled,
}
}
// A `Take` issued while the latch is Empty parks the caller and is postponed
// (Reply included). A later Fill transitions Empty -> Filled, whose replay
// answers the deferred call — the parked caller wakes with the filled value.
#[test]
fn postponed_call_answered_after_transition() {
let got = Arc::new(Mutex::new(None::<u32>));
let g2 = got.clone();
run(move || {
let m = LatchSm::start(L::Empty, LData { value: 0, takes: 0 });
// Child actor issues the Take while Empty; its call parks on the reply.
let m2 = m.clone();
let taken = Arc::new(Mutex::new(None::<u32>));
let t2 = taken.clone();
smarm::scheduler::spawn(move || {
let v = m2.call(|r| LEv::Call(LCall::Take(r))).unwrap();
*t2.lock().unwrap() = Some(v);
});
smarm::sleep(Duration::from_millis(20)); // let the Take land and be deferred
// While deferred, the latch is untouched: still Empty, no take completed.
// (These reads are stays — they don't disturb the postponed event.)
assert_eq!(m.call(|r| LEv::Call(LCall::Status(r))).unwrap(), L::Empty);
assert_eq!(m.call(|r| LEv::Call(LCall::Takes(r))).unwrap(), 0);
m.send(LEv::Cast(LCast::Fill(42))).unwrap(); // Empty -> Filled: replays the Take
smarm::sleep(Duration::from_millis(20)); // let the child wake with its reply
*g2.lock().unwrap() = *taken.lock().unwrap();
});
assert_eq!(*got.lock().unwrap(), Some(42), "postponed call answered by the Filled state");
}
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
enum R {
S0,
S1,
S2,
}
struct RData {
marks: u32, // Marks handled (only S2 handles one)
}
enum RCast {
Go, // S0 -> S1 -> S2 -> S0
Mark, // postponed in S0/S1, handled in S2
}
enum RCall {
Marks(Reply<u32>),
State(Reply<R>),
}
gen_statem! {
machine: RelaySm { state: R, data: RData };
event: REv { cast: RCast, call: RCall, info: () };
context(data, prev, cx);
enter { _ => {} }
on R::S0 => {
cast RCast::Go => R::S1,
cast RCast::Mark => postpone,
}
on R::S1 => {
cast RCast::Go => R::S2,
cast RCast::Mark => postpone, // a replay here defers again
}
on R::S2 => {
cast RCast::Go => R::S0,
cast RCast::Mark => { data.marks += 1; prev }, // finally handled
}
on _ => {
call RCall::Marks(r) => { r.reply(data.marks); prev },
call RCall::State(r) => { r.reply(prev); prev },
state_timeout => unhandled,
timeout _ => unhandled,
}
}
// A postponed event that is replayed into a state which *also* postpones it
// re-queues, and is handled only once a state that accepts it is reached. Each
// `Marks` call is a stay that acts as a sync barrier after the preceding casts.
#[test]
fn replayed_event_can_postpone_again() {
let got = Arc::new(Mutex::new((9u32, 9u32, 9u32, R::S0)));
let g2 = got.clone();
run(move || {
let m = RelaySm::start(R::S0, RData { marks: 0 });
m.send(REv::Cast(RCast::Mark)).unwrap(); // S0: postponed
let a = m.call(|r| REv::Call(RCall::Marks(r))).unwrap(); // deferred -> 0
m.send(REv::Cast(RCast::Go)).unwrap(); // S0 -> S1: replay Mark -> postponed again
let b = m.call(|r| REv::Call(RCall::Marks(r))).unwrap(); // re-deferred -> 0
m.send(REv::Cast(RCast::Go)).unwrap(); // S1 -> S2: replay Mark -> handled
let c = m.call(|r| REv::Call(RCall::Marks(r))).unwrap(); // -> 1
let s = m.call(|r| REv::Call(RCall::State(r))).unwrap(); // Mark was a stay in S2
*g2.lock().unwrap() = (a, b, c, s);
});
let (a, b, c, s) = *got.lock().unwrap();
assert_eq!(a, 0, "deferred while S0");
assert_eq!(b, 0, "re-deferred while S1");
assert_eq!(c, 1, "handled once S2 is reached");
assert_eq!(s, R::S2, "Mark handled as a stay in S2");
}
+354
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//! RFC 016 Chunk 1 — the read primitive. These exercise exactly what the RFC
//! promised: tests that assert an actor's state, parentage, names, mailbox
//! depth, and lifecycle counts directly off `snapshot()` / `actor_info()`
//! instead of sleeping-and-hoping.
use smarm::{
actor_info, channel, monitor, register, run, self_pid, send, snapshot, spawn, tree, tree_from,
ActorInfo, ActorState, Name, Pid, RuntimeSnapshot, SNAPSHOT_FORMAT_VERSION,
};
const SVC: Name<u64> = Name::new("svc");
/// Bounded poll on the introspection result itself (not a wall-clock sleep):
/// yield until `pred` holds for the given pid, panicking if it never does.
fn spin_until(pid: Pid, mut pred: impl FnMut(&smarm::ActorInfo) -> bool) -> smarm::ActorInfo {
for _ in 0..100_000 {
if let Some(info) = actor_info(pid) {
if pred(&info) {
return info;
}
}
smarm::yield_now();
}
panic!("actor {pid:?} never reached the expected state");
}
#[test]
fn snapshot_lists_actors_with_parent_edge() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let (_cmd_tx, cmd_rx) = channel::<u64>();
let h = spawn(move || {
register(Name::<u64>::new("w"), _cmd_tx).unwrap();
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap(); // park here until released
drop(cmd_rx);
});
ready_rx.recv().unwrap();
let me = self_pid();
let snap = snapshot();
assert_eq!(snap.format_version, SNAPSHOT_FORMAT_VERSION);
let worker = snap
.actors
.iter()
.find(|a| a.pid == h.pid())
.expect("worker present in snapshot");
assert_eq!(worker.names, vec!["w"]);
// `spawn` records the spawning actor as the parent (D9).
assert_eq!(worker.supervisor, me);
assert!(!worker.trap_exit);
assert_eq!((worker.monitors, worker.links, worker.joiners), (0, 0, 0));
// The root itself is on-CPU (it's running this code) and rooted under
// the forest sentinel.
let root = snap.actors.iter().find(|a| a.pid == me).expect("root present");
assert_eq!(root.state, ActorState::Running);
assert_eq!(root.supervisor, smarm::Pid::new(u32::MAX, u32::MAX));
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn parked_state_is_observable() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
// The worker has nothing to do but block on the empty gate channel, so
// it must reach Parked.
let info = spin_until(h.pid(), |a| a.state == ActorState::Parked);
assert_eq!(info.state, ActorState::Parked);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn mailbox_depth_counts_queued_messages() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let (cmd_tx, _cmd_rx) = channel::<u64>();
let h = spawn(move || {
// Publish the command inbox, then block on an unrelated gate so the
// queued commands are never drained while we observe them.
register(SVC, cmd_tx).unwrap();
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
drop(_cmd_rx);
});
ready_rx.recv().unwrap();
for i in 0..3 {
send(SVC, i).unwrap();
}
// Depth is a property of the queue, set synchronously by `send`, so it
// reads 3 regardless of the worker's scheduling state.
let via_snapshot = snapshot()
.actors
.into_iter()
.find(|a| a.pid == h.pid())
.expect("worker present");
assert_eq!(via_snapshot.mailbox_depth, 3);
assert_eq!(actor_info(h.pid()).unwrap().mailbox_depth, 3);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn monitor_count_is_visible() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
let _m = monitor(h.pid());
let info = actor_info(h.pid()).expect("worker present");
assert_eq!(info.monitors, 1);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn stale_and_forged_pids_return_none() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
let live = h.pid();
// Same slot index, wrong generation → stale, no such incarnation.
let stale = Pid::new(live.index(), live.generation().wrapping_add(7));
assert!(actor_info(stale).is_none());
// Out-of-range index → not in the slab at all.
let forged = Pid::new(u32::MAX - 1, 0);
assert!(actor_info(forged).is_none());
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn done_actor_is_a_tombstone() {
run(|| {
// Hold the join handle so the slot is NOT reclaimed when the actor
// exits: outstanding_handles stays > 0, leaving a Done tombstone to
// observe.
let h = spawn(|| {});
let pid = h.pid();
let info = spin_until(pid, |a| a.state == ActorState::Done);
assert_eq!(info.state, ActorState::Done);
// The Actor record is gone at finalize, so a tombstone reports root-less
// with empty lifecycle counts.
assert_eq!(info.supervisor, Pid::new(u32::MAX, u32::MAX));
assert_eq!((info.monitors, info.links, info.joiners), (0, 0, 0));
h.join().unwrap();
});
}
#[test]
fn tree_places_child_under_its_spawner() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
let me = self_pid();
let t = tree();
assert_eq!(t.format_version, SNAPSHOT_FORMAT_VERSION);
// The root is parented at the forest sentinel, so it's a genuine root,
// and the worker it spawned hangs beneath it.
let root = t.roots.iter().find(|n| n.info.pid == me).expect("root in forest");
assert!(!root.orphaned);
assert!(
root.children.iter().any(|c| c.info.pid == h.pid()),
"spawned worker should be a child of its spawner"
);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
/// D8 re-rooting and nesting, exercised on a synthetic snapshot via the public
/// `tree_from` — the live lifecycle race (parent reclaimed while child lives)
/// is exactly what's awkward to stage deterministically, which is why the fold
/// is testable in isolation.
#[test]
fn tree_from_nests_children_and_reroots_orphans() {
let root_sentinel = Pid::new(u32::MAX, u32::MAX);
let root_pid = Pid::new(0, 1);
let child = Pid::new(1, 1);
let orphan = Pid::new(2, 1);
let absent_parent = Pid::new(99, 1);
let mk = |pid: Pid, supervisor: Pid| ActorInfo {
pid,
names: Vec::new(),
state: ActorState::Running,
supervisor,
trap_exit: false,
monitors: 0,
links: 0,
joiners: 0,
mailbox_depth: 0,
overruns: 0,
messages_received: 0,
budget_cycles: 0,
};
let snap = RuntimeSnapshot {
format_version: SNAPSHOT_FORMAT_VERSION,
actors: vec![
mk(root_pid, root_sentinel),
mk(child, root_pid),
mk(orphan, absent_parent),
],
};
let t = tree_from(snap);
assert_eq!(t.roots.len(), 2);
let root = t.roots.iter().find(|n| n.info.pid == root_pid).expect("root present");
assert!(!root.orphaned);
assert_eq!(root.children.len(), 1);
assert_eq!(root.children[0].info.pid, child);
assert!(!root.children[0].orphaned);
let o = t.roots.iter().find(|n| n.info.pid == orphan).expect("orphan re-rooted");
assert!(o.orphaned, "an actor whose parent is absent must be flagged orphaned");
assert!(o.children.is_empty());
}
#[test]
fn overrun_count_increments_on_forced_preemption() {
run(|| {
// A worker that forces its slice to expire, then hits an observation
// point so the slice-expiry site fires and tallies one overrun.
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
smarm::preempt::expire_timeslice_for_test();
smarm::check!(); // preempt-yield here → one overrun tallied
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap(); // worker is past the forced preemption
let info = actor_info(h.pid()).expect("worker present");
assert!(
info.overruns >= 1,
"forced timeslice expiry should tally at least one overrun, got {}",
info.overruns
);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn messages_received_counts_dequeues() {
const MQ: Name<u64> = Name::new("mq");
const N: u64 = 5;
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (done_tx, done_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let (cmd_tx, cmd_rx) = channel::<u64>();
let h = spawn(move || {
register(MQ, cmd_tx).unwrap();
ready_tx.send(()).unwrap(); // sends don't count toward received
for _ in 0..N {
cmd_rx.recv().unwrap(); // each dequeue tallies one
}
done_tx.send(()).unwrap();
gate_rx.recv().unwrap(); // happens only after we've checked
});
ready_rx.recv().unwrap();
for i in 0..N {
send(MQ, i).unwrap();
}
done_rx.recv().unwrap(); // worker has drained all N
let info = actor_info(h.pid()).expect("worker present");
assert_eq!(info.messages_received, N, "one tally per dequeued message");
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[cfg(feature = "budget-accounting")]
#[test]
fn budget_cycles_accumulate_when_enabled() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let h = spawn(move || {
// A little work so the consumed slice is non-trivial, then park.
let mut acc = 0u64;
for i in 0..10_000u64 {
acc = acc.wrapping_add(i);
smarm::check!();
}
std::hint::black_box(acc);
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
// Once the worker has run and yielded (here, parked), its slice is
// charged.
let info = spin_until(h.pid(), |a| a.state == ActorState::Parked);
assert!(
info.budget_cycles > 0,
"budget should accrue after the actor runs and yields"
);
gate_tx.send(()).unwrap();
h.join().unwrap();
});
}
+43
View File
@@ -322,3 +322,46 @@ fn wait_writable_on_empty_pipe_returns_quickly() {
elapsed
);
}
// ---------------------------------------------------------------------------
// Fd hygiene on actor death (v0.8)
// ---------------------------------------------------------------------------
// An actor stopped while parked on an fd must not leak its `waiters` entry:
// before the unwind-path guard in wait_fd, the stale entry made every
// future wait_*() on that fd fail with AlreadyExists, forever.
#[test]
fn stopped_waiter_does_not_poison_the_fd() {
let outcome = Arc::new(StdMutex::new(None::<u8>));
let outcome2 = outcome.clone();
run(move || {
let p = Pipe::new();
let (rfd, wfd) = (p.read, p.write);
// First waiter parks on the (empty) pipe and is stopped in place.
let h = smarm::spawn(move || {
wait_readable(rfd).unwrap();
unreachable!("the pipe is never written while this actor lives");
});
yield_now(); // let it reach the park
smarm::request_stop(h.pid());
h.join().unwrap(); // Ok(()): stopped, not panicked
// Second waiter on the SAME fd must be able to register...
let seen = Arc::new(AtomicU32::new(0));
let seen2 = seen.clone();
let h2 = smarm::spawn(move || {
wait_readable(rfd).unwrap();
let mut buf = [0u8; 1];
assert_eq!(raw_read(rfd, &mut buf), 1);
seen2.store(buf[0] as u32, Ordering::SeqCst);
});
yield_now(); // ...and park (a failed register would panic the unwrap)
// ...and actually be woken by readiness.
assert_eq!(raw_write(wfd, b"x"), 1);
h2.join().unwrap();
*outcome2.lock().unwrap() = Some(seen.load(Ordering::SeqCst) as u8);
});
assert_eq!(*outcome.lock().unwrap(), Some(b'x'));
}
+223
View File
@@ -0,0 +1,223 @@
//! Link + trap_exit tests (roadmap item #3).
//!
//! A *link* is bidirectional and persistent (contrast a monitor, which is
//! unidirectional and one-shot). When a linked actor dies *abnormally* — a
//! panic or a cooperative `request_stop` — the death propagates to the peer:
//!
//! - a peer that has NOT trapped exits is cooperatively `request_stop`'d, so
//! a crash fate-shares across the link set (Erlang's "let it crash");
//! - a peer that HAS called `trap_exit()` instead receives an [`ExitSignal`]
//! *message* on its trap inbox and survives.
//!
//! A *normal* exit never propagates — not even to a trapping peer. Linking an
//! already-dead pid delivers an immediate exit signal (`NoProc`): a message to
//! a trapping caller, a `request_stop` to a non-trapping one.
//!
//! These cases are deterministic under the single-thread runtime: an actor
//! runs until it parks/yields, so the relative order of link setup, the
//! triggering death, and the propagated signal is fixed.
use smarm::{
channel, link, monitor, run, self_pid, spawn, trap_exit, unlink, yield_now, DownReason,
};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
/// Sets its flag when dropped — proves a propagated stop unwound the peer's
/// stack (running Drop) rather than leaking it.
struct DropFlag(Arc<AtomicBool>);
impl Drop for DropFlag {
fn drop(&mut self) {
self.0.store(true, Ordering::SeqCst);
}
}
/// Abnormal death of one linked actor cooperatively stops its non-trapping
/// peer, and the peer's Drop guards run during the propagated unwind.
#[test]
fn linked_pair_one_panics_other_is_stopped() {
let dropped = Arc::new(AtomicBool::new(false));
let saw_stopped = Arc::new(AtomicBool::new(false));
let (d, s) = (dropped.clone(), saw_stopped.clone());
run(move || {
// B parks on recv (kept open by a retained sender) so it is alive and
// suspended when the propagated stop arrives.
let hb = spawn(move || {
let _g = DropFlag(d);
let (tx, rx) = channel::<u8>();
let _keep = tx;
let _ = rx.recv(); // parks until the link-propagated stop unwinds us
});
let b = hb.pid();
let down_b = monitor(b);
// A links B, then panics. The panic propagates along the link to B.
let ha = spawn(move || {
link(b);
panic!("boom");
});
let dn = down_b.rx.recv().expect("monitor channel closed before Down");
assert_eq!(dn.pid, b, "Down reported the wrong pid");
if matches!(dn.reason, DownReason::Stopped) {
s.store(true, Ordering::SeqCst);
}
drop(ha);
let _ = hb.join();
});
assert!(
saw_stopped.load(Ordering::SeqCst),
"peer should be Stopped by the propagated abnormal exit"
);
assert!(
dropped.load(Ordering::SeqCst),
"peer's Drop guard must run during the propagated cancellation unwind"
);
}
/// A trapping peer receives an abnormal death as an `ExitSignal` message and
/// keeps running instead of being torn down.
#[test]
fn trap_exit_turns_abnormal_death_into_a_message() {
let ok = Arc::new(AtomicBool::new(false));
let o = ok.clone();
run(move || {
let h = spawn(move || {
let inbox = trap_exit();
// Spawn the peer from here so we control ordering: it is enqueued
// behind us and runs once we park on `inbox.recv()`.
let ha = spawn(|| panic!("peer down"));
let a = ha.pid();
link(a);
// Parks here; A then runs, panics, and the trap message wakes us.
let sig = inbox.recv().expect("trap inbox closed without a signal");
if sig.from == a && matches!(sig.reason, DownReason::Panic) {
o.store(true, Ordering::SeqCst);
}
drop(ha);
});
let _ = h.join();
});
assert!(
ok.load(Ordering::SeqCst),
"trapping peer should receive ExitSignal{{from, Panic}} and survive"
);
}
/// A normal exit never propagates — a trapping linked peer sees no message and
/// stays alive.
#[test]
fn normal_exit_does_not_propagate() {
let empty = Arc::new(AtomicBool::new(false));
let e = empty.clone();
run(move || {
let h = spawn(move || {
let inbox = trap_exit();
let ha = spawn(|| { /* exits normally, immediately */ });
let a = ha.pid();
link(a);
yield_now(); // let A run to completion and finalize
// A exited normally: nothing should have landed on the inbox.
if let Ok(None) = inbox.try_recv() {
e.store(true, Ordering::SeqCst);
}
drop(ha);
});
let _ = h.join();
});
assert!(
empty.load(Ordering::SeqCst),
"normal exit must not deliver any ExitSignal to a trapping peer"
);
}
/// Linking an already-dead pid from a non-trapping actor stops the caller
/// (no silent no-op).
#[test]
fn link_to_dead_pid_stops_a_nontrapping_caller() {
let dropped = Arc::new(AtomicBool::new(false));
let saw_stopped = Arc::new(AtomicBool::new(false));
let (d, s) = (dropped.clone(), saw_stopped.clone());
run(move || {
let ha = spawn(|| {});
let a = ha.pid();
ha.join().unwrap(); // A finishes and is reclaimed → `a` is now stale
let hb = spawn(move || {
let _g = DropFlag(d);
link(a); // dead target, not trapping → request_stop(self)
loop {
smarm::check!(); // observation point to realize the stop
}
});
let b = hb.pid();
let down_b = monitor(b);
let dn = down_b.rx.recv().expect("monitor channel closed before Down");
if matches!(dn.reason, DownReason::Stopped) {
s.store(true, Ordering::SeqCst);
}
let _ = hb.join();
});
assert!(
saw_stopped.load(Ordering::SeqCst),
"linking a dead pid (non-trapping) should stop the caller"
);
assert!(dropped.load(Ordering::SeqCst), "Drop guard must run");
}
/// Linking an already-dead pid from a trapping actor delivers an immediate
/// `NoProc` exit message instead of killing it.
#[test]
fn link_to_dead_pid_messages_a_trapping_caller() {
let ok = Arc::new(AtomicBool::new(false));
let o = ok.clone();
run(move || {
let ha = spawn(|| {});
let a = ha.pid();
ha.join().unwrap(); // `a` is now stale
let hb = spawn(move || {
let inbox = trap_exit();
link(a); // dead target, trapping → immediate NoProc message
let sig = inbox.recv().expect("trap inbox closed without a signal");
if sig.from == a && matches!(sig.reason, DownReason::NoProc) {
o.store(true, Ordering::SeqCst);
}
});
let _ = hb.join();
});
assert!(
ok.load(Ordering::SeqCst),
"linking a dead pid (trapping) should deliver a NoProc ExitSignal"
);
}
/// `unlink` removes the relationship in both directions: an abnormal death no
/// longer reaches the formerly-linked peer.
#[test]
fn unlink_prevents_propagation() {
let survived = Arc::new(AtomicBool::new(false));
let sv = survived.clone();
run(move || {
let h = spawn(move || {
let b = self_pid();
let inbox = trap_exit();
let ha = spawn(move || {
link(b);
unlink(b);
panic!("boom"); // abnormal, but the link is gone
});
yield_now(); // let A link, unlink, and panic
// Unlinked before death → no ExitSignal should have arrived.
if let Ok(None) = inbox.try_recv() {
sv.store(true, Ordering::SeqCst);
}
drop(ha);
});
let _ = h.join();
});
assert!(
survived.load(Ordering::SeqCst),
"unlinked peer must not receive a propagated exit"
);
}
+142
View File
@@ -0,0 +1,142 @@
//! Monitor tests: `monitor(pid)` delivers exactly one `Down` describing how
//! the target terminated, and `demonitor(&m)` tears a registration back down.
//!
//! A monitor is unidirectional and one-shot: it never propagates failure to
//! the watcher (that's a link), it just drops a `Down` into the returned
//! channel. These tests pin the three reasons — `Exit`, `Panic`, `NoProc` —
//! the fan-out case where several monitors watch the same target, and that
//! `demonitor` removes exactly the one registration it names.
//!
//! Scheduling note: under the default single-thread runtime the parent runs
//! until it parks, so every `monitor()` call below registers while the target
//! is still `Runnable` (it hasn't been resumed yet). Registration and
//! `finalize_actor` both serialize on the shared mutex, so a target that is
//! alive at registration time always produces a real `Down`, never a missed
//! one.
use smarm::{demonitor, monitor, run, spawn, DownReason};
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::Arc;
#[test]
fn monitor_sees_normal_exit() {
let ok = Arc::new(AtomicBool::new(false));
let o = ok.clone();
run(move || {
let h = spawn(|| {});
let pid = h.pid();
let down = monitor(pid);
let d = down.rx.recv().expect("monitor channel closed before Down");
assert_eq!(d.pid, pid, "Down reported the wrong pid");
if matches!(d.reason, DownReason::Exit) {
o.store(true, Ordering::SeqCst);
}
let _ = h.join();
});
assert!(ok.load(Ordering::SeqCst), "expected DownReason::Exit");
}
#[test]
fn monitor_sees_panic() {
let ok = Arc::new(AtomicBool::new(false));
let o = ok.clone();
run(move || {
let h = spawn(|| panic!("boom"));
let pid = h.pid();
let down = monitor(pid);
let d = down.rx.recv().expect("monitor channel closed before Down");
assert_eq!(d.pid, pid);
if matches!(d.reason, DownReason::Panic) {
o.store(true, Ordering::SeqCst);
}
// Drain the panic outcome so the joiner path is exercised too; the
// payload goes here, not to the monitor.
let _ = h.join();
});
assert!(ok.load(Ordering::SeqCst), "expected DownReason::Panic");
}
#[test]
fn monitor_already_dead_target_is_noproc() {
let ok = Arc::new(AtomicBool::new(false));
let o = ok.clone();
run(move || {
let h = spawn(|| {});
let pid = h.pid();
// Consume the only handle on a finished child: the slot is reclaimed
// and its generation bumped, so `pid` is now stale.
h.join().unwrap();
let down = monitor(pid);
let d = down.rx.recv().expect("NoProc Down should be delivered immediately");
assert_eq!(d.pid, pid);
if matches!(d.reason, DownReason::NoProc) {
o.store(true, Ordering::SeqCst);
}
});
assert!(ok.load(Ordering::SeqCst), "expected DownReason::NoProc");
}
#[test]
fn multiple_monitors_all_notified() {
let count = Arc::new(AtomicUsize::new(0));
let c = count.clone();
run(move || {
let h = spawn(|| {});
let pid = h.pid();
let monitors = [monitor(pid), monitor(pid), monitor(pid)];
let _ = h.join();
for m in monitors {
if matches!(m.rx.recv().unwrap().reason, DownReason::Exit) {
c.fetch_add(1, Ordering::SeqCst);
}
}
});
assert_eq!(count.load(Ordering::SeqCst), 3, "every monitor should see the Down");
}
#[test]
fn demonitor_stops_delivery() {
// Demonitoring a live registration removes the slot's only sender for that
// channel; the channel closes, so a later recv() observes Err rather than
// a Down. demonitor reports the id it tore down.
run(|| {
let h = spawn(|| {});
let pid = h.pid();
let m = monitor(pid);
assert_eq!(demonitor(&m), Some(m.id), "live registration should be removed");
assert!(m.rx.recv().is_err(), "no Down should arrive after demonitor");
let _ = h.join();
});
}
#[test]
fn demonitor_one_of_many() {
// Three monitors on one target; demonitor the middle. The other two still
// fire; the demonitored channel is closed with no Down. Distinct ids mean
// tearing one down never disturbs its siblings.
run(|| {
let h = spawn(|| {});
let pid = h.pid();
let ms = [monitor(pid), monitor(pid), monitor(pid)];
assert_eq!(demonitor(&ms[1]), Some(ms[1].id));
let _ = h.join();
assert!(matches!(ms[0].rx.recv().unwrap().reason, DownReason::Exit));
assert!(matches!(ms[2].rx.recv().unwrap().reason, DownReason::Exit));
assert!(ms[1].rx.recv().is_err(), "demonitored channel should be closed");
});
}
#[test]
fn demonitor_after_fire_is_none() {
// Once the Down has fired, the registration is already drained from the
// slot, so demonitor finds nothing to remove and reports None.
run(|| {
let h = spawn(|| {});
let pid = h.pid();
let m = monitor(pid);
let d = m.rx.recv().expect("Down before close");
assert!(matches!(d.reason, DownReason::Exit));
assert_eq!(demonitor(&m), None, "already-fired monitor has nothing to remove");
let _ = h.join();
});
}
+2 -1
View File
@@ -1,4 +1,5 @@
//! `loom::Mutex<T>` tests. All run under the scheduler because `lock()`
//! `smarm::Mutex<T>` (the actor-blocking mutex) tests. All run under the
//! scheduler because `lock()`
//! needs to be able to park.
use smarm::{run, spawn, yield_now, LockTimeout, Mutex};
+121
View File
@@ -0,0 +1,121 @@
//! RFC 016 Chunk 4 — the observer gen_server. The whole file is gated on the
//! `observer` feature (run with `cargo test --features observer`); without it
//! the module does not exist and there is nothing to compile.
//!
//! The point these prove: the observer is *transport over the same reads*. Each
//! verb returns exactly what the corresponding Chunk-1 primitive would, just
//! marshalled over the gen_server call channel — so a known spawned actor that
//! `snapshot()` / `actor_info()` would see is equally visible through the
//! observer.
#![cfg(feature = "observer")]
use smarm::observer::{self, ObserverReply, ObserverRequest};
use smarm::{channel, run, ActorState, SNAPSHOT_FORMAT_VERSION};
#[test]
fn observer_relays_snapshot_tree_and_actor_info() {
run(|| {
// A worker parked on an empty gate: a known, stable actor for the
// observer to find across all three verbs.
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let worker = smarm::spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap();
});
ready_rx.recv().unwrap();
let obs = observer::start();
// Snapshot: the worker is present, and so is the observer itself — it
// is a scheduled actor like any other.
let ObserverReply::Snapshot(snap) = obs.call(ObserverRequest::Snapshot).unwrap() else {
panic!("Snapshot verb must reply Snapshot");
};
assert_eq!(snap.format_version, SNAPSHOT_FORMAT_VERSION);
assert!(
snap.actors.iter().any(|a| a.pid == worker.pid()),
"observer's snapshot should contain the spawned worker"
);
assert!(
snap.actors.iter().any(|a| a.pid == obs.pid()),
"observer should appear in the snapshot it produced"
);
// Tree: same data folded into the parentage forest, same version.
let ObserverReply::Tree(t) = obs.call(ObserverRequest::Tree).unwrap() else {
panic!("Tree verb must reply Tree");
};
assert_eq!(t.format_version, SNAPSHOT_FORMAT_VERSION);
fn contains(nodes: &[smarm::TreeNode], pid: smarm::Pid) -> bool {
nodes
.iter()
.any(|n| n.info.pid == pid || contains(&n.children, pid))
}
assert!(
contains(&t.roots, worker.pid()),
"worker should appear somewhere in the observer's tree"
);
// ActorInfo: coherent single-actor view, matching a direct read.
let ObserverReply::ActorInfo(Some(info)) =
obs.call(ObserverRequest::ActorInfo(worker.pid())).unwrap()
else {
panic!("ActorInfo verb must reply ActorInfo(Some) for a live worker");
};
assert_eq!(info.pid, worker.pid());
gate_tx.send(()).unwrap();
worker.join().unwrap();
});
}
#[test]
fn observer_reports_none_for_a_forged_pid() {
run(|| {
let obs = observer::start();
// An index that is not in the slab at all — the verb relays the
// primitive's `None` faithfully.
let forged = smarm::Pid::new(u32::MAX - 1, 0);
let ObserverReply::ActorInfo(none) =
obs.call(ObserverRequest::ActorInfo(forged)).unwrap()
else {
panic!("ActorInfo verb must reply ActorInfo");
};
assert!(none.is_none(), "a forged pid should relay as None");
});
}
#[test]
fn observer_sees_a_parked_actor_as_parked() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (gate_tx, gate_rx) = channel::<()>();
let worker = smarm::spawn(move || {
ready_tx.send(()).unwrap();
gate_rx.recv().unwrap(); // nothing to do but park on the gate
});
ready_rx.recv().unwrap();
let obs = observer::start();
// Bounded poll through the observer until the worker reaches Parked —
// proving the live state classification rides the call channel intact.
let mut parked = false;
for _ in 0..100_000 {
let ObserverReply::ActorInfo(info) =
obs.call(ObserverRequest::ActorInfo(worker.pid())).unwrap()
else {
panic!("ActorInfo verb must reply ActorInfo");
};
if matches!(info, Some(i) if i.state == ActorState::Parked) {
parked = true;
break;
}
smarm::yield_now();
}
assert!(parked, "observer should eventually report the worker as Parked");
gate_tx.send(()).unwrap();
worker.join().unwrap();
});
}
+69
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@@ -0,0 +1,69 @@
//! RFC 018 scheduler park/wake — observable-behavior guards.
//!
//! These pin the two timer-latency properties the park/wake swap must
//! preserve or introduce:
//!
//! - `sleep_fires_under_saturation`: due timers fire even when every
//! scheduler is busy (nobody parked ⇒ no timekeeper) — the busy-path
//! due-check, ratified design point (a). The old drain phase gave this
//! for free (timers drained every loop iteration); the new design must
//! not lose it.
//! - `submillisecond_sleep_is_prompt`: a sub-ms sleep completes promptly.
//! Under the old wake pipe, `poll_wake`'s `as_millis` truncation turned
//! sub-ms deadlines into 0ms busy-polls (correct wall time, pathological
//! CPU); under park/wake the futex timespec carries full nanosecond
//! precision.
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
#[test]
fn sleep_fires_under_saturation() {
let rt = smarm::runtime::init(smarm::runtime::Config::exact(4));
rt.run(|| {
let stop = Arc::new(AtomicBool::new(false));
let mut spinners = Vec::new();
// 8 spinners over 4 schedulers: the run queue never empties, so no
// scheduler ever parks and no timekeeper exists. Only the busy-path
// due-check can fire the sleeper's timer before the spinners quit.
for _ in 0..8 {
let stop = stop.clone();
spinners.push(smarm::spawn(move || {
let t0 = Instant::now();
while !stop.load(Ordering::Relaxed) && t0.elapsed() < Duration::from_secs(5) {
smarm::yield_now();
}
}));
}
let t0 = Instant::now();
smarm::sleep(Duration::from_millis(10));
let dt = t0.elapsed();
stop.store(true, Ordering::Relaxed);
for s in spinners {
let _ = s.join();
}
assert!(
dt < Duration::from_millis(500),
"10ms sleep took {dt:?} under scheduler saturation — busy-path \
timer firing is broken (timekeeper-only firing stalls under load)"
);
});
}
#[test]
fn submillisecond_sleep_is_prompt() {
let rt = smarm::runtime::init(smarm::runtime::Config::exact(2));
rt.run(|| {
// Warm one iteration, then measure.
smarm::sleep(Duration::from_micros(500));
let t0 = Instant::now();
smarm::sleep(Duration::from_micros(500));
let dt = t0.elapsed();
assert!(dt >= Duration::from_micros(400), "woke early: {dt:?}");
assert!(
dt < Duration::from_millis(100),
"500µs sleep took {dt:?} — sub-ms deadline handling is broken"
);
});
}
+131
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@@ -0,0 +1,131 @@
//! Process-group tests that run under the scheduler: `join` installs a real
//! monitor on a live actor, and a real death drives eviction on next contact.
//! (Pure structural invariants live in the `pg` unit tests.)
use smarm::{channel, members, pick, run, spawn};
use smarm::{join, leave};
#[test]
fn join_then_members_lists_a_live_member() {
run(|| {
let (tx, rx) = channel::<()>();
let h = spawn(move || {
rx.recv().unwrap();
});
let pid = h.pid();
assert!(join("workers", pid), "first join is new");
assert!(!join("workers", pid), "second join is idempotent");
assert_eq!(members("workers"), vec![pid]);
assert_eq!(pick("workers"), Some(pid));
tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn a_dead_actor_vanishes_from_every_group_it_joined() {
run(|| {
let (tx, rx) = channel::<()>();
let h = spawn(move || {
rx.recv().unwrap();
});
let pid = h.pid();
join("g1", pid);
join("g2", pid);
assert_eq!(members("g1"), vec![pid]);
assert_eq!(members("g2"), vec![pid]);
// Release and reap the actor. finalize_actor queues the Down to our
// monitors before unparking joiners, so by the time join() returns the
// Down is already waiting in the membership channel.
tx.send(()).unwrap();
h.join().unwrap();
// Drain-on-contact: touching g1 detects the death and sweeps the pid
// out of every group (g2 included), not just g1.
assert!(members("g1").is_empty(), "evicted from the touched group");
assert!(members("g2").is_empty(), "and swept from the untouched group");
assert_eq!(pick("g1"), None);
});
}
#[test]
fn pick_returns_none_when_the_only_member_is_dead() {
run(|| {
let (tx, rx) = channel::<()>();
let h = spawn(move || {
rx.recv().unwrap();
});
let pid = h.pid();
join("pool", pid);
tx.send(()).unwrap();
h.join().unwrap();
assert_eq!(pick("pool"), None);
assert!(members("pool").is_empty());
});
}
#[test]
fn live_members_survive_a_peers_death() {
run(|| {
let (tx_a, rx_a) = channel::<()>();
let (tx_b, rx_b) = channel::<()>();
let a = spawn(move || {
rx_a.recv().unwrap();
});
let b = spawn(move || {
rx_b.recv().unwrap();
});
join("svc", a.pid());
join("svc", b.pid());
// Kill a; b is still parked on its channel.
tx_a.send(()).unwrap();
a.join().unwrap();
assert_eq!(members("svc"), vec![b.pid()], "only the dead peer is reaped");
assert_eq!(pick("svc"), Some(b.pid()));
tx_b.send(()).unwrap();
b.join().unwrap();
});
}
#[test]
fn leave_drops_a_membership_without_affecting_others() {
run(|| {
let (tx_a, rx_a) = channel::<()>();
let (tx_b, rx_b) = channel::<()>();
let a = spawn(move || {
rx_a.recv().unwrap();
});
let b = spawn(move || {
rx_b.recv().unwrap();
});
join("g", a.pid());
join("g", b.pid());
assert!(leave("g", a.pid()), "a was a member");
assert!(!leave("g", a.pid()), "leaving twice finds nothing");
assert_eq!(members("g"), vec![b.pid()]);
tx_a.send(()).unwrap();
tx_b.send(()).unwrap();
a.join().unwrap();
b.join().unwrap();
});
}
#[test]
fn joining_an_already_dead_pid_is_evicted_on_next_contact() {
run(|| {
let h = spawn(|| {});
let pid = h.pid();
h.join().unwrap(); // actor is finalized before we join it to anything
// monitor() on a gone pid queues a NoProc Down immediately, so the
// membership is reaped the next time the group is touched.
join("late", pid);
assert!(members("late").is_empty(), "dead-at-join member is reaped on read");
assert_eq!(pick("late"), None);
});
}
+89
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@@ -0,0 +1,89 @@
//! Regression: request_stop racing an alloc-under-lock must not poison any
//! runtime mutex. Before the fix, check_cancelled() fired regardless of
//! PREEMPTION_ENABLED, so a sentinel unwind could trigger inside with_shared
//! (which allocates: run_queue.push_back, waiters.push, etc), poisoning the
//! shared mutex and cascading lock().unwrap() panics.
use smarm::runtime::{init, Config};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
#[test]
fn stop_storm_does_not_poison_runtime() {
// alloc_interval(1): every allocation is an observation point, so pre-fix
// the sentinel fires inside with_shared's alloc sites (run_queue.push_back,
// waiters.push, ...) with near-certainty rather than 1-in-128.
let rt = init(Config::exact(4).alloc_interval(1));
let completed = Arc::new(AtomicUsize::new(0));
let c = completed.clone();
rt.run(move || {
// Spawn many short actors that allocate + yield heavily (hammering
// with_shared), and request_stop each one mid-flight from siblings.
let mut handles = Vec::new();
for _ in 0..200 {
let h = smarm::spawn(|| {
for _ in 0..50 {
let _v: Vec<u8> = Vec::with_capacity(64); // alloc → maybe_preempt
smarm::yield_now();
}
});
handles.push(h);
}
// Cancel half of them; the others run to completion. If any lock got
// poisoned the runtime would panic on a subsequent lock().unwrap().
for (i, h) in handles.iter().enumerate() {
if i % 2 == 0 {
smarm::request_stop(h.pid());
}
}
for h in handles {
let _ = h.join();
}
c.fetch_add(1, Ordering::SeqCst);
});
assert_eq!(completed.load(Ordering::SeqCst), 1, "root completed cleanly");
}
/// The sharper repro: a stop-flagged actor whose *next allocation* is the
/// `Box::new(closure)` inside `spawn`'s `with_shared` critical section.
/// Pre-fix, the ungated `check_cancelled` in `maybe_preempt` raises the
/// sentinel right there, unwinding while the global shared mutex is held →
/// poisoned → every later `with_shared` panics on every scheduler thread and
/// the whole runtime collapses. Post-fix, observation is deferred to the next
/// lock-free point and each actor dies a clean `Outcome::Stopped`.
///
/// `request_stop(self_pid())` sets the flag without parking (we're running),
/// and the capturing closure makes `Box::new(f)` a real allocation. With
/// `alloc_interval(1)` the check fires every other allocation, so each actor
/// has ~50% odds of the check landing on the under-lock alloc; 64 actors make
/// a pre-fix escape astronomically unlikely.
#[test]
fn self_stop_during_spawn_does_not_poison_shared_mutex() {
let rt = init(Config::exact(4).alloc_interval(1));
let completed = Arc::new(AtomicUsize::new(0));
let c = completed.clone();
rt.run(move || {
let mut handles = Vec::new();
for i in 0..64usize {
let h = smarm::spawn(move || {
// Vary pre-stop allocation count to cover both phases of the
// every-other-allocation check cadence.
for _ in 0..(i % 2) {
let _phase: Vec<u8> = Vec::with_capacity(8);
}
let payload = vec![0u8; 64]; // captured → Box::new(f) allocates
smarm::request_stop(smarm::self_pid());
let grandchild = smarm::spawn(move || drop(payload));
let _ = grandchild.join();
});
handles.push(h);
}
for h in handles {
// Stopped reports Ok from join; the point is that join itself
// (with_shared) doesn't panic on a poisoned mutex.
let _ = h.join();
}
c.fetch_add(1, Ordering::SeqCst);
});
assert_eq!(completed.load(Ordering::SeqCst), 1, "root completed cleanly");
}
+69
View File
@@ -64,3 +64,72 @@ fn check_is_a_noop_when_timeslice_not_expired() {
});
assert_eq!(count.load(Ordering::Relaxed), 1_000);
}
// ---------------------------------------------------------------------------
// XMM-not-saved assumption (context.rs): the context switch saves no SSE
// state. The justification is that every yield crosses a Rust `call` boundary
// (SysV AMD64: XMM0-15 caller-saved), so the compiler spills live XMM before
// the switch and reloads after. The non-obvious path is PREEMPTION: `check!()`
// inlines `maybe_preempt`, so the yield can fire mid-floating-point-loop, not
// at a syntactic call site. This is adversarial because the yield is buried
// inside the actor's own hot loop — but `switch_to_scheduler` is still an
// `extern "C"` call, so the spill still happens. Verified by disasm: the FP
// accumulators are spilled to (%rsp) immediately before the preempt path and
// reloaded after. This test guards against a future change to the yield path
// that bypasses that call boundary (which WOULD require saving XMM).
#[test]
fn live_xmm_survives_preemptive_switch() {
// A floating-point loop with several live f64 accumulators the compiler
// wants resident in XMM across iterations. We force a timeslice expiry on
// a chosen iteration so a preemptive switch_to_scheduler fires while XMM
// is live, then compare against the same workload run with no preemption.
#[inline(never)]
fn fp_workload(preempt_at: u64) -> f64 {
let mut a = 1.0000001_f64;
let mut b = 0.9999999_f64;
let mut acc = 0.0_f64;
for i in 0..50_000u64 {
a = a * 1.0000003 + 0.0000001;
b = b * 0.9999997 + 0.0000002;
acc += a - b + (i as f64) * 1e-9;
if i == preempt_at {
smarm::preempt::expire_timeslice_for_test();
}
smarm::check!();
}
acc
}
// Reference: a preempt_at past the loop end => check!() never yields.
let reference = fp_workload(u64::MAX);
let got = Arc::new(AtomicU64::new(0));
let g = got.clone();
run(move || {
// A second actor so the scheduler has somewhere to switch on yield.
let _other = spawn(|| {
for _ in 0..8 {
smarm::preempt::expire_timeslice_for_test();
smarm::check!();
}
});
let h = spawn(move || {
// Yield from several distinct points so the switch lands on
// different live-XMM states.
let mut total = 0.0_f64;
for k in 0..8 {
total += fp_workload(k * 6_000 + 100);
}
g.store(total.to_bits(), Ordering::SeqCst);
});
h.join().unwrap();
});
let reference_total: f64 = (0..8).map(|_| reference).sum();
let got = f64::from_bits(got.load(Ordering::SeqCst));
assert_eq!(
got.to_bits(),
reference_total.to_bits(),
"XMM state diverged across preemptive switch: got {got:.12}, want {reference_total:.12}"
);
}
+251
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@@ -0,0 +1,251 @@
//! Mailbox-registry tests (RFC 014). Run under the scheduler: registration
//! captures a live actor's channel, resolution checks liveness.
//!
//! Workers register their *own* inbox (`register` claims the current actor);
//! the root closure resolves and sends by name. A `ready` handshake closes the
//! register-then-send race without busy-waiting on `whereis`.
use smarm::{
channel, install, register, run, send, send_dyn, send_to, spawn, unregister, whereis,
Addressable, Name, Pid, RegisterError, SendError,
};
const SVC: Name<u64> = Name::new("svc");
#[test]
fn register_then_send_by_name_delivers() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (tx, rx) = channel::<u64>();
let h = spawn(move || {
register(SVC, tx).unwrap();
ready_tx.send(()).unwrap();
assert_eq!(rx.recv().unwrap(), 42);
});
ready_rx.recv().unwrap(); // worker has registered
assert_eq!(whereis("svc"), Some(h.pid()));
send(SVC, 42).unwrap();
h.join().unwrap();
});
}
#[test]
fn one_actor_many_typed_channels_route_by_type() {
// Same name, two message types: capability separation falls out of the
// type parameter — `Name<u64>` and `Name<&str>` hit different channels of
// the one actor (RFC 014 §4.7).
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (cmd_tx, cmd_rx) = channel::<u64>();
let (adm_tx, adm_rx) = channel::<&'static str>();
let h = spawn(move || {
register(Name::<u64>::new("port"), cmd_tx).unwrap();
register(Name::<&'static str>::new("port"), adm_tx).unwrap();
ready_tx.send(()).unwrap();
assert_eq!(cmd_rx.recv().unwrap(), 7);
assert_eq!(adm_rx.recv().unwrap(), "halt");
});
ready_rx.recv().unwrap();
send(Name::<u64>::new("port"), 7u64).unwrap();
send(Name::<&'static str>::new("port"), "halt").unwrap();
h.join().unwrap();
});
}
#[test]
fn name_held_by_live_actor_is_taken() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (tx_a, rx_a) = channel::<u64>();
let a = spawn(move || {
register(SVC, tx_a).unwrap();
ready_tx.send(()).unwrap();
assert_eq!(rx_a.recv().unwrap(), 0); // wait to be released
});
ready_rx.recv().unwrap();
// Root tries to claim a live actor's name for itself -> NameTaken.
let (tx_b, _rx_b) = channel::<u64>();
assert_eq!(register(SVC, tx_b), Err(RegisterError::NameTaken { holder: a.pid() }));
send(SVC, 0).unwrap(); // release a (delivers to the holder, a)
a.join().unwrap();
});
}
#[test]
fn dead_holder_is_pruned_and_name_taken_over() {
// a registers, signals, then dies. Its slot index is typically reused by b;
// b's registration must prune the stale binding and take the name over.
run(|| {
let (rt1, rr1) = channel::<()>();
let (tx1, _rx1) = channel::<u64>();
let a = spawn(move || {
register(SVC, tx1).unwrap();
rt1.send(()).unwrap(); // then return -> die, _rx1 dropped
});
rr1.recv().unwrap();
let a_pid = a.pid();
a.join().unwrap(); // a is dead; "svc" now points at a stale pid
let (rt2, rr2) = channel::<()>();
let (tx2, rx2) = channel::<u64>();
let b = spawn(move || {
register(SVC, tx2).unwrap(); // takes over the freed name
rt2.send(()).unwrap();
assert_eq!(rx2.recv().unwrap(), 9);
});
rr2.recv().unwrap();
assert_ne!(b.pid(), a_pid); // distinct incarnation even if slot reused
assert_eq!(whereis("svc"), Some(b.pid()));
send(SVC, 9).unwrap();
b.join().unwrap();
});
}
#[test]
fn send_errors_unresolved_and_no_channel() {
run(|| {
// No actor at all.
assert!(matches!(send(Name::<u64>::new("ghost"), 1u64), Err(SendError::Unresolved(_))));
let (ready_tx, ready_rx) = channel::<()>();
let (tx, rx) = channel::<u64>();
let h = spawn(move || {
register(Name::<u64>::new("svc2"), tx).unwrap();
ready_tx.send(()).unwrap();
assert_eq!(rx.recv().unwrap(), 0);
});
ready_rx.recv().unwrap();
// Right actor, wrong message type: it has a u64 channel, not a String.
let e = send(Name::<String>::new("svc2"), "x".to_string());
assert!(matches!(e, Err(SendError::NoChannel(_))));
assert_eq!(e.unwrap_err().into_inner(), "x"); // message handed back
send(Name::<u64>::new("svc2"), 0u64).unwrap();
h.join().unwrap();
});
}
#[test]
fn unregister_frees_the_name_only() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (done_tx, done_rx) = channel::<()>();
let (tx, _rx) = channel::<u64>(); // _rx moves into the actor, kept open
let h = spawn(move || {
register(SVC, tx).unwrap();
let _keep_open = _rx;
ready_tx.send(()).unwrap();
done_rx.recv().unwrap(); // released over a separate channel
});
ready_rx.recv().unwrap();
assert_eq!(whereis("svc"), Some(h.pid()));
assert_eq!(unregister("svc"), Some(h.pid()));
assert_eq!(whereis("svc"), None);
assert!(matches!(send(SVC, 1u64), Err(SendError::Unresolved(_))));
done_tx.send(()).unwrap();
h.join().unwrap();
});
}
// --- RFC 014 §4.2: direct, identity-bound addressing via `Pid<A>` ----------
// A stand-in single-message actor. `install::<Worker>` publishes its inbox and
// returns a `Pid<Worker>` that delivers `u64` to exactly that incarnation.
struct Worker;
impl Addressable for Worker {
type Msg = u64;
}
#[test]
fn install_then_send_to_pid_delivers() {
run(|| {
let (addr_tx, addr_rx) = channel::<Pid<Worker>>();
let h = spawn(move || {
let (tx, rx) = channel::<u64>();
let me = install::<Worker>(tx); // nameless publish, typed pid back
addr_tx.send(me).unwrap();
assert_eq!(rx.recv().unwrap(), 42);
});
let addr = addr_rx.recv().unwrap(); // worker installed, handed its Pid<Worker>
assert_eq!(addr.erase(), h.pid()); // same identity, just re-typed
send_to(addr, 42u64).unwrap();
h.join().unwrap();
});
}
#[test]
fn send_to_does_not_redirect_after_takeover() {
// The load-bearing §4.2 property: a `Pid<A>` is identity-bound. When the
// actor dies and a new incarnation reuses the slot, sending to the *old*
// address fails `Dead` — it must never silently reach the new occupant
// (that redirect is the re-resolving `Name`'s job, not a pid's).
run(|| {
let (addr_a_tx, addr_a_rx) = channel::<Pid<Worker>>();
let (rt1, rr1) = channel::<()>();
let a = spawn(move || {
let (tx, _rx) = channel::<u64>();
let me = install::<Worker>(tx);
addr_a_tx.send(me).unwrap();
rt1.send(()).unwrap(); // then return -> die
});
let a_addr = addr_a_rx.recv().unwrap();
rr1.recv().unwrap();
a.join().unwrap(); // a dead; a_addr names a dead incarnation
let (addr_b_tx, addr_b_rx) = channel::<Pid<Worker>>();
let (rt2, rr2) = channel::<()>();
let b = spawn(move || {
let (tx, rx) = channel::<u64>();
let me = install::<Worker>(tx); // reuses a's slot index, new generation
addr_b_tx.send(me).unwrap();
rt2.send(()).unwrap();
// Only b's own message ever arrives; the stale send never redirects.
assert_eq!(rx.recv().unwrap(), 7);
});
let b_addr = addr_b_rx.recv().unwrap();
rr2.recv().unwrap();
assert_ne!(b_addr.erase(), a_addr.erase()); // distinct incarnation
assert!(matches!(send_to(a_addr, 99u64), Err(SendError::Dead(_)))); // no redirect
send_to(b_addr, 7u64).unwrap(); // b's real message
b.join().unwrap();
});
}
// --- RFC 014 §4.6: explicit bare-pid escape hatch ---------------------------
#[test]
fn send_dyn_delivers_and_reports_wrong_type() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (done_tx, done_rx) = channel::<()>();
let (tx, rx) = channel::<u64>();
let h = spawn(move || {
register(Name::<u64>::new("dyn"), tx).unwrap(); // publishes a u64 channel
ready_tx.send(()).unwrap();
assert_eq!(rx.recv().unwrap(), 3);
done_rx.recv().unwrap(); // stay alive for the wrong-type probe
});
ready_rx.recv().unwrap();
let p = h.pid(); // a bare Pid<Erased>, as if recovered off a Down
send_dyn::<u64>(p, 3u64).unwrap(); // right type: delivered
// Live actor, but it has no channel for &str — the genuinely-fallible case.
assert!(matches!(send_dyn::<&'static str>(p, "nope"), Err(SendError::NoChannel(_))));
done_tx.send(()).unwrap();
h.join().unwrap();
});
}
#[test]
fn send_dyn_to_dead_pid_is_dead() {
run(|| {
let (ready_tx, ready_rx) = channel::<()>();
let (tx, _rx) = channel::<u64>();
let h = spawn(move || {
register(Name::<u64>::new("dyn2"), tx).unwrap();
ready_tx.send(()).unwrap(); // then return -> die
});
ready_rx.recv().unwrap();
let p = h.pid();
h.join().unwrap(); // dead; the bare pid now names a dead incarnation
assert!(matches!(send_dyn::<u64>(p, 1u64), Err(SendError::Dead(_))));
});
}
+32
View File
@@ -485,3 +485,35 @@ fn multi_thread_timer_only_no_pipe_contention() {
SLEEP_MS * 2,
);
}
// ---------------------------------------------------------------------------
// Root panic propagation
/// A panic in the root actor escapes `run()` to the caller. Anything else
/// makes every assert inside `run` silently vacuous — found live when a
/// failing-first test passed: the tripped assert was caught by the
/// trampoline, recorded as `Outcome::Panic` on the root slot, and dropped
/// unread with the initial handle.
#[test]
#[should_panic(expected = "root actor panic escapes")]
fn root_panic_escapes_run() {
rt1().run(|| {
panic!("root actor panic escapes");
});
}
/// Teardown completes before the root panic propagates: a caller that
/// catches it can immediately `run()` again on the same `Runtime` (the
/// documented sequential-reuse contract).
#[test]
fn runtime_reusable_after_root_panic() {
let r = rt1();
let caught = std::panic::catch_unwind(std::panic::AssertUnwindSafe(|| {
r.run(|| panic!("boom"));
}));
assert!(caught.is_err(), "root panic must escape run()");
let ran = Arc::new(AtomicBool::new(false));
let ran_t = ran.clone();
r.run(move || ran_t.store(true, Ordering::Relaxed));
assert!(ran.load(Ordering::Relaxed), "runtime unusable after root panic");
}
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//! select tests. Beyond the functional cases, the *_stays_precise tests are
//! soundness probes for the consuming-wake protocol: they fire stale loser-
//! arm wakes at an actor and then run a one-shot park (`sleep`, whose early
//! return would be observable as a short elapsed time) to prove the stale
//! wake died at its epoch CAS instead of corrupting the next wait.
use smarm::{channel, run, select, spawn};
use std::sync::atomic::{AtomicI64, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
#[test]
fn ready_arm_returns_immediately_without_parking() {
let out = Arc::new(AtomicI64::new(0));
let out2 = out.clone();
run(move || {
let (txa, rxa) = channel::<i64>();
let (_txb, rxb) = channel::<i64>();
txa.send(42).unwrap();
let i = select(&[&rxb, &rxa]);
assert_eq!(i, 1);
out2.store(rxa.try_recv().unwrap().expect("ready arm must hold a message"), Ordering::SeqCst);
});
assert_eq!(out.load(Ordering::SeqCst), 42);
}
#[test]
fn lower_index_wins_when_several_arms_are_ready() {
run(|| {
let (txa, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
txa.send(1).unwrap();
txb.send(2).unwrap();
// Documented priority order: index 0 first, regardless of send order.
assert_eq!(select(&[&rxa, &rxb]), 0);
assert_eq!(select(&[&rxb, &rxa]), 0);
});
}
#[test]
fn parks_until_any_arm_fires() {
let out = Arc::new(AtomicI64::new(0));
let out2 = out.clone();
run(move || {
let (txa, _rxa_keepalive) = (channel::<i64>().0, ());
let _hold = txa; // arm a: sender alive, never sends
let (txa, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
let _keep_a_open = txa;
let h = spawn(move || {
smarm::sleep(Duration::from_millis(10));
txb.send(7).unwrap();
});
let i = select(&[&rxa, &rxb]);
assert_eq!(i, 1);
out2.store(rxb.try_recv().unwrap().unwrap(), Ordering::SeqCst);
h.join().unwrap();
});
assert_eq!(out.load(Ordering::SeqCst), 7);
}
#[test]
fn closed_arm_counts_as_ready() {
run(|| {
let (_keep, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
drop(txb);
let i = select(&[&rxa, &rxb]);
assert_eq!(i, 1);
// The caller observes the closure on the arm itself.
assert!(rxb.try_recv().is_err());
});
}
#[test]
fn closure_while_parked_wakes_the_select() {
run(|| {
let (_keep, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
let h = spawn(move || {
smarm::sleep(Duration::from_millis(10));
drop(txb);
});
assert_eq!(select(&[&rxa, &rxb]), 1);
assert!(rxb.try_recv().is_err());
h.join().unwrap();
});
}
#[test]
fn loser_arm_wake_after_parked_select_stays_precise() {
// Both arms registered; arm 0 wins the wake; arm 1's sender then fires
// a wake stamped with the consumed epoch. The subsequent sleep is a
// one-shot park: an early return would mean the stale wake landed.
run(|| {
let (txa, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
let h = spawn(move || {
smarm::sleep(Duration::from_millis(10));
txa.send(1).unwrap(); // wins
txb.send(2).unwrap(); // loser arm: stale-epoch wake
});
assert_eq!(select(&[&rxa, &rxb]), 0);
assert_eq!(rxa.try_recv().unwrap(), Some(1));
let t0 = Instant::now();
smarm::sleep(Duration::from_millis(40));
assert!(
t0.elapsed() >= Duration::from_millis(40),
"one-shot park returned early: a stale loser-arm wake landed"
);
// Arm 0 is now closed (the sender actor exited after its sends) and
// a closed arm reports ready forever under priority order — observe
// the disconnect and drop it from the set, per the documented
// closed-arm rule.
assert_eq!(select(&[&rxa, &rxb]), 0);
assert!(rxa.try_recv().is_err(), "arm 0 must report disconnect");
// The loser's message was never lost.
assert_eq!(select(&[&rxb]), 0);
assert_eq!(rxb.try_recv().unwrap(), Some(2));
h.join().unwrap();
});
}
#[test]
fn no_park_exit_retires_the_wait() {
// Arm 1 is ready at registration time, so select returns WITHOUT
// parking while arm 0 holds a live-epoch registration. Arm 0's sender
// then fires. retire_wait must have invalidated/eaten that wake;
// the sleep proves it.
run(|| {
let (txa, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
txb.send(2).unwrap();
assert_eq!(select(&[&rxa, &rxb]), 1);
assert_eq!(rxb.try_recv().unwrap(), Some(2));
let h = spawn(move || {
txa.send(1).unwrap(); // fires at the (retired) select epoch
});
h.join().unwrap();
let t0 = Instant::now();
smarm::sleep(Duration::from_millis(40));
assert!(
t0.elapsed() >= Duration::from_millis(40),
"one-shot park returned early: the no-park exit leaked a wake"
);
assert_eq!(rxa.try_recv().unwrap(), Some(1));
});
}
#[test]
fn select_then_plain_recv_on_a_loser_arm() {
// A leftover own-registration from a select must not trip the next
// direct wait on that channel (it is overwritten, not asserted away).
run(|| {
let (txa, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
txa.send(1).unwrap();
assert_eq!(select(&[&rxa, &rxb]), 0); // rxb may keep a registration
assert_eq!(rxa.try_recv().unwrap(), Some(1));
let h = spawn(move || {
smarm::sleep(Duration::from_millis(5));
txb.send(9).unwrap();
});
assert_eq!(rxb.recv().unwrap(), 9);
h.join().unwrap();
});
}
#[test]
fn select_loop_drains_two_producers_completely() {
const N: i64 = 200;
let out = Arc::new(AtomicI64::new(0));
let out2 = out.clone();
run(move || {
let (txa, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
let ha = spawn(move || {
for v in 0..N {
txa.send(v).unwrap();
if v % 7 == 0 {
smarm::yield_now();
}
}
});
let hb = spawn(move || {
for v in 0..N {
txb.send(v).unwrap();
if v % 5 == 0 {
smarm::yield_now();
}
}
});
// A closed arm stays permanently ready, so it must leave the arm
// set once observed (keeping it would starve the other arm at
// priority order) — select until the FIRST closure, then drain the
// survivor with plain recv.
let mut sum = 0i64;
let survivor: &smarm::Receiver<i64> = loop {
let i = select(&[&rxa, &rxb]);
let arm: &smarm::Receiver<i64> = if i == 0 { &rxa } else { &rxb };
match arm.try_recv() {
Ok(Some(v)) => sum += v,
Ok(None) => {} // defensive: ready arm already drained
Err(_) => break if i == 0 { &rxb } else { &rxa },
}
};
loop {
match survivor.recv() {
Ok(v) => sum += v,
Err(_) => break,
}
}
out2.store(sum, Ordering::SeqCst);
ha.join().unwrap();
hb.join().unwrap();
});
assert_eq!(out.load(Ordering::SeqCst), 2 * (0..200i64).sum::<i64>());
}
#[test]
fn motivating_pattern_inbox_plus_monitor_down() {
// The gen_server/handle_info shape select unlocks: a server waiting on
// its request inbox AND a monitor Down channel in one park.
use smarm::monitor;
run(|| {
let (req_tx, req_rx) = channel::<i64>();
let worker = spawn(|| {
smarm::sleep(Duration::from_millis(10));
// worker exits -> Down fires
});
let m = monitor(worker.pid());
let _keep_inbox_open = req_tx;
let mut served = 0;
loop {
match select(&[&m.rx, &req_rx]) {
0 => {
let _down = m.rx.try_recv().unwrap().expect("Down message");
break;
}
_ => {
if let Ok(Some(_)) = req_rx.try_recv() {
served += 1;
}
}
}
}
assert_eq!(served, 0);
worker.join().unwrap();
});
}
// ---------------------------------------------------------------------------
// select_timeout
// ---------------------------------------------------------------------------
use smarm::select_timeout;
#[test]
fn select_timeout_returns_none_after_the_deadline() {
run(|| {
let (_keep_a, rxa) = channel::<i64>();
let (_keep_b, rxb) = channel::<i64>();
let t0 = Instant::now();
let r = select_timeout(&[&rxa, &rxb], Duration::from_millis(30));
assert_eq!(r, None);
assert!(t0.elapsed() >= Duration::from_millis(30));
});
}
#[test]
fn select_timeout_ready_arm_wins_without_arming_a_timer() {
run(|| {
let (txa, rxa) = channel::<i64>();
let (_keep_b, rxb) = channel::<i64>();
txa.send(5).unwrap();
assert_eq!(select_timeout(&[&rxb, &rxa], Duration::from_millis(500)), Some(1));
assert_eq!(rxa.try_recv().unwrap(), Some(5));
});
}
#[test]
fn select_timeout_arm_beats_timer_and_stale_entry_stays_inert() {
run(|| {
let (txa, rxa) = channel::<i64>();
let (_keep_b, rxb) = channel::<i64>();
let h = spawn(move || {
smarm::sleep(Duration::from_millis(5));
txa.send(1).unwrap();
});
let t0 = Instant::now();
let r = select_timeout(&[&rxa, &rxb], Duration::from_millis(200));
assert_eq!(r, Some(0));
assert!(t0.elapsed() < Duration::from_millis(200));
assert_eq!(rxa.try_recv().unwrap(), Some(1));
h.join().unwrap();
// The abandoned timer entry expires mid-sleep; a stale-epoch wake
// landing would return this one-shot park early.
let t1 = Instant::now();
smarm::sleep(Duration::from_millis(250));
assert!(
t1.elapsed() >= Duration::from_millis(250),
"one-shot park returned early: the stale select timer landed"
);
});
}
#[test]
fn select_timeout_timer_first_message_still_delivered_later() {
run(|| {
let (txa, rxa) = channel::<i64>();
let h = spawn(move || {
smarm::sleep(Duration::from_millis(60));
txa.send(9).unwrap();
});
assert_eq!(select_timeout(&[&rxa], Duration::from_millis(10)), None);
// The wait is over but the channel is intact: the late message
// arrives and a fresh select sees it.
assert_eq!(select(&[&rxa]), 0);
assert_eq!(rxa.try_recv().unwrap(), Some(9));
h.join().unwrap();
});
}
#[test]
fn select_timeout_zero_duration_polls() {
run(|| {
let (txa, rxa) = channel::<i64>();
let (_keep_b, rxb) = channel::<i64>();
assert_eq!(select_timeout(&[&rxa, &rxb], Duration::ZERO), None);
txa.send(3).unwrap();
assert_eq!(select_timeout(&[&rxa, &rxb], Duration::ZERO), Some(0));
assert_eq!(rxa.try_recv().unwrap(), Some(3));
});
}
#[test]
fn select_timeout_closed_arm_is_ready_not_a_timeout() {
run(|| {
let (_keep_a, rxa) = channel::<i64>();
let (txb, rxb) = channel::<i64>();
drop(txb);
assert_eq!(select_timeout(&[&rxa, &rxb], Duration::from_millis(200)), Some(1));
assert!(rxb.try_recv().is_err());
});
}
+193
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//! Selective-receive tests: `Receiver::recv_match` and `try_recv_match`.
//!
//! `recv_match(pred)` scans the queued messages, removes and returns the first
//! one for which `pred` holds, and leaves the rest in arrival order. With no
//! match it parks and re-scans on every send (a selective receiver may park on
//! a *non-empty* queue), returning `Err` only once the channel is closed and no
//! queued message matches. `try_recv_match` is the non-blocking variant.
use smarm::{channel, run, spawn};
use std::sync::{Arc, Mutex};
// ---------------------------------------------------------------------------
// recv_match — same-actor scan semantics (no parking)
// ---------------------------------------------------------------------------
// First matching message is pulled out of arrival order; non-matches stay
// queued in their original order for later plain recv().
#[test]
fn match_pulled_first_non_matches_remain_in_order() {
let got = Arc::new(Mutex::new(Vec::<i64>::new()));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
for v in [1, 2, 3] {
tx.send(v).unwrap();
}
// 2 is the only even; it's pulled despite arriving second.
let m = rx.recv_match(|&v| v % 2 == 0).unwrap();
// The non-matches remain, in order: 1 then 3.
let a = rx.recv().unwrap();
let b = rx.recv().unwrap();
let mut g = got2.lock().unwrap();
g.push(m);
g.push(a);
g.push(b);
});
assert_eq!(*got.lock().unwrap(), vec![2, 1, 3]);
}
// A read-only captured value (request-id style) is a plain `Fn` predicate.
#[test]
fn matches_on_captured_value() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
for v in [10, 20, 30] {
tx.send(v).unwrap();
}
let target = 20;
let m = rx.recv_match(move |&v| v == target).unwrap();
*got2.lock().unwrap() = m;
});
assert_eq!(*got.lock().unwrap(), 20);
}
// ---------------------------------------------------------------------------
// recv_match — parking on a non-empty, no-match queue
// ---------------------------------------------------------------------------
// The receiver parks while the queue holds only non-matching messages, must
// wake on a send that does NOT empty->fill the queue, re-scan, re-park on a
// still-non-matching send, and finally return when a match arrives.
#[test]
fn parks_on_non_matching_queue_then_wakes_on_match() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
tx.send(1).unwrap(); // odd: queued, will not match
let h = spawn(move || {
// Scans [1], no even -> parks on a non-empty queue.
let v = rx.recv_match(|&v| v % 2 == 0).unwrap();
*got2.lock().unwrap() = v;
});
smarm::yield_now(); // let the child park
tx.send(3).unwrap(); // odd: child wakes, re-scans [1,3], re-parks
tx.send(4).unwrap(); // even: child wakes, scans [1,3,4], returns 4
h.join().unwrap();
});
assert_eq!(*got.lock().unwrap(), 4);
}
// ---------------------------------------------------------------------------
// recv_match — close semantics
// ---------------------------------------------------------------------------
// Channel closes (all senders dropped) while only non-matching messages are
// queued: recv_match must return Err rather than block forever.
#[test]
fn closed_with_only_non_matches_returns_err() {
let saw_err = Arc::new(Mutex::new(false));
let saw_err2 = saw_err.clone();
run(move || {
let (tx, rx) = channel::<i64>();
let h = spawn(move || {
// Wants an even; only odds will ever exist.
let r = rx.recv_match(|&v| v % 2 == 0);
*saw_err2.lock().unwrap() = r.is_err();
});
smarm::yield_now(); // child parks on empty queue
tx.send(1).unwrap(); // odd: wakes, re-scans, re-parks (no match)
drop(tx); // last sender gone, still no match -> Err
h.join().unwrap();
});
assert!(*saw_err.lock().unwrap());
}
// A match present on a closed channel is still returned (closure doesn't
// pre-empt an available match).
#[test]
fn closed_but_match_present_returns_match() {
let got = Arc::new(Mutex::new(0i64));
let got2 = got.clone();
run(move || {
let (tx, rx) = channel::<i64>();
tx.send(1).unwrap();
tx.send(2).unwrap();
drop(tx); // closed, but a match (2) is queued
let m = rx.recv_match(|&v| v % 2 == 0).unwrap();
*got2.lock().unwrap() = m;
});
assert_eq!(*got.lock().unwrap(), 2);
}
// ---------------------------------------------------------------------------
// try_recv_match — non-blocking
// ---------------------------------------------------------------------------
#[test]
fn try_recv_match_states() {
let out = Arc::new(Mutex::new(Vec::<String>::new()));
let out2 = out.clone();
run(move || {
let (tx, rx) = channel::<i64>();
let log = |s: &str| out2.lock().unwrap().push(s.to_string());
// Empty + open -> Ok(None).
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Ok(None) => "open_empty_none",
_ => "WRONG_1",
});
// Non-matching present + open -> Ok(None), message left in place.
tx.send(1).unwrap();
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Ok(None) => "open_nomatch_none",
_ => "WRONG_2",
});
// Match present -> Ok(Some(v)).
tx.send(2).unwrap();
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Ok(Some(2)) => "got_match",
_ => "WRONG_3",
});
// Drain the leftover non-match with a plain recv to confirm it stayed.
log(match rx.recv() {
Ok(1) => "leftover_one",
_ => "WRONG_4",
});
// Closed + no match -> Err.
drop(tx);
log(match rx.try_recv_match(|&v| v % 2 == 0) {
Err(_) => "closed_err",
_ => "WRONG_5",
});
});
assert_eq!(
*out.lock().unwrap(),
vec![
"open_empty_none",
"open_nomatch_none",
"got_match",
"leftover_one",
"closed_err",
]
);
}
+169
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//! Reproducer (soak20 signature 2, refcount_test.exs "watcher crash"):
//! `by_name` stores only the slot *index*, so a name whose holder died — never
//! unregistered, since no smarm stop path unregisters (prune is lazy) — and
//! whose slot was then re-tenanted by an unrelated actor reads as *live-held*:
//!
//! - `register` of the name fails `NameTaken { holder: <unrelated tenant> }`,
//! so the bridge's generated `start()` (a `let _ =`) silently no-ops and
//! `start_server/1` reports `:ok` for a server that never came up;
//! - a by-name `call` resolves the tenant's mailbox, misses on the message
//! `TypeId`, and fails `ServerDown` fast — and does NOT prune (only the
//! dead-holder and dangling-name arms prune), so the name never heals
//! while the tenant lives. The wedge is self-sustaining.
//!
//! Wild signature: 110235x fast `{:error, :server_down}` probes over the full
//! 5 s await window after a swallowed restart (200-run width-20 soak, run 59).
//!
//! The test asserts the *contract*: after its holder dies, a name must be
//! re-registrable regardless of what happened to the slot. Red pre-fix.
use smarm::{
call, init, request_stop, whereis, CallError, Config, GenServer, GenServerBuilder,
GenServerName, RegisterError,
};
use std::sync::{Arc, Mutex};
use std::time::Duration;
const TARGET: GenServerName<Target> = GenServerName::new("stale_reuse_target");
/// The named server whose death opens the window. Trivial on purpose.
struct Target;
impl GenServer for Target {
type Call = ();
type Reply = ();
type Cast = ();
type Info = ();
type Timer = ();
fn handle_call(&mut self, _req: ()) {}
fn handle_cast(&mut self, _op: ()) {}
}
/// The unrelated tenant. A *different* server type, so its mailbox holds a
/// different `Envelope` `TypeId` — a same-typed tenant would make the by-name
/// `call` *deliver to the wrong server* instead of failing, which is the same
/// root hole wearing a worse hat.
struct Filler;
impl GenServer for Filler {
type Call = ();
type Reply = ();
type Cast = ();
type Info = ();
type Timer = ();
fn handle_call(&mut self, _req: ()) {}
fn handle_cast(&mut self, _op: ()) {}
}
#[derive(Debug)]
struct Observed {
old_slot: (u32, u32),
tenant_slot: (u32, u32),
/// `whereis` of the dead name after re-tenanting — `Some` is the misread.
whereis_after_reuse: Option<(u32, u32)>,
/// By-name call after re-tenanting — the wild `server_down` fast-fail.
call_after_reuse: Result<(), CallError>,
/// The contract under test: re-registering the dead name.
restart: Result<(), RegisterError>,
}
#[test]
fn dead_name_with_reused_slot_must_be_re_registrable() {
let out: Arc<Mutex<Option<Observed>>> = Arc::new(Mutex::new(None));
let out_w = out.clone();
// A deliberately tiny slab forces prompt slot recycling: with every filler
// held alive, the freed slot is the only *recycled* one, so a filler lands
// on it deterministically well before the slab (a loud panic) runs out.
init(Config::exact(2).max_actors(32)).run(move || {
// 1. Named server up; record its slot.
let target = GenServerBuilder::new(Target)
.named(TARGET)
.start()
.expect("name should be free at test start");
let old_pid = target.pid();
// 2. Kill it WITHOUT unregistering (no stop path does). Death is
// confirmed via the *ref*, never the name — a by-name resolve of a
// dead-but-not-yet-reused holder takes the prune arm and heals the
// name, destroying the precondition.
request_stop(old_pid);
loop {
match target.call(()) {
Err(CallError::ServerDown) => break,
Ok(()) => smarm::sleep(Duration::from_millis(5)),
}
}
drop(target);
// 3. Re-tenant the slot: spawn fillers (all kept alive) until one
// lands on the old index.
let mut fillers = Vec::new();
let mut tenant = None;
for i in 0..24 {
let name: &'static str = Box::leak(format!("stale_filler_{i}").into_boxed_str());
let f = GenServerBuilder::new(Filler)
.named(GenServerName::<Filler>::new(name))
.start()
.expect("filler names are fresh");
let fp = f.pid();
fillers.push(f);
if fp.index() == old_pid.index() {
tenant = Some(fp);
break;
}
}
let tenant = tenant.expect(
"precondition: the freed slot must be re-tenanted within the tiny slab \
(slots are recycled; every filler is held alive)",
);
// 4. Observe the poisoned state through the same paths the bridge uses.
let whereis_after_reuse = whereis(TARGET.as_str()).map(|p| (p.index(), p.generation()));
let call_after_reuse = call(TARGET, ());
let restart = GenServerBuilder::new(Target)
.named(TARGET)
.start()
.map(|_fresh_ref| ());
*out_w.lock().unwrap() = Some(Observed {
old_slot: (old_pid.index(), old_pid.generation()),
tenant_slot: (tenant.index(), tenant.generation()),
whereis_after_reuse,
call_after_reuse,
restart,
});
drop(fillers);
});
let o = out.lock().unwrap().take().expect("run body completed");
eprintln!("observed: {o:?}");
assert!(
o.restart.is_ok(),
"re-registering '{}' after its holder died failed with {:?}: the dead name \
reads as held by the live, unrelated tenant {:?} because by_name kept only \
the slot index (old slot {:?}). This is the silent-no-op start_server path \
of soak20 signature 2.",
TARGET.as_str(),
o.restart,
o.tenant_slot,
o.old_slot,
);
// The healed semantics around the re-register: the stale name reads
// *unbound* (never the tenant), and a by-name call fails ServerDown rather
// than resolving anything of the tenant's.
assert_eq!(
o.whereis_after_reuse, None,
"whereis of a dead name must prune and report unbound, not the slot's new tenant",
);
assert_eq!(
o.call_after_reuse,
Err(CallError::ServerDown),
"a by-name call to a dead name must fail ServerDown",
);
}
+120
View File
@@ -0,0 +1,120 @@
//! Reproducer: a *named* gen_server stopped with `request_stop` while a `call`
//! sits **un-dequeued** in its inbox does NOT release the parked caller with
//! `CallError::ServerDown`. The caller parks forever, contradicting the
//! documented gen_server guarantee ("Any caller currently waiting in `call`
//! sees `Err(ServerDown)`").
//!
//! Root cause (channel.rs): `Receiver::Drop` only flips `receiver_alive = false`
//! and never drains `queue`. The queued `Envelope::Call(_, reply_tx)` therefore
//! survives as long as the channel `Arc<Inner>` does — and for a *named* server
//! the registry holds a `Sender` clone (lazy prune) that keeps the `Arc` alive
//! after the server is gone. So the queued `reply_tx` is never dropped, the
//! caller's `reply_rx` never closes, and `reply_rx.recv()` parks forever.
//!
//! Anonymous servers happen to dodge this: when their last `GenServerRef`
//! drops, every `Sender` drops, the `Arc` refcount hits zero, `Inner` (and its
//! queue) is dropped, and the queued `reply_tx` goes with it — waking the
//! caller. The bug is specific to "a `Sender` outlives the `Receiver`", which a
//! registry entry guarantees for every named server.
use smarm::{
call, channel, init, request_stop, spawn, Config, GenServer, GenServerBuilder, GenServerName,
CallError, Receiver, RecvTimeoutError,
};
use std::sync::{Arc, Mutex};
use std::time::Duration;
const BLOCKER: GenServerName<Blocker> = GenServerName::new("repro_blocker");
/// A server that, on its single cast, parks forever on a gate channel the test
/// never feeds. This deterministically holds the server *inside a handler* (not
/// at the inbox recv), so any subsequent `call` queues behind it and stays
/// un-dequeued — exactly the state `request_stop` then has to clean up.
struct Blocker {
gate: Option<Receiver<()>>,
}
impl GenServer for Blocker {
type Call = ();
type Reply = ();
type Cast = ();
type Info = ();
type Timer = ();
// Trivial + instant: if this ever ran for the queued call, the caller would
// get Ok(()) immediately. It must NOT run — the server is parked on the gate
// when the stop arrives.
fn handle_call(&mut self, _req: ()) {}
// Park forever (until cancelled). recv() on an open channel with no message
// parks the actor; the gate sender is held by the test and never fires.
fn handle_cast(&mut self, _op: ()) {
if let Some(gate) = self.gate.take() {
let _ = gate.recv();
}
}
}
#[test]
fn named_server_request_stop_releases_queued_caller_with_server_down() {
// Final observation, asserted after the run.
// Some(Err(ServerDown)) -> contract honored (fixed)
// None -> caller never released; parked past the 3s
// bound (bug reproduced)
let outcome: Arc<Mutex<Option<Result<(), CallError>>>> = Arc::new(Mutex::new(None));
let outcome_w = outcome.clone();
init(Config::exact(2)).run(move || {
// Gate the server will park on. Held for the whole run so the server's
// gate.recv() parks (rather than seeing Disconnected and returning).
let (gate_tx, gate_rx) = channel::<()>();
// Channel the queued caller reports its result back on.
let (res_tx, res_rx) = channel::<Result<(), CallError>>();
// 1. Start the named server and keep its ref alive.
let server = GenServerBuilder::new(Blocker { gate: Some(gate_rx) })
.named(BLOCKER)
.start()
.expect("name should be free");
let spid = server.pid();
// 2. Send the cast and let the server dequeue it and park on the gate.
server.cast(()).expect("server is live");
smarm::sleep(Duration::from_millis(100));
// 3. A separate caller issues a by-name `call`. The server is parked on
// the gate, so this Call envelope queues un-dequeued; the caller then
// parks on its reply channel.
spawn(move || {
let r = call(BLOCKER, ());
let _ = res_tx.send(r);
});
smarm::sleep(Duration::from_millis(100));
// 4. Stop the server. Its loop unwinds out of the gate.recv() and drops
// the inbox Receiver — at which point the queued caller is *supposed*
// to be released with ServerDown.
request_stop(spid);
// 5. Bounded wait. A correct runtime releases the caller in well under
// 3s; the bug leaves it parked, so we time out.
let observed = match res_rx.recv_timeout(Duration::from_secs(3)) {
Ok(r) => Some(r),
Err(RecvTimeoutError::Timeout) => None,
Err(RecvTimeoutError::Disconnected) => None,
};
*outcome_w.lock().unwrap() = observed;
// Keep the gate sender alive until the very end.
drop(gate_tx);
});
let observed = outcome.lock().unwrap().take();
assert_eq!(
observed,
Some(Err(CallError::ServerDown)),
"queued caller was not released with ServerDown after the named server \
was request_stop'd (None = parked forever => bug reproduced)"
);
}
+271
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@@ -0,0 +1,271 @@
//! One-for-one supervisor tests.
//!
//! A `OneForOne` runs as an ordinary actor: it spawns its children under
//! itself, collects their termination `Signal`s on a single mailbox, and
//! restarts them per policy until either every child is in a terminal,
//! non-restartable state (then `run()` returns) or the restart intensity cap
//! is tripped (then `run()` gives up and returns).
//!
//! Policies:
//! - `Permanent` — restart on any termination (normal or panic).
//! - `Transient` — restart only on panic; a normal exit is "done".
//! - `Temporary` — never restart.
//!
//! All cases below are deterministic under the single-thread runtime: the
//! supervisor parks in `recv()` while a child runs to completion, so signals
//! arrive one at a time in a fixed order.
use smarm::supervisor::{ChildSpec, OneForOne, Restart, Strategy};
use smarm::{run, sleep, spawn};
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::{Arc, Mutex};
use std::time::Duration;
fn counting_child(
counter: &Arc<AtomicUsize>,
behavior: impl Fn(usize) + Send + Sync + 'static,
) -> impl Fn() + Send + Sync + 'static {
let c = counter.clone();
move || {
let n = c.fetch_add(1, Ordering::SeqCst) + 1;
behavior(n);
}
}
#[test]
fn transient_child_is_restarted_on_panic_then_settles() {
let runs = Arc::new(AtomicUsize::new(0));
let r = runs.clone();
run(move || {
let child = counting_child(&r, |n| {
if n < 3 {
panic!("crash {n}");
}
// 3rd run returns normally -> Transient does not restart.
});
let sup = spawn(move || {
OneForOne::new()
.intensity(10, Duration::from_secs(60))
.child(ChildSpec::new(Restart::Transient, child))
.run();
});
sup.join().unwrap();
});
assert_eq!(runs.load(Ordering::SeqCst), 3, "two restarts then a clean exit");
}
#[test]
fn transient_child_normal_exit_is_not_restarted() {
let runs = Arc::new(AtomicUsize::new(0));
let r = runs.clone();
run(move || {
let child = counting_child(&r, |_| { /* return normally */ });
let sup = spawn(move || {
OneForOne::new()
.child(ChildSpec::new(Restart::Transient, child))
.run();
});
sup.join().unwrap();
});
assert_eq!(runs.load(Ordering::SeqCst), 1);
}
#[test]
fn temporary_child_is_not_restarted_on_panic() {
let runs = Arc::new(AtomicUsize::new(0));
let r = runs.clone();
run(move || {
let child = counting_child(&r, |_| panic!("once"));
let sup = spawn(move || {
OneForOne::new()
.child(ChildSpec::new(Restart::Temporary, child))
.run();
});
sup.join().unwrap();
});
assert_eq!(runs.load(Ordering::SeqCst), 1);
}
#[test]
fn intensity_cap_stops_a_permanent_crash_loop() {
let runs = Arc::new(AtomicUsize::new(0));
let r = runs.clone();
run(move || {
let child = counting_child(&r, |n| panic!("always {n}"));
let sup = spawn(move || {
OneForOne::new()
.intensity(3, Duration::from_secs(60))
.child(ChildSpec::new(Restart::Permanent, child))
.run();
});
sup.join().unwrap();
});
// 1 initial run + 3 restarts, then the 4th failure trips the cap.
assert_eq!(runs.load(Ordering::SeqCst), 4);
}
#[test]
fn one_for_one_restarts_only_the_failed_child() {
let a = Arc::new(AtomicUsize::new(0));
let b = Arc::new(AtomicUsize::new(0));
let (ra, rb) = (a.clone(), b.clone());
run(move || {
let child_a = counting_child(&ra, |n| {
if n < 2 {
panic!("a crash {n}");
}
});
let child_b = counting_child(&rb, |_| { /* runs once, normal */ });
let sup = spawn(move || {
OneForOne::new()
.intensity(10, Duration::from_secs(60))
.child(ChildSpec::new(Restart::Transient, child_a))
.child(ChildSpec::new(Restart::Temporary, child_b))
.run();
});
sup.join().unwrap();
});
assert_eq!(a.load(Ordering::SeqCst), 2, "A restarts once then settles");
assert_eq!(b.load(Ordering::SeqCst), 1, "B is untouched by A's restart");
}
// ---------------------------------------------------------------------------
// one_for_all / rest_for_one (roadmap #2)
//
// These exercise the group-restart strategies. The discriminator across all
// three strategies is how a *sibling* of the failed child is treated:
// - one_for_one : sibling untouched.
// - rest_for_one: only siblings started *after* the failed child are cycled.
// - one_for_all : every sibling is cycled, regardless of its own policy.
// ---------------------------------------------------------------------------
#[test]
fn one_for_all_restarts_a_normally_exited_sibling() {
// A panics once then settles; B always exits normally. Under one_for_all,
// A's failure cycles the whole group, so B is *restarted even though it had
// exited normally* and its own Transient policy would never self-restart.
// That second B run is what distinguishes one_for_all from one_for_one
// (where B would run exactly once).
let a = Arc::new(AtomicUsize::new(0));
let b = Arc::new(AtomicUsize::new(0));
let (ra, rb) = (a.clone(), b.clone());
run(move || {
let child_a = counting_child(&ra, |n| {
if n < 2 {
panic!("a crash {n}");
}
});
let child_b = counting_child(&rb, |_| { /* always normal */ });
let sup = spawn(move || {
OneForOne::new()
.strategy(Strategy::OneForAll)
.intensity(10, Duration::from_secs(60))
.child(ChildSpec::new(Restart::Transient, child_a))
.child(ChildSpec::new(Restart::Transient, child_b))
.run();
});
sup.join().unwrap();
});
assert_eq!(a.load(Ordering::SeqCst), 2, "A: crash then clean run");
assert_eq!(b.load(Ordering::SeqCst), 2, "B cycled with the group despite a clean exit");
}
#[test]
fn rest_for_one_cycles_only_the_suffix() {
// Three children A(0) B(1) C(2). B panics once. Under rest_for_one only the
// children started after B (i.e. C) are cycled with it; A — started before
// B — is left running untouched.
//
// A must still be *alive* when B's failure is processed, otherwise "not
// restarted" is indistinguishable from "already gone". So A sleeps on its
// first run (parking across B's failure) and returns immediately on any
// later run. Result:
// one_for_one : A=1 B=2 C=1
// rest_for_one: A=1 B=2 C=2 <- this test
// one_for_all : A=2 B=2 C=2
let a = Arc::new(AtomicUsize::new(0));
let b = Arc::new(AtomicUsize::new(0));
let c = Arc::new(AtomicUsize::new(0));
let (ra, rb, rc) = (a.clone(), b.clone(), c.clone());
run(move || {
let child_a = counting_child(&ra, |n| {
if n == 1 {
// Stay alive (parked) across B's failure, then exit on its own.
sleep(Duration::from_millis(20));
}
});
let child_b = counting_child(&rb, |n| {
if n < 2 {
panic!("b crash {n}");
}
});
let child_c = counting_child(&rc, |_| { /* always normal */ });
let sup = spawn(move || {
OneForOne::new()
.strategy(Strategy::RestForOne)
.intensity(10, Duration::from_secs(60))
.child(ChildSpec::new(Restart::Transient, child_a))
.child(ChildSpec::new(Restart::Transient, child_b))
.child(ChildSpec::new(Restart::Transient, child_c))
.run();
});
sup.join().unwrap();
});
assert_eq!(a.load(Ordering::SeqCst), 1, "A (prefix) is left untouched");
assert_eq!(b.load(Ordering::SeqCst), 2, "B (the failure) is restarted");
assert_eq!(c.load(Ordering::SeqCst), 2, "C (suffix) is cycled with B");
}
#[test]
fn group_restart_and_shutdown_stop_in_reverse_start_order() {
// A(0) and B(1) park (long sleep) and record their teardown order on Drop;
// C(2) panics on every run. Under one_for_all with intensity(1):
// - C's first panic cycles the group: live siblings B,A are stopped in
// reverse start order -> Drop order [B, A].
// - after the restart C panics again, tripping the cap; the supervisor
// shuts down, stopping the survivors B,A in reverse order again.
// We assert the first teardown wave is [B, A] (reverse of start order A,B).
let order = Arc::new(Mutex::new(Vec::<&'static str>::new()));
struct Rec(&'static str, Arc<Mutex<Vec<&'static str>>>);
impl Drop for Rec {
fn drop(&mut self) {
self.1.lock().unwrap().push(self.0);
}
}
let oa = order.clone();
run(move || {
let o_a = oa.clone();
let o_b = oa.clone();
let sup = spawn(move || {
let o_a2 = o_a.clone();
let o_b2 = o_b.clone();
OneForOne::new()
.strategy(Strategy::OneForAll)
.intensity(1, Duration::from_secs(60))
.child(ChildSpec::new(Restart::Permanent, move || {
let _g = Rec("A", o_a2.clone());
sleep(Duration::from_secs(30)); // interrupted by the stop
}))
.child(ChildSpec::new(Restart::Permanent, move || {
let _g = Rec("B", o_b2.clone());
sleep(Duration::from_secs(30));
}))
.child(ChildSpec::new(Restart::Permanent, || panic!("c always")))
.run();
});
sup.join().unwrap();
});
let recorded = order.lock().unwrap().clone();
assert!(
recorded.len() >= 2,
"expected at least one teardown wave, got {recorded:?}"
);
assert_eq!(
&recorded[..2],
&["B", "A"],
"siblings must be torn down in reverse start order (got {recorded:?})"
);
}
+115
View File
@@ -0,0 +1,115 @@
//! Terminal wake: a scheduler thread blocked in the idle wait must be woken
//! when a sibling reaches the all-done verdict, or `rt.run` stalls in its
//! worker join.
//!
//! Mechanism (runtime.rs, `Pop::Idle`): an idle scheduler snapshots
//! `peek_deadline()` / `io_outstanding` and blocks in `poll_wake` (or
//! `thread::sleep`) on that snapshot. `enqueue` does not write the wake
//! pipe — only IO completions do — so the snapshot can go terminally stale:
//!
//! - An actor parked in `wait_readable` that is `request_stop`ped produces
//! NO completion (cancellation deregisters the waiter); a sibling that
//! blocked on `io_outstanding > 0` with no timers is in `poll(-1)` forever.
//! - An actor cancelled out of a long `sleep` leaves its timer entry
//! orphaned; a sibling that blocked on that deadline sleeps it out in full.
//!
//! In both cases the remaining work completes on the *other* scheduler
//! thread, which hits AllDone and returns — and nothing wakes the blocked
//! one. `Runtime::run` joins it: a permanent hang in the first case, a
//! full-deadline stall in the second.
//!
//! Both tests force the window deterministically: the root busy-spins
//! (creating no timer entries and occupying one scheduler thread) so the
//! other thread settles into the stale idle wait before the stop is issued.
use std::sync::mpsc;
use std::time::{Duration, Instant};
struct PipePair {
read: libc::c_int,
write: libc::c_int,
}
impl PipePair {
fn new() -> Self {
let mut fds: [libc::c_int; 2] = [0; 2];
let r = unsafe { libc::pipe2(fds.as_mut_ptr(), libc::O_CLOEXEC | libc::O_NONBLOCK) };
assert_eq!(r, 0, "pipe2 failed");
PipePair { read: fds[0], write: fds[1] }
}
}
impl Drop for PipePair {
fn drop(&mut self) {
unsafe {
libc::close(self.read);
libc::close(self.write);
}
}
}
/// Occupy the current scheduler thread without creating timer entries or
/// parking. A plain spin has no observation points, so the root stays
/// on-CPU and the sibling scheduler is left alone with the idle branch.
fn spin_for(d: Duration) {
let t0 = Instant::now();
while t0.elapsed() < d {
std::hint::spin_loop();
}
}
/// Run `body` under a 2-scheduler runtime on a watchdog thread; fail if
/// `Runtime::run` has not returned within `limit`.
fn run_with_watchdog(limit: Duration, body: impl FnOnce() + Send + 'static) {
let (done_tx, done_rx) = mpsc::channel::<()>();
std::thread::spawn(move || {
let rt = smarm::init(smarm::Config::exact(2));
rt.run(body);
let _ = done_tx.send(());
});
done_rx
.recv_timeout(limit)
.expect("Runtime::run did not return: idle scheduler thread was never woken at termination");
}
/// Permanent-hang variant: sibling blocked in `poll_wake(wake_fd, None)`
/// because `io_outstanding > 0` (one actor parked in `wait_readable`) and no
/// timers are pending. The waiter is then stop-cancelled — no IO completion
/// ever writes the wake pipe — and everything else finishes on the root's
/// thread. Without a terminal wake, `rt.run` never returns.
#[test]
fn run_returns_after_io_waiter_is_stop_cancelled() {
run_with_watchdog(Duration::from_secs(10), || {
let pipe = PipePair::new();
let rfd = pipe.read;
let h = smarm::spawn(move || {
// Never-readable fd (write end open, nothing written).
let _ = smarm::wait_readable(rfd);
});
// Let the waiter park and the sibling scheduler settle into the
// io_outstanding>0 / no-timers idle wait: poll(wake_fd, -1).
spin_for(Duration::from_millis(200));
smarm::request_stop(h.pid());
let _ = h.join();
drop(pipe);
});
}
/// Finite-stall variant: sibling blocked on an orphaned long timer
/// deadline. An actor cancelled out of `sleep(60s)` leaves its timer entry
/// behind (documented as harmless at AllDone — but a sibling that already
/// blocked on that deadline sleeps it out in full, stalling `rt.run` for
/// the better part of a minute).
#[test]
fn run_returns_after_long_sleeper_is_stop_cancelled() {
run_with_watchdog(Duration::from_secs(10), || {
let h = smarm::spawn(|| {
smarm::sleep(Duration::from_secs(60));
});
// Let the sleeper park and the sibling scheduler block on the 60s
// deadline: poll(wake_fd, ~60_000ms).
spin_for(Duration::from_millis(200));
smarm::request_stop(h.pid());
let _ = h.join();
});
}
+274 -15
View File
@@ -124,11 +124,11 @@ use smarm::pid::Pid;
use smarm::timer::{Reason, TimerTarget, Timers};
struct RecordingTarget {
calls: Mutex<Vec<(Pid, u64)>>,
calls: Mutex<Vec<(Pid, u32)>>,
}
impl TimerTarget for RecordingTarget {
fn on_timeout(&self, pid: Pid, seq: u64) {
self.calls.lock().unwrap().push((pid, seq));
fn on_timeout(&self, pid: Pid, epoch: u32) {
self.calls.lock().unwrap().push((pid, epoch));
}
}
@@ -137,9 +137,9 @@ fn timers_pop_due_returns_entries_in_deadline_order() {
let mut t = Timers::new();
let now = Instant::now();
// Insert out of order; pop_due should hand them back sorted by deadline.
t.insert_sleep(now + Duration::from_millis(30), Pid::new(0, 0));
t.insert_sleep(now + Duration::from_millis(10), Pid::new(1, 0));
t.insert_sleep(now + Duration::from_millis(20), Pid::new(2, 0));
t.insert_sleep(now + Duration::from_millis(30), Pid::new(0, 0), 1);
t.insert_sleep(now + Duration::from_millis(10), Pid::new(1, 0), 1);
t.insert_sleep(now + Duration::from_millis(20), Pid::new(2, 0), 1);
// Advance past all of them.
let due = t.pop_due(now + Duration::from_millis(50));
@@ -152,8 +152,8 @@ fn timers_pop_due_returns_entries_in_deadline_order() {
fn timers_only_pop_entries_whose_deadline_has_passed() {
let mut t = Timers::new();
let now = Instant::now();
t.insert_sleep(now + Duration::from_millis(5), Pid::new(0, 0));
t.insert_sleep(now + Duration::from_millis(100), Pid::new(1, 0));
t.insert_sleep(now + Duration::from_millis(5), Pid::new(0, 0), 1);
t.insert_sleep(now + Duration::from_millis(100), Pid::new(1, 0), 1);
let due = t.pop_due(now + Duration::from_millis(20));
assert_eq!(due.len(), 1);
@@ -169,11 +169,11 @@ fn timers_mix_sleep_and_wait_timeout_reasons() {
let target = Arc::new(RecordingTarget { calls: Mutex::new(Vec::new()) });
let now = Instant::now();
t.insert_sleep(now + Duration::from_millis(5), Pid::new(0, 0));
t.insert_sleep(now + Duration::from_millis(5), Pid::new(0, 0), 1);
t.insert(
now + Duration::from_millis(10),
Pid::new(1, 0),
Reason::WaitTimeout { target: target.clone(), wait_seq: 42 },
Reason::WaitTimeout { target: target.clone(), epoch: 42 },
);
let due = t.pop_due(now + Duration::from_millis(20));
@@ -181,11 +181,11 @@ fn timers_mix_sleep_and_wait_timeout_reasons() {
// Order: Sleep (5ms) first, WaitTimeout (10ms) second.
match &due[0].reason {
Reason::Sleep => {}
Reason::Sleep { .. } => {}
_ => panic!("first entry should be a Sleep"),
}
match &due[1].reason {
Reason::WaitTimeout { wait_seq, .. } => assert_eq!(*wait_seq, 42),
Reason::WaitTimeout { epoch, .. } => assert_eq!(*epoch, 42),
_ => panic!("second entry should be a WaitTimeout"),
}
}
@@ -197,11 +197,270 @@ fn same_deadline_entries_pop_in_insertion_order() {
let mut t = Timers::new();
let now = Instant::now();
let d = now + Duration::from_millis(10);
t.insert_sleep(d, Pid::new(0, 0));
t.insert_sleep(d, Pid::new(1, 0));
t.insert_sleep(d, Pid::new(2, 0));
t.insert_sleep(d, Pid::new(0, 0), 1);
t.insert_sleep(d, Pid::new(1, 0), 1);
t.insert_sleep(d, Pid::new(2, 0), 1);
let due = t.pop_due(now + Duration::from_millis(20));
let pids: Vec<u32> = due.iter().map(|e| e.pid.index()).collect();
assert_eq!(pids, vec![0, 1, 2]);
}
// ---------------------------------------------------------------------------
// send_after / cancel_timer — the message-delivery timer substrate.
//
// Unit tests drive `Timers` directly with a flag-flipping fire thunk (no
// runtime needed, mirroring RecordingTarget above). Integration tests drive
// the public scheduler API and assert real registry-resolved delivery.
// ---------------------------------------------------------------------------
use std::sync::atomic::{AtomicBool, Ordering};
// Pull the Send fire thunk out of a popped entry and run it.
fn run_fire(entry: smarm::timer::Entry) {
match entry.reason {
Reason::Send { fire } => fire(),
_ => panic!("expected a Send entry"),
}
}
#[test]
fn armed_send_timer_is_returned_and_fires() {
let mut t = Timers::new();
let now = Instant::now();
let fired = Arc::new(AtomicBool::new(false));
let f = fired.clone();
let _id = t.insert_send(
now + Duration::from_millis(10),
Pid::new(0, 0),
Box::new(move || f.store(true, Ordering::SeqCst)),
);
let mut due = t.pop_due(now + Duration::from_millis(20));
assert_eq!(due.len(), 1, "an armed send timer should pop when due");
assert!(!fired.load(Ordering::SeqCst), "pop must not fire on its own");
run_fire(due.pop().unwrap());
assert!(fired.load(Ordering::SeqCst), "running the thunk delivers");
assert!(t.is_empty());
}
#[test]
fn cancelled_send_timer_is_discarded_not_returned() {
let mut t = Timers::new();
let now = Instant::now();
let fired = Arc::new(AtomicBool::new(false));
let f = fired.clone();
let id = t.insert_send(
now + Duration::from_millis(10),
Pid::new(0, 0),
Box::new(move || f.store(true, Ordering::SeqCst)),
);
assert!(t.cancel(id), "cancel before fire returns true");
let due = t.pop_due(now + Duration::from_millis(20));
assert!(due.is_empty(), "a cancelled send timer must not pop");
assert!(!fired.load(Ordering::SeqCst));
}
#[test]
fn cancel_after_fire_returns_false() {
// The race signal Mark wanted: cancelling a timer that already fired tells
// you it was too late.
let mut t = Timers::new();
let now = Instant::now();
let id = t.insert_send(
now + Duration::from_millis(5),
Pid::new(0, 0),
Box::new(|| {}),
);
let due = t.pop_due(now + Duration::from_millis(10));
assert_eq!(due.len(), 1);
assert!(!t.cancel(id), "cancel after the timer fired returns false");
}
#[test]
fn cancel_unknown_id_returns_false() {
let mut t = Timers::new();
let now = Instant::now();
let id = t.insert_send(now + Duration::from_millis(5), Pid::new(0, 0), Box::new(|| {}));
assert!(t.cancel(id));
// Second cancel of the same id: already gone.
assert!(!t.cancel(id));
}
#[test]
fn send_timers_interleave_with_sleep_in_deadline_order() {
let mut t = Timers::new();
let now = Instant::now();
t.insert_sleep(now + Duration::from_millis(30), Pid::new(0, 0), 1);
let _id = t.insert_send(now + Duration::from_millis(10), Pid::new(1, 0), Box::new(|| {}));
t.insert_sleep(now + Duration::from_millis(20), Pid::new(2, 0), 1);
let due = t.pop_due(now + Duration::from_millis(50));
assert_eq!(due.len(), 3);
// 10ms Send, then 20ms Sleep, then 30ms Sleep.
assert!(matches!(due[0].reason, Reason::Send { .. }));
assert_eq!(due[1].pid.index(), 2);
assert_eq!(due[2].pid.index(), 0);
}
#[test]
fn clear_drops_armed_send_timers() {
let mut t = Timers::new();
let now = Instant::now();
let id = t.insert_send(now + Duration::from_millis(10), Pid::new(0, 0), Box::new(|| {}));
t.clear();
assert!(t.is_empty());
// The arm record is gone too: cancelling reports nothing to cancel.
assert!(!t.cancel(id));
}
// --- Integration: real delivery through the scheduler + registry. ---
use smarm::{cancel_timer, channel, register, send_after_named, Name};
#[test]
fn send_after_named_delivers_after_the_delay() {
const PING: Name<u64> = Name::new("send_after_ping");
run(|| {
let (tx, rx) = channel::<u64>();
register(PING, tx).unwrap();
let t0 = Instant::now();
let _id = send_after_named(Duration::from_millis(30), PING, 99);
assert_eq!(rx.recv().unwrap(), 99);
assert!(
t0.elapsed() >= Duration::from_millis(25),
"delivered too early: {:?}",
t0.elapsed()
);
});
}
#[test]
fn cancel_timer_prevents_delivery() {
const C: Name<u64> = Name::new("send_after_cancel");
run(|| {
let (tx, rx) = channel::<u64>();
register(C, tx).unwrap();
let id = send_after_named(Duration::from_millis(50), C, 7);
assert!(cancel_timer(id), "cancel before fire returns true");
sleep(Duration::from_millis(90));
assert_eq!(rx.try_recv(), Ok(None), "cancelled timer delivered anyway");
});
}
#[test]
fn send_after_to_unresolved_name_is_silent() {
const NOPE: Name<u64> = Name::new("send_after_nobody_home");
run(|| {
// Nobody registered NOPE; firing resolves to nothing and is dropped.
let _id = send_after_named(Duration::from_millis(10), NOPE, 1);
sleep(Duration::from_millis(40)); // let it fire and no-op
// Reaching here without a panic is the assertion.
});
}
// --- Integration: typed Pid<A> delivery (exercises send_to on fire). ---
use smarm::{send_after, send_to, spawn_addr, Addressable, Receiver};
struct Sink;
impl Addressable for Sink {
type Msg = u64;
}
#[test]
fn send_after_delivers_to_typed_pid() {
run(|| {
// A reply channel so the test actor learns what Sink received.
let (report_tx, report_rx) = channel::<u64>();
let sink: Pid<Sink> = spawn_addr::<Sink>(move |rx: Receiver<u64>| {
if let Ok(v) = rx.recv() {
let _ = report_tx.send(v);
}
});
let _id = send_after(Duration::from_millis(25), sink, 1234);
assert_eq!(report_rx.recv().unwrap(), 1234);
});
}
#[test]
fn send_after_to_dead_typed_pid_is_silent() {
run(|| {
// Sink exits immediately after handling one message; arm a second
// delivery for after it's gone. The fire-time send_to returns Dead and
// is dropped — no panic.
let (report_tx, report_rx) = channel::<u64>();
let sink: Pid<Sink> = spawn_addr::<Sink>(move |rx: Receiver<u64>| {
if let Ok(v) = rx.recv() {
let _ = report_tx.send(v);
}
// body returns -> actor exits
});
send_to(sink, 1).unwrap();
assert_eq!(report_rx.recv().unwrap(), 1); // sink has now exited
let _id = send_after(Duration::from_millis(15), sink, 2);
sleep(Duration::from_millis(45)); // let it fire against the dead pid
// No panic; the sink is gone, so its report sender dropped with it —
// closed+empty is Err (documented), which also proves nothing
// further was delivered.
assert!(report_rx.try_recv().is_err(), "nothing further delivered");
});
}
// ---------------------------------------------------------------------------
// Wall-anchored send_after (RFC 007 user-facing opt-out). The API exists in
// both feature configs; featureless it is behaviourally identical to
// `send_after` — these tests pin exactly that.
// ---------------------------------------------------------------------------
#[test]
fn armed_wall_send_timer_is_returned_and_fires() {
let mut t = Timers::new();
let now = Instant::now();
let fired = Arc::new(AtomicBool::new(false));
let f = fired.clone();
let _id = t.insert_send_wall(
now + Duration::from_millis(10),
Pid::new(0, 0),
Box::new(move || f.store(true, Ordering::SeqCst)),
);
let mut due = t.pop_due(now + Duration::from_millis(20));
assert_eq!(due.len(), 1, "an armed wall send timer should pop when due");
run_fire(due.pop().unwrap());
assert!(fired.load(Ordering::SeqCst), "running the thunk delivers");
assert!(t.is_empty());
}
use smarm::send_after_named_wall;
#[test]
fn send_after_named_wall_delivers_after_the_delay() {
const WPING: Name<u64> = Name::new("send_after_wall_ping");
run(|| {
let (tx, rx) = channel::<u64>();
register(WPING, tx).unwrap();
let t0 = Instant::now();
let _id = send_after_named_wall(Duration::from_millis(30), WPING, 99);
assert_eq!(rx.recv().unwrap(), 99);
assert!(
t0.elapsed() >= Duration::from_millis(25),
"delivered too early: {:?}",
t0.elapsed()
);
});
}
#[test]
fn send_after_named_wall_cancels() {
const WC: Name<u64> = Name::new("send_after_wall_cancel");
run(|| {
let (tx, rx) = channel::<u64>();
register(WC, tx).unwrap();
let id = send_after_named_wall(Duration::from_millis(50), WC, 7);
assert!(cancel_timer(id), "cancel before fire returns true");
sleep(Duration::from_millis(90));
assert_eq!(rx.try_recv(), Ok(None), "cancelled wall timer delivered");
});
}
+176
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@@ -0,0 +1,176 @@
//! RFC 005 wake-slot tests: correctness with the slot on, push-policy
//! discrimination (actor vs scheduler context, spawns), displacement, the
//! default-off contract, and per-run counter reset.
//!
//! The slot is same-thread plain ops behind the existing queue-op contract,
//! so there is nothing new to model-check (RFC 005 §Summary); these tests
//! pin the *policy* — who lands in the slot, who never does — which is
//! observable through the `slot_hits` / `slot_displacements` counters.
use smarm::channel::channel;
use smarm::runtime::{init, Config};
use smarm::spawn;
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::Arc;
/// Ping-pong over channels: the slot's home pattern. Returns total roundtrips.
fn ping_pong(pairs: usize, roundtrips: u64) -> impl FnOnce() + Send + 'static {
move || {
let handles: Vec<_> = (0..pairs)
.map(|_| {
spawn(move || {
let (tx_ab, rx_ab) = channel::<u64>();
let (tx_ba, rx_ba) = channel::<u64>();
let echo = spawn(move || {
for _ in 0..roundtrips {
let v = rx_ab.recv().expect("echo recv");
tx_ba.send(v + 1).expect("echo send");
}
});
for i in 0..roundtrips {
tx_ab.send(i).expect("ping send");
assert_eq!(rx_ba.recv().expect("ping recv"), i + 1);
}
let _ = echo.join();
})
})
.collect();
for h in handles {
h.join().expect("pair");
}
}
}
// ---------------------------------------------------------------------------
// Correctness: messaging workloads complete with the slot on, 1 and N threads
// ---------------------------------------------------------------------------
#[test]
fn ping_pong_correct_with_slot_on_single_thread() {
let rt = init(Config::exact(1).wake_slot(true));
rt.run(ping_pong(4, 200));
}
#[test]
fn ping_pong_correct_with_slot_on_multi_thread() {
let rt = init(Config::exact(4).wake_slot(true));
rt.run(ping_pong(8, 200));
}
// ---------------------------------------------------------------------------
// Push policy: actor-context wakes hit the slot; the default is off
// ---------------------------------------------------------------------------
#[test]
fn messaging_workload_exercises_the_slot() {
let rt = init(Config::exact(1).wake_slot(true));
rt.run(ping_pong(2, 100));
let stats = rt.stats();
assert!(
stats.slot_hits() > 0,
"send-wakes are actor-context unparks — the slot must see hits, got 0"
);
}
#[test]
fn slot_off_means_zero_slot_traffic() {
// Off explicitly…
let rt = init(Config::exact(1).wake_slot(false));
rt.run(ping_pong(2, 100));
assert_eq!(rt.stats().slot_hits(), 0);
assert_eq!(rt.stats().slot_displacements(), 0);
// …and off by default (RFC 005: default off until the shootout accepts).
let rt = init(Config::exact(1));
rt.run(ping_pong(2, 100));
assert_eq!(rt.stats().slot_hits(), 0, "wake_slot must default to OFF");
}
// ---------------------------------------------------------------------------
// Push policy: spawns and join-wakes (finalize = scheduler context) bypass
// ---------------------------------------------------------------------------
#[test]
fn spawn_join_workload_bypasses_the_slot() {
let rt = init(Config::exact(1).wake_slot(true));
rt.run(|| {
for _ in 0..20 {
let handles: Vec<_> = (0..50).map(|_| spawn(|| {})).collect();
for h in handles {
h.join().expect("trivial actor");
}
}
});
let stats = rt.stats();
assert_eq!(
stats.slot_hits(),
0,
"spawns go shared by policy and joiner wakes fire from finalize \
(scheduler context) a pure spawn/join workload must never touch \
the slot"
);
assert_eq!(stats.slot_displacements(), 0);
}
// ---------------------------------------------------------------------------
// Displacement: newest wake takes the slot, occupant goes shared — and runs
// ---------------------------------------------------------------------------
#[test]
fn displaced_occupant_reaches_the_shared_queue_and_runs() {
// Single thread, strict FIFO (rq-mutex default): rx1 and rx2 park on
// their recvs before the sender runs; the sender's back-to-back sends
// then produce two actor-context wakes — the second displaces the first.
let rt = init(Config::exact(1).wake_slot(true));
let ran = Arc::new(AtomicU64::new(0));
let (r1, r2) = (ran.clone(), ran.clone());
rt.run(move || {
let (tx1, rx1) = channel::<u32>();
let (tx2, rx2) = channel::<u32>();
let h1 = spawn(move || {
assert_eq!(rx1.recv().expect("rx1"), 1);
r1.fetch_add(1, Ordering::Relaxed);
});
let h2 = spawn(move || {
assert_eq!(rx2.recv().expect("rx2"), 2);
r2.fetch_add(1, Ordering::Relaxed);
});
let sender = spawn(move || {
tx1.send(1).expect("send 1"); // rx1 → slot
tx2.send(2).expect("send 2"); // rx2 → slot, rx1 displaced → shared
});
sender.join().expect("sender");
h1.join().expect("h1");
h2.join().expect("h2");
});
assert_eq!(ran.load(Ordering::Relaxed), 2, "both receivers must run");
let stats = rt.stats();
assert!(
stats.slot_displacements() >= 1,
"back-to-back wakes of parked receivers must displace at least once"
);
assert!(stats.slot_hits() >= 1, "the displacing wake is slot-popped");
}
// ---------------------------------------------------------------------------
// Counters reset at the start of each run() on a reused Runtime
// ---------------------------------------------------------------------------
#[test]
fn slot_counters_reset_per_run() {
let rt = init(Config::exact(1).wake_slot(true));
rt.run(ping_pong(2, 100));
let first = rt.stats().slot_hits();
assert!(first > 0);
// A slot-bypassing run on the same handle must read 0, not `first`.
rt.run(|| {
let h = spawn(|| {});
h.join().expect("trivial");
});
assert_eq!(
rt.stats().slot_hits(),
0,
"counters are reset at run() start; the second run had no slot traffic"
);
}